GameCritics' Scores

  • Games
For 4,097 reviews, this publication has graded:
  • 37% higher than the average critic
  • 6% same as the average critic
  • 57% lower than the average critic
On average, this publication grades 6.8 points lower than other critics. (0-100 point scale)
Average Game review score: 68
Highest review score: 100 Citizen Sleeper
Lowest review score: 0 Mass Effect: Pinnacle Station
Score distribution:
4103 game reviews
    • 71 Metascore
    • 55 Critic Score
    The developers clearly understand all of the bonus features and metagame elements that a title like this should have, it's just that Croixeur Sigma is a terminally thin product.
    • 80 Metascore
    • 85 Critic Score
    While there's no question that The Division has plenty of room to grow, it also gets a surprising amount right. It's a great fit for consoles, solo players are welcome, and it delivers a fantastic multiplayer experience that's easily accessible in co-op and PVP.
    • 76 Metascore
    • 95 Critic Score
    There's a lot more to be said about Dokuro than what I've already written-I could talk about the wonderfully elegant art style, the charming character design, the ability to skip difficult sections, or the way each level is broken down into bite-sized chunks perfect for a handheld game, but I'd just be reiterating the same thing I've basically been saying all along-Dokuro is brilliant, and by far the best puzzle game I've played in quite some time.
    • 77 Metascore
    • 70 Critic Score
    Longtime Far Cry fans might feel that the prehistoric setting is a re-skinning of the previous titles, but despite any déjà vu, Far Cry Primal remains an enjoyable, highly playable title.
    • 50 Metascore
    • 10 Critic Score
    Don't get me wrong—I'm honestly a big fan of the Hyperdimension Neptunia games, but Hyperdimension Neptunia U: Action Unleashed! is the dullest and buggiest thus far.
    • 69 Metascore
    • 70 Critic Score
    Ultimately, what might bring down Arslan: The Warriors of Legend in the eyes of some isn't any single aspect, but the fact that in spite of everything, it is—and remains—a Warriors game, with all the attendant baggage and stigma that comes with it. Open-minded fans and the already-converted will be satisfied, but those hoping for more of a departure from tradition won't find it here.
    • 68 Metascore
    • 70 Critic Score
    Spacejacked is a more than competent platformer/tower defense title that falls short of being truly memorable, but perhaps it's most interesting for its iteration upon and juxtaposition of prominent game ideas, like VVVVVV's gravity-shifting, the retro-cool revival of single-screen arcade games like Woah Dave, and, hell, the main character bears more than a passing resemblance to Gordon Freeman (or am I just going crazy?)
    • 60 Metascore
    • 40 Critic Score
    Corpse Party: Blood Drive has very little going for it. The amusing contrast of seeing cutesy anime kids in a horror story can't sustain such a jumbled plot, muddy visual design, and irritating construction. It may be worth investigating as a cultural curiosity, but otherwise this is a party to avoid.
    • 77 Metascore
    • 60 Critic Score
    Given the Mega Man's recent treatment, I can't help but be a little disappointed to see another incomplete collection, this time omitting almost half the series. Three of the final four entries are more than worthy of being included in any kind of Mega Man archive, and we might as well throw the putrid Mega Man 8 in there. I realize that the NES era was the focus of this particular collection, but leaving out some of the series's best entries is a glaring mistake. I will always love the games gathered here, but I can't help but feel a little shortchanged.
    • 69 Metascore
    • 70 Critic Score
    Fans of Michonne from the comics or TV series may rejoice in the insights the episode provides on her, yet in comparison to the previous season of Walking Dead, it falls short. I hope that the next two installments will reframe the story's events more positively and ultimately reveal a much larger, richer, and more interesting arc.
    • 36 Metascore
    • 45 Critic Score
    Alekhine's Gun stole from the best, but didn't know what to do with the spoils of its crime. The story is interesting and the levels are playable thanks to the source material being just that good, but it's missing the spark and attention to detail which made Hitman such a phenomenon. The copycat locations may look better than the originals, but the gameplay simply isn't there.
    • 77 Metascore
    • 65 Critic Score
    Hardcore fight fans have likely already purchased it and begun honing their skills, but for the rest of us this game won't reach its true potential for at least a few more months—and maybe longer.
    • 66 Metascore
    • 85 Critic Score
    The ABC Murders is a great piece of work. Made by fans of the source material for fans of the source material, Poirot is fully at home in the point and click adventure game genre. While I can't guarantee how playable it will be for people unfamiliar with the character or story, I suspect that newcomers will find it just as captivating as I did the first time.
    • 69 Metascore
    • 35 Critic Score
    With a dull location, uninteresting combat and repetitive missions, Fortified only has its ‘50s robots to recommend it. While I can't deny that devotees of the period will no doubt find something to like in this menagerie of tin monsters, anyone looking for a solid Tower Defense/Shooter hybrid will have to look elsewhere. It won't be hard to do better than this.
    • 78 Metascore
    • 40 Critic Score
    I desperately wanted more Dying Light after choosing it as one of the year's best in 2015, but now that I've gotten it, I'm bitterly disappointed that the new content fails to build on its strengths. By shifting focus away from what it does best, The Following is a mediocre, frustrating, open-world experience that's nowhere as good as what inspired it.
    • 71 Metascore
    • 85 Critic Score
    Although I'd never heard of it before it randomly popped up on the Xbox One store, Factotum 90 ended up being an absolutely wonderful puzzle experience, appreciated for the compactness of its design and for the elegance with which it was delivered. Also... Noel and Barbara are kind of impossible not to adore.
    • 82 Metascore
    • 90 Critic Score
    Don't be fooled by Superhot's simplistic visuals—they mask surprising nuance and act as a metaphor for the game as a whole. It's a short, digestible action-puzzler that hides more depth and grace in two hours than most sprawling triple-A projects can muster over twenty. What a thrill it is for something as highly anticipated as Superhot to not only live up to the hype, but to surpass it.
    • 73 Metascore
    • 75 Critic Score
    The sequel rights many of the first game's wrongs and is a nice, iterative step forward on the formula Monolith's been perfecting since 2005. For those who were lukewarm on the first PXZ, these improvements may make the difference.
    • 74 Metascore
    • 85 Critic Score
    Starting this review by comparing Layers of Fear to P.T. is unfair, because even if P.T. had never existed, Bloober Team's work would still be stellar. However, those intrigued by that now-deceased project's approach would do well to step into the shoes of this miserable artist for a few hours... They should empty their bladders before turning their consoles on, though.
    • 78 Metascore
    • 80 Critic Score
    While Unravel might not be the deepest experience or present the most complex puzzles to solve, the impossibly beautiful presentation is overwhelming and Yarny is a character that's easy to love. This small-scale journey of the mind and heart had no trouble keeping me engaged until the last memory was found, and I look forward to what this developer does next, even if yarn isn't involved.
    • tbd Metascore
    • 75 Critic Score
    Ultimately, Dariusburst: Chronicle Saviours may be too careful for its own good. For all of its accommodations to different types of play, this is a game that still leans heavily on the conventions of shooters past.
    • 88 Metascore
    • 45 Critic Score
    To be perfectly blunt, XCOM 2 is a pretty bad experience right now, and the best advice I can give is simple: wait for upcoming patches to fix things before buying. There's a much better game hidden somewhere beneath the performance issues and gameplay flaws, and it's a shame.
    • 87 Metascore
    • 75 Critic Score
    Perhaps, then, the most confounding thing about The Witness is that it seems to need something it doesn't have, but actually needs less of what it does.
    • 78 Metascore
    • 60 Critic Score
    As it stands, it's a great premise that struggles to deliver a compelling experience thanks to spending far too much time on crafting and not nearly enough on humanity.
    • 81 Metascore
    • 90 Critic Score
    It was wonderful to explore the world and to listen to Henry and Delilah open up to one another about their lives. I'd easily recommend it to anyone who values a good, mature story. While the final destination leaves much to be desired, the trip was well worth it.
    • 71 Metascore
    • 60 Critic Score
    Despite being a mechanically sound entry in Traveller's Tales' long-running series, it's hard to recommend Marvel's Avengers over Lego Marvel Super Heroes—the latter is still superior in nearly every way.
    • 43 Metascore
    • 15 Critic Score
    Bombshell is a failure in every meaningful way, and feels like a barely-functional Alpha build rather than the finished product it's supposed to be.
    • 70 Metascore
    • 65 Critic Score
    Despite its crazy name, Nitroplus Blasterz: Heroines Infinite Duel is actually a solid little brawler, though it definitely lacks the depth, fine tuning and good looks that would give it a shot at being competitive with more established series in the genre.
    • 72 Metascore
    • 75 Critic Score
    Tales of Zestiria had a good chance to surpass Vesperia as my favorite Tales title, but the weak plot left me wanting more. On the other hand, the combat system is currently tops, so that's a plus. Overall I still enjoyed my time with it, and would recommend it to Tales newcomers. Just come to it for the combat (and not the story) and everything will be roses.
    • 59 Metascore
    • 30 Critic Score
    Gamers will play Van Helsing because it scratches the itch for this type of action adequately at this price, but the repetitive action, awkward controls, poor graphics and strange tower defense levels make it feel like an unfinished title. Despite being a cheap (or free, on Xbox One) diversion, Van Helsing is a bad value, and a worse investment of players' time.

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