GameCritics' Scores

  • Games
For 4,118 reviews, this publication has graded:
  • 37% higher than the average critic
  • 6% same as the average critic
  • 57% lower than the average critic
On average, this publication grades 6.8 points lower than other critics. (0-100 point scale)
Average Game review score: 68
Highest review score: 100 Mass Effect
Lowest review score: 0 Mass Effect: Pinnacle Station
Score distribution:
4124 game reviews
    • 61 Metascore
    • 50 Critic Score
    Those who want to use speedruns as a demonstration of their twitch skills will likely find Lovely Planet a 50-hour obsession. Nobody else really need apply.
    • 84 Metascore
    • 75 Critic Score
    While the multi never panned out for me and the campaign missions can sometimes be more frustrating than fun, there's something undeniably juicy about Frozen Synapse Prime.
    • 59 Metascore
    • 35 Critic Score
    Side-scrolling combat games aren't new, and plenty of them are heftier, more substantial and cheaper than this one. Steam users can do better.
    • 79 Metascore
    • 70 Critic Score
    I don't want that to deter anyone from playing Isolation—truth be told, I think it's one of the year's must-play releases for those with as much adoration for the original Alien film as I have.
    • 43 Metascore
    • 50 Critic Score
    XBlaze - Code: Embryo isn't the most offensive visual novel I've ever played, but it's ultimately dragged down by a lackluster story, dull characters, and the infuriating TOi system.
    • 77 Metascore
    • 85 Critic Score
    By focusing on Sherlock's palette of intellectual powers and limiting the amount of typical adventure game tedium, the game captures the essence of Holmes's process better than ever, and the result is the most satisfying entry to date.
    • 83 Metascore
    • 70 Critic Score
    With gameplay limited to simple taps and swipes, I realize that only a niche group of people would enjoy the time spent here, and honestly, I don't feel as though Curtain Call is a complete game—I prefer to think of it as an interactive music player.
    • 67 Metascore
    • 80 Critic Score
    Once I recovered from the shock and awe of the T&A, the thoughtful design and satisfying mechanics of Senran Kagura: Shinovi Versus had no problem keeping my attention. I'd recommend it to any Vita owner looking for fast action in short bursts, but I'd never let anyone watch over my shoulder, though...
    • 64 Metascore
    • 50 Critic Score
    Huge fans of Japan or Japanese games might find more to appreciate in this Akihabara-centered experience than I did, but as someone who looking for a quirky story or interesting combat, I came away feeling quite unsatisfied.
    • 75 Metascore
    • 60 Critic Score
    Mind: Path to Thalamus is beautiful and has several elegant puzzles, but it doesn't tell any story with those attributes, nor does it tell a good story with anything else.
    • 76 Metascore
    • 85 Critic Score
    It's one of the most thrilling titles I've played this year, at once an adoring shout-out to the games that dominated my childhood and an introduction to a series that—surprise!—I actually resonate with. It's not a game for everyone, but it was most certainly the game for me.
    • 65 Metascore
    • 80 Critic Score
    A solid story and engaging characters go a long way towards justifying a JRPG's existence, and the world of FFF is quite charming.
    • 84 Metascore
    • 80 Critic Score
    If Monolith's ducks had all been in a row, Mordor could have been a top contender for the year, but even so, it's still worth getting into for no other reason than it delivers what I've wanted from Assassin's Creed since the start.
    • 90 Metascore
    • 90 Critic Score
    For players who love killing things, building godly characters, and grabbing loads of awesome loot in the process, Diablo III Ultimate Evil Edition is the biggest no-brainer purchase of this year.
    • 81 Metascore
    • 80 Critic Score
    A lack of ambition isn't necessarily a problem here—for players looking for solid Tower Defense, DG2 has a decent story, plenty of well-built levels, and truly impressive number of gameplay modifiers and modes, and it has handily replaced DG1 as the most technically adept game of its type.
    • 84 Metascore
    • 65 Critic Score
    Those interested in Persona 4 Arena: Ultimax for the fighting will be satisfied with what's on offer, but narrative fans curious about what happens to the gang before the next official Persona RPG debuts will likely feel burned. The story side is a tedious, thudding disappointment compared to the stellar stuff the series usually delivers.
    • 41 Metascore
    • 20 Critic Score
    Wayward Manor may be the worst game I've played this year.
    • 68 Metascore
    • 70 Critic Score
    Shadowgate doesn't religiously preserve the architecture or the puzzles of the original game, and is better for it. What it does retain is the castle's sense of threat and atmosphere of danger—rare things to find in an adventure game.
    • 60 Metascore
    • 40 Critic Score
    There are moments of brilliance, but it's tough to enjoy them while being kicked in the face at every turn. It's a genuine shame, but I can't recommend Natural Doctrine when so much of it is so terribly wrong.
    • 86 Metascore
    • 90 Critic Score
    In a game that encourages perfection to the nanosecond, having to occasionally stop to think about which button does what can occasionally cost time. It's a small issue and one that won't affect players unconcerned with high scores.
    • 43 Metascore
    • 30 Critic Score
    Blood Knights is representative of the terrible trend in game design where its devs have taken what might have been a mediocre-but-serviceable brawler and packed it full of systems that do nothing for the player but push them further away from the action.
    • 68 Metascore
    • 60 Critic Score
    For all its quaint charms, Tesla Effect is held back by all of the flaws that killed its genre in the first place.
    • 82 Metascore
    • 90 Critic Score
    It may seem crazy to ask players to pay a subscription fee in the growing field of free-to-play MMOs, but if you ask me, WildStar is worth the price of entry.
    • 76 Metascore
    • 65 Critic Score
    To be clear, I wasn't expecting a complete game from D4—the episodic model guarantees a certain amount of waiting around on the part of the consumer—but this doesn't even feel like a complete episode.
    • 83 Metascore
    • 80 Critic Score
    I may not be ready to write an in-depth technical analysis on every inch of the Walking Dead board, but it strikes me as a well-designed table that knows its subject inside and out, and it gives fans of Lee, Clementine, and the rest a whole new context within which to play.
    • 76 Metascore
    • 45 Critic Score
    In its current state, Destiny feels unfinished and unfocused, but I imagine that things will be looking quite different in a year's time.
    • 65 Metascore
    • 60 Critic Score
    However, in the end, I felt that much of what made Risen 2 such a charming adventure was missing from Risen 3—it has fewer flaws overall, but the ambition has diminished as well. As a result, it's simply less interesting, and the return trip isn't as enjoyable as the previous journey.
    • 88 Metascore
    • 80 Critic Score
    Mario Kart 8 is pretty great in many ways, but undoubtedly moreso with a collection of friends to play with, or when facing off against other players online.
    • 87 Metascore
    • 75 Critic Score
    As much as I loved the bulk of the game, by the end I was burning out, and burning out fast. Despite that, I'm glad that some studios are still willing to show an almost insane level of ambition in realizing the games they want to make without compromise, even if it does lead to a few dire moments here and there.
    • 77 Metascore
    • 80 Critic Score
    Warriors Orochi 3 isn't likely to change anyone's mind about Omega Force's flagship series, but it's undoubtedly a fan-pleaser of the highest caliber, and an excellent entry point for those who might be curious about the Warriors series.

Top Trailers