GameDaily's Scores

  • Games
For 1,233 reviews, this publication has graded:
  • 49% higher than the average critic
  • 5% same as the average critic
  • 46% lower than the average critic
On average, this publication grades 2.4 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 Pokemon Mystery Dungeon: Explorers of Sky
Lowest review score: 20 American McGee Presents Bad Day LA
Score distribution:
1233 game reviews
    • 96 Metascore
    • 100 Critic Score
    Gaming bliss, the essential collection for gamers the world over and one of 2007's best deals.
    • 92 Metascore
    • 90 Critic Score
    With a whacky, off-the-wall cartoon style, Team Fortress 2 provides excellent class based multiplayer action. TF2's classes are unique from each other and stand out to fulfill specific roles, but flexible enough to adapt to changing situations.
    • 90 Metascore
    • 90 Critic Score
    Skilled players will portal their way through the nineteen levels in just a few hours, but this little puzzle game / tech demo provides plenty of entertainment and makes a great addition to The Orange Box.
    • 77 Metascore
    • 80 Critic Score
    Sega nailed the series' arcade feel. The game controls just like the original, right down to the muddy power slides and pure sensation of speed.
    • 75 Metascore
    • 80 Critic Score
    With Sega Rally Revo, Sega nailed the series' arcade feel. The game controls just like the original, right down to the muddy power slides and pure sensation of speed.
    • 83 Metascore
    • 90 Critic Score
    This 2-D brawling game has classic fighting gameplay, visuals and sound that stay true to the show. The four-player bouts justify the price of admission, either online against others via Wi-Fi Connection or playing locally with friends.
    • 40 Metascore
    • 20 Critic Score
    Aside from unlocking Achievements, it has no redeeming value, and that's all, folks.
    • 58 Metascore
    • 70 Critic Score
    Motion controls shine, with precise movement and combos accomplished with ease. However, Polygon Magic cut some corners in development, mainly with its stiff cut-scenes, slightly unfinished visuals and repetitive audio effects. Otherwise, this Blade is sharp.
    • 73 Metascore
    • 80 Critic Score
    Even though it lacks a sweet presentation and plays the same as its predecessors, Star Wars Battlefront: Renegade Squadron is a must play for PSP owners everywhere.
    • 88 Metascore
    • 80 Critic Score
    The original PSOne game finds a new home on the PSP, sporting some new features that enhance the already incredibly deep tactical role-playing game, but at the same time retaining some of the flaws.
    • 75 Metascore
    • 40 Critic Score
    Folklore is one of 2007's biggest disappointments. A PlayStation 3 game that at first seemed promising, but explodes in a fiery wreck, thanks to annoying dialogue, bizarre comic book style cut scenes and drab game play.
    • 46 Metascore
    • 50 Critic Score
    The Wii remote and Nunchuk simply don't work well at all, forcing you to constantly build up speed and perform frustrating motions to do even the simplest of maneuvers like dodging on-track objects and jumping. Avoid this bottom of the barrel release.
    • 69 Metascore
    • 70 Critic Score
    It's fun, but this Crash is in serious need of an overhaul.
    • 80 Metascore
    • 80 Critic Score
    Despite its simplistic characters and repetitive announcer, the game offers content galore with its near countless modes and fun gameplay.
    • 84 Metascore
    • 80 Critic Score
    ETQW delivers plenty of fast-paced action, and nothing beats the feeling of finally breaking through firmly entrenched defenses. It's not the absolute best multiplayer game, but it's definitely worth playing.
    • 55 Metascore
    • 70 Critic Score
    The ADD style of play isn't for everyone, and Djon, as crazy as he is, can't replace Wario and his puffy mustache. Nevertheless, this is a respectable and trendy clone.
    • 61 Metascore
    • 50 Critic Score
    While not a terrible game, Loki is too mediocre to play.
    • 80 Metascore
    • 80 Critic Score
    Although a few items remain unchanged from Flatout 2, what's here still works impeccably well.
    • 85 Metascore
    • 90 Critic Score
    This well-rounded, gorgeous game delivers on all fronts with scarcely a problem in sight. With superb and precise controls, Logan's Shadow provides gamers with an intriguing story, a variety of environments and all the tactical gunplay they can handle.
    • 85 Metascore
    • 80 Critic Score
    We just wish it had the graphical punch that Project Gotham 3 had when it debuted in 2005. With that said, PGR4 still looks gorgeous, and with so many features including the new Geometry Wars: Waves, you'll play it for months.
    • 60 Metascore
    • 70 Critic Score
    The graphics don't look like much, but they stay true to the comic books. It would've been great to have more unlockable goodies and online play options. Besides that, this old-school brawler offers lots of fun.
    • 58 Metascore
    • 50 Critic Score
    There are some interesting moves to pull off, and co-op play over an ad-hoc connection might be fun if someone else around actually bought this, but it's not enough to save this PSP port from mediocrity.
    • 54 Metascore
    • 60 Critic Score
    While The Eternal Night tastes delicious, the benefits of that flavor aren't enough to make it worth eating.
    • 81 Metascore
    • 90 Critic Score
    For the third year in a row, 2K Sports has the best basketball game available. NBA 2K8 has vast improvements, tweaking an already capable engine with fresh animations and change-ups.
    • 81 Metascore
    • 90 Critic Score
    For the third year in a row, 2K Sports has the best basketball game available. NBA 2K8 has vast improvements, tweaking an already capable engine with fresh animations and change-ups.
    • 90 Metascore
    • 80 Critic Score
    Sure, it's a rehash of every Zelda game, but similar to all those cookie-cutter James Bond films, we quickly devoured it.
    • 73 Metascore
    • 80 Critic Score
    This year's game slam-dunks its predecessors, thanks to improved speed, more realistic player animations and most importantly, exquisite five-on-five play.
    • 73 Metascore
    • 80 Critic Score
    This year's game slam-dunks its predecessors, thanks to improved speed, more realistic player animations and most importantly, exquisite five-on-five play.
    • 73 Metascore
    • 50 Critic Score
    The Crowns idea was nice, too. It's just too bad that NBA Live couldn't score the clutch game-winner.
    • 94 Metascore
    • 90 Critic Score
    Despite Halo 3's overall greatness, we can't help but feel somewhat let down by the narrative's lackluster conclusion (but stay tuned after the credits roll for a coda that hits just the right note).
    • 73 Metascore
    • 80 Critic Score
    While the game keeps its proverbial foot-tapping format, players must also wave their arms using the remote and nunchuk. New gimmick icons also enhance the gameplay, particularly the frozen arrows (which require two successful foot stomps) and confusion blocks.
    • 67 Metascore
    • 80 Critic Score
    With levels and controls akin to Marble Madness, as well as slick platforming elements and a refreshing combat mode, Dewy's Adventure will satisfy the kid in you, while maintaining an environmentally conscious message without being overly preachy.
    • 78 Metascore
    • 70 Critic Score
    For the dedicated, it can provide several hours of fun, but its unbridled quirkiness may turn off others.
    • 58 Metascore
    • 60 Critic Score
    Although the game's presentation could've been sweeter, the gameplay manages to impress. Multiplayer isn't bad, either. That is, if you find a buddy with a fine tolerance for pain and really gross stunts.
    • 78 Metascore
    • 60 Critic Score
    To some, SingStar 80's is pure nostalgic bliss, but it needs more content.
    • 56 Metascore
    • 60 Critic Score
    Get ready to live the glamorous life of a military security agent, with great benefits, adventure, l33t hacking and rote levels and enemies that leave you stumbling around with a profound sense of deja vu.
    • 68 Metascore
    • 70 Critic Score
    This game has no shortage of creative options, as players create their own dream town from scratch with imaginative building designs and all kinds of oddball characters. However, its easygoing nature leaves a bit to be desired as far as dangers and comical situations go.
    • 67 Metascore
    • 70 Critic Score
    This collection has a few dull spots, particularly with some lame gameplay options that make it more boring than expected. It's nice having classic games on the DS, but this is not the best Namco Museum out there.
    • 78 Metascore
    • 80 Critic Score
    The music disappoints and the new characters lack that certain Sonic Team charm, but they don't slow down an otherwise very fulfilling adventure.
    • 43 Metascore
    • 40 Critic Score
    The turn-based battles that make up the bulk of the game are tedious and boring, made worse by their constant bombardment upon the player. The story feels completely unimportant, and its telling by the main characters is too cheesy to make anyone care.
    • 67 Metascore
    • 60 Critic Score
    While this game attempts to break new ground, it failed to hold our interest[].
    • 89 Metascore
    • 90 Critic Score
    The game's intensity grows overwhelming sometimes, especially when timed secondary objectives get piled on top of trying to hold ground against unending waves of Soviet armor. But the amazing graphics and engaging single-player campaign, which deals with the brutality of war, will keep players coming back to keep up the fight.
    • 70 Metascore
    • 70 Critic Score
    The lack of the PSP's brilliant multiplayer mode hurts. Still, if a PS2's all you have, by all means, snag it.
    • 76 Metascore
    • 70 Critic Score
    The game lacks a hardcore presentation to go with the theme, but that's only a small issue, since this is definitely the best SingStar to date.
    • 79 Metascore
    • 80 Critic Score
    It's by no means perfect, but with an enchanting story, a fairly unique combat system that is both real-time, turn-based, and gorgeously colorful landscapes to traipse through, most players will find more than enough in the roughly 30 hours of play time to justify the $60 purchase.
    • 86 Metascore
    • 80 Critic Score
    Some more intricate skateboarding tricks would've been nice (such as reverts and lip tricks) and the city could've used some expansion. Those aside, Skate avoids the bail and lands stylishly on its wheels.
    • 79 Metascore
    • 80 Critic Score
    Despite the strong presentation and excellent voice acting, Kratos and his mythological pals have nothing to fear from Heavenly Sword. The game doesn't quite match "God of War"'s sense of pacing, character control and after plowing through another room of identical enemies, button-mashing until your thumbs are sore, you may eventually lose the urge to see what's around the next corner.
    • 85 Metascore
    • 80 Critic Score
    EA did a superb job, and you need to play this game, whether you appreciate the sport or despise it.
    • 83 Metascore
    • 80 Critic Score
    The cars lack weight and the multiplayer mode needs more content, but overall, players should enjoy this attractive and intense racing experience.
    • 61 Metascore
    • 70 Critic Score
    While not everything works well (particularly the small tracks and the insanely difficult artificial intelligence), it is better than expected. The graphics look very good, especially the water effects.
    • 38 Metascore
    • 30 Critic Score
    Subpar graphics, sound to match, clunky controls and near pointless battle combos are just a few of the problems plaguing this sorry excuse of an Xbox 360 game.
    • 77 Metascore
    • 80 Critic Score
    With very smooth controls, outstanding 2-D animation, a sweet rock soundtrack and plenty of modes and fighters to tackle on your own or with friends, this game packs more than enough value to make up for the $30 beating your wallet just took.
    • 86 Metascore
    • 80 Critic Score
    We dislike the PlayStation 3's choppy frame rate (the Xbox 360 version moves faster), but overall, EA delivers an addictive game of hockey that'll keep you entertained for months.
    • 72 Metascore
    • 70 Critic Score
    There's not really much of a game here, with no goals and too few songs to choose from. The inability to record vocal performance hinders it, too. It's still worth jamming with, though, so find a seat.
    • 77 Metascore
    • 70 Critic Score
    We don't like the story, save for the talking banana aliens (fo fanana), and the whole peg grabbing stuff doesn't light our fire, but Jungle Climber is a cute, simplistic adventure game that anyone can get into, and the addition of four person multiplayer adds to its banana eating appeal.
    • 71 Metascore
    • 80 Critic Score
    The modes maintain their phenomenal impact, with franchise and online options to keep you busy throughout the season -- and well into next year.
    • 74 Metascore
    • 80 Critic Score
    The modes maintain their phenomenal impact, with franchise and online options to keep you busy throughout the season -- and well into next year.
    • 77 Metascore
    • 80 Critic Score
    The gunplay works great and the presentation definitely carries Woo's signature style. It's the quintessential action game experience, even with its weak multiplayer option.
    • 73 Metascore
    • 70 Critic Score
    The multiplayer mode feels tacked on. Rather than come up with new and innovative stuff, EA offers the following game types: Team Deathmatch (highest score wins), Team Deathmatch Airborne (slightly better, with the Allies parachuting in on the Axis team) and Objective Airborne (essentially Capture the Flag).
    • 78 Metascore
    • 90 Critic Score
    The system of ducking behind cover and maneuvering to shoot above or around it works perfectly, delivering non-stop action and excitement.
    • 52 Metascore
    • 50 Critic Score
    One of Naruto's more disappointing adventures.
    • 80 Metascore
    • 90 Critic Score
    Several new modes and weapons add tremendously to the game, including an entertaining new Puzzle mode that really puts wormy minds to work.
    • 53 Metascore
    • 60 Critic Score
    It certainly looks amazing, and the epic soundtrack fits the game's fantasy theme, but Lair suffers from repetitive missions, cheesy voice acting and choppy animation. Fighting for ten minutes, dying and restarting from the beginning gets old real fast, and the cookie cutter story failed to hold our interests.
    • 83 Metascore
    • 90 Critic Score
    The retouched graphics shine, thanks to cute animated characters and explosive effects. The gameplay is the real attention getter, however, with addictive combo-building gameplay that works both off and online.
    • 84 Metascore
    • 80 Critic Score
    A superb online experience...a beautiful combat game full of breathtaking scenery and plenty of chaos.
    • 72 Metascore
    • 70 Critic Score
    It almost feels a little too familiar for its own good.
    • 75 Metascore
    • 80 Critic Score
    But Stuntman really shines at parties, where over excited and likely intoxicated friends all want a crack at busting through the floating house and splitting police cars.
    • 79 Metascore
    • 90 Critic Score
    Although Prophecies players will benefit the most from playing the expansion, plenty of challenges await other gamers, including deep multilevel Dungeons providing near Master Quest level difficulties.
    • 85 Metascore
    • 70 Critic Score
    Options like the hotseat multiplayer turn out being a massive waste of time. Lastly, the expansion doesn't integrate very well with Medieval II, with each campaign operating like a stand-alone, multi-part, Total War scenario.
    • 55 Metascore
    • 70 Critic Score
    As for the gameplay, it does just enough to outdo previous Gundam games, though its repetitive nature won't please everyone, and the lack of online play hurts. Still, it does offer a few hours of robot smashing fun.
    • 60 Metascore
    • 70 Critic Score
    As for the gameplay, it does just enough to outdo previous Gundam games, though its repetitive nature won't please everyone, and the lack of online play hurts. Still, it does offer a few hours of robot smashing fun.
    • 56 Metascore
    • 50 Critic Score
    We dislike some of the controls, and the games that suck in real life are just as annoying in the video game. Four person multiplayer enhances Carnival Games' appeal, but it's not very addictive.
    • 80 Metascore
    • 70 Critic Score
    As always, Tiger's a fun game but the 08 version comes up short of earning green jacket status.
    • 79 Metascore
    • 70 Critic Score
    The introduction of hooks and slices results in shots that veer off too easily to the left or right, even for the steadiest hand. That's too bad, because the rest of the game lines up nicely.
    • 72 Metascore
    • 80 Critic Score
    With over ten courses to choose from and a multitude of upgrades to purchase in the store, there's always something to look forward to.
    • 90 Metascore
    • 90 Critic Score
    Instead of blazing through the galaxy using a more traditional game controller, tackle enormous bosses and solve head-scratching puzzles using the Wii's remote and nunchuk. The experience is nothing short of extraordinary.
    • 78 Metascore
    • 70 Critic Score
    Slowdown and ugly bit mapping occur (especially during cut-scenes) and the game doesn't really feel exceptionally different from last year's. Nevertheless, MotoGP '07 is a fun and addictive racing game.
    • 84 Metascore
    • 80 Critic Score
    The single-player campaign ends way too quickly, but the multiplayer campaign more than makes up for it with several co-op and competitive missions.
    • 61 Metascore
    • 70 Critic Score
    It is far from perfect, but if gamers need some tactical action away from their living rooms, GRAW 2 definitely satisfies.
    • 65 Metascore
    • 70 Critic Score
    It's a solid effort that may not bring a lot of ingenuity to the fantasy RPG genre, but still provides countless hours of entertainment.
    • 68 Metascore
    • 60 Critic Score
    The game is simple to play, but unfortunately nearly impossible to master, due to the overwhelming amount of swirling colors on the screen.
    • 96 Metascore
    • 100 Critic Score
    The first-person shooter's great looking, has an engrossing storyline, a perfect balance of action and exploration and a totally customizable combat system that can be described as nothing less than video game rapture.
    • 96 Metascore
    • 100 Critic Score
    The first-person shooter's great looking, has an engrossing storyline, a perfect balance of action and exploration and a totally customizable combat system that can be described as nothing less than video game rapture.
    • 87 Metascore
    • 80 Critic Score
    Incredibly accessible thanks to an ample introductory section of the game which teaches new players the ins and outs of the genre.
    • 77 Metascore
    • 80 Critic Score
    The wonky voice and touch screen recognition annoys us, but we always give Brain Age 2 another chance, probably because we buy Nintendo's line that it makes us smarter.
    • 58 Metascore
    • 50 Critic Score
    With an uninspired plotline and by-the-numbers missions, around 30 hours of sleepy questing and a repetitive multiplayer mode only the diehard need apply.
    • 66 Metascore
    • 50 Critic Score
    A very average game. Square Enix should take the quality interface and build off that to produce a much more enjoyable experience.
    • 68 Metascore
    • 70 Critic Score
    SNK faithfully restored each game, and while the lack of extras hurts, we wholeheartedly recommend it.
    • 85 Metascore
    • 90 Critic Score
    After two disappointing efforts the last two seasons -- disappointing by the high standard that EA's football franchise set for itself over the years -- Madden NFL 08 redeems the franchise as one of the best-playing football games in recent memory.
    • 81 Metascore
    • 80 Critic Score
    It knows what works best, and rather than reinvent the wheel it focuses on smoothing out the kinks. Visual and performance drawbacks aside, Madden NFL 08 more than suffices.
    • 76 Metascore
    • 80 Critic Score
    Don't purchase Madden NFL 08 expecting beautiful visuals and slick looking menus. Buy it because you crave a more interactive experience as well as modes that you can't find in the other versions. With 22 mini games, trivia and fun controls, this gridiron giant runs the pigskin into the end zone.
    • 78 Metascore
    • 70 Critic Score
    Not much has changed in the gameplay, outside of enhancements to the Hit Stick and the distribution of "weapons".
    • 75 Metascore
    • 60 Critic Score
    Madden NFL 08 for the PSP feels like the black sheep of the family, a game that wants to fit in so badly with the rest of the football clan but comes up short way too often to get there. Maybe next year we'll see a game with better timing throughout its presentation, a functional multiplayer set-up and more modes.
    • 71 Metascore
    • 70 Critic Score
    It has improved better than anyone could've expected. A step forward always beats a step backward. Players left with no choice but their cherished portable should definitely check it out, especially for some paper wedge-flicking action.
    • 76 Metascore
    • 70 Critic Score
    Although the game doesn't go the extra mile like other current-generation versions on store shelves, Madden NFL 08 still provides a solid game of football.
    • 75 Metascore
    • 70 Critic Score
    The game still holds up well, with a solid (if not entirely amazing) presentation and fun gameplay. The new defensive play touches are nice, particularly when it comes to directing a lead blocker into the thick of traffic.
    • 78 Metascore
    • 80 Critic Score
    The game still leans heavily on the "it's the journey, not the destination" theory. Tomb Raider: Anniversary provides a meaty enough adventure to be worth a purchase. Crystal Dynamics has done well meshing the nostalgia of the old game with an all new experience.
    • 64 Metascore
    • 80 Critic Score
    This compilation has some graphical issues, particularly with lighter details and loads of pop-ups. However, the gameplay still works wonderfully, both with single-player and the new multiplayer games.
    • 64 Metascore
    • 50 Critic Score
    It's hard to say who the game was meant for. Maybe the game just shouldn't be played at all.
    • 73 Metascore
    • 70 Critic Score
    We also dig the presentation, which includes an impressive soundtrack and convincing letters from the main characters as they struggle with the spoils and successes of warfare.

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