GameGrin's Scores

  • Games
For 3,393 reviews, this publication has graded:
  • 51% higher than the average critic
  • 18% same as the average critic
  • 31% lower than the average critic
On average, this publication grades 1.8 points lower than other critics. (0-100 point scale)
Average Game review score: 73
Highest review score: 100 Ninja Gaiden: Ragebound
Lowest review score: 10 FIND ALL
Score distribution:
3396 game reviews
    • tbd Metascore
    • 40 Critic Score
    A lot of what Inescapable tries to do sounds fantastic on paper, but the game is not clever enough to pull it off, leaving a lot of unfortunate wasted potential. Avid visual novel fans will maybe enjoy how much content is on offer, but to anyone else, this game is difficult to recommend.
    • 56 Metascore
    • 40 Critic Score
    If you like clean up games but don't like having your screen brightness up then I would recommend staying clear from this game.
    • 67 Metascore
    • 40 Critic Score
    While Astria Ascending’s gorgeous world has a basic gameplay loop that can satisfy for a while, it lacks the knowledge to challenge minds or the spirit further. With no strategy in the later battles, a story moving too quickly to be poignant, and severely unlikeable stereotypes as characters, the lessons are forced and the result is grating.
    • tbd Metascore
    • 40 Critic Score
    Tedious busywork and a lack of gameplay variety makes Cruise Ship Manager a hard sell. It’s not a Titanic-sized disaster, but there are plenty of similar games that are more worthy of your time.
    • 63 Metascore
    • 40 Critic Score
    No Place Like Home had a lot of potential and a great idea behind restoring Earth and caring for the animals that inhabit it, it just forgot that home needs a family.
    • tbd Metascore
    • 40 Critic Score
    A game with a beautiful landscape and effects, but the clumsy controls, repetitive game play and lack luster rewarding system leaves much to be desired.
    • tbd Metascore
    • 40 Critic Score
    Grab The Bottle has style and that unfortunately is all it has to offer. The puzzles boil down to retry after retry, until finally succeeding and being rewarded with another level of repetitiveness. The mechanics do not vary enough to be engaging and the story is not present enough to keep the attention of the player.
    • tbd Metascore
    • 40 Critic Score
    With a forgettable combat, low production values, and unexisting storyline, I find hard to recommend Herolike to anyone. Although it recently shed its Early Access tag, it still carries all of those characteristics and, especially, its faults.
    • tbd Metascore
    • 40 Critic Score
    Unless you’re already in the mood I don’t think I can recommend Nyan Café Macchiato ~ Sexy Times at the Cat Café ~. If it had a scene selection you might have a use for it but in between the sex scenes you have to bear the non-existent characters and overall creepy vibe of the title. There are some pretty funny looking cats and the audio design is pretty good though.
    • tbd Metascore
    • 40 Critic Score
    Pharmacy Store Simulator is simply another shopkeeping sim, just with a pharmaceutical coat of paint. However, it suffers from too many problems to be as fun as it should be.
    • 58 Metascore
    • 40 Critic Score
    Lila’s Sky Ark has an enjoyable gameplay, but it’s about the only good aspect of the game, as the vague story didn’t entice me to advance any further.
    • tbd Metascore
    • 40 Critic Score
    SokoSolitaire is a very difficult puzzle game, even if you have a lot of experience with games in the genre. My favourite part was the adorable cat in the snazzy suit that you play as.
    • 48 Metascore
    • 40 Critic Score
    Deceit 2 takes away a lot of the positives the game had and feels like a standard social deduction game that doesn’t have anything unique to it. There isn’t any reason to play it instead of just playing the original.
    • tbd Metascore
    • 40 Critic Score
    Sheba: A New Dawn is a fine game, but it lacks details in explanations and guidance and makes some less-than-fun design decisions. You will need a guide to get through this game, and that just isn’t fair.
    • 66 Metascore
    • 40 Critic Score
    Fairy Tail is a rushed spinoff that rarely has an ounce of the energy shown in its source material. It’s more ambitious than many other anime games, but the execution is severely lacking. So much so that, if Fairy Tail was just another cookie-cutter arena fighter instead, it probably would have been a better game.
    • 54 Metascore
    • 40 Critic Score
    Poor AI severely limits the immersion of the game, rather sadistic and somewhat irritating main characters don’t make it any easier to play either.
    • 62 Metascore
    • 40 Critic Score
    Challenging but never as enjoyable as it could have. Battle Worlds: Kronos has fun moments, but many will find the difficulty curve far too frustrating. Poor console optimization means progression is often limited by a lack intuitive movement controls. This is for the hardcore strategy fans only.
    • tbd Metascore
    • 40 Critic Score
    A pale imitation of what inspired it, with unpredictable, unwieldy mechanics and the appearance of low production value.
    • 44 Metascore
    • 40 Critic Score
    Jumanji: The Curse Returns isn't a broken game; it just felt overly repetitive, short, and not very fun. It's too bad that it didn't make the game require more strategy because it could have been much more intriguing.
    • tbd Metascore
    • 40 Critic Score
    Cubic Odyssey tried to reach for the stars, but ultimately, it fell flat. With limited action and a lot of grinding, there’s very little to actually do in what should be an expansive galaxy.
    • 49 Metascore
    • 40 Critic Score
    It can still look visually striking when viewed from a distance while its audio design, with a brooding electronic score, can also be wonderfully atmospheric. Sadly, it’s not enough to salvage a wholly disappointing experience that never reaches the lofty heights it begins with.
    • 64 Metascore
    • 40 Critic Score
    Missed opportunities wrapped up in a vaguely scary hellraiser-esque skin. Avoid it, unless you like frustration.
    • tbd Metascore
    • 40 Critic Score
    Isekaing: From Zero to Zero is a unique game that uses humour to move the plot along but falls flat and feels offensive when it’s trying to be funny.
    • 44 Metascore
    • 40 Critic Score
    The Uncertain: Light at the End is a game that interweaves everything through its narrative. Sadly, that narrative is frustratingly tedious, meaning the rest of the game’s building blocks fall apart without a strong base.
    • 40 Metascore
    • 40 Critic Score
    The Cleaner continues to punish you for not adhering to the pace it’s trying to dictate to you, a pace that it proudly preaches but makes little effort in practicing.
    • 70 Metascore
    • 40 Critic Score
    If you’re a die-hard fan of Deadlight, then you probably don’t even need to read a review to know whether or not to buy it, you’ll just do it anyway. For everyone else, this is an average game that has been surpassed in the years since it came out. There are far better 2D platformers available. You can give this one a miss.
    • 59 Metascore
    • 40 Critic Score
    Summer In Mara is a beautiful yet frustrating effort that fails to live up to its massive potential. Despite its masterful storytelling, Chibig fills the game’s remaining hours with repetitive fetch quests and an empty world not worth exploring. It makes me sad but for the wrong reasons.
    • 47 Metascore
    • 40 Critic Score
    Undercooked in all the key places, Agony is just a 10 hour trip through increasingly edgy content that isn't actually fun to play.
    • tbd Metascore
    • 40 Critic Score
    It doesn’t instinctively do anything wrong, but the game is too simple and is missing too many additions that other videogames would consider standard and basic, like audio itself. There’s too much lacking inside the game to warrant a recommendation for anything more than a quick play.
    • tbd Metascore
    • 40 Critic Score
    Yes, having poo for a weapon is mildly amusing, but when there’s not that much substance to the game, the joke wears thin quicker than it ought to. It’ll be fun at a party after a few beers for an hour or two, but this isn’t a contender for the next big esport.

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