GameOver.gr's Scores

  • Games
For 2,595 reviews, this publication has graded:
  • 45% higher than the average critic
  • 5% same as the average critic
  • 50% lower than the average critic
On average, this publication grades 2.5 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 Cyberpunk 2077
Lowest review score: 10 Ride to Hell: Retribution
Score distribution:
2595 game reviews
    • tbd Metascore
    • 20 Critic Score
    The only positive thing that can be said about this cheap Dark Souls imitation is that it actually starts when you press the button.
    • 77 Metascore
    • 40 Critic Score
    The quality of the original Tales of Berseria is nothing short of praiseworthy. However, this review focuses on what the remaster brings to the table, and in that regard, the release is quite perplexing. It feels more like an overpriced patch than a true remaster, offering only a slight visual upgrade.
    • tbd Metascore
    • 30 Critic Score
    Ebola Village feels like an amateurish imitation of Resident Evil Village, offering nothing to set it apart.
    • tbd Metascore
    • 20 Critic Score
    Truck Driving does the bare minimum to even be considered a game.
    • 38 Metascore
    • 30 Critic Score
    It’s hard to find anything positive about Blood of Mehran, a lifeless, derivative action game that never comes close to offering even a shred of originality.
    • 59 Metascore
    • 40 Critic Score
    Hotel Barcelona has very scarce redeeming qualities. It’s a subpar roguelike that leans heavily on the reputations of Swery65 and Suda51 without offering much beyond a handful of surreal moments to justify their involvement. Even for those willing to look past the flat dialogue and mediocre visuals, the sluggish and unresponsive gameplay makes it hard to find any enjoyment.
    • tbd Metascore
    • 40 Critic Score
    Unfortunately, Ghost Frequency is a thoroughly underwhelming horror experience. With a paper-thin plot, minimal gameplay, and a runtime of barely an hour, it feels more like a tech demo than a fully realized game.
    • 49 Metascore
    • 40 Critic Score
    Captain Blood feels like discovering a long-lost game from the early PS3 or Xbox 360 era. The problem is, even if it had launched back then, it would have been mediocre at best. Released now, its flaws are only magnified, offering dated visuals, archaic level design, lackluster combat, and an overall quality that falls far short of modern standards.
    • tbd Metascore
    • 40 Critic Score
    The only real positive in Chernobyl Liquidators is its authentic representation of the Chernobyl disaster. Unfortunately, a virtually non-existent story, derivative and highly repetitive gameplay, and buggy, dated visuals drag the entire experience down.
    • 68 Metascore
    • 40 Critic Score
    Fairy Tail 2 is a highly derivative game that even fans of the anime will struggle to enjoy. The first signs of its lackluster quality appear in the mediocre character models, which are further compounded by a dull and uninspired combat system that lacks any real excitement.
    • 52 Metascore
    • 40 Critic Score
    Pneumata is one of those games where the only notable positive is that it was developed by a sole creator. Beyond that, every aspect of the game falls short, from the derivative gameplay to the poor level design and nonexistent A.I.
    • tbd Metascore
    • 30 Critic Score
    It's quite difficult to find even the smallest positive aspect in The Smurfs: Village Party. The game suffers from poor design across the board, from its dated visuals to the boring mini-games and the uninspired fetch-type quests.
    • 53 Metascore
    • 40 Critic Score
    The new Test Drive game is, unfortunately, marred by several issues, giving the impression of a title in (very) early access. Its always online restriction is especially problematic, causing many of the game's major frustratios. Additionally, the car list is quite limited compared to the competition, and the handling model is derivative.
    • 74 Metascore
    • 40 Critic Score
    Hollowbody tries hard to reach the heights of the Silent Hill series but several issues holds it back. Its eccentric camera use only often leads to frustration, the visuals are lackluster and the combat system is highly derivative. While a few scenes effectively capture the game's horror aesthetic, they are not enough to create a memorable experience.
    • 41 Metascore
    • 40 Critic Score
    Clocking in just around 2 hours, HappyFunland is anything but fun due to its repetitive gameplay, inexistent physics and many bugs.
    • 59 Metascore
    • 40 Critic Score
    Skull and Bones is the byproduct of a tumultuous development cycle, a game that is devoid of any vision other than incorporating a GAAS store.
    • 44 Metascore
    • 40 Critic Score
    Unfortunately, Jujutsu Kaisen: Cursed Clash is a quite disappointing fighting game with a very derivative and problematic combat system. Moreover, the succinct storytelling means that the game seems to be aimed only for the anime series fans and no one else.
    • 72 Metascore
    • 40 Critic Score
    Avatar: Frontiers of Pandora is a tired FPS following the tired 'open world template' that Ubisoft seems to apply across its major releases. The gameplay is highly derivative, the story and characters are utterly trite, and, all in all, even its admittedly great visuals cannot salvage a game that imparts a sense of busywork from start to finish.
    • 33 Metascore
    • 20 Critic Score
    From its abysmal graphics to its utter failure of delivering Middle Earth in any interesting way, this is an example of a game that should be scrapped from its concept inception.
    • 60 Metascore
    • 40 Critic Score
    Unfortunately, Curse of the Sea Rats is mediocre or even bad in many of its areas, from its problematic combat system to the ugly 3D environments and level design that is just boring.
    • 56 Metascore
    • 40 Critic Score
    It's disappointing that Blood Bowl 3 had a messy launch and many bugs, as well as predatory microtransaction systems and a bad UI. However, it's good to know that deep down there is a good core game despite the sloppy and rocky start and we hope that future patches will improve the issues that have arisen.
    • 53 Metascore
    • 30 Critic Score
    Unfortunately Redfall will be remembered as the exact opposite of Arkane’s previous work. Utterly bland level design, flat and uninspired questlines, non-existent AI, and obsolete graphics are just some of the significant shortcomings of a game that creates the impression of a product created without any signs of vision.
    • 41 Metascore
    • 40 Critic Score
    Altair Breaker lacks a storyline, the world of Vastus Isle is unimpressive and the gameplay becomes repetitive and uninteresting after a short amount of time. Even though the tracking is really good and the graphics are nice, we cannot recommend it due to the lack of content.
    • 60 Metascore
    • 30 Critic Score
    We should always approach indie games -especially those made by a few persons- with a sense of indulgence, but in the case of Remorse: The List for Nintendo Switch, there is no silver line. It is a game, one step away from being unplayable.
    • 56 Metascore
    • 40 Critic Score
    Touken Ranbu Warriors is a rather bland and boring game, something that is reflected in its automated, shallow combat and the overall low production values.
    • 67 Metascore
    • 40 Critic Score
    Industria creates the impression of a concept game, or a prologue, that wouldn’t be far fetched if it was given as a demo for a granter game. Though it is commendable that a two-person team mainly developed the game, this does not erase the fact that this dystopian world is derivative and highly underdeveloped.
    • 66 Metascore
    • 40 Critic Score
    Chivalry II is a very poor game, devoid of single player content, clumsy battle system, scarce multiplayer modes and awfully repetitive gameplay. Apart from that, it is the ultimate barebones experience, and developer Torn Banner studios should have explored the option to publish it as a free-to-play title, like many other similar games out there.
    • 41 Metascore
    • 40 Critic Score
    Various technical problems due to the sloppy transition from the VR environment and mixed gaming styles lead to a confusing mixture with no character defining assets and a mediocre plot with little to no interest for the player.
    • 61 Metascore
    • 40 Critic Score
    The creators of Lust from Beyond had a quite interesting vision with this unique erotic-horror adventure, that sadly falls flat due to an obsolete game design and many technical problems.
    • 44 Metascore
    • 30 Critic Score
    An oversimplified control system and an archaic level design could have been a fad if Balan Wonderworld had been released more than a decade ago. But in these times, Balan Wonderworld is nothing more than an uninteresting, tasteless relic of the past. Players who are interested in beautiful, fantasy-inspired platformers have many more interesting options out there to pick.

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