GameGrin's Scores

  • Games
For 3,393 reviews, this publication has graded:
  • 51% higher than the average critic
  • 18% same as the average critic
  • 31% lower than the average critic
On average, this publication grades 1.8 points lower than other critics. (0-100 point scale)
Average Game review score: 73
Highest review score: 100 Ninja Gaiden: Ragebound
Lowest review score: 10 FIND ALL
Score distribution:
3396 game reviews
    • tbd Metascore
    • 45 Critic Score
    As simulator games go, Pets Hotel isn’t one I’d recommend. Too many repetitive jobs and lack of polish make this a chore to play.
    • tbd Metascore
    • 45 Critic Score
    Absolutely painful to play. It works, but is in no way a fun game experience.
    • 65 Metascore
    • 45 Critic Score
    Dream of Another tells you a story, rather than showing it to you. It can be beautiful, sad, funny, and provoking, but ultimately it was underwhelming. Or maybe I just don’t get it.
    • tbd Metascore
    • 45 Critic Score
    For an hour-long experience, the main thing I took away from The Search were cheap puzzle mechanics and quotes by American lecturer Joseph Campbell. If the game’s main themes were not as openly sermonising, then I could see the narrative being less tedious and players would get more out of it. But sadly, the extent of the story would have been much better suited as an essay, short film, or poem.
    • 38 Metascore
    • 45 Critic Score
    An adventure that is unintentionally comedic at best, and downright broken at its worst. Some fun moments during combat do shine through, but without some much needed updates, this is one to steer clear of.
    • 72 Metascore
    • 45 Critic Score
    Is Dead or Alive 6 worth picking up? No. Unless you really (and I mean really) need to know what happens in the next installment of the franchise. Yes, credit where credit is due with the gameplay, roster, and visuals, but everything about the game just has this air of ‘lacking’ around it. The soundtrack could have done a lot more, most of the design was just plain bad, the story felt thrown together at the last minute, and the length of the campaign just doesn’t justify the £54 price tag attached to the game.
    • tbd Metascore
    • 45 Critic Score
    Dreamians: Card Battle is fine enough, but is largely underwhelming. It lacks features found in other deckbuilders that smooth out the experience and just feels like it comes from the 2000’s era of Flash games, warts and all.
    • tbd Metascore
    • 45 Critic Score
    The gameplay is pretty good, but it is sadly sullied by a lack in all other areas. The story is almost non-existent, the graphics and audio are merely adequate, and there is a definite lack in replayability. A real shame, but there is potential for more in the future.
    • tbd Metascore
    • 45 Critic Score
    Oafmatch is not a bad game but it could've been so much more had there been a few improves to the games systems to mix up the formula. Along with the lack of real feedback to the player, Oafmatch is a hard one to recommend. It's a good match-three game just don’t expect to see this one through to the end.
    • 76 Metascore
    • 45 Critic Score
    Fantastic art direction can’t save Cronos: The New Dawn from its boring gameplay, and awkward story.
    • 38 Metascore
    • 45 Critic Score
    With a disappointingly short single-player and an unplayable multiplayer, CrossfireX doesn’t bring much to the table. Even with some interesting parts in the story, the shortcomings of the game are much higher in number.
    • 66 Metascore
    • 45 Critic Score
    Neptunia x Senran Kagura: Ninja Wars is full of fanservice and anime girls with big boobs, but not much more. Insanely long visual novel talk segments, and the story is so silly there’s not much motivation to keep playing.
    • tbd Metascore
    • 45 Critic Score
    Causality bludgeons freedom into a pulp and annihilates any semblance of player choice, denying any puzzle experimentation and making for one extremely unappealing game.
    • 75 Metascore
    • 45 Critic Score
    Lords of the Fallen feels like a passionless soulslike, relying on the same old tricks to make its experience “difficult” all the while failing to lean on its most innovative ideas.
    • tbd Metascore
    • 45 Critic Score
    Asterix & Obelix: Heroes is a serviceable game for what it is but lacks the passion and impact needed to make it fun for more than a short play session.
    • 73 Metascore
    • 45 Critic Score
    Unusual Things has a lot of cool ideas — from the awesome 80s setting to the fact that your dialogue choices influence the ending. The problem was the stagnation: outside of sex jokes and dark themes, the game never found its personality.
    • 42 Metascore
    • 45 Critic Score
    No online multiplayer, oddly narrow selection of properties, a lack of characters and imagery from the shows they used along with oddities like no voice work make it hard to recommend, there’s the nugget of a great kart racer in here but it all feels so half-hearted. A real shame.
    • tbd Metascore
    • 45 Critic Score
    Sweet Dreams Alex isn’t bad, but at times, it feels repetitive and doesn’t have an engaging story to make you want to continue playing.
    • 68 Metascore
    • 45 Critic Score
    Despite trying to present itself as an advancement of the series, Battlefield 2042 instead feels like a severe dumbing-down. The Battlefield Portal offers some familiar fun, but it’s just not enough to warrant buying the game.
    • 61 Metascore
    • 45 Critic Score
    Despite providing the foundations of an interesting multiplayer experience, Earthfall massively holds back on its delivery as a Left 4 Dead successor. It instead sits on a shelf amongst other co-operative horde shooters, unable to stand out as anything spectacular or bring anything new to the table.
    • tbd Metascore
    • 45 Critic Score
    Sugar Shack is another addition to the cosy genre. If you’re into simple, no-extra-frills restaurant simulators or are really passionate maple syrup, it might be your cup of tea.
    • tbd Metascore
    • 45 Critic Score
    Although the game has potential, it falls short overall due to a lack of proper care and clunky gameplay.
    • 71 Metascore
    • 45 Critic Score
    While DOOM: VFR can be a fun game to play, the lack of ultra-violence and short playtime overshadow the fun that DOOM: VFR provides, especially at it's current price.
    • tbd Metascore
    • 45 Critic Score
    The best thing about No Son Of Mine is that it’s functional and it tries to implement some good ideas. But it’s ultimately more frustrating than it is frightening.
    • tbd Metascore
    • 45 Critic Score
    Silent World may not be as broken as its English, but I think I’d rather take an advanced grammar lesson than limp my way through this uninspired, tensionless game again.
    • tbd Metascore
    • 45 Critic Score
    It’s a brick breaker with literally 15 pictures of women and an easy Platinum Trophy.
    • tbd Metascore
    • 45 Critic Score
    Dead or Alive Xtreme Venus Vacation is the mobile game you keep meaning to get back into playing - but have decided to just do the daily stuff until you get the time. Except it isn’t on mobile, and it isn’t a game.
    • tbd Metascore
    • 45 Critic Score
    Card Survivors isn’t bad, but it should’ve been so much more. It’s better as a mobile game than something you’d play on PC.
    • tbd Metascore
    • 45 Critic Score
    Computer Repair Shop is a work simulator with boring gameplay and some optimisation issues that aren’t at all justified based on how the game looks.
    • 61 Metascore
    • 45 Critic Score
    An interesting visual and audio design, ultimately let down by the shallow gameplay and poor controls.
    • 59 Metascore
    • 45 Critic Score
    Sniper Ghost Warrior 3 is a serviceable open-world first person shooter with some great sniping mechanics, yet it's low production values and lack of polish completely ruin what could be a very enjoyable experience.
    • 59 Metascore
    • 45 Critic Score
    This game has some enjoyable parts, like the art, story potential, and cyberpunk aesthetics, but it is ultimately underwhelming.
    • tbd Metascore
    • 45 Critic Score
    With a strong artstyle and a clever idea, ultimately the lack of in-depth systems and the huge limitations on the gameplay killed the interest I had in this title.
    • 73 Metascore
    • 45 Critic Score
    The final act aside, OXENFREE II: Lost Signals is an underwhelming experience, especially when compared to its predecessor.
    • tbd Metascore
    • 40 Critic Score
    Despite solid fundamental mechanics and satisfying controls, Blue-Collar Astronaut isn’t worth your time or money. While a few of the mission designs are inspired, most are either bland or frustrating, and the game’s attempts at comedy are smirk-worthy at best.
    • tbd Metascore
    • 40 Critic Score
    Kitchen Wars’ basic gameplay is subpar and gets boring quickly, as well as being nigh unplayable with an odd number of players.
    • 63 Metascore
    • 40 Critic Score
    Seeing Impact Winter through to the end will be a struggle in itself. It is a shame that Impact Winter is filled with both bugs and design problems as at it’s core there are the makings of a brilliant title. For now though it is one to avoid unless you are willing to deal with the problems.
    • 78 Metascore
    • 40 Critic Score
    This unique and charming take on the rougelike subgenre has a huge amount of potential, but is unfortunately marred by dull gameplay mechanics that are uninteresting and don’t work in their current form for what it’s trying to be.
    • tbd Metascore
    • 40 Critic Score
    Somewhere in there, is a decent game. I am a massive fan of this style of game despite what I had to say about Hatred. I just hope you can find the diamond that’s hiding in this particular goat anus.
    • tbd Metascore
    • 40 Critic Score
    As much as I love arcade-style games, Magnet Crusher didn't do it for me. The gameplay is too clunky, and I didn't have the incentive to go on to the next level as the game went on.
    • tbd Metascore
    • 40 Critic Score
    Frank and Drake is a beautiful-looking game that could have been great, but it’s ultimately let down by obtuse puzzles and, most importantly, its incoherent story.
    • tbd Metascore
    • 40 Critic Score
    There’s some fun to be had with Parkitect: Deluxe Edition, but the glaring issues and dodgy controls make this one tough to recommend. Stick to the brilliant PC version instead.
    • tbd Metascore
    • 40 Critic Score
    JustAxe is a beautiful 2D platformer, but the unremarkable storytelling, frustrating controls, and lacklustre combat make for an underwhelming experience.
    • 47 Metascore
    • 40 Critic Score
    It resembles more of a remaster of a last-generation videogame than a current-gen title. The story can be cool towards the end for Terminator fans as you see how the first two movies began, but it's not worth the boring gameplay, mediocre visuals, and uninteresting characters.
    • 46 Metascore
    • 40 Critic Score
    I doubt any Great Power could save this game from being the soulless wasteland that it is.
    • 54 Metascore
    • 40 Critic Score
    Don’t bother unless you enjoy playing the same mission over and over again with no guarantee of any sort of pay off. The (very) few good things this game has going for it are completely dwarfed by the poorly implemented or flat out reprehensible systems that the entire experience hinges on.
    • 56 Metascore
    • 40 Critic Score
    A great concept that has been executed dreadfully. Not funny enough to be a good parody, not detailed enough for a good simulation. It’s neither funny enough to be amusing or serious enough to be engaging and ultimately never rises above mediocrity.
    • 50 Metascore
    • 40 Critic Score
    Beneath Lust For Darkness' great atmosphere and creative imagery lies a very average game.
    • 46 Metascore
    • 40 Critic Score
    Simple combat, poor mechanics, boring voice acting and some unpolished graphics mean that the fans of the book series might find themselves struggling to finish it. For those without an invested interest in the character or the story: this is one to avoid.
    • 53 Metascore
    • 40 Critic Score
    It’s one of those games that’s alright for a couple of hours if you can get it at a deep discount. Otherwise, it’s just too frustrating to recommend.
    • tbd Metascore
    • 40 Critic Score
    If you're looking for something to play that's a little naughty and is actually fun, there are better games. If you're looking for a time and money management game that feels mock-naughty, then you can give this one a try. The game isn't terribly fun or entertaining, it could be re-branded as Hollywood Studio Tycoon with a few explosions and movie modes added and it'd probably be a better game.
    • 56 Metascore
    • 40 Critic Score
    Gal*Gun 2 is a sequel that improves the gameplay of the first title but that is not enough to make it a worthwhile follow up.
    • 56 Metascore
    • 40 Critic Score
    This is a spin off that simply shouldn't be. It tries to take on too many ideas without forming an interesting and engaging core. With boring characters and a story that requires more cutscenes than gameplay, this game really exemplifies why show, don't tell is still true.
    • 43 Metascore
    • 40 Critic Score
    New Gundam Breaker is a good concept, shoddily put together. The story is a trope-fest, battles are confusing and the masses of text are hard to read. There are so few positive points it’s not funny.
    • tbd Metascore
    • 40 Critic Score
    The Red Exile: Survival Horror has the building blocks of a good survival horror title, but fumbled in the execution. Missing sound, little reason to replay, and a dull Killer blew out the final candles for this title.
    • tbd Metascore
    • 40 Critic Score
    Urban Pirate is a management game with a joke that falls flat and mechanics that haven’t been thought through.
    • 68 Metascore
    • 40 Critic Score
    A great game in its time, but one that has not aged well enough for it to stand up today with just updated visuals, especially when the cutscenes are omitted from that update.
    • 53 Metascore
    • 40 Critic Score
    A generic, bland but functional SHMUP whose technical issues make it unenjoyable and tedious to actually play.
    • 64 Metascore
    • 40 Critic Score
    The focus may be on you and your avatar but sadly Sword Art Online Fatal Bullet relies too heavily on it's source material and won't let you leave the shadow of the series protagonist. Repetitive gameplay, undeveloped systems and a story that is forgettable leave this entry in the series rather disappointing.
    • tbd Metascore
    • 40 Critic Score
    Unless you’ve already paid for it, don’t go seeking it out. A very underwhelming ending to the eDEN DLC trilogy.
    • tbd Metascore
    • 40 Critic Score
    The strong character writing and charming visuals aren't enough to make up for the many bugs and empty adventure. It doesn't overstay its welcome thanks to its brevity, but it's close.
    • 39 Metascore
    • 40 Critic Score
    You might visit for the lewdness but you won't be staying for long. Senran Kagura Reflexions falls short on its promises and ends up being a dull title that fairs to offer anything memorable.
    • 56 Metascore
    • 40 Critic Score
    While Oh My Godheads may be fun with friends at a party, it just loses all of its value when it comes to playing against the AI. With the lack of any online multiplayer or real single player, this game loses all of its replay value in a matter of hours.
    • 64 Metascore
    • 40 Critic Score
    The Fatesworn expansion feels like an attempt at milking a game for content, with 6 hours of main quest that ultimately turns into a glorified fetch quest, and newly implemented systems that felt poorly thought out. If you absolutely must buy this, get it on a discount.
    • tbd Metascore
    • 40 Critic Score
    A game with lofty ambitions but none of the polish to reach them.
    • tbd Metascore
    • 40 Critic Score
    Neon Runner is fine, but lacking. I won't stop you if you want to pick this game up, but there are far better options out there, and often for cheaper, too.
    • tbd Metascore
    • 40 Critic Score
    A disappointing effort for such a fantastic looking game, Titanium Hound’s fundamental gameplay sounds interesting, but ends up as a frustrating mechanic that spoils what could have been a fun shoot ‘em up.
    • tbd Metascore
    • 40 Critic Score
    Tinting Time has an interesting crafting system and art style. However, the translation issues make it very difficult to play through and lessen the overall experience.
    • tbd Metascore
    • 40 Critic Score
    Ancient Farm doesn’t really have anything unique to it and gets boring and repetitive really fast. It also doesn’t actually deliver on the promise of taking place in Ancient Egypt, given there’s absolutely no life aside from the player and some animals.
    • tbd Metascore
    • 40 Critic Score
    A fun game on console ruined on PC by lackadaisical and lazy porting.
    • tbd Metascore
    • 40 Critic Score
    Bite Night is funny enough, but it's short and there’s nothing to return to here.
    • 56 Metascore
    • 40 Critic Score
    There’s so much potential here, but Sky Oceans: Wings for Hire just feels rushed and unpolished. I had high hopes, but they just didn’t fly.
    • 75 Metascore
    • 40 Critic Score
    Life is Strange: Double Exposure is a story-based title with a nonsensical story, rendering every other positive aspect completely unenjoyable.
    • 46 Metascore
    • 40 Critic Score
    Castaway Paradise is a title that tries to live up to other genre defining hits like Blue Harvest and Animal Crossing, but merely comes across as a cheap knock-off of the two. A life simulator that doesn't look very lively, your money is better spent else where.
    • tbd Metascore
    • 40 Critic Score
    Space Chef isn’t a meal I’ll want to eat again. The slow, frustrating progression system and boring content aren’t appetising.
    • tbd Metascore
    • 40 Critic Score
    Repetitive gameplay, poor graphics and not a lot of fun. Not worth recommending I’m afraid.
    • 66 Metascore
    • 40 Critic Score
    Bridge Constructor is a title that tries to port the popular genre over to console, unfortunately, poorly designed controls and a lack of tutorials mean the experience falls short. Players are never properly introduced to the game's physics, which makes the experience far more frustrating than it ever needs to be.
    • 43 Metascore
    • 40 Critic Score
    There’s a core gameplay loop that could have some substance, but it’s surrounded by a confused interface, a simply awful tutorial, with surface-level complexity that needn’t exist.
    • 34 Metascore
    • 40 Critic Score
    With dreadful driving controls, insufficient content and an egregious price tag, it’s hard to recommend Fast & Furious Crossroads to anyone unless you are a die-hard Fast & Furious fan. Even then, wait for a steep sale.
    • tbd Metascore
    • 40 Critic Score
    If you really like casual stealth puzzlers, then you might find that Dumb Chicken 2: One Way Out is worth the price on Steam. But, it is just a wonder to me why the developers decided it was a good idea to port this game to PC.
    • tbd Metascore
    • 40 Critic Score
    A lot of what Inescapable tries to do sounds fantastic on paper, but the game is not clever enough to pull it off, leaving a lot of unfortunate wasted potential. Avid visual novel fans will maybe enjoy how much content is on offer, but to anyone else, this game is difficult to recommend.
    • 56 Metascore
    • 40 Critic Score
    If you like clean up games but don't like having your screen brightness up then I would recommend staying clear from this game.
    • 67 Metascore
    • 40 Critic Score
    While Astria Ascending’s gorgeous world has a basic gameplay loop that can satisfy for a while, it lacks the knowledge to challenge minds or the spirit further. With no strategy in the later battles, a story moving too quickly to be poignant, and severely unlikeable stereotypes as characters, the lessons are forced and the result is grating.
    • tbd Metascore
    • 40 Critic Score
    Tedious busywork and a lack of gameplay variety makes Cruise Ship Manager a hard sell. It’s not a Titanic-sized disaster, but there are plenty of similar games that are more worthy of your time.
    • 63 Metascore
    • 40 Critic Score
    No Place Like Home had a lot of potential and a great idea behind restoring Earth and caring for the animals that inhabit it, it just forgot that home needs a family.
    • tbd Metascore
    • 40 Critic Score
    A game with a beautiful landscape and effects, but the clumsy controls, repetitive game play and lack luster rewarding system leaves much to be desired.
    • tbd Metascore
    • 40 Critic Score
    Grab The Bottle has style and that unfortunately is all it has to offer. The puzzles boil down to retry after retry, until finally succeeding and being rewarded with another level of repetitiveness. The mechanics do not vary enough to be engaging and the story is not present enough to keep the attention of the player.
    • tbd Metascore
    • 40 Critic Score
    With a forgettable combat, low production values, and unexisting storyline, I find hard to recommend Herolike to anyone. Although it recently shed its Early Access tag, it still carries all of those characteristics and, especially, its faults.
    • tbd Metascore
    • 40 Critic Score
    Unless you’re already in the mood I don’t think I can recommend Nyan Café Macchiato ~ Sexy Times at the Cat Café ~. If it had a scene selection you might have a use for it but in between the sex scenes you have to bear the non-existent characters and overall creepy vibe of the title. There are some pretty funny looking cats and the audio design is pretty good though.
    • tbd Metascore
    • 40 Critic Score
    Pharmacy Store Simulator is simply another shopkeeping sim, just with a pharmaceutical coat of paint. However, it suffers from too many problems to be as fun as it should be.
    • 58 Metascore
    • 40 Critic Score
    Lila’s Sky Ark has an enjoyable gameplay, but it’s about the only good aspect of the game, as the vague story didn’t entice me to advance any further.
    • tbd Metascore
    • 40 Critic Score
    SokoSolitaire is a very difficult puzzle game, even if you have a lot of experience with games in the genre. My favourite part was the adorable cat in the snazzy suit that you play as.
    • 48 Metascore
    • 40 Critic Score
    Deceit 2 takes away a lot of the positives the game had and feels like a standard social deduction game that doesn’t have anything unique to it. There isn’t any reason to play it instead of just playing the original.
    • tbd Metascore
    • 40 Critic Score
    Sheba: A New Dawn is a fine game, but it lacks details in explanations and guidance and makes some less-than-fun design decisions. You will need a guide to get through this game, and that just isn’t fair.
    • 66 Metascore
    • 40 Critic Score
    Fairy Tail is a rushed spinoff that rarely has an ounce of the energy shown in its source material. It’s more ambitious than many other anime games, but the execution is severely lacking. So much so that, if Fairy Tail was just another cookie-cutter arena fighter instead, it probably would have been a better game.
    • 54 Metascore
    • 40 Critic Score
    Poor AI severely limits the immersion of the game, rather sadistic and somewhat irritating main characters don’t make it any easier to play either.
    • 62 Metascore
    • 40 Critic Score
    Challenging but never as enjoyable as it could have. Battle Worlds: Kronos has fun moments, but many will find the difficulty curve far too frustrating. Poor console optimization means progression is often limited by a lack intuitive movement controls. This is for the hardcore strategy fans only.
    • tbd Metascore
    • 40 Critic Score
    A pale imitation of what inspired it, with unpredictable, unwieldy mechanics and the appearance of low production value.
    • 44 Metascore
    • 40 Critic Score
    Jumanji: The Curse Returns isn't a broken game; it just felt overly repetitive, short, and not very fun. It's too bad that it didn't make the game require more strategy because it could have been much more intriguing.
    • tbd Metascore
    • 40 Critic Score
    Cubic Odyssey tried to reach for the stars, but ultimately, it fell flat. With limited action and a lot of grinding, there’s very little to actually do in what should be an expansive galaxy.

Top Trailers