Gamekult's Scores
- Games
For 823 reviews, this publication has graded:
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6% higher than the average critic
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1% same as the average critic
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93% lower than the average critic
On average, this publication grades 14.3 points lower than other critics.
(0-100 point scale)
Average Game review score: 61
| Highest review score: | Pokemon White Version | |
|---|---|---|
| Lowest review score: | Duke Nukem: Critical Mass |
Score distribution:
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Positive: 144 out of 823
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Mixed: 528 out of 823
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Negative: 151 out of 823
823
game
reviews
- By Date
- By Critic Score
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- Critic Score
More than a reductive slot machine, Vampire Crawlers is a true roguelike deckbuilder and requires wits, reflexes, game knowledge and a taste for taking calculated risks. Building the perfect deck to wipe out skeletons by the dozen in a single turn is an absolute delight. The endless onslaught of colors, garish visual effects, loud noises and unlockables has all the pros and cons of an all-you-can-eat buffet, leaving the player satisfied and ready to burst at the seams for a very sharp price, yet also slightly nauseous after long sessions. Won't keep you from coming back for seconds, though.- Gamekult
- Posted Apr 30, 2026
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Will Saros appeal to everyone? Probably not—and if you didn’t enjoy the gameplay of Returnal, this one won’t hook you any more, as it relies on the same core foundation. That said, Housemarque has done such a thorough job with difficulty tuning that one can only commend such a precise response to the criticisms previously aimed at the studio. In terms of gameplay, Saros holds up admirably despite its tiny flaws, and the whole experience feels perfectly cohesive—whether in its enemies, its biomes and their variations, or the many mechanics and weapons that keep enriching the experience throughout the adventure. Add to that a gripping story, with an allegory that is far less cryptic—and therefore far more engaging—and you’re looking at the very top tier of the PlayStation 5. As far as I’m concerned, it’s the console’s best exclusive, and it’s never leaving my system.- Gamekult
- Posted Apr 23, 2026
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Pragmata truly shines through its gameplay, and that is undoubtedly what matters most. Not only does its blend of TPS and puzzles work very well, but the game also features a finely tuned progression curve and constantly renews itself, keeping us engaged from start to finish without difficulty. Faced with such mastery, its few flaws—such as level design that can sometimes feel a bit conventional, or a very predictable story despite the touching relationship between Hugh and Diana—are entirely forgivable. Pragmata is, above all, a game from the school of gameplay, and it stands among the top of the class.- Gamekult
- Posted Apr 13, 2026
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Not a revolution, either in terms of plot or mechanics, but simply an evolution of the "narrative RPG" à la Disco Elysium, which has thoroughly absorbed the rules—and especially the possibilities—of Dungeons & Dragons to deliver a profoundly fun adventure. Following the Cleric on his journey is a real treat (provided you're a fluent English speaker), and the scenario gradually unveils the infinite complexity of this deceptively familiar universe, where a roll of the dice can whisk us away into a gigantic, multi-hour interlude, reveal a metaphysical secret, or allow us to skip ahead in the investigation in the name of good gameplay and freedom of action. For a game written solo, it's a real tour de force, suffering only from bugs to fix and some fairly minor writing issues. Given the post-credits scene, a sequel is definitely possible, and it would be a real pleasure to return to Norvik for a second investigation.- Gamekult
- Posted Mar 10, 2026
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Despite a story lacking cohesion (due to its more scattered structure), Monster Hunter Stories 3: Twisted Reflection easily holds the player's interest throughout its adventure. Its key strengths—generous exploration that encourages discovering every nook and cranny of the various areas, deep, strategic, and challenging combat that avoids feeling unfair, and visual quality far superior to that usually seen in these spin-offs—deliver an engaging experience from beginning to end. There's absolutely no doubt that, despite the stubbornness of some players perhaps blinded by nostalgia, this is one of the very best monster-taming games of recent years.- Gamekult
- Posted Mar 9, 2026
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We very easily forgive High on Life 2 its few flaws. The combat remains dynamic enough and the levels well designed enough for its weaknesses to feel secondary when set against the festival of stupidity it delivers. The game draws us in above all for its comedic proposition, and on that front it is a great success. Whether in the writing of its characters, the dialogue, or in certain offbeat situations—both in terms of gameplay and visually—the studio has spared no effort in bringing to life the wildest and most ridiculous ideas that crossed their minds. How can one not respect such dedication in elevating stupidity to the status of a true art form?- Gamekult
- Posted Feb 16, 2026
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Mewgenics is the definitive coming of age title for McMillen and Glaiel. It is a monstrous piece of work - at times repulsive due to its punishing difficulty or its imagery - but it possesses a level of game design intelligence that commands respect. By fusing the controlled randomness of a roguelite, the depth of a tactical RPG, and the obsessive management of a life sim, the duo has birthed an absolute must-play, even if it suffers from some infuriating flaws (seriously, that pathfinding). Why? Because once again, McMillen and Glaiel prove one essential point: regardless of the subject matter, the tone, or the presence of humor, when you pour your guts into a game and refuse to treat players like idiots, greatness happens. It’s filthy, it’s long, it’s hard, and it’s essential for anyone still looking for a game that actually bites back. It is already one of the standout titles of 2026...But be warned: all ye who enter here, go buy some hemorrhoid cream.- Gamekult
- Posted Feb 6, 2026
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You don’t change a winning team, as they say. Except that you absolutely can replace a winning team with an even stronger one. These 60 hours spent with Nioh 3 have done more than dispel our doubts—they’ve shown us that every change introduced by Koei Tecmo was conceived with exceptional care and relevance. Nioh 3 has become an exploration game, and it feels like this was its calling from the very beginning…Smartly reconfigured around the complementarity between samurai and ninja, enhanced by well-judged new mechanics, and boasting unshakeable nervousness, versatility, and depth, Nioh 3’s combat system reaches remarkable heights of intensity and enjoyment. The few flaws that can be pointed out—such as a weak story and recycled enemies—won’t prevent Team Ninja’s game from taking its crown.- Gamekult
- Posted Feb 4, 2026
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With its rock-solid controls, DeadCore Redux refreshes the original game and enhances its art direction without reinventing the wheel – a compliment and a welcome display of restraint, especially considering that other studios might have been tempted to alter the gameplay in the name of a perceived need for novelty. It's up to you to decide whether an extra level and a fresh coat of paint are enough to justify another purchase, of course, but the final result is very successful, warranting a slightly higher score. If you've never played the original, even better: a little gem of a speedrun-oriented platformer awaits you.- Gamekult
- Posted Jan 26, 2026
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Despite a small-ish roster of characters at launch, 2XKO already offers a rich fighting game experience with deep systems, a sharp art direction and an extremely fun "coop mode". There's no doubt Riot Games will keep build on these strong fundamentals and 2XKO deserves to be supported as a strong alternative to more established fighting franchises.- Gamekult
- Posted Jan 22, 2026
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Dogpile fulfills its purpose wonderfully: providing us with a small, addictive game that cleverly blends Suika Game with roguelite elements. Plus, it features cute dogs and charming art direction, so what more could you ask for? Perhaps some meta-progression to take the concept even further, but the game already works very well as is.- Gamekult
- Posted Dec 16, 2025
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No words can accurately transcribe the primal terror I felt during Routine's short runtime. Many players will bounce away because of the purposefully heavy and slow gameplay, yet the journey is unforgettable and oh so special. Floored.- Gamekult
- Posted Dec 3, 2025
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Far from being the pointless rehabilitation of a gacha game lost in the chaotic mess of mobile app stores that any discerning observer might have expected, Octopath Traveler 0 actually stands out as the most accomplished entry in the series to date. By unifying its narrative, expanding its storylines, and embracing even more poignant thematic ambitions than those explored in Octopath Traveler II, this prequel distinguishes itself through the (admittedly belated) realization by the team behind the OT series that an RPG is, above all, the art of storytelling. Unfortunately, its combat system remains imperfect, its balancing questionable, and the lack of a French translation will undoubtedly be a source of frustration (and rightly so). However, while these flaws are real, they fail to overshadow the fact that this is a truly unexpected success.- Gamekult
- Posted Dec 3, 2025
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With Anno 117: Pax Romana, Ubisoft Mainz manages to push the series to a new height, bringing in small yet meaningful innovations and a duality between its two regions that works well — both in their aesthetics and in their gameplay. The military component remains as uninteresting as ever compared to the city-building aspect, which is, without a doubt, some of the very best the genre has to offer.- Gamekult
- Posted Nov 19, 2025
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Dispatch now stands as the benchmark episodic narrative game — a new reference point for what the genre can do best. A superb art direction, dynamic staging, and a strong cast elevate the experience, delivering a superhero story that may be fairly classic, but is filled with heart. What truly stands out, however, is its ability to add a management gameplay layer that blends seamlessly and meaningfully into the adventure.- Gamekult
- Posted Nov 13, 2025
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Arc Raiders is an excellent game and a new benchmark for the extraction shooter genre. Its few flaws, particularly its somewhat conventional art direction, won't diminish its appeal. More than the gameplay itself, it's the interactions with other players, both hostile and peaceful, that linger in the memory, making Arc Raiders a truly memorable game.- Gamekult
- Posted Nov 10, 2025
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With Goodnight Universe, Nice Dream takes the concept explored in Before Your Eyes to new heights. A more refined and nuanced use of the camera complements a denser, well-crafted storyline that captivates us thanks to an effective cast. It's a shame that some ideas are still explored a little too tentatively, and that the game is released on some platforms without the option to play with a camera, which significantly diminishes its appeal.- Gamekult
- Posted Nov 10, 2025
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Let’s just say we didn’t set out with high hopes after the somewhat lackluster experience of Dragon Quest III HD-2D Remake. However, in a welcome burst of clarity, Square Enix has this time taken the task of remaking the game seriously, paying due tribute to the original content while also enriching it with a wealth of new features that make the experience both enjoyable and surprising for newcomers and veterans alike. As it stands, this attempt proves far more satisfying than last year’s predecessor and can easily be recommended to any budding archaeologist eager to explore the origins of a genre and a legendary franchise, without suffering the main pitfalls of the era.- Gamekult
- Posted Oct 29, 2025
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Funny, cruel, and painfully perceptive, The Outer Worlds 2 marks Obsidian’s triumphant return to the top of the RPG genre. Beneath a few minor technical blemishes lies a work of remarkable coherence and freedom, where every choice matters and every laugh stings. A brilliant, deeply humanist, and unmissable RPG that constantly reminds us why we love video games. And once it’s over, there’s only one thing you want to do: start all over again. Isn’t that the mark of a truly great game?- Gamekult
- Posted Oct 23, 2025
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It's hard to find a single real flaw in PowerWash Simulator 2's shining armor. It's the perfect lo-fi game to chill out after a hard day's work. While new mechanics are sparsely used, post-launch content will continue to bring on the good times, to be sure.- Gamekult
- Posted Oct 22, 2025
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Keeper effortlessly stands out as one of the most visually striking artistic directions of the year. We can only applaud Double Fine’s work for delivering something both captivating and sublime, as well as for its storytelling — subtle yet effective — and its surprising ability to humanize a lighthouse. While we’ll keep the surprises awaiting within the lighthouse to ourselves — as those twists do refresh the experience nicely — it’s hard not to feel a hint of disappointment at how simple the game remains in terms of overall challenge.- Gamekult
- Posted Oct 17, 2025
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In an already crowded 2025, Absolum still manages to climb onto the podium as an obvious standout. Guard Crush Games, Dotemu, and Supamonks deliver a masterful experience where missteps are few and far between. From the sublime soundtrack to the perfectly handled visuals, from the finely tuned roguelite loop to the premium quality of the combat mechanics, only the narrative feels somewhat left aside — which, in the end, is hardly an issue in a beat ’em up. Suffice to say, we really had to struggle to find flaws worth mentioning. After Streets of Rage 4, Dotemu raises the bar even higher, pulling off with rare brilliance the launch of its very first in-house franchise. Will this spark a new resurgence for the genre? If so, the next five years are going to be absolutely wild — in the best possible way.- Gamekult
- Posted Oct 9, 2025
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The trauma inflicted by Baby Steps makes me want to give it a 1/10 to get revenge for what it did to me. Luckily for him, I'm a very pragmatic person and behind this continuous torture, this hostility and hatred towards its player, it remains an extremely funny proposition in many ways, with gameplay that is nevertheless mastered. There you go, take your 8/10 and leave me alone, I never want to hear from you again.- Gamekult
- Posted Oct 7, 2025
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With Hades 2, the studio didn’t just meet expectations, they absolutely obliterated them. Bigger in scope, sharper in writing, and deeper in its mechanics, the game surpasses its predecessor on every level. Where many sequels merely pile on content, this one completely reshuffles the roguelite formula with fearless ambition, while remaining incredibly accessible. It’s a rare tour de force, a masterclass in game design that proves excellence can be pushed even further, run after run. Hades 2 isn’t just a successful sequel. It’s a lesson in design, a celebration of the roguelite genre, and a living hymn to mythology. By managing to elevate a formula already considered perfect, Supergiant has delivered one of the most brilliant sequels in video game history. It’s also a powerful reminder that a game can be demanding, generous, and profoundly human all at once. You don’t come out of it unscathed, and more importantly, you never want to leave.- Gamekult
- Posted Sep 29, 2025
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Incredible but true, Konami managed to come back with an actual new Silent Hill game - and it's good ! Ryukishi07 weaves a toxic web of intrigue between mysoginistic social practices, religious hallucinations and disturbing allegories. Kera honors Masahiro Ito's legacy as the resident monster master. While gameplay still falters here and there with boring puzzles and so-so level design in the first half, the atmosphere really comes together and keeps increasing the pressure until a suffocating finale.- Gamekult
- Posted Sep 21, 2025
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Between early access and this definitive release, it's night and day for The Rogue Prince of Persia. We have here an enjoyable game, which relies heavily on the studio's strengths acquired on Dead Cells, but with an artistic direction and gameplay specificities that do honor to the Prince of Persia. If the overall result is perhaps a little too easy and fast, it's not unpleasant to have a roguelite capable of offering a contained experience, notably thanks to an effective story system.- Gamekult
- Posted Sep 7, 2025
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This is a high-quality artistic and visual offering that has been made possible by flawless technical execution. It's hard not to be fascinated by our first transformation of the desert into a lush oasis teeming with fish, and when you add to that easy-to-learn and instantly rewarding surfing mechanics, you get a little gem that you'll forgive for its minor flaws.- Gamekult
- Posted Sep 3, 2025
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Hell is Us still stands as a genuine piece of boldness, a gamble that Rogue Factor has mastered from start to finish. A cry of love for those who no longer wish to let their instincts be numbed on the altar of autopilot offered by most action-adventure games, Hell is Us empowers the player without mistreating them. It rekindles the taste for exploration, observation, and deduction, without ever tipping into elitism. Between those games that hold our hand without ever letting go and those that abandon us at the bottom of the pit, Rogue Factor has found a remarkable middle ground—both rewarding and accessible. Supported by a production quality well above the AA average and, above all, by writing that shines just as much when depicting human tragedies in times of war as when exploring the historical subtleties of a fictional country, Hell is Us has far too much merit for its combat limitations to be held against it.- Gamekult
- Posted Sep 1, 2025
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Time Flies is the kind of game with an absolutely absurd pitch that you start for fun, and which turns out to be much deeper than it appears. The game accurately deals with the passing of time, with our desire to accomplish a certain number of things before our death. It's not enough to go to bed at night with insomnia wondering what we're doing with our lives, but this little fly has the merit of making us laugh about the fleeting nature of life and, as its first trailer so aptly put it: "Make the most of the time you have because we're all going to die."- Gamekult
- Posted Aug 31, 2025
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Sharp as a katana and pointed as a kunai, Ninja Gaiden: Ragebound is a delightful butchery that will definitely appeal to fans of old-school 16-bit action, somewhere between the agility of Shinobi III and the explosiveness of Contra: Hard Corps. While it's possible to finish it at full speed and get a poor time-to-value ratio, the savvy player will understand that it's all about achieving the best score and pushing your limits, even if it means hurting yourself to feel better.- Gamekult
- Posted Jul 30, 2025
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Good copy from the Leenzee studio, which certainly offers us a game that fully assumes shamelessly copying the work of FromSoftware, but which also manages to add a more personal layer to give us excellent handling and very enjoyable gameplay systems. Add to that solid technical performance on console and a well-crafted and captivating Chinese setting, and we have here an excellent surprise, undoubtedly one of the most effective and enjoyable Souls-likes of recent years. A real favorite.- Gamekult
- Posted Jul 22, 2025
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Nintendo keeps tinkering and perfecting its 3D platformer formula through Donkey Kong Bananza, a really good collectathon and a heartfelt homage to the entire franchise. Early levels are far too easy and controls can be finicky at times, sure, but the gorilla's new adventures offer cristallized joy and sunshine with intuitive mechanics, colorful biomes and wacky hijinxes through the Earth's underground.- Gamekult
- Posted Jul 16, 2025
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Dune: Awakening won't appeal to everyone (because it doesn't want to). Those hoping for a dense MMO, rich in interactions and massive PvE content will likely be disappointed. But those willing to get lost alone, to the slow rhythm of harvests and storms, will discover an atypical, almost poetic game. A survival without screams, without jumpscares, but with that diffuse unease, that mystical strangeness that has been the strength of Dune since 1965. Funcom delivers here a very high-flying game, sometimes frustrating, often contemplative. We'll wait and see how it evolves, because its potential is enormous. As it stands, Dune: Awakening is already an exceptional experience, especially for those who like to walk for long periods in the desert, with no other goal than to get lost there.- Gamekult
- Posted Jun 29, 2025
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Just like its predecessor, Death Stranding 2 will divide opinion. As long as you were receptive to the initial proposition, this second installment picks up all the foundations to enrich them—whether in terms of story, with Kojima's so characteristic touch (even if it means reusing the same narrative structures), or in terms of gameplay with more tools available, smoother driving, and combat that has gained a lot in dynamism. It is also a visually and technically flawless game, and the theme of connection with others remains an incredible driving force, making us interact with other players we will never see. It is a journey that we will remember for a long time and one that fits into a kind of continuity for Kojima.- Gamekult
- Posted Jun 23, 2025
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Pipistrello and the Cursed Yoyo is a faithful tribute to the Game Boy Advance era and avoids typical neo-retro errors with a lot of flair. From the soundtrack to game mechanics, and from clever puzzle design to random complexity spikes, older players will feel right at home while younger people will discover a difficult-yet-rewarding time capsule.- Gamekult
- Posted May 29, 2025
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Nearly flawless storytelling, high-quality art direction, superb music... There are plenty of reasons to love The Midnight Walk, and Moon Hood does an excellent job of showing off its stop-motion expertise. Its few flaws are easily forgiven, as the offering is superb, and while the gameplay is relatively basic on PC and PlayStation, without being a hindrance to the enjoyment of the game, it is truly in its VR version that this title is magnified and truly takes off.- Gamekult
- Posted May 16, 2025
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Despite a repetitive soundtrack and some down-tempo phases, DOOM : The Dark Ages remains the best demon-slaughtering simulator on the market with a stupendous gallery of guns and a deep reinvention of the basic mechanics. The Doom Slayer's weighty movements, along with his shield and the Lovecraft-inspired sequences, give an unique tone to this fresh outing. Beware veterans : to get a real adrenaline rush, you need to play on « Ultraviolence » from the get-go, since the regular difficulty is quite error-friendly. Adjust seasoning to your preference.- Gamekult
- Posted May 9, 2025
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Halfway between a game and an interactive autobiographical narrative, Despelote is a short but captivating experience about the carefree nature of childhood. But it's also a solid exposé of the vital place football occupies for an entire society, in all its forms. From barroom discussions to people watching matches on TVs in stores windows to newlyweds forced to put a TV in the reception room, football is everywhere.- Gamekult
- Posted May 6, 2025
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It might not be the most memorable platformer of your life, but Bionic Bay remains a very high-quality experience in its offering, with an unusual artistic direction. We’ll also remember this instantly enjoyable gameplay, whether through the wacky situations created by the wobbly physics, the levels with just the right amount of sadism to make it fun, and above all, the satisfaction of clumsily overcoming obstacles with the tools at our disposal. A light little interlude that is quite pleasant despite its small flaws, all in all.- Gamekult
- Posted Apr 25, 2025
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There are words we don't dare use too often: due to their overused nature, the very essence of their meaning seems to have lost its substance over the years. "Masterpiece" is one of them. And yet, we feel like breaking the rule for Clair Obscur: Expeditions 33. We have here a lesson in scriptwriting mastery, artistic vision, and gameplay complexity rarely achieved in a game of this genre. The few small technical flaws (potentially corrected with a day one patch) cannot overcome the excellence and elegance depicted here with transpiring passion. The picture fills up, little by little, and the watercolor reveals a unique depth over the course of the adventure, which will be remembered for years to come. As for the fact that this is the first game from a French studio with overflowing ambitions, that's just the icing on the cake.- Gamekult
- Posted Apr 23, 2025
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Our review ends on this sour note: Assassin's Creed Shadows sometimes lacks panache and faith in its choices. Is that what it lacks to indulge in excellence? Probably. Does that make it an average game? Certainly not. Shadows is a journey as exotic as it is captivating, relying on the complementarity of its two guides. Whether in terms of gameplay or story, the game manages to grab you by the guts without making you pray for it to stop. Influences and good ideas come together to unite under the same banner two formulas that are complete opposites and two characters that have nothing in common, at least on the surface. A tour de force that turns out to be, against all odds, the logical continuation of the evolution of a franchise that needed to take stock to emerge from the shadows and move closer to the light.- Gamekult
- Posted Mar 18, 2025
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Split Fiction has the quality of holding its sprint over the duration of a half-marathon: its liveliness is impressive, its level design and gameplay ideas fascinate and push the limits right up to the very end of its adventure, without ever running out of breath. It is an intense game, one that gives a lot, with creativity stretching as far as the eye can see—at the risk of sometimes bordering on excess, though it is ultimately quite difficult to pinpoint exactly where. The idea of sharing the whole experience with a partner, then rediscovering everything with another character from a new perspective, only reinforces its sheer generosity. Split Fiction is like an excellent buffet with a myriad of amazing dishes. Don’t eat too much at once, savor its flavors and share them at your pace—you will come away fulfilled, and for once, the digestion will clearly have a taste of "I want more."- Gamekult
- Posted Mar 4, 2025
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For any attempt at a sequel, Citizen Sleeper 2 now stands as a benchmark. It passionately builds upon the elements that made its predecessor a success—sharp storytelling, dice-based gameplay, and a unique audiovisual atmosphere—while introducing numerous innovations that expand its scope. Filled with tension and tough choices, thanks to a narrative driven by brilliant writing, Citizen Sleeper 2 particularly excels in its gameplay, which is deeper, bolder, and less forgiving. So much so that, beyond its well-earned status as a narrative RPG, we might be tempted to label it with a touch of survival, which suits it well. The meticulous mind might regret a certain lack of clarity regarding the potential consequences of some decisions and a slight overload of simultaneous quests. However, these minor flaws are far from enough to prevent Citizen Sleeper 2: Starward Vector from being a great experience for discerning players who enjoy a bit of reading—provided you understand English (at least for now).- Gamekult
- Posted Jan 30, 2025
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Addictive in its repetition, Dynasty Warriors: Origins appears simultaneously as a synthesis and a new beginning. Certainly, the rating will seem high for players resistant to the muso formula, who will likely not see enough evolution to change their judgment of the franchise. But Omega Force significantly corrects its trajectory after a disastrous ninth episode and reassures its followers with generous content, palpable technical evolution, and a refreshing new approach nonetheless. A very good installment.- Gamekult
- Posted Jan 13, 2025
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- Posted Feb 3, 2012
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- Posted Feb 1, 2012
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- Posted Feb 1, 2012
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- Posted Dec 22, 2011
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- Posted Dec 16, 2011
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- Posted Nov 30, 2011
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- Posted Nov 30, 2011
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- Posted Nov 28, 2011
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- Posted Nov 24, 2011
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- Posted Nov 24, 2011
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Quests are better structured, the dramatic moments abound, and the atmosphere of the northern title is incredibly immersive. There are also, inevitably, small bugs, pathfinding problems, inconsistencies, repeated load times and other annoying issues which punctuate the experience bit by bit.- Gamekult
- Posted Nov 11, 2011
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Quests are better structured, the dramatic moments abound, and the atmosphere of the northern title is incredibly immersive. There are also, inevitably, small bugs, pathfinding problems, inconsistencies, repeated load times and other annoying issues which punctuate the experience bit by bit.- Gamekult
- Posted Nov 11, 2011
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- Gamekult
- Posted Nov 11, 2011
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- Posted Nov 7, 2011
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- Posted Oct 28, 2011
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- Posted Oct 28, 2011
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- Posted Oct 24, 2011
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- Posted Oct 20, 2011
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- Gamekult
- Posted Oct 20, 2011
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Even if there is still some reason to quibble here and there, Arkham City is undoubtedly the result of which we dreamed, rich and surprising in many ways. A feat which makes it a must-see title of 2011.- Gamekult
- Posted Oct 19, 2011
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Even if there is still some reason to quibble here and there, Arkham City is undoubtedly the result of which we dreamed, rich and surprising in many ways. A feat which makes it a must-see title of 2011.- Gamekult
- Posted Oct 19, 2011
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- Gamekult
- Posted Oct 14, 2011
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- Gamekult
- Posted Oct 11, 2011
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- Gamekult
- Posted Oct 7, 2011
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- Gamekult
- Posted Oct 7, 2011
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- Gamekult
- Posted Oct 7, 2011
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- Gamekult
- Posted Sep 30, 2011
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- Gamekult
- Posted Sep 28, 2011
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- Gamekult
- Posted Sep 27, 2011
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- Gamekult
- Posted Sep 27, 2011
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- Gamekult
- Posted Sep 22, 2011
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- Gamekult
- Posted Sep 22, 2011
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- Gamekult
- Posted Sep 21, 2011
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- Gamekult
- Posted Sep 20, 2011
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- Gamekult
- Posted Sep 9, 2011
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- Gamekult
- Posted Sep 9, 2011
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- Gamekult
- Posted Sep 8, 2011
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- Gamekult
- Posted Aug 29, 2011
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- Gamekult
- Posted Aug 29, 2011
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- Gamekult
- Posted Aug 25, 2011
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- Gamekult
- Posted Aug 24, 2011
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- Gamekult
- Posted Aug 19, 2011
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- Gamekult
- Posted Aug 18, 2011
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- Gamekult
- Posted Aug 1, 2011
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- Gamekult
- Posted Jun 21, 2011
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- Gamekult
- Posted Jun 2, 2011
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- Gamekult
- Posted May 25, 2011
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- Gamekult
- Posted May 23, 2011
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- Gamekult
- Posted May 23, 2011
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- Gamekult
- Posted May 17, 2011
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- Gamekult
- Posted May 2, 2011
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- Critic Score
FFIV on PSP is a delicious remake with tons of options. Too bad the character design is meh.- Gamekult
- Posted Apr 22, 2011
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- Gamekult
- Posted Mar 23, 2011
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- Critic Score
We've played too many sports games those last years to be wrong: Top Spin 4 is one of those masterpieces, a milestone in the sports gaming genre.- Gamekult
- Posted Mar 17, 2011
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- Critic Score
We've played too many sports games those last years to be wrong: Top Spin 4 is one of those masterpieces, a milestone in the sports gaming genre.- Gamekult
- Posted Mar 17, 2011
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- Critic Score
Polished to the core with freshness and excellence, Total War : Shogun 2 is a mastered lecture of design of every kind, reinforced by a fully renewed multiplayer. Better and deeper than we could expect, this episode sits on the very top of the franchise, by far.- Gamekult
- Posted Mar 16, 2011
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