GameCritics' Scores

  • Games
For 4,097 reviews, this publication has graded:
  • 37% higher than the average critic
  • 6% same as the average critic
  • 57% lower than the average critic
On average, this publication grades 6.8 points lower than other critics. (0-100 point scale)
Average Game review score: 68
Highest review score: 100 Citizen Sleeper
Lowest review score: 0 Mass Effect: Pinnacle Station
Score distribution:
4103 game reviews
    • 79 Metascore
    • 45 Critic Score
    Hardcore Trials fans have probably already bought and completed this game, but for others who may be curious and haven't jumped in yet, I'd recommend either of the others before this one.
    • 69 Metascore
    • 80 Critic Score
    For those who appreciate tightly-focused experiences from out on the fringe, it's highly recommended.
    • 62 Metascore
    • 50 Critic Score
    Boobs aside, Senran Kagura Burst feels a bit mediocre—it's not a bad beat-'em-up, but it's not one of the best.
    • 76 Metascore
    • 75 Critic Score
    With a variety of interesting characters and well-balanced gameplay, Plants vs Zombies: Garden Warfare should have been a perfect entry-level team-based FPS, letting younger and more casual audiences learn about the fun of meeting others online and shooting them in the face. Sadly, the frustrating unlock system puts a damper on that, and it never manages to make players feel rewarded for playing.
    • 53 Metascore
    • 40 Critic Score
    After putting my time in with Bound By Flame, I'm left with the sense that the Spiders team has badly overreached. There are some superb ideas on display here, but none feel like they even begin to tap their full potential, and the experience overall feels rushed and incomplete.
    • 54 Metascore
    • 30 Critic Score
    The lack of meaningful puzzles and memorable characters make it pale in comparison to her Sierra adventures, and when put next to Telltale or Daedalic's offerings, it comes off as even more outdated.
    • 68 Metascore
    • 30 Critic Score
    However, I don't really think Tycoon really wants to be more than ‘a glimpse' at video game production, and any attempt to comment on the industry from this dull, monotonous experience fails to hit its mark.
    • 68 Metascore
    • 95 Critic Score
    With the art design of its monsters, its staggering amount of content, and battles of a scope that would make some RTSs envious, EDF2025 is a masterful game, almost flawless in its execution.
    • 62 Metascore
    • 50 Critic Score
    It seems impossible that a game featuring multi-partner dating and demon-battling with an army of combat children could somehow be boring, but there it is.
    • 66 Metascore
    • 75 Critic Score
    Although I can't say it's a must-play for Lord of Shadow 2 fans, Alucard is cool, he's classy, and I want more of him in a leading role. Until then, Revelations is two or three more hours of quality content for an underrated title, and the cleverness of its core idea was definitely worth the price of admission.
    • 78 Metascore
    • 50 Critic Score
    This is definitely a title that fans of MMOs and Final Fantasy should give a shot, just not on the Playstation 3.
    • 72 Metascore
    • 50 Critic Score
    Some of the puzzle design is solid enough that I could easily have pictured Full Bore working as a more linear game. As it is, it's dull and frustratingly misguided, and there are too many low-budget indie puzzlers in the market for one like this to stand out.
    • 49 Metascore
    • 55 Critic Score
    As a whole, Adam's Venture Chronicles is a flawed game that appears capable of so much more.
    • 86 Metascore
    • 85 Critic Score
    Aside from a few minor quibbles (I can jump across streets and hop over entire buildings, but a knee-high window ledge is insanely finicky to get past?) Titanfall is undoubtedly a great game which does an exceptional job of breathing new life into an increasingly-stale genre.
    • 83 Metascore
    • 70 Critic Score
    The multiplayer's locked in, but there's an incredible potential for more.
    • 77 Metascore
    • 80 Critic Score
    That aside, I think it's fair to say that A Crooked Mile is a more substantial chunk of content than Smoke & Mirrors was, and I'm eagerly looking forward to seeing what happens next.
    • 85 Metascore
    • 70 Critic Score
    It's got a lovely fresh coat of paint, but underneath that Bravely Default is the same old thing.
    • 70 Metascore
    • 45 Critic Score
    It's a shame that Strider eventually grinds down into such life-sapping monotony because it starts off reasonably strong. The controls are sharp and responsive, and cutting enemies in half while dashing around at lightning speed feels damn good.
    • 80 Metascore
    • 50 Critic Score
    The core of the Walking Dead experience depends on the writers making a connection with the player, and for me right now, that's just not there. Without that, I'm just going through the motions without much worry over the consequences.
    • 58 Metascore
    • 40 Critic Score
    It's a game that asks too much of the player and offers too little in return.
    • 70 Metascore
    • 70 Critic Score
    With its sometimes-impenetrable alchemy system, limited foes, and unfocused story, Atelier Ayesha feels rough at times, though it remains an extremely playable jRPG.
    • 91 Metascore
    • 90 Critic Score
    As a title that miraculously manages to be accessible to newcomers, challenging to veterans, rewarding to explorers, detail-rich for the lore-lovers, and able to be completed by the dedicated, Dark Souls 2 is an intriguing, well-designed title that should not be missed.
    • 75 Metascore
    • 85 Critic Score
    This entry is a huge accomplishment which makes the argument that the Metal Gear series isn't just still relevant in the world of modern open-world action games, but that it has the chance to be at the forefront of them.
    • 73 Metascore
    • 80 Critic Score
    Although it may not sound like high praise to say that The Wolf Among Us: Smoke & Mirrors is holding steady with the status quo, it's so stylish and enjoyable that I'm quite content to get more of the same.
    • 85 Metascore
    • 75 Critic Score
    Grabbing this title is a no-brainer for the show's legions of devotees.
    • tbd Metascore
    • 40 Critic Score
    While it's impossible for any game to convey the experience of the Vietnam War to players, Air Conflict: Vietnam's senses-dulling mediocrity manages to express just how pointless and destructive the entire endeavor was.
    • 79 Metascore
    • 95 Critic Score
    It's not perfect, but the flaws are so minor that I can't help but grade this the same as I did Meruru—a JRPG experience that anyone with even the most passing interest in the genre owes it to themselves to play.
    • 54 Metascore
    • 75 Critic Score
    It's just too bad the developers didn't offer even the smallest figleaf of a storyline; to anyone who isn't already desperate for the near-ultimate DBZ experience that the game offers, all of this must look like an ungodly confusing mess.
    • 62 Metascore
    • 50 Critic Score
    Like its name vaguely suggests, Skydive: Proximity Flight doesn't quite hit its mark.
    • 74 Metascore
    • 90 Critic Score
    Atelier Meruru is brilliant, and only a coal-hearted misanthrope could fail to be utterly charmed by it. This entry cements my opinion that the Atelier Series may well be the best-kept secret in the entire JRPG genre.

Top Trailers