GameCritics' Scores

  • Games
For 4,099 reviews, this publication has graded:
  • 37% higher than the average critic
  • 6% same as the average critic
  • 57% lower than the average critic
On average, this publication grades 6.8 points lower than other critics. (0-100 point scale)
Average Game review score: 68
Highest review score: 100 Citizen Sleeper
Lowest review score: 0 Mass Effect: Pinnacle Station
Score distribution:
4105 game reviews
    • 69 Metascore
    • 65 Critic Score
    This kind of thing seems like a perfect fit for squeezing in a few minutes on a portable system, not to mention that it's a brand-new game and not a spin off or sequel to something found on the PS2.
    • 69 Metascore
    • 75 Critic Score
    Although I'll be the first to admit that online multiplayer is usually the least interesting aspect of any game for me, Section 8 did a great job of making it easy to learn and easy to take part in. That facility combined with the excellent abilities of the armor and fast-paced nature of play make for a solid experience that 360 owners should certainly take note of.
    • 69 Metascore
    • 65 Critic Score
    If they had trimmed all the meaningless RPG fat and reworked Enchanted Arms into something more concentrated, the experience would have played to the game's strengths and been more successful for it.
    • 69 Metascore
    • 60 Critic Score
    It’s a shame that Aeterna Noctis stumbles in both difficulty and design because it feels like it comes so close to greatness. Unfortunately, the demanding challenge and an obnoxious amount of backtracking overshadow what it gets right.
    • 69 Metascore
    • 80 Critic Score
    For those who’ve spent a month immersed in the pageantry of the college game, it might be hard to get excited for a less unique version of that same title. But for those who have waited a few years for an improved, upgraded football experience, the new Madden will be a revelation.
    • 69 Metascore
    • 80 Critic Score
    If you’re looking for a good JRPG comfort food, it’s definitely that and I think a lot of people play games and don’t finish them right so like if you want to just jump in and like level up and have a bunch of cool story. You could do that and play like 20 hours of it. You know. there you go. As people have said many times most people do not finish most games. So right if all you want is a good 10 hours it sounds like it delivers that good 10 hours you can bounce into something else.
    • 69 Metascore
    • 50 Critic Score
    Overall, I enjoyed my time with World Mission even as a casual Dragonball fan, though the gameplay did leave me wanting. Super Dragonball Heroes: World Mission is worth the price of admission, just come to it for the fanservice and not for the deckbuilding.
    • 69 Metascore
    • 70 Critic Score
    It's charming and well-polished, but players craving challenge might be disappointed. On the other hand, people wanting to relax with something that doesn't require a huge investment of time or effort should consider joining Mickey on his newest mousecapade.
    • 69 Metascore
    • 35 Critic Score
    The worst 360 game I think I've ever played with nothing to redeem it. Earth Defense Force 2017 can't even stack up against the recent Burger King games, and those were little better than minigames on a disc coming in at four dollars each. The only possible future I see for Earth Defense Force 2017 is gaining the notoriety as one of those "so bad it's good" games, but don't be fool yourself - it's just bad.
    • 69 Metascore
    • 80 Critic Score
    Overall SimplePlanes is a very solid engineering title. With its learning curve and freedom in building, both new and experienced players can enjoy the process of building. With its physics engine, it’s also an engaging vehicle simulator with exploration, racing, and combat accessible within a a few clicks.
    • 69 Metascore
    • 70 Critic Score
    Considering The Golf Club 2 is the only new console golf sim released over the last few years, it’s a no-brainer for those longing to return to the digital links, but that shouldn’t be the only reason fans make the purchase. Though it has numerous unavoidable – and some unforgivable – flaws for a 2017 title, The Golf Club 2 gives fans a near-limitless source of new content alongside unparalleled challenge.
    • 69 Metascore
    • 45 Critic Score
    It's still worth it to see what it brings to the genre, but don't expect to finish it without significant financial investment.
    • 69 Metascore
    • 70 Critic Score
    Wet
    Despite those shortcomings, though, Wet's experiment is a mostly successful one. It's a game entirely devoted to appearances, never asking the player to kill people, but rather to kill them as spectacularly as possible.
    • 69 Metascore
    • 85 Critic Score
    While the anime story grated on me, Tsubasa‘s gameplay kept me hooked since the animations are smooth and flashy, and it’s easy to pick up and play. Those who want a sim may not get the same joy out of this arcade-style soccer interpretation, but for me, it scratched a very specific itch that I didn’t realize needed to be scratched.
    • 69 Metascore
    • 85 Critic Score
    DICE fixed nearly everything wrong with the original, expanded the world and made traversal faster and more exciting in every way.
    • 69 Metascore
    • 80 Critic Score
    Players will witness the cruelty of corporate capitalism, which in turn only emphasizes the sheer ridiculousness with which it continues to sustain itself and the sheer privilege of corporate trade and the hypercapitalist way of life. While a brief and certainly flawed experience, I can’t give this title anything less than my full recommendation.
    • 69 Metascore
    • 40 Critic Score
    There are no puzzles, no secret rooms, no open exploration of any kind, and the game wants players to do this with ten unique characters, leveling them each to 99. Battle Princess of Arcadias is so monotonous that I kept playing it out of inertia rather than because of enjoyment, but I kept hoping for more of the magic from its first five minutes. Sadly, that magic never appeared.
    • 69 Metascore
    • 80 Critic Score
    For those who appreciate tightly-focused experiences from out on the fringe, it's highly recommended.
    • 69 Metascore
    • 80 Critic Score
    Although I hate to be so vague about The Bunker, giving away too much would be doing a great disservice to anyone reading this review. Instead, I’ll simply say that it’s one of the most enjoyable FMV games I’ve ever played, and that I’d recommend prospective players block out two hours and go through it all in a single sitting. My compliments to Splendy Games, and I’m now officially on record as being quite prepared to drop a few dollars on whatever they turn out next.
    • 69 Metascore
    • 30 Critic Score
    I know that the company gets a lot of flak for rehashing its material, but if Star Fox Zero is Nintendo’s idea of innovating an established franchise, I hope that this is their final attempt to prove that motion control wasn’t just a fad.
    • 69 Metascore
    • 70 Critic Score
    For the price (currently available for $15 on Steam) Q.U.B.E. is a decent way to spend a few hours. I found it a welcome change from the glut of open-world RPGs that have seemed to come out month after month recently, and I would happily buy DLC for additional puzzle packs if they became available. The short length of the campaign left me wanting more later on, but as a palate cleanser between meatier affairs, it hit just the right spot.
    • 69 Metascore
    • 50 Critic Score
    The game, like a movie trailer, provides various disjointed snippets of action without delivering the complete picture.
    • 69 Metascore
    • 65 Critic Score
    Generally a good game by Advance standards, but practically all of the series' charm and sophistication is lost without complete use of the third dimension.
    • 69 Metascore
    • 75 Critic Score
    Albert and Otto certainly has a few issues, but it's still well-made and endearing. In fact, it's good enough to get me excited at the prospect of another installment which is sure to come—I just hope they tighten up the controls and straighten out its tone before it arrives.
    • 69 Metascore
    • 70 Critic Score
    I can only recommend Deadcore to speed-runners or the most dedicated of players, but those that get through the initial challenge will find a deep title that successfully translates many hardcore 2D elements into the third dimension. Everyone not in those two categories? Avoid.
    • 69 Metascore
    • 40 Critic Score
    Rifter is stylish as hell, and even the writing manages to extract more wit than one would expect from characters composed of simple geometrical shapes, but the sharpest presentation in the world couldn’t convince me that I was enjoying myself. I’m sure it’ll find an audience among those with an astounding level of patience, but for me, Rifter was all frustration, zero reward, and probably the best game I’ve ever hated.
    • 69 Metascore
    • 70 Critic Score
    Despite the eco-premise and the catchy visuals, Earth Atlantis is a straightforward, side-scrolling shooter which will appeal to fans of the genre, but what’s here might not be enough to convince newcomers to come aboard. The lack of a strong narrative hurts it as well. Still, this sharp-looking piece of faux nostalgia offers a lot of gameplay, and some daunting challenge to go along with it. Dive in!
    • 69 Metascore
    • 50 Critic Score
    It’s unfortunate that The Mage’s Tale feels so unfinished. The developers have all the requisite ingredients — experimental combat, entertaining writing, impressive visuals, and interesting environments. They just weren’t able to do the most important part of spellcrafting and mix it all together.
    • 69 Metascore
    • 60 Critic Score
    Whilst Edna & Harvey: The Breakout – Anniversary Edition does have some mechanical and design problems on top of the inconsistent tone and humor, I can’t say that I didn’t enjoy my time with it — the issues I had stem more from the genre as it was more than a decade ago, and the fact that I have lost patience for its foibles. However, for players who enjoy the classic flavor of the genre and its often-maddening conventions, this one is sure to satisfy.
    • 69 Metascore
    • 60 Critic Score
    Ultimately, Biomorph is a serviceable addition to the metroidvania subgenre that I think most fans of the content will enjoy thanks to the appealing look of its graphics and the novelty of the main character’s ability to transform. It might not break much new ground, but a solid experience doesn’t necessarily have to.

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