GameCritics' Scores
- Games
For 4,097 reviews, this publication has graded:
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37% higher than the average critic
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6% same as the average critic
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57% lower than the average critic
On average, this publication grades 6.8 points lower than other critics.
(0-100 point scale)
Average Game review score: 68
| Highest review score: | Citizen Sleeper | |
|---|---|---|
| Lowest review score: | Mass Effect: Pinnacle Station |
Score distribution:
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Positive: 1,967 out of 4097
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Mixed: 1,534 out of 4097
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Negative: 596 out of 4097
4103
game
reviews
- By Date
- By Critic Score
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- Critic Score
A generally joyous experience that exceeded my expectations with some of the most unabashedly entertaining play I've had all year. I have nothing but respect for the developers' attempts to right their listing ship, and with the best writing the series has ever seen, a fresh approach to the material and a strong structure underneath the crazy, they were wildly successful in doing so.- GameCritics
- Posted Aug 14, 2013
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The Raven: Legacy of a Master Thief may be a refreshing change of pace from the majority of video games on the market and a charming nod to to good, old traditional murder mysteries in the Agatha Christie vein, but as a single chapter in a three-game arc, it's too brief to satisfy, too buggy to impress, and not particularly captivating or engaging. I suppose that makes it a reasonably decent diversion then, but not one that's likely to stick with players for any length of time after the credits roll.- GameCritics
- Posted Aug 12, 2013
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These three chapters are what this new DLC offers to Metro fans, and I have to say that if it weren't for the Kshatriya chapter, the value of spending money on the other two chapters would be questionable as they're very similar to situations and gameplay mechanics found in the main story. Kshatriya alone makes it all worthwhile however, featuring reasonably generous and unique additional content in a DLC pack which won't break the bank.- GameCritics
- Posted Aug 12, 2013
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Developers as brave as these should be recognized and celebrated for their efforts, and players who crave something deeper and more meaningful than another shooter with talky cut-scenes would do well to take this journey.- GameCritics
- Posted Aug 8, 2013
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Sniper: Ghost Warrior 2 does a mediocre job of offering up a shooting gallery, but it's so limited in scope that it's almost impossible to recommend to anyone who doesn't feel a strange sense of arousal whenever they imagine popping a bullet into someone's head at several hundred yards. Well, whenever Diaz finally tells them to, of course.- GameCritics
- Posted Aug 8, 2013
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I find that with League of Legends, Riot has cultivated one of the most unique spaces in gaming history—mostly for good reasons but also for some awful ones, and in the gaming museum of the future, League is sure to have its own wing.- GameCritics
- Posted Aug 5, 2013
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It feels a bit petulant to complain about the plot, though.It's clear that the real focus of Attack of the Friday Monsters! A Tokyo Tale is to immerse players in a bygone era of innocence which I'm sure reflects the personal experiences of the development team, and I can certainly appreciate it for that.- GameCritics
- Posted Aug 5, 2013
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At its best, Storm is a curiously relaxing, tranquil, and almost meditative experience. At its worst, it's an irritating and cumbersome exercise in physics-based frustration which only gets less enjoyable as the puzzles ramp up in difficulty. It may have a fresh, vibrant aesthetic, but the actual gameplay doesn't match up to the potential it clearly has.- GameCritics
- Posted Aug 4, 2013
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Less of a platformer and more of a straight puzzler, Toki Tori 2 is right up the alley of those that love games requiring unconventional thinking. Its easy controls and basic gameplay ensure that anyone can pick it up and try it, while its difficulty curve, frequent sticking points and general lack of explanation means that only the most determined will finish it.- GameCritics
- Posted Aug 2, 2013
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The lack of half-naked men aside, it's impossible not to see what a superior, rewarding effort Dragon's Crown turned out to be—it looks great, it feels great, it's smart and deep, and it utterly revitalizes a genre that went stale years ago. Without overstating the case, this game is a must-play tour-de-force that surprised the hell out of me, and I couldn't be happier about it.- GameCritics
- Posted Jul 31, 2013
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Although I've spent more time in this review on the rough spots of The Walking Dead: 400 Days than I did on what was right, it's still refreshing to play a title that puts its focus on something besides large-scale slaughter, and Telltale's take on The Walking Dead remains one of the most compelling intellectual properties in gaming today. If my biggest criticism of 400 Days is that there wasn't enough of it, that can only be seen as a good thing.- GameCritics
- Posted Jul 30, 2013
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The Call of Juarez series has had its ups and downs over the years, but Gunslinger stands proud—not only against its own checkered past, but against the FPS genre as a whole. It may not be a subtle or particularly nuanced experience, but it's certainly a cracking good time delivered with a style and confidence that's rarely seen in a full-priced title, let alone a $15 download.- GameCritics
- Posted Jul 30, 2013
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The core idea of a balancing a strategy game with limited player control is intriguing, but I found the execution of that idea, and the representations it used, unsatisfying. Arcen has made an ongoing and admirable effort to keep tweaking the game (although some patches have rolled out insufficiently tested), but I'm just not sure that anything they can do will address the essential dullness of its opening and closing phases.- GameCritics
- Posted Jul 16, 2013
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It may not look fantastic and certain mechanics shouldn't have been resurrected along with the rest of the game, but Leisure Suit Larry: Reloaded succeeds at being a brief bit of naughty fun—and since it never aimed any higher, that definitely counts as a win.- GameCritics
- Posted Jul 16, 2013
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The Oracle continues Cognition's pattern of uneven episodes. It cleverly uses Erica's powers to get around a major storytelling problem, and in that respect it's a great success. On the other hand, the tight quarters and indifferent puzzles make the game less interesting to play than its predecessors, while the dumb, unpleasant characters make it a less enjoyable story.- GameCritics
- Posted Jul 4, 2013
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The developers had a full year to get this game ready for consoles and bring it up to the level of current RE titles. Instead of doing that, they shifted the graphics from 3D to HD. What a waste.- GameCritics
- Posted Jun 30, 2013
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Although I badly want to like The Denpa Men 2: Beyond the Waves more than I do, the honest truth is that it's a hell of a lot of work for a game that's basically nothing but grinding through dungeons. If the difficulty and frequency of encounters were just a bit lower, the insanely high cute factor would be able to carry the experience and I probably would have powered through. Instead, it's way, way too much effort for too little return—my patience and stamina wore out long before the credits rolled.- GameCritics
- Posted Jun 30, 2013
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While the launch price of $8 feels a dollar or two too high, I definitely enjoyed the game (when I wasn't stuck) and felt satisfied when it was over. I would recommend it to players interested in the genre, and especially to those who prefer puzzles with a foothold in actual logic. Players interested in elegant, small-scale design might also learn a thing or two from this tasteful interstellar jaunt, as well.- GameCritics
- Posted Jun 30, 2013
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Remember Me gets off on the right foot with an impressive opening and a rare female protagonist, but the overall experience of both gameplay and storytelling is too heavily guided and lacking in depth.- GameCritics
- Posted Jun 25, 2013
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Shin Megami Tensei: Devil Summoner—Soul Hackers certainly looks and feels like an RPG from a different era—but for me, that's part of the charm. Gamers expecting something along the lines of Persona 4 will need to lower their expectations a bit, because it's almost two decades old.- GameCritics
- Posted Jun 25, 2013
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Receiver has a neat idea at its core, but that didn't translate into an interesting game.- GameCritics
- Posted Jun 25, 2013
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I'd say that the kind of story that The Last of Us wants to tell can't be done in a mainstream video game, but I Am Alive and the Metro series manage just fine. Perhaps it's more accurate to say that it can't be done in the kind of game that's expected to sell three million copies.- GameCritics
- Posted Jun 24, 2013
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For anyone even remotely interested in what might be like to survive the zombie apocalypse, State of Decay is an absolute must-play.- GameCritics
- Posted Jun 24, 2013
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It's no epic, but The Swapper is a satisfying morsel of a game, well worth playing.- GameCritics
- Posted Jun 21, 2013
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As an action-role-playing game, The Incredible Adventures of Van Helsing does not disappoint, especially for anyone starved for more of this particular sub-genre.- GameCritics
- Posted Jun 21, 2013
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In a way, that latter ending fits Mars: War Logs best. It's a competently executed brawler-style RPG, with a political story at its core that actually has some potential. Irrelevant mechanics and sidequests get in the way of the game's best aspects, however, and Mars: War Logs never manages to focus on what's important.- GameCritics
- Posted Jun 14, 2013
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It's too bad that this is the only way an English version of Deadly Premonition is available on the PS3, since it absolutely should not be played.- GameCritics
- Posted Jun 14, 2013
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Anyone with an aversion to cute will likely vomit themselves inside out before they've cleared the intro movie, puking their way into a catatonic state with inhuman haste, but for everyone there's a lot to love in Atelier Totori. It's huge, it's charming and it's just a shame that its strict, poorly defined timeline rubs some of its sheen off. That aside, it's almost ludicrously absorbing, beautiful to bask in, and a joy to play.- GameCritics
- Posted Jun 14, 2013
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In the end, Army of Two: The Devil's Cartel is a boring, meatheaded slog through about ten or so hours of predictable situations and sub par dialogue, and if someone told me that the development team had simply been handed a bit of cardboard with the words "sink this series" emblazoned across it as a design document, I'd believe it without hesitation.- GameCritics
- Posted Jun 9, 2013
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Aside from that though, the original Dragon's Dogma was one of the better role-playing games to come along in quite some time when it originally debuted last year. Dragon's Dogma: Dark Arisen is the very same game, only better, stuffed with even more content, and cheaper to boot. Now's a perfect time to dive in for new players, and those who've beaten it already will find a nice new challenge in Bitterblack Isle alongside some additional goodies for carrying over their save as a loyalty bonus. It's a game that keeps on giving, only with a bit less Dangan.- GameCritics
- Posted Jun 9, 2013
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