Gamekult's Scores

  • Games
For 823 reviews, this publication has graded:
  • 6% higher than the average critic
  • 1% same as the average critic
  • 93% lower than the average critic
On average, this publication grades 14.3 points lower than other critics. (0-100 point scale)
Average Game review score: 61
Highest review score: 90 Pokemon White Version
Lowest review score: 10 Duke Nukem: Critical Mass
Score distribution:
823 game reviews
    • 91 Metascore
    • 90 Critic Score
    There are words we don't dare use too often: due to their overused nature, the very essence of their meaning seems to have lost its substance over the years. "Masterpiece" is one of them. And yet, we feel like breaking the rule for Clair Obscur: Expeditions 33. We have here a lesson in scriptwriting mastery, artistic vision, and gameplay complexity rarely achieved in a game of this genre. The few small technical flaws (potentially corrected with a day one patch) cannot overcome the excellence and elegance depicted here with transpiring passion. The picture fills up, little by little, and the watercolor reveals a unique depth over the course of the adventure, which will be remembered for years to come. As for the fact that this is the first game from a French studio with overflowing ambitions, that's just the icing on the cake.
    • 95 Metascore
    • 90 Critic Score
    With Red Dead Redemption, Rockstar simply took the best from GTA and put it in the far west universe.
    • 81 Metascore
    • 90 Critic Score
    Keeper effortlessly stands out as one of the most visually striking artistic directions of the year. We can only applaud Double Fine’s work for delivering something both captivating and sublime, as well as for its storytelling — subtle yet effective — and its surprising ability to humanize a lighthouse. While we’ll keep the surprises awaiting within the lighthouse to ourselves — as those twists do refresh the experience nicely — it’s hard not to feel a hint of disappointment at how simple the game remains in terms of overall challenge.
    • 87 Metascore
    • 90 Critic Score
    Will Saros appeal to everyone? Probably not—and if you didn’t enjoy the gameplay of Returnal, this one won’t hook you any more, as it relies on the same core foundation. That said, Housemarque has done such a thorough job with difficulty tuning that one can only commend such a precise response to the criticisms previously aimed at the studio. In terms of gameplay, Saros holds up admirably despite its tiny flaws, and the whole experience feels perfectly cohesive—whether in its enemies, its biomes and their variations, or the many mechanics and weapons that keep enriching the experience throughout the adventure. Add to that a gripping story, with an allegory that is far less cryptic—and therefore far more engaging—and you’re looking at the very top tier of the PlayStation 5. As far as I’m concerned, it’s the console’s best exclusive, and it’s never leaving my system.
    • 94 Metascore
    • 90 Critic Score
    Quotation forthcoming.
    • 87 Metascore
    • 90 Critic Score
    Quotation forthcoming.
    • 87 Metascore
    • 90 Critic Score
    Quotation forthcoming.
    • 86 Metascore
    • 90 Critic Score
    Quotation forthcoming.
    • 90 Metascore
    • 90 Critic Score
    Polished to the core with freshness and excellence, Total War : Shogun 2 is a mastered lecture of design of every kind, reinforced by a fully renewed multiplayer. Better and deeper than we could expect, this episode sits on the very top of the franchise, by far.
    • 79 Metascore
    • 90 Critic Score
    No words can accurately transcribe the primal terror I felt during Routine's short runtime. Many players will bounce away because of the purposefully heavy and slow gameplay, yet the journey is unforgettable and oh so special. Floored.
    • 87 Metascore
    • 90 Critic Score
    In an already crowded 2025, Absolum still manages to climb onto the podium as an obvious standout. Guard Crush Games, Dotemu, and Supamonks deliver a masterful experience where missteps are few and far between. From the sublime soundtrack to the perfectly handled visuals, from the finely tuned roguelite loop to the premium quality of the combat mechanics, only the narrative feels somewhat left aside — which, in the end, is hardly an issue in a beat ’em up. Suffice to say, we really had to struggle to find flaws worth mentioning. After Streets of Rage 4, Dotemu raises the bar even higher, pulling off with rare brilliance the launch of its very first in-house franchise. Will this spark a new resurgence for the genre? If so, the next five years are going to be absolutely wild — in the best possible way.
    • 89 Metascore
    • 90 Critic Score
    Just like its predecessor, Death Stranding 2 will divide opinion. As long as you were receptive to the initial proposition, this second installment picks up all the foundations to enrich them—whether in terms of story, with Kojima's so characteristic touch (even if it means reusing the same narrative structures), or in terms of gameplay with more tools available, smoother driving, and combat that has gained a lot in dynamism. It is also a visually and technically flawless game, and the theme of connection with others remains an incredible driving force, making us interact with other players we will never see. It is a journey that we will remember for a long time and one that fits into a kind of continuity for Kojima.
    • 82 Metascore
    • 90 Critic Score
    Funny, cruel, and painfully perceptive, The Outer Worlds 2 marks Obsidian’s triumphant return to the top of the RPG genre. Beneath a few minor technical blemishes lies a work of remarkable coherence and freedom, where every choice matters and every laugh stings. A brilliant, deeply humanist, and unmissable RPG that constantly reminds us why we love video games. And once it’s over, there’s only one thing you want to do: start all over again. Isn’t that the mark of a truly great game?
    • 93 Metascore
    • 90 Critic Score
    Those who expected some kind of a revolution in the StarCraft gameplay with this sequel will probably be disappointed, but the argument doesn't stand for long in front of this tour de force, making StarCraft II the new reference of RTS on PC, and certainly for a long time.
    • 86 Metascore
    • 90 Critic Score
    You don’t change a winning team, as they say. Except that you absolutely can replace a winning team with an even stronger one. These 60 hours spent with Nioh 3 have done more than dispel our doubts—they’ve shown us that every change introduced by Koei Tecmo was conceived with exceptional care and relevance. Nioh 3 has become an exploration game, and it feels like this was its calling from the very beginning…Smartly reconfigured around the complementarity between samurai and ninja, enhanced by well-judged new mechanics, and boasting unshakeable nervousness, versatility, and depth, Nioh 3’s combat system reaches remarkable heights of intensity and enjoyment. The few flaws that can be pointed out—such as a weak story and recycled enemies—won’t prevent Team Ninja’s game from taking its crown.
    • 82 Metascore
    • 90 Critic Score
    It's hard to find a single real flaw in PowerWash Simulator 2's shining armor. It's the perfect lo-fi game to chill out after a hard day's work. While new mechanics are sparsely used, post-launch content will continue to bring on the good times, to be sure.
    • 95 Metascore
    • 90 Critic Score
    With Red Dead Redemption, Rockstar simply took the best from GTA and put it in the far west universe.
    • 94 Metascore
    • 90 Critic Score
    With Hades 2, the studio didn’t just meet expectations, they absolutely obliterated them. Bigger in scope, sharper in writing, and deeper in its mechanics, the game surpasses its predecessor on every level. Where many sequels merely pile on content, this one completely reshuffles the roguelite formula with fearless ambition, while remaining incredibly accessible. It’s a rare tour de force, a masterclass in game design that proves excellence can be pushed even further, run after run. Hades 2 isn’t just a successful sequel. It’s a lesson in design, a celebration of the roguelite genre, and a living hymn to mythology. By managing to elevate a formula already considered perfect, Supergiant has delivered one of the most brilliant sequels in video game history. It’s also a powerful reminder that a game can be demanding, generous, and profoundly human all at once. You don’t come out of it unscathed, and more importantly, you never want to leave.
    • 86 Metascore
    • 80 Critic Score
    Quotation forthcoming.
    • 83 Metascore
    • 80 Critic Score
    Quotation forthcoming.
    • 87 Metascore
    • 80 Critic Score
    Quotation forthcoming.
    • 79 Metascore
    • 80 Critic Score
    Nearly flawless storytelling, high-quality art direction, superb music... There are plenty of reasons to love The Midnight Walk, and Moon Hood does an excellent job of showing off its stop-motion expertise. Its few flaws are easily forgiven, as the offering is superb, and while the gameplay is relatively basic on PC and PlayStation, without being a hindrance to the enjoyment of the game, it is truly in its VR version that this title is magnified and truly takes off.
    • 85 Metascore
    • 80 Critic Score
    Quotation forthcoming.
    • 89 Metascore
    • 80 Critic Score
    Quotation forthcoming.
    • 89 Metascore
    • 80 Critic Score
    Quotation forthcoming.
    • 90 Metascore
    • 80 Critic Score
    Quotation forthcoming.
    • 87 Metascore
    • 80 Critic Score
    It might not be the most memorable platformer of your life, but Bionic Bay remains a very high-quality experience in its offering, with an unusual artistic direction. We’ll also remember this instantly enjoyable gameplay, whether through the wacky situations created by the wobbly physics, the levels with just the right amount of sadism to make it fun, and above all, the satisfaction of clumsily overcoming obstacles with the tools at our disposal. A light little interlude that is quite pleasant despite its small flaws, all in all.
    • 81 Metascore
    • 80 Critic Score
    Quotation forthcoming.
    • 89 Metascore
    • 80 Critic Score
    Even if this new episode feels less surprising and astonishing than its predecessors, it's still very strong and sharpened like its hero's blade.
    • 82 Metascore
    • 80 Critic Score
    Wario Ware : Do It Yourself is a true little digital drug, so addictive that you will easily miss its little flaws.
    • 87 Metascore
    • 80 Critic Score
    Pragmata truly shines through its gameplay, and that is undoubtedly what matters most. Not only does its blend of TPS and puzzles work very well, but the game also features a finely tuned progression curve and constantly renews itself, keeping us engaged from start to finish without difficulty. Faced with such mastery, its few flaws—such as level design that can sometimes feel a bit conventional, or a very predictable story despite the touching relationship between Hugh and Diana—are entirely forgivable. Pragmata is, above all, a game from the school of gameplay, and it stands among the top of the class.
    • 83 Metascore
    • 80 Critic Score
    With Goodnight Universe, Nice Dream takes the concept explored in Before Your Eyes to new heights. A more refined and nuanced use of the camera complements a denser, well-crafted storyline that captivates us thanks to an effective cast. It's a shame that some ideas are still explored a little too tentatively, and that the game is released on some platforms without the option to play with a camera, which significantly diminishes its appeal.
    • 90 Metascore
    • 80 Critic Score
    Quotation forthcoming.
    • 86 Metascore
    • 80 Critic Score
    Arc Raiders is an excellent game and a new benchmark for the extraction shooter genre. Its few flaws, particularly its somewhat conventional art direction, won't diminish its appeal. More than the gameplay itself, it's the interactions with other players, both hostile and peaceful, that linger in the memory, making Arc Raiders a truly memorable game.
    • 96 Metascore
    • 80 Critic Score
    Even if there is still some reason to quibble here and there, Arkham City is undoubtedly the result of which we dreamed, rich and surprising in many ways. A feat which makes it a must-see title of 2011.
    • 94 Metascore
    • 80 Critic Score
    Even if there is still some reason to quibble here and there, Arkham City is undoubtedly the result of which we dreamed, rich and surprising in many ways. A feat which makes it a must-see title of 2011.
    • 84 Metascore
    • 80 Critic Score
    Quotation forthcoming.
    • 87 Metascore
    • 80 Critic Score
    Beyond the subtle changes in gameplay and maneuverability, it is not clear whether Dead Space 2 is better or worse than the first: it is simply different.
    • 77 Metascore
    • 80 Critic Score
    Hell is Us still stands as a genuine piece of boldness, a gamble that Rogue Factor has mastered from start to finish. A cry of love for those who no longer wish to let their instincts be numbed on the altar of autopilot offered by most action-adventure games, Hell is Us empowers the player without mistreating them. It rekindles the taste for exploration, observation, and deduction, without ever tipping into elitism. Between those games that hold our hand without ever letting go and those that abandon us at the bottom of the pit, Rogue Factor has found a remarkable middle ground—both rewarding and accessible. Supported by a production quality well above the AA average and, above all, by writing that shines just as much when depicting human tragedies in times of war as when exploring the historical subtleties of a fictional country, Hell is Us has far too much merit for its combat limitations to be held against it.
    • 90 Metascore
    • 80 Critic Score
    Beyond the subtle changes in gameplay and maneuverability, it is not clear whether Dead Space 2 is better or worse than the first: it is simply different.
    • 89 Metascore
    • 80 Critic Score
    Beyond the subtle changes in gameplay and maneuverability, it is not clear whether Dead Space 2 is better or worse than the first: it is simply different.
    • 90 Metascore
    • 80 Critic Score
    Quotation forthcoming.
    • 82 Metascore
    • 80 Critic Score
    This is a high-quality artistic and visual offering that has been made possible by flawless technical execution. It's hard not to be fascinated by our first transformation of the desert into a lush oasis teeming with fish, and when you add to that easy-to-learn and instantly rewarding surfing mechanics, you get a little gem that you'll forgive for its minor flaws.
    • 87 Metascore
    • 80 Critic Score
    Quotation forthcoming.
    • 86 Metascore
    • 80 Critic Score
    Quotation forthcoming.
    • 87 Metascore
    • 80 Critic Score
    Pipistrello and the Cursed Yoyo is a faithful tribute to the Game Boy Advance era and avoids typical neo-retro errors with a lot of flair. From the soundtrack to game mechanics, and from clever puzzle design to random complexity spikes, older players will feel right at home while younger people will discover a difficult-yet-rewarding time capsule.
    • 83 Metascore
    • 80 Critic Score
    A beautiful and lengthy game with incredibly smart game mechanisms, it's never denied, especially when it bears the Castlevania mark.
    • 83 Metascore
    • 80 Critic Score
    Remedy surpassed itself in the fields of production, storytelling and atmosphere, all of which serve this psychological thriller well.
    • 85 Metascore
    • 80 Critic Score
    A beautiful and lengthy game with incredibly smart game mechanisms, it's never denied, especially when it bears the Castlevania mark.
    • 83 Metascore
    • 80 Critic Score
    Darksiders doesn't reinvent the wheel, but it learns from many of the greatest references in videogames to make gamers live a clever, epic and violent experience.
    • 88 Metascore
    • 80 Critic Score
    Quotation forthcoming.
    • 87 Metascore
    • 80 Critic Score
    Despite a story lacking cohesion (due to its more scattered structure), Monster Hunter Stories 3: Twisted Reflection easily holds the player's interest throughout its adventure. Its key strengths—generous exploration that encourages discovering every nook and cranny of the various areas, deep, strategic, and challenging combat that avoids feeling unfair, and visual quality far superior to that usually seen in these spin-offs—deliver an engaging experience from beginning to end. There's absolutely no doubt that, despite the stubbornness of some players perhaps blinded by nostalgia, this is one of the very best monster-taming games of recent years.
    • 79 Metascore
    • 80 Critic Score
    Addictive in its repetition, Dynasty Warriors: Origins appears simultaneously as a synthesis and a new beginning. Certainly, the rating will seem high for players resistant to the muso formula, who will likely not see enough evolution to change their judgment of the franchise. But Omega Force significantly corrects its trajectory after a disastrous ninth episode and reassures its followers with generous content, palpable technical evolution, and a refreshing new approach nonetheless. A very good installment.
    • 77 Metascore
    • 80 Critic Score
    FFIV on PSP is a delicious remake with tons of options. Too bad the character design is meh.
    • 91 Metascore
    • 80 Critic Score
    What we’ve got here is two games prettier than ever, even much better than most so called next gen games.
    • 86 Metascore
    • 80 Critic Score
    Incredible but true, Konami managed to come back with an actual new Silent Hill game - and it's good ! Ryukishi07 weaves a toxic web of intrigue between mysoginistic social practices, religious hallucinations and disturbing allegories. Kera honors Masahiro Ito's legacy as the resident monster master. While gameplay still falters here and there with boring puzzles and so-so level design in the first half, the atmosphere really comes together and keeps increasing the pressure until a suffocating finale.
    • 88 Metascore
    • 80 Critic Score
    Let’s just say we didn’t set out with high hopes after the somewhat lackluster experience of Dragon Quest III HD-2D Remake. However, in a welcome burst of clarity, Square Enix has this time taken the task of remaking the game seriously, paying due tribute to the original content while also enriching it with a wealth of new features that make the experience both enjoyable and surprising for newcomers and veterans alike. As it stands, this attempt proves far more satisfying than last year’s predecessor and can easily be recommended to any budding archaeologist eager to explore the origins of a genre and a legendary franchise, without suffering the main pitfalls of the era.
    • 77 Metascore
    • 80 Critic Score
    Dogpile fulfills its purpose wonderfully: providing us with a small, addictive game that cleverly blends Suika Game with roguelite elements. Plus, it features cute dogs and charming art direction, so what more could you ask for? Perhaps some meta-progression to take the concept even further, but the game already works very well as is.
    • 84 Metascore
    • 80 Critic Score
    With F1 2010, Codemasters fulfilled its contract and managed to offer not only an exhaustive content of the 2010 season of Formula One, but also a great single player career mode which look like a VIP pass to the F1 paddock.
    • 85 Metascore
    • 80 Critic Score
    Amnesia: The Dark Descent sublimates the gameplay made by Frictional Games in the Penumbra saga […] Sure we know a few ways way less interesting to spend 15 bucks.
    • 84 Metascore
    • 80 Critic Score
    With F1 2010, Codemasters fulfilled its contract and managed to offer not only an exhaustive content of the 2010 season of Formula One, but also a great single player career mode which look like a VIP pass to the F1 paddock.
    • 84 Metascore
    • 80 Critic Score
    With F1 2010, Codemasters fulfilled its contract and managed to offer not only an exhaustive content of the 2010 season of Formula One, but also a great single player career mode which look like a VIP pass to the F1 paddock.
    • 78 Metascore
    • 80 Critic Score
    Quotation forthcoming.
    • 80 Metascore
    • 80 Critic Score
    Far from being the pointless rehabilitation of a gacha game lost in the chaotic mess of mobile app stores that any discerning observer might have expected, Octopath Traveler 0 actually stands out as the most accomplished entry in the series to date. By unifying its narrative, expanding its storylines, and embracing even more poignant thematic ambitions than those explored in Octopath Traveler II, this prequel distinguishes itself through the (admittedly belated) realization by the team behind the OT series that an RPG is, above all, the art of storytelling. Unfortunately, its combat system remains imperfect, its balancing questionable, and the lack of a French translation will undoubtedly be a source of frustration (and rightly so). However, while these flaws are real, they fail to overshadow the fact that this is a truly unexpected success.
    • 93 Metascore
    • 80 Critic Score
    Quotation forthcoming.
    • 96 Metascore
    • 80 Critic Score
    Quests are better structured, the dramatic moments abound, and the atmosphere of the northern title is incredibly immersive. There are also, inevitably, small bugs, pathfinding problems, inconsistencies, repeated load times and other annoying issues which punctuate the experience bit by bit.
    • 94 Metascore
    • 80 Critic Score
    Quests are better structured, the dramatic moments abound, and the atmosphere of the northern title is incredibly immersive. There are also, inevitably, small bugs, pathfinding problems, inconsistencies, repeated load times and other annoying issues which punctuate the experience bit by bit.
    • 90 Metascore
    • 80 Critic Score
    Quotation forthcoming.
    • 89 Metascore
    • 80 Critic Score
    Quotation forthcoming.
    • 85 Metascore
    • 80 Critic Score
    Despite a repetitive soundtrack and some down-tempo phases, DOOM : The Dark Ages remains the best demon-slaughtering simulator on the market with a stupendous gallery of guns and a deep reinvention of the basic mechanics. The Doom Slayer's weighty movements, along with his shield and the Lovecraft-inspired sequences, give an unique tone to this fresh outing. Beware veterans : to get a real adrenaline rush, you need to play on « Ultraviolence » from the get-go, since the regular difficulty is quite error-friendly. Adjust seasoning to your preference.
    • 86 Metascore
    • 80 Critic Score
    Quotation forthcoming.
    • 87 Metascore
    • 80 Critic Score
    Twice as long, twice as intense, twice as maniable, twice as good-looking, Sin & Punishment 2 didn't do the job halfway.
    • 84 Metascore
    • 80 Critic Score
    Quotation forthcoming.
    • 89 Metascore
    • 80 Critic Score
    Quotation forthcoming.
    • 83 Metascore
    • 80 Critic Score
    Quotation forthcoming.
    • 85 Metascore
    • 80 Critic Score
    Not a revolution, either in terms of plot or mechanics, but simply an evolution of the "narrative RPG" à la Disco Elysium, which has thoroughly absorbed the rules—and especially the possibilities—of Dungeons & Dragons to deliver a profoundly fun adventure. Following the Cleric on his journey is a real treat (provided you're a fluent English speaker), and the scenario gradually unveils the infinite complexity of this deceptively familiar universe, where a roll of the dice can whisk us away into a gigantic, multi-hour interlude, reveal a metaphysical secret, or allow us to skip ahead in the investigation in the name of good gameplay and freedom of action. For a game written solo, it's a real tour de force, suffering only from bugs to fix and some fairly minor writing issues. Given the post-credits scene, a sequel is definitely possible, and it would be a real pleasure to return to Norvik for a second investigation.
    • 89 Metascore
    • 80 Critic Score
    Quotation forthcoming.
    • 77 Metascore
    • 80 Critic Score
    The trauma inflicted by Baby Steps makes me want to give it a 1/10 to get revenge for what it did to me. Luckily for him, I'm a very pragmatic person and behind this continuous torture, this hostility and hatred towards its player, it remains an extremely funny proposition in many ways, with gameplay that is nevertheless mastered. There you go, take your 8/10 and leave me alone, I never want to hear from you again.
    • 89 Metascore
    • 80 Critic Score
    Halfway between a game and an interactive autobiographical narrative, Despelote is a short but captivating experience about the carefree nature of childhood. But it's also a solid exposé of the vital place football occupies for an entire society, in all its forms. From barroom discussions to people watching matches on TVs in stores windows to newlyweds forced to put a TV in the reception room, football is everywhere.
    • 92 Metascore
    • 80 Critic Score
    Quotation forthcoming.
    • 79 Metascore
    • 80 Critic Score
    Quotation forthcoming.
    • 89 Metascore
    • 80 Critic Score
    Quotation forthcoming.
    • 88 Metascore
    • 80 Critic Score
    Quotation forthcoming.
    • 91 Metascore
    • 80 Critic Score
    Nintendo keeps tinkering and perfecting its 3D platformer formula through Donkey Kong Bananza, a really good collectathon and a heartfelt homage to the entire franchise. Early levels are far too easy and controls can be finicky at times, sure, but the gorilla's new adventures offer cristallized joy and sunshine with intuitive mechanics, colorful biomes and wacky hijinxes through the Earth's underground.
    • 77 Metascore
    • 80 Critic Score
    Quotation forthcoming.
    • 88 Metascore
    • 80 Critic Score
    Mewgenics is the definitive coming of age title for McMillen and Glaiel. It is a monstrous piece of work - at times repulsive due to its punishing difficulty or its imagery - but it possesses a level of game design intelligence that commands respect. By fusing the controlled randomness of a roguelite, the depth of a tactical RPG, and the obsessive management of a life sim, the duo has birthed an absolute must-play, even if it suffers from some infuriating flaws (seriously, that pathfinding). Why? Because once again, McMillen and Glaiel prove one essential point: regardless of the subject matter, the tone, or the presence of humor, when you pour your guts into a game and refuse to treat players like idiots, greatness happens. It’s filthy, it’s long, it’s hard, and it’s essential for anyone still looking for a game that actually bites back. It is already one of the standout titles of 2026...But be warned: all ye who enter here, go buy some hemorrhoid cream.
    • 89 Metascore
    • 80 Critic Score
    Demon's Soul provides a great RPG to the PlayStation 3. It's as simple as that.
    • 91 Metascore
    • 80 Critic Score
    The brilliant gameplay of Street Fighter IV is still there, and with 10 new characters and more possibilities for the ancient ones, you know you will fall for it once again.
    • 72 Metascore
    • 80 Critic Score
    Quotation forthcoming.
    • 90 Metascore
    • 80 Critic Score
    Quotation forthcoming.
    • 84 Metascore
    • 80 Critic Score
    Quotation forthcoming.
    • 87 Metascore
    • 80 Critic Score
    LucasArts managed to correct the very few flaws of the first remake of the saga released in 2009, for a result now close from perfection.
    • 91 Metascore
    • 80 Critic Score
    Quotation forthcoming.
    • 85 Metascore
    • 80 Critic Score
    For any attempt at a sequel, Citizen Sleeper 2 now stands as a benchmark. It passionately builds upon the elements that made its predecessor a success—sharp storytelling, dice-based gameplay, and a unique audiovisual atmosphere—while introducing numerous innovations that expand its scope. Filled with tension and tough choices, thanks to a narrative driven by brilliant writing, Citizen Sleeper 2 particularly excels in its gameplay, which is deeper, bolder, and less forgiving. So much so that, beyond its well-earned status as a narrative RPG, we might be tempted to label it with a touch of survival, which suits it well. The meticulous mind might regret a certain lack of clarity regarding the potential consequences of some decisions and a slight overload of simultaneous quests. However, these minor flaws are far from enough to prevent Citizen Sleeper 2: Starward Vector from being a great experience for discerning players who enjoy a bit of reading—provided you understand English (at least for now).
    • 87 Metascore
    • 80 Critic Score
    Quotation forthcoming.
    • tbd Metascore
    • 80 Critic Score
    Quotation forthcoming.
    • 80 Metascore
    • 80 Critic Score
    Poor-looking and sometimes a bit slow, the game is still a singular FPS, enlightened by a deliciously squalid atmosphere.
    • 88 Metascore
    • 80 Critic Score
    For FIFA 11, EA Sports has merely refined its gameplay […] It's nowadays the reference of soccer simulation, but it shall be careful not to rest on its laurels.
    • 89 Metascore
    • 80 Critic Score
    For FIFA 11, EA Sports has merely refined its gameplay […] It's nowadays the reference of soccer simulation, but it shall be careful not to rest on its laurels.
    • 87 Metascore
    • 80 Critic Score
    Dispatch now stands as the benchmark episodic narrative game — a new reference point for what the genre can do best. A superb art direction, dynamic staging, and a strong cast elevate the experience, delivering a superhero story that may be fairly classic, but is filled with heart. What truly stands out, however, is its ability to add a management gameplay layer that blends seamlessly and meaningfully into the adventure.

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