GameCritics' Scores

  • Games
For 4,118 reviews, this publication has graded:
  • 37% higher than the average critic
  • 6% same as the average critic
  • 57% lower than the average critic
On average, this publication grades 6.8 points lower than other critics. (0-100 point scale)
Average Game review score: 68
Highest review score: 100 Mass Effect
Lowest review score: 0 Mass Effect: Pinnacle Station
Score distribution:
4124 game reviews
    • 65 Metascore
    • 60 Critic Score
    I do like what Trillion's going for, and in the early stages I enjoyed my time with it. However, the grind over the lifespans of several Overlords grows dull, and no amount of amusing writing can stave off the boredom that settles in. When it's good, it's very good, but when it wears out its welcome, that welcome wears out hard.
    • 77 Metascore
    • 50 Critic Score
    All Quantum Break made me want to do is invent my own time machine to go back and un-play this title, so I could reclaim the nine hours I spent on it.
    • 57 Metascore
    • 40 Critic Score
    Although I like the idea of what Protonovus is going for, it plays its cards too soon and runs out of steam far too quickly. There simply isn't enough variety to sustain its extended run time, so fatigue and boredom set right in. It's a good try, but these rotating rings of death are in need of a more challenging, more interesting campaign.
    • 72 Metascore
    • 80 Critic Score
    On balance, République lives up to the promise of its long-ago Kickstarter pitch, and delivers an engaging, well-built adventure from its humble beginnings as a crowdfunded indie effort on a shoestring budget.
    • 50 Metascore
    • 40 Critic Score
    Players who haven't started (or finished) Fallout 4 yet will likely get more out of Wasteland Workshop than I did, but this content was too insubstantial to keep my attention for long.
    • 71 Metascore
    • 60 Critic Score
    While it seems like Omega Force should have this formula locked down tight, the truth is that Samurai Warriors 4: Empires doesn't quite gel.
    • 66 Metascore
    • 70 Critic Score
    While it's a stronger entry than In Too Deep, Give No Shelter doesn't justify this mini-season. Michonne's story so far—and the series in general—relies more and more on death and violence while providing fewer meaningful choices for players to contemplate.
    • 75 Metascore
    • 70 Critic Score
    Overall, Dreii is an elegant, yet maddeningly difficult block-balancer.
    • 60 Metascore
    • 60 Critic Score
    There are highs and lows to the design, but it's a fundamentally solid action title with a few terrible design decisions that make it harder to get into than it should be.
    • 71 Metascore
    • 85 Critic Score
    While there's no doubt that Senran Kagura: Estival Versus won't be a good fit for a fair amount of people based solely on the amount of jiggle, there's no denying the quality that went into its design and production.
    • 85 Metascore
    • 85 Critic Score
    Even with that ridiculous level of challenge aside, every chunk of Assault Android Cactus feels like it's almost more than I can do, and it feels great to overcome the challenges Witch Beam threw my way. For those who think they're up for the task, this one comes highly recommended.
    • 72 Metascore
    • 75 Critic Score
    Frankly speaking, I find Just Cause 3 to be a bloated, boring game full of wrong decisions and wasted potential, but there's no denying that strapping a rocket to Rico and owning the skies is pretty fabulous. It's not good enough to recommend buying the game, but for people who already own it, Sky Fortress is an absolute must-have.
    • 69 Metascore
    • 65 Critic Score
    It was entertaining, but it didn't provide much challenge or mystery—it was just more of what I'd already been doing, plus robots.
    • 61 Metascore
    • 35 Critic Score
    A lovely face paired with an empty head is a cliché, but I'm not going to waste a better metaphor on a game this dull.
    • 80 Metascore
    • 90 Critic Score
    In the end I found Naruto to be a great experience, and also developed an appreciation for the series. I may never cosplay as any of the characters, but over the course of the time I spent with the title, I found myself engrossed in the story and loving the frantic ninja warfare.
    • 77 Metascore
    • 75 Critic Score
    Despite my complaints, this first installment of Hitman shows that IO seems committed to bringing the series back to the sort of rich, complex gameplay it's known for.
    • 71 Metascore
    • 80 Critic Score
    With an interesting plot, likeable characters, and gameplay that manages to hold up to the series' standard, Megadimension Neptuna VII is the best entry yet.
    • 73 Metascore
    • 60 Critic Score
    I didn't love it as a survival experience—maybe I couldn't have—but I enjoyed The Flame in the Flood as a tour of a drowning America.
    • tbd Metascore
    • 70 Critic Score
    While the game is relatively short, it ends before overstaying its welcome and the difficulty in many stages means players won't be breezing through on their first pass. It also makes up for its brevity by providing strong atmosphere and an intriguing story. Despite the issues I had with it, it's worth seeking out every one of Mion's memories and uncovering how this little girl and her fireflies ended up in such a dire situation.
    • 77 Metascore
    • 85 Critic Score
    Ultimately, while Legend of Heroes: Trails of Cold Steel is a solid JRPG sure to be enjoyed by fans of the genre, it must be said that it doesn't break any new ground.
    • 71 Metascore
    • 55 Critic Score
    The developers clearly understand all of the bonus features and metagame elements that a title like this should have, it's just that Croixeur Sigma is a terminally thin product.
    • 80 Metascore
    • 85 Critic Score
    While there's no question that The Division has plenty of room to grow, it also gets a surprising amount right. It's a great fit for consoles, solo players are welcome, and it delivers a fantastic multiplayer experience that's easily accessible in co-op and PVP.
    • 76 Metascore
    • 95 Critic Score
    There's a lot more to be said about Dokuro than what I've already written-I could talk about the wonderfully elegant art style, the charming character design, the ability to skip difficult sections, or the way each level is broken down into bite-sized chunks perfect for a handheld game, but I'd just be reiterating the same thing I've basically been saying all along-Dokuro is brilliant, and by far the best puzzle game I've played in quite some time.
    • 77 Metascore
    • 70 Critic Score
    Longtime Far Cry fans might feel that the prehistoric setting is a re-skinning of the previous titles, but despite any déjà vu, Far Cry Primal remains an enjoyable, highly playable title.
    • 50 Metascore
    • 10 Critic Score
    Don't get me wrong—I'm honestly a big fan of the Hyperdimension Neptunia games, but Hyperdimension Neptunia U: Action Unleashed! is the dullest and buggiest thus far.
    • 69 Metascore
    • 70 Critic Score
    Ultimately, what might bring down Arslan: The Warriors of Legend in the eyes of some isn't any single aspect, but the fact that in spite of everything, it is—and remains—a Warriors game, with all the attendant baggage and stigma that comes with it. Open-minded fans and the already-converted will be satisfied, but those hoping for more of a departure from tradition won't find it here.
    • 68 Metascore
    • 70 Critic Score
    Spacejacked is a more than competent platformer/tower defense title that falls short of being truly memorable, but perhaps it's most interesting for its iteration upon and juxtaposition of prominent game ideas, like VVVVVV's gravity-shifting, the retro-cool revival of single-screen arcade games like Woah Dave, and, hell, the main character bears more than a passing resemblance to Gordon Freeman (or am I just going crazy?)
    • 60 Metascore
    • 40 Critic Score
    Corpse Party: Blood Drive has very little going for it. The amusing contrast of seeing cutesy anime kids in a horror story can't sustain such a jumbled plot, muddy visual design, and irritating construction. It may be worth investigating as a cultural curiosity, but otherwise this is a party to avoid.
    • 77 Metascore
    • 60 Critic Score
    Given the Mega Man's recent treatment, I can't help but be a little disappointed to see another incomplete collection, this time omitting almost half the series. Three of the final four entries are more than worthy of being included in any kind of Mega Man archive, and we might as well throw the putrid Mega Man 8 in there. I realize that the NES era was the focus of this particular collection, but leaving out some of the series's best entries is a glaring mistake. I will always love the games gathered here, but I can't help but feel a little shortchanged.
    • 69 Metascore
    • 70 Critic Score
    Fans of Michonne from the comics or TV series may rejoice in the insights the episode provides on her, yet in comparison to the previous season of Walking Dead, it falls short. I hope that the next two installments will reframe the story's events more positively and ultimately reveal a much larger, richer, and more interesting arc.

Top Trailers