GameCritics' Scores

  • Games
For 4,118 reviews, this publication has graded:
  • 37% higher than the average critic
  • 6% same as the average critic
  • 57% lower than the average critic
On average, this publication grades 6.8 points lower than other critics. (0-100 point scale)
Average Game review score: 68
Highest review score: 100 Mass Effect
Lowest review score: 0 Mass Effect: Pinnacle Station
Score distribution:
4124 game reviews
    • 36 Metascore
    • 45 Critic Score
    Alekhine's Gun stole from the best, but didn't know what to do with the spoils of its crime. The story is interesting and the levels are playable thanks to the source material being just that good, but it's missing the spark and attention to detail which made Hitman such a phenomenon. The copycat locations may look better than the originals, but the gameplay simply isn't there.
    • 77 Metascore
    • 65 Critic Score
    Hardcore fight fans have likely already purchased it and begun honing their skills, but for the rest of us this game won't reach its true potential for at least a few more months—and maybe longer.
    • 66 Metascore
    • 85 Critic Score
    The ABC Murders is a great piece of work. Made by fans of the source material for fans of the source material, Poirot is fully at home in the point and click adventure game genre. While I can't guarantee how playable it will be for people unfamiliar with the character or story, I suspect that newcomers will find it just as captivating as I did the first time.
    • 69 Metascore
    • 35 Critic Score
    With a dull location, uninteresting combat and repetitive missions, Fortified only has its ‘50s robots to recommend it. While I can't deny that devotees of the period will no doubt find something to like in this menagerie of tin monsters, anyone looking for a solid Tower Defense/Shooter hybrid will have to look elsewhere. It won't be hard to do better than this.
    • 78 Metascore
    • 40 Critic Score
    I desperately wanted more Dying Light after choosing it as one of the year's best in 2015, but now that I've gotten it, I'm bitterly disappointed that the new content fails to build on its strengths. By shifting focus away from what it does best, The Following is a mediocre, frustrating, open-world experience that's nowhere as good as what inspired it.
    • 71 Metascore
    • 85 Critic Score
    Although I'd never heard of it before it randomly popped up on the Xbox One store, Factotum 90 ended up being an absolutely wonderful puzzle experience, appreciated for the compactness of its design and for the elegance with which it was delivered. Also... Noel and Barbara are kind of impossible not to adore.
    • 82 Metascore
    • 90 Critic Score
    Don't be fooled by Superhot's simplistic visuals—they mask surprising nuance and act as a metaphor for the game as a whole. It's a short, digestible action-puzzler that hides more depth and grace in two hours than most sprawling triple-A projects can muster over twenty. What a thrill it is for something as highly anticipated as Superhot to not only live up to the hype, but to surpass it.
    • 73 Metascore
    • 75 Critic Score
    The sequel rights many of the first game's wrongs and is a nice, iterative step forward on the formula Monolith's been perfecting since 2005. For those who were lukewarm on the first PXZ, these improvements may make the difference.
    • 74 Metascore
    • 85 Critic Score
    Starting this review by comparing Layers of Fear to P.T. is unfair, because even if P.T. had never existed, Bloober Team's work would still be stellar. However, those intrigued by that now-deceased project's approach would do well to step into the shoes of this miserable artist for a few hours... They should empty their bladders before turning their consoles on, though.
    • 78 Metascore
    • 80 Critic Score
    While Unravel might not be the deepest experience or present the most complex puzzles to solve, the impossibly beautiful presentation is overwhelming and Yarny is a character that's easy to love. This small-scale journey of the mind and heart had no trouble keeping me engaged until the last memory was found, and I look forward to what this developer does next, even if yarn isn't involved.
    • tbd Metascore
    • 75 Critic Score
    Ultimately, Dariusburst: Chronicle Saviours may be too careful for its own good. For all of its accommodations to different types of play, this is a game that still leans heavily on the conventions of shooters past.
    • 88 Metascore
    • 45 Critic Score
    To be perfectly blunt, XCOM 2 is a pretty bad experience right now, and the best advice I can give is simple: wait for upcoming patches to fix things before buying. There's a much better game hidden somewhere beneath the performance issues and gameplay flaws, and it's a shame.
    • 87 Metascore
    • 75 Critic Score
    Perhaps, then, the most confounding thing about The Witness is that it seems to need something it doesn't have, but actually needs less of what it does.
    • 78 Metascore
    • 60 Critic Score
    As it stands, it's a great premise that struggles to deliver a compelling experience thanks to spending far too much time on crafting and not nearly enough on humanity.
    • 81 Metascore
    • 90 Critic Score
    It was wonderful to explore the world and to listen to Henry and Delilah open up to one another about their lives. I'd easily recommend it to anyone who values a good, mature story. While the final destination leaves much to be desired, the trip was well worth it.
    • 71 Metascore
    • 60 Critic Score
    Despite being a mechanically sound entry in Traveller's Tales' long-running series, it's hard to recommend Marvel's Avengers over Lego Marvel Super Heroes—the latter is still superior in nearly every way.
    • 43 Metascore
    • 15 Critic Score
    Bombshell is a failure in every meaningful way, and feels like a barely-functional Alpha build rather than the finished product it's supposed to be.
    • 70 Metascore
    • 65 Critic Score
    Despite its crazy name, Nitroplus Blasterz: Heroines Infinite Duel is actually a solid little brawler, though it definitely lacks the depth, fine tuning and good looks that would give it a shot at being competitive with more established series in the genre.
    • 72 Metascore
    • 75 Critic Score
    Tales of Zestiria had a good chance to surpass Vesperia as my favorite Tales title, but the weak plot left me wanting more. On the other hand, the combat system is currently tops, so that's a plus. Overall I still enjoyed my time with it, and would recommend it to Tales newcomers. Just come to it for the combat (and not the story) and everything will be roses.
    • 59 Metascore
    • 30 Critic Score
    Gamers will play Van Helsing because it scratches the itch for this type of action adequately at this price, but the repetitive action, awkward controls, poor graphics and strange tower defense levels make it feel like an unfinished title. Despite being a cheap (or free, on Xbox One) diversion, Van Helsing is a bad value, and a worse investment of players' time.
    • 63 Metascore
    • 60 Critic Score
    While the opening acts are engaging, they're undermined by the newest chapter's bumbling writing and nonsensical changes. With luck, the fifth and final episode will knock it out of the park and justify episode four's existence.
    • 72 Metascore
    • 50 Critic Score
    This is very nearly the exact same single-player excursion from last-gen consoles. There is no local or online co-op. There's no traditional multiplayer. There are no update-exclusive features. It's simply a mildly prettier, equally flawed action title with a few pieces of DLC adding more of the same to an already samey package.
    • 78 Metascore
    • 45 Critic Score
    For players who click with these characters, Oxenfree offers between four and six hours of walking around and listening to them hash out issues in their lives. I congratulate the developers on the quality and production of the dialogue, but as a whole, Oxenfree is a weightless slip of a game that left no lasting impressions.
    • 81 Metascore
    • 65 Critic Score
    So Dragon's Dogma has worthwhile elements even if it feels dated, and even if I very nearly quit just before hitting the all-important twist that actually made the story worthwhile.
    • 74 Metascore
    • 60 Critic Score
    With difficult games coming into vogue over the past few years, Not a Hero isn't fresh or deep enough to make it stand out despite the humorous notes. A title like this will have an audience for sure, but the silly charm didn't outweigh the irritating difficulty for me.
    • 81 Metascore
    • 80 Critic Score
    Star Wars fans who want more and can't wait until the next film can at least partially tide themselves over by racking up a few million points with Rey, Finn, Kylo Ren and the rest. Zen's done a great job of capturing the source material, and this package is sure to please pinball players who aren't Force fans, as well.
    • 72 Metascore
    • 80 Critic Score
    I'm quite happy to see that ACE Team has finally clicked all of their elements into place, and if there's a better homage to 50's schlock than The Deadly Tower Of Monsters, I have no idea what it could possibly be. For fans of the material or the era, this is a big win from start to finish.
    • 84 Metascore
    • 75 Critic Score
    There's greatness in Xenoblade Chronicles X, but it's a shame that it's too often buried under terrible writing and awkward design decisions. That said, when standing atop a forgotten mountain in a hulking Skell as the sun sets... well, it's easy to forget those issues temporarily. Despite all my complaints, I still had a hundred and ten hours go by in the blink of an eye. Xenoblade can be a great experience and surprisingly absorbing at times, but its extreme rough edges could easily shear the skin off a rhino.
    • 68 Metascore
    • 70 Critic Score
    I enjoyed my time with Resident Evil Zero back in the day, and I largely enjoyed it now. This remaster holds up pretty well despite the fact that some of the sheen's rubbed off over time. It might be a harder sell for anyone who doesn't have fond memories of it, but it's still a damn fine way to brutalize the undead.
    • 73 Metascore
    • 80 Critic Score
    Yatagarasu: Attack on Cataclysm is aimed at the very niche audience who genuinely champion gameplay over graphical achievements, and who aren't afraid of putting in some hard work to get the most out of it. Given its Indiegogo campaign, this game had the potential to become one of the worst cases of buyer's remorse that I've ever had, but it turned out beautifully in the end. Weird PC port quibbles notwithstanding, of course.

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