GameCritics' Scores

  • Games
For 4,097 reviews, this publication has graded:
  • 37% higher than the average critic
  • 6% same as the average critic
  • 57% lower than the average critic
On average, this publication grades 6.8 points lower than other critics. (0-100 point scale)
Average Game review score: 68
Highest review score: 100 Citizen Sleeper
Lowest review score: 0 Mass Effect: Pinnacle Station
Score distribution:
4103 game reviews
    • 74 Metascore
    • 70 Critic Score
    Sure, there's no new content, but Disgaea PC is still the definitive version of this game.
    • 80 Metascore
    • 80 Critic Score
    Samorost 3 is an excellent point-and-click adventure game for those looking for a slow, surreal experience.
    • 51 Metascore
    • 20 Critic Score
    Koi
    I like the idea of taking a fish on an unconventional journey, but Koi isn't atmospheric or relaxing enough to be a chill game, and the gameplay isn't substantial or clever enough to make it a puzzler.
    • tbd Metascore
    • 20 Critic Score
    Its castle isn't worth exploring, nor are its mysteries worth examining.
    • 89 Metascore
    • 90 Critic Score
    This new entry banks its entire identity on being the sum of parts we've seen before, and the sense of familiarity can be too much at times for series vets.
    • 79 Metascore
    • 80 Critic Score
    There's a great experience to be had here... Just make sure to take the proper steps needed to avoid the mid-game difficulty spike.
    • 85 Metascore
    • 80 Critic Score
    Anyone interested in horror, Lovecraft, or top-notch point-and-click adventures has no excuse for missing this one.
    • 78 Metascore
    • 90 Critic Score
    It's colourful, simple to pick up and play, and only the longest dungeons at the end of the game take more than a few minutes to conquer or be defeated by. Dungelot may not be the perfect roguelite, but it's certainly close.
    • 74 Metascore
    • 70 Critic Score
    There's a lot to love in Street Fighter V, especially Rainbow Mika, but the fact is that the game still isn't where it needs to be yet. The March update helped, but it was just a band aid on some pretty deep lacerations. Serious fighting game fans can hop in now without too many problems, but more casual players might want to wait—more fixes and a real story mode are still coming.
    • 84 Metascore
    • 80 Critic Score
    Enter the Gungeon is a wonderful mix of intricate difficulty and vast silliness (dodge)rolled into one— Any player partial to roguelikes or bullet-hell games will find a lot to do, and completists will be running around the gungeon for months to come.
    • 65 Metascore
    • 60 Critic Score
    I do like what Trillion's going for, and in the early stages I enjoyed my time with it. However, the grind over the lifespans of several Overlords grows dull, and no amount of amusing writing can stave off the boredom that settles in. When it's good, it's very good, but when it wears out its welcome, that welcome wears out hard.
    • 77 Metascore
    • 50 Critic Score
    All Quantum Break made me want to do is invent my own time machine to go back and un-play this title, so I could reclaim the nine hours I spent on it.
    • 57 Metascore
    • 40 Critic Score
    Although I like the idea of what Protonovus is going for, it plays its cards too soon and runs out of steam far too quickly. There simply isn't enough variety to sustain its extended run time, so fatigue and boredom set right in. It's a good try, but these rotating rings of death are in need of a more challenging, more interesting campaign.
    • 72 Metascore
    • 80 Critic Score
    On balance, République lives up to the promise of its long-ago Kickstarter pitch, and delivers an engaging, well-built adventure from its humble beginnings as a crowdfunded indie effort on a shoestring budget.
    • 50 Metascore
    • 40 Critic Score
    Players who haven't started (or finished) Fallout 4 yet will likely get more out of Wasteland Workshop than I did, but this content was too insubstantial to keep my attention for long.
    • 71 Metascore
    • 60 Critic Score
    While it seems like Omega Force should have this formula locked down tight, the truth is that Samurai Warriors 4: Empires doesn't quite gel.
    • 66 Metascore
    • 70 Critic Score
    While it's a stronger entry than In Too Deep, Give No Shelter doesn't justify this mini-season. Michonne's story so far—and the series in general—relies more and more on death and violence while providing fewer meaningful choices for players to contemplate.
    • 75 Metascore
    • 70 Critic Score
    Overall, Dreii is an elegant, yet maddeningly difficult block-balancer.
    • 60 Metascore
    • 60 Critic Score
    There are highs and lows to the design, but it's a fundamentally solid action title with a few terrible design decisions that make it harder to get into than it should be.
    • 71 Metascore
    • 85 Critic Score
    While there's no doubt that Senran Kagura: Estival Versus won't be a good fit for a fair amount of people based solely on the amount of jiggle, there's no denying the quality that went into its design and production.
    • 85 Metascore
    • 85 Critic Score
    Even with that ridiculous level of challenge aside, every chunk of Assault Android Cactus feels like it's almost more than I can do, and it feels great to overcome the challenges Witch Beam threw my way. For those who think they're up for the task, this one comes highly recommended.
    • 72 Metascore
    • 75 Critic Score
    Frankly speaking, I find Just Cause 3 to be a bloated, boring game full of wrong decisions and wasted potential, but there's no denying that strapping a rocket to Rico and owning the skies is pretty fabulous. It's not good enough to recommend buying the game, but for people who already own it, Sky Fortress is an absolute must-have.
    • 69 Metascore
    • 65 Critic Score
    It was entertaining, but it didn't provide much challenge or mystery—it was just more of what I'd already been doing, plus robots.
    • 61 Metascore
    • 35 Critic Score
    A lovely face paired with an empty head is a cliché, but I'm not going to waste a better metaphor on a game this dull.
    • 80 Metascore
    • 90 Critic Score
    In the end I found Naruto to be a great experience, and also developed an appreciation for the series. I may never cosplay as any of the characters, but over the course of the time I spent with the title, I found myself engrossed in the story and loving the frantic ninja warfare.
    • 77 Metascore
    • 75 Critic Score
    Despite my complaints, this first installment of Hitman shows that IO seems committed to bringing the series back to the sort of rich, complex gameplay it's known for.
    • 71 Metascore
    • 80 Critic Score
    With an interesting plot, likeable characters, and gameplay that manages to hold up to the series' standard, Megadimension Neptuna VII is the best entry yet.
    • 73 Metascore
    • 60 Critic Score
    I didn't love it as a survival experience—maybe I couldn't have—but I enjoyed The Flame in the Flood as a tour of a drowning America.
    • tbd Metascore
    • 70 Critic Score
    While the game is relatively short, it ends before overstaying its welcome and the difficulty in many stages means players won't be breezing through on their first pass. It also makes up for its brevity by providing strong atmosphere and an intriguing story. Despite the issues I had with it, it's worth seeking out every one of Mion's memories and uncovering how this little girl and her fireflies ended up in such a dire situation.
    • 77 Metascore
    • 85 Critic Score
    Ultimately, while Legend of Heroes: Trails of Cold Steel is a solid JRPG sure to be enjoyed by fans of the genre, it must be said that it doesn't break any new ground.

Top Trailers