Gamenikki's Scores

  • Games
For 284 reviews, this publication has graded:
  • 41% higher than the average critic
  • 6% same as the average critic
  • 53% lower than the average critic
On average, this publication grades 2 points lower than other critics. (0-100 point scale)
Average Game review score: 73
Highest review score: 100 Resident Evil 4
Lowest review score: 20 Neopets: The Darkest Faerie
Score distribution:
  1. Negative: 19 out of 284
284 game reviews
    • 73 Metascore
    • 70 Critic Score
    An interesting study of a series in transition, but ultimately not a compelling purchase. KoF 2002 is a failed attempt to recall "KoF '98 Dream Match," and 2003 is, while more accessible to new fans, lacks the eye-candy if not necessarily the depth of newer games like "Guilty Gear X2."
    • 88 Metascore
    • 90 Critic Score
    Even without the online element, Street v3 is still excellence personified.
    • 77 Metascore
    • 70 Critic Score
    A solid game, but largely derivative. Pick it up if you haven't played the first.
    • 56 Metascore
    • 40 Critic Score
    Originality is what Full Metal Alchemist and the Broken Angel, in the end, is lacking. The transmutation is mildly creative, but it's not going to sustain a been-there-done-that story or utterly mindless, thoughtless brawling.
    • 74 Metascore
    • 70 Critic Score
    There's only two puzzlers on DS to date, and Zoo Keeper trumps "Mr. Driller" with the inclusion of single-cart multiplayer. Worth a pickup, if puzzlers are your thing.
    • 57 Metascore
    • 60 Critic Score
    The most depressing thing about Black Monday is that parts of inspiration or beauty occasionally shine in the abyss of missed potential. This game is alright, but aspires—rightfully so—for much more, and misses the mark.
    • 96 Metascore
    • 100 Critic Score
    Resident Evil 4 is heartstopping moment after heartstopping moment, paced nearly perfectly and executed flawlessly. 2005 has its game of the year, and that game is Resident Evil 4.
    • 77 Metascore
    • 80 Critic Score
    I loved NFL Street 2, but in the end it refused to grab my attention as sharply as the original, perhaps because the key single player modes are inherently similar between the two games.
    • 48 Metascore
    • 50 Critic Score
    When you're trying to sell a game to a non-hardcore crowd, don't make it frustratingly hard for no reason.
    • 86 Metascore
    • 90 Critic Score
    I've seldom had this much anticipation for a sequel, and even more seldom had my high expectations met.
    • 83 Metascore
    • 80 Critic Score
    The presentation is completely misguided, and the combat is largely unrewarding. Under all this, the platforming is as creative and addictive as it was in Sands of Time, but the polish and sense of wonder are sorely missed.
    • 58 Metascore
    • 40 Critic Score
    It's a tactical, team-based online shooter that isn't very tactical, is only technically team-based, and has broken netcode. What do you think?
    • 60 Metascore
    • 70 Critic Score
    Taken as just another game, rather than as a part of the larger Bond iconography, it's really a fairly enjoyable time. Rogue Agent doesn't go on the "best ever" list the way "Everything or Nothing" did, but there are worse ways to pass a Saturday afternoon.
    • 78 Metascore
    • 80 Critic Score
    Alien Hominid is a shiny, bloody cartoon you can play by a team of guys who wanted to make a shiny, bloody cartoon you can play. It works.
    • 67 Metascore
    • 70 Critic Score
    Definitely worth a look for fans of the series and newcomers alike, but there are better choices out there.
    • 96 Metascore
    • 90 Critic Score
    One of the best games ever made. Not getting this game should be a crime.
    • 57 Metascore
    • 60 Critic Score
    The wasted potential here is like a swift kick to the face. Still, it's worth a play if you live by the gospel of QCF + P.
    • 80 Metascore
    • 90 Critic Score
    Just as the SNES is frequently called the "RPGers' console," games like Ghost Recon 2 are giving Xbox an enduring reputation as the "shooters console."
    • 92 Metascore
    • 95 Critic Score
    This is proof not only that the first game's greatness wasn't an anomaly, but also that true effort in game design can overcome even the greatest possibilities for a letdown. Samus is back, people; get ready to ride, for the most anticipated GameCube game of 2004 is here, and it rocks the house.
    • 84 Metascore
    • 80 Critic Score
    Just because there's everything but the kitchen sink doesn't mean it's a good game. Luckily, Jak 3 is a good game.
    • 95 Metascore
    • 95 Critic Score
    Halo 2 met my own lofty expectations in virtually every way possible, minus two small exceptions: first, I would love to have been able to play two-player co-op on Xbox Live; it's unfortunate that this didn't happen. Secondly, while I found the story much more engaging this time around, I also found the ending a little bit jarring.
    • 73 Metascore
    • 75 Critic Score
    Throw in a GBA-Gamecube linkup that allows you to load your portable Urbz into the bigger version, and you have a game large enough to keep your interest so long as you're willing. But once the gameplay starts to feel repetitive-and after a few hours, cracks in the façade will begin to show-then you're in trouble.
    • 91 Metascore
    • 85 Critic Score
    An enjoyable experience worthy of the Ratchet name...even if we're hoping the next iteration of the series pushes the envelope instead of merely experimenting.
    • 70 Metascore
    • 70 Critic Score
    Above average- it's just far from amazing.
    • 78 Metascore
    • 85 Critic Score
    Plenty of variety and a wild sense of speed combined with tight control equals fun for the whole family.
    • 73 Metascore
    • 60 Critic Score
    Guilty Gear Isuka does a lot of new things. They just aren't fun things.
    • 95 Metascore
    • 90 Critic Score
    San Andreas is a true epic, but no game should be this frustrating.
    • 74 Metascore
    • 70 Critic Score
    Though the game may have its frustrating moments, the amount of assistance the computer gives the player is ridiculous. For example, one "ghost shot" is allowed per hole. What this does is show you exactly how far and where the ball would land (and subsequently bounce) if you got a perfect shot. This is a HUGE help (and very cheap) help with chipping.
    • 64 Metascore
    • 50 Critic Score
    It's got all the bad hair and pretty boys, but none of the fighting soul.
    • 81 Metascore
    • 80 Critic Score
    The difficulty and audio make the price of entry a bit high, but the story and scale are worth it if you're looking for something a bit different.
    • 74 Metascore
    • 50 Critic Score
    These treasures are glass jewels in tin settings.
    • 77 Metascore
    • 75 Critic Score
    This game is smooth and polished enough to feel like it has years of work behind it. Design issues aside, Tin Soldiers: Alexander the Great is staying on this psuedo-grognard's hard drive for a while to come.
    • 49 Metascore
    • 30 Critic Score
    If Gamenikki scored games with singers instead of numbers, Get On Da Mic would be Milli Vanilli.
    • 82 Metascore
    • 90 Critic Score
    One of the strongest titles to be released in 2004. The gripping story, maddening puzzles, and style of the game remains a stark contrast to the Half-Life's and Doom's typically residing on store shelfs.
    • 92 Metascore
    • 90 Critic Score
    Where the series goes from here (Please, a cross over with the "Romance of the Three Kingdoms" series?), it will have a mighty legacy to live up to.
    • 79 Metascore
    • 75 Critic Score
    The environments are expansive and varied, and you can interact (read: destroy) virtually anything you come across. The cel-shading effect is put to good use here.
    • 86 Metascore
    • 90 Critic Score
    The simplicity and fairly low challenge bely shockingly addictive gameplay. While big-name, big-budget sequels may dominate this year's holiday season, Katamari Damacy is a quiet, almost invisible candidate for Game of the Year. This is not a game to be missed, especially since it's only $20.
    • 82 Metascore
    • 70 Critic Score
    There are better shooters around, but if you’ve long hankered for vehicular Star Wars mayhem, Battlefront was made for you.
    • 68 Metascore
    • 80 Critic Score
    Occasional jankiness is made up for by a ridiculously low price and copious shooter goodness.
    • 90 Metascore
    • 75 Critic Score
    A game sequel done right, with only the blatant and unabashed commercialism working against it...or for it, depending on how you look at the game.
    • 58 Metascore
    • 70 Critic Score
    With lackluster sound, generic, objective-based (and painfully straightforward) gameplay, and graphics being the only saving grace (and only half the time at that), it’s difficult to recommend Shellshock as anything more than a rental for fans of the genre.
    • 87 Metascore
    • 90 Critic Score
    Takes a winning formula and makes it better. Gamers looking for a good multiplayer title, or who just don't cant stand another round of "Doom3" should be sure to look up United Offensive.
    • 85 Metascore
    • 70 Critic Score
    The sense of freedom ultimately serves to highlight the inevitable limitations.
    • 35 Metascore
    • 30 Critic Score
    To put it simply, it's nearly impossible to enjoy Bad Boys: Miami Takedown without being completely naive. The presentation, game play, and voice acting are all about 10 years behind, it's a sad state of affairs.
    • 81 Metascore
    • 70 Critic Score
    Innovates itself into a corner. Tactical RPG fans are going to dig on the creative character development but they'll be the only ones interested in putting up with the awkward controls and even more awkward gridless combat.
    • 48 Metascore
    • 20 Critic Score
    The Guy Game doesn't shoot high with its premise: a trivia game as a vehicle for softcore porn. Little things sour this deal, like the fixed order of questions, the annoying announcer, the moron asking the women the questions, and the lack of anything interesting to unlock, but these are nothing compared to the core problems: the softcore porn is exceedingly difficult to unlock and the trivia game is godawful.
    • 90 Metascore
    • 85 Critic Score
    They don't make action games any tighter than this one; Viewtiful Joe on the PS2 is like a ray of light peering through a dark cloud of cookie-cutter titles.
    • 85 Metascore
    • 90 Critic Score
    Treasure will make you believe that robots are your friends.
    • 80 Metascore
    • 80 Critic Score
    Worth a play if you didn’t snag the last one. Otherwise, how valuable is online play to you?
    • 72 Metascore
    • 70 Critic Score
    If you're a hardcore puzzle fan that lives life at Level 9/High 5, or have a buddy to tangle with, Puyo Pop Fever is a worthy purchase.
    • 86 Metascore
    • 90 Critic Score
    GameCube fans can finally put their 20-sided die away, as Tales of Symphonia is exactly what they needed. It's an ace on any system.
    • 71 Metascore
    • 65 Critic Score
    For a one man project, Starshatter is a graphical tour-de-force. Infinitely customizable. Once the problem areas are tweaked, Starshatter will shine.
    • 80 Metascore
    • 85 Critic Score
    The funny thing about that is that there are probably enough sub-par things in this game to come down on it a little harder than I did, but the game is one of those deals where the complete work is greater than the sum of its parts.
    • 83 Metascore
    • 90 Critic Score
    What Spiderman 2 boils down to is a lot of "Hell yeah!" excellence with just a little "Aw, damnit" thrown in for good measure. It's still an excellent game, and it's a superb example of how a movie license should be treated, but in the end, it probably won't crack any top 5 lists.
    • 80 Metascore
    • 85 Critic Score
    Like a breath of fresh air in the GCN's action lineup. Sure, the fighting can be a little mash-happy at times, and the textures can be a little blurry, and the variety of random tasks can be repetitive...but the first time you leap off the top of the Empire State Building, pull off some aerial tricks while plummeting 90 stories down at high speed, sling yourself via webline around some lampposts, and hurtle into the back of an enemy to begin a merciless web-juggle combo, you'll experience a rush unlike most anything you've felt while playing on the six-sided system.
    • 81 Metascore
    • 85 Critic Score
    A scintillating package of retro Capcom goodness; there’s something for everyone to love here, and the low price makes it a killer buy.
    • 84 Metascore
    • 80 Critic Score
    Golf vets may be bored, but everyone else will have a ball.
    • 57 Metascore
    • 70 Critic Score
    Showdown isn't a terrible wrestling game, but it isn't a very good one, either. It's an improvement, though, so if using the stars of your youth is a draw, this one is worth a rental.
    • 75 Metascore
    • 70 Critic Score
    The learning curve is practically a cliff, but enthusiasts will have plenty to get out of this one.
    • 86 Metascore
    • 90 Critic Score
    A multiplayer classic, for those with the hardware. A fairly decent game for everyone else.
    • 48 Metascore
    • 50 Critic Score
    Unfortunately, while brevity is the soul of wit, even at $29.99, it's hard to recommend a purchase of a game that can be beaten in a rental, and offers nothing beyond that in the way of replay value.
    • 76 Metascore
    • 80 Critic Score
    Holds up well, even after all these years. Plus, it's a hell of a lot cheaper to buy for Xbox than for Neo*Geo.
    • 65 Metascore
    • 60 Critic Score
    Cooperative multiplayer and the basic gunplay thrills don't quite make up for bad control and ugly graphics.
    • 87 Metascore
    • 90 Critic Score
    While pure sim heads may be put off, Rallisport 2 will have plenty for veteran racing fans, as well as beginners. Without being overly complicated in the garage or on the track, Digital Eclipse has served up a pure racing experience.
    • 73 Metascore
    • 80 Critic Score
    It's a love letter to Western fans that also happens to be exceedingly entertaining for the everyman gamer.
    • 74 Metascore
    • 80 Critic Score
    The game tries very hard, above all else, to leave players with a lasting grin on their face. To this end, it succeeds. There are plenty of flaws, but the 'cool factor' is through the roof.
    • 71 Metascore
    • 60 Critic Score
    In the end, Shrek 2 is going to appeal to a pretty limited market. Older gamers aren’t going to want to bother with it much, but young children who idolize their movie heroes (and why do you think "Finding Nemo" sold so well?) will probably eat it up despite its mediocrity.
    • 72 Metascore
    • 65 Critic Score
    The variety of innovating aspects are balanced by multiple flaws, making this one strictly for the horror-obsessed.
    • 80 Metascore
    • 60 Critic Score
    It just doesn't have heart.
    • 78 Metascore
    • 75 Critic Score
    Fans of the Hitman franchise will have a distinct feeling of déja vu. Newcomers should have a good time, though.
    • 68 Metascore
    • 70 Critic Score
    Solid, but not spectacular. Even so, I'm tempted to give WTS 2005 brownie points simply because I can play as West Brom without them being in the Premiership. Boing boing!
    • 82 Metascore
    • 70 Critic Score
    Ballers is, sadly, less than the sum of its parts.
    • 65 Metascore
    • 50 Critic Score
    Capcom may be good at 2D fighters, but when going to 3D, controls matter all the more.
    • 70 Metascore
    • 60 Critic Score
    It's not the Xbox version or even "SOCOM: Navy Seals," but this version of Rainbow Six 3 is decent, on its own merits.
    • 85 Metascore
    • 80 Critic Score
    The accompanying hard drive is a neat toy, and there's no denying that FFXI is addictive. $12.95/month after the first one, though? That's a fair bit o' jack.
    • 89 Metascore
    • 80 Critic Score
    Perhaps the most interesting feature is that intelligent creatures will not forget Mr. Carver. They may give up on finding Mr. Carver, but they never forget the presence. It's almost like Metal Gear: Twin Snakes on alert mode, except when alerted the guards never do quite get up.
    • 93 Metascore
    • 90 Critic Score
    UbiSoft has really knocked one out of the park with this release-I can't wait for the third installment.
    • 75 Metascore
    • 70 Critic Score
    All told, ASB 05 hasn't really taken any major steps towards self-improvement, opting instead for a status quo offering.
    • 78 Metascore
    • 75 Critic Score
    The total package isn't as technically impressive as "MVP," but the lack of major flaws makes it a more enjoyable experience.
    • tbd Metascore
    • 60 Critic Score
    If you have a PS2, get that version. If you've got a PSX, and you absolutely must have baseball, rest assured that you can buy (or at least rent) this and have a reasonably good time.
    • 71 Metascore
    • 70 Critic Score
    Breakdown was meant for a rental from start to finish, assuming you have a strong stomach to handle the first-person camera. Stick with the game and it can offer plenty of satisfying fun to accompany the initial frustration.
    • 70 Metascore
    • 80 Critic Score
    Although the game features some rough patches from a 3D engine that isn’t entirely seamless, Worms 3D has all the loveable qualities necessary to be worth a purchase.
    • 69 Metascore
    • 80 Critic Score
    It's not so much a major 3D advancement or a 3D reinvention of the series as it is a nice 3D sequel, with some little technical qualms that may occasionally prove to be frustrating.
    • 70 Metascore
    • 70 Critic Score
    If you can get past the atrocious camera and shut out the screeching voice acting, there's a pretty neat game waiting for you. Just don't trade in "Ninja Gaiden" to get it, eh?
    • 90 Metascore
    • 70 Critic Score
    Call it the sophomore jinx. A great rookie season had us anticipating more, but MVP needs more work before it can really be considered the Most Valuable Player.
    • 85 Metascore
    • 80 Critic Score
    Has everything a good game needs, but the non-interactive scenes overshadow the interactive.
    • 63 Metascore
    • 70 Critic Score
    Despite the small cracks in just about every gameplay function of the game, Gangland still manages to be addictive fun.
    • 77 Metascore
    • 80 Critic Score
    It would have been nice if more than 16 tracks had been included, but the Dirt Wurx track editor makes up for that somewhat.
    • 63 Metascore
    • 50 Critic Score
    Right now it’s average in quality, and what should be amusing feels like a chore. It’s hard to make dragons unexciting, but somehow Drakengard manages to do it.
    • 91 Metascore
    • 90 Critic Score
    In a sea of mediocre and washed out titles, Tecmo has delivered a stellar title for the Xbox that does not rely on the Live package, or massive bouncing breasts...Stylistic, challenging, and entertaining, Ninja Gaiden delivers on the promises that games like "Devil May Cry" made.
    • 70 Metascore
    • 80 Critic Score
    One of the better platformers available on the PS2, certainly more so than games like Vexx and Sphinx. It’s not quite on the level of the Ratchet & Clank or Jak & Daxter series, but then, so few games are.
    • 84 Metascore
    • 90 Critic Score
    Perhaps best of all, however, is the way each level has multiple paths and solutions, not only during the 3PS (3rd-Person Shooter) elements, but also during the fantastic driving levels – which utilize the Need for Speed engine – where you’ll often have an option between Bond’s various automobiles (yes, including the Aston Martin), or the Q-Bike, and even, on occasion, a helicopter.
    • 68 Metascore
    • 60 Critic Score
    Worst game ever? No, not really. That was an exaggeration fed largely by the flames of my initial frustration. But it’s not really a very good game, either; probably slightly below average, in the scheme of things.
    • 83 Metascore
    • 90 Critic Score
    Perhaps best of all, however, is the way each level has multiple paths and solutions, not only during the 3PS (3rd-Person Shooter) elements, but also during the fantastic driving levels – which utilize the Need for Speed engine – where you’ll often have an option between Bond’s various automobiles.
    • 64 Metascore
    • 50 Critic Score
    Some very interesting ideas are buried under a tide of sloppy coding and bad game design.
    • 85 Metascore
    • 85 Critic Score
    A fantastic sophomore effort from Snowblind Studios, and is easily the best of the games spawned by the Baldur's Gate: Dark Alliance engine Snowblind originally created.
    • 68 Metascore
    • 80 Critic Score
    I still believe that there'll be a faction of pansy gamers, weaned on infinite continues, save points and GameSharks, that bitch and moan about how hard the game is and fail to appreciate it as a result. That's lame, really, because even if Nightshade doesn't do enough to fix everything that was wrong with Shinobi, it's still easily one of the top action titles on PS2.
    • 69 Metascore
    • 60 Critic Score
    Really tends to disappoint when it comes to replay value. I expect strategy games to at least last 20 hours or so, but the multiple campaigns, single player maps and multiplayer gameplay will have a tough time reaching that magic number.
    • 89 Metascore
    • 85 Critic Score
    Both the graphics and the gameplay are incredibly slick, but everything is awfully short and easy.
    • 80 Metascore
    • 80 Critic Score
    A wealth of multiplayer gameplay, but only after spending yourself poor on hardware.

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