GameCritics' Scores

  • Games
For 4,099 reviews, this publication has graded:
  • 37% higher than the average critic
  • 6% same as the average critic
  • 57% lower than the average critic
On average, this publication grades 6.8 points lower than other critics. (0-100 point scale)
Average Game review score: 68
Highest review score: 100 Citizen Sleeper
Lowest review score: 0 Mass Effect: Pinnacle Station
Score distribution:
4105 game reviews
    • tbd Metascore
    • 70 Critic Score
    While The Deer God is a title that I think everyone should play, the PS Vita version stumbles at a couple of points — not enough so that handheld owners will feel shortchanged, but they should know it isn’t the optimal way to experience this work.
    • 66 Metascore
    • 70 Critic Score
    Monochroma can proudly hold its metaphorical head high among other classy 2D puzzle-platformers. This is a game whose developers extensively studied the greats of the genre, and obviously understand what they did right. While it may not bring anything particularly new to the table, Monochroma is a beautifully executed adventure that kept me enthralled all the way from the promising opening to the slightly annoying finale.
    • 80 Metascore
    • 70 Critic Score
    All That Remains is a bit rougher than I would've liked and not much got established, but I have confidence that the team at Telltale can turn out a good experience. I'm definitely looking forward to seeing where this goes.
    • 81 Metascore
    • 70 Critic Score
    Commanding soldiers works exceptionally well, the environments look fabulous, and the entire project is built on a concept I can appreciate, but because the game runs out of ways to use your squad so early in the adventure, it feels all dressed up with no place to go.
    • 74 Metascore
    • 70 Critic Score
    Battle for Neighborville is a solid entry in the Plants vs. Zombies franchise, but it does feel like a step back from Garden Warfare 2 as it’s short on PvP modes and he adventure side is slim. The wide variety of characters to unlock is pretty fantastic the numerous skins are relatively cool even if they don’t alter gameplay, but I’m not sure that it’s enough to keep players online for long.
    • 82 Metascore
    • 70 Critic Score
    Housewives, students, grandparents everywhere, be warned: Bejeweled 3 is coming to snatch away your afternoons.
    • 80 Metascore
    • 70 Critic Score
    Not a bad game by any means-it's simply one that tries to be many things to many different people and it doesn't quite succeed at any of them.
    • 66 Metascore
    • 70 Critic Score
    It’s in those quiet moments when it ventures furthest away from Silent Hill‘s template that Someday You’ll Return becomes a beautiful, unsettling delight. Unfortunately, the game forgets its strengths towards the end, and as a result, the ending sags and is much less urgent and interesting than the middle.
    • 78 Metascore
    • 70 Critic Score
    It does everything an RPG should do and does it pretty well, but the lack of innovation is a bit disappointing.
    • 74 Metascore
    • 70 Critic Score
    Saying the right thing at the right time can be of incredible value, and even more so when one debates themselves. In this context, the girl’s words are clearly ripples originating from a point somewhere deep within her, and even after they’ve been written down and observed, they continue to linger and resonate. In those moments, Lost Words: Beyond the Page becomes an exemplary result of the clash between videogame rules and sincere expressionist literature. This dynamic even paves the way for the main character to accept living with a previously-unfathomable empty space in her heart – a condition that is manageable and is part of everyone’s nature. No doubt, a message very timely for younger audiences who probably won’t anticipate receiving meaningful life-lessons from this medium.
    • 78 Metascore
    • 70 Critic Score
    Despite these flaws, Super Rude Bear Resurrection is not a bad game. The backgrounds are bright and each level is accompanied by a catchy, upbeat electronic grime soundtrack. SRBR takes the formula that began with Super Meat Boy and iterates on it in an interesting way. But, if Super Meat Boy is the Wii, Super Rude Bear Resurrection is the Wii U since it introduces a new way to play, but doesn’t fully develop the thought. Here’s to Super Rude Bear Resurrection 2 being the Nintendo Switch of masocore platformers.
    • 76 Metascore
    • 70 Critic Score
    At first glance, Suikoden V looks like just another turn-based RPG in which good and evil face off and destiny conquers all. But in a subtle, subversive way, it shows that we can't take our own goodness for granted. Learning that there is no absolute good in war is an important, and powerful, lesson.
    • 64 Metascore
    • 70 Critic Score
    Switchback is a compelling ride – it’s spooky and adrenaline-pumping and exactly what players want out of a rail shooter… but it could have been so much more than it is. There are flashes of innovation and brilliance, but I wish some of that kind of forward-thinking design had gone into the metagame. It may have been released in 2023, but the lack of features and replayability make it seem more like an arcade machine from 1996.
    • 66 Metascore
    • 70 Critic Score
    All of its issues are worth enduring for the haunting and beautiful world that Diluvion portrays. The limited draw distance, slow movement speed and near-total lack of signposting will grate on players looking for immediate thrills, but I find it praiseworthy that Arachnid would place so many deliberate handicaps on the player in service of atmosphere and immersion — it’s a spell that worked on me the vast majority of its running time. Many games render alien worlds, but Dilvuion actually transported me to one.
    • 71 Metascore
    • 70 Critic Score
    At the end of the day, Unbeatable is a solid rhythm title with great audio-visual presentation and and a heartwarming narrative, though some lackluster pacing and inconsistent voice application make it a trickier recommendation than I would have expected.
    • 66 Metascore
    • 70 Critic Score
    It gets the job done (and I do admit that finally finding the chainsaw was pretty choice) but in a style of game that lives and dies by the quality of the writing, it's not quite up to snuff.
    • 60 Metascore
    • 70 Critic Score
    Fans of Dynasty Warriors 6 will know exactly why they like this game and no further understanding is needed.
    • 67 Metascore
    • 70 Critic Score
    Despite the rough edges and parts that need a bit of polish, I’m enjoying my time with Grit and Valor. The mechanics are solid and easy to pick up, and unlocking and trying new mechs and pilots is great. However, the repetition of the content and the slow progression means this war might wear down all but the most dedicated soldiers.
    • 74 Metascore
    • 70 Critic Score
    When all’s said and done, Samurai Warriors: Spirit of Sanada is a fine game, but not a very memorable one despite all the tweaks. I had a blast plowing my way through waves of disposable bodies and feeling like an unstoppable juggernaut, but once the carnage came to an end, the high was fleeting. I doubt I’ll ever revisit this game, nor even remember it a month from now.
    • 84 Metascore
    • 70 Critic Score
    I’m pretty fond of ICEY. The combat could (and should) be better but I enjoyed my time with it, and appreciated its willingness to whip out the sort of unexpected, bizarre narrative twists that most games don’t even consider.
    • 58 Metascore
    • 70 Critic Score
    The combat is solid, the characters are interesting, and like the ocean the ship sails over floats over, the developers have ensured that their work has impressive depth.
    • 65 Metascore
    • 70 Critic Score
    It may not tackle deep, meaningful themes, but Maneater is a great way to shut one’s brain off and chill on the couch for a couple of hours with a simple (but satisfying) power fantasy. This fantasy just so happens to involve a shark who can attack sunbathers by dropping in them from twenty feet in the air…
    • 70 Metascore
    • 70 Critic Score
    For players who have yet to pick up the game, it’s hard to beat the value provided in this package. That said, it’s safe to say that this is for genre fans only — this game scratches a very specific itch, and not everyone will want to scratch it.
    • 69 Metascore
    • 70 Critic Score
    With its clever story and well-written characters, Exist Archive deserves a lot of credit. The 2D platforming felt like a breath of fresh air, and the combat’s nuances are deep enough to be worth investing some time in, despite some excessive grinding. Best of all, it clearly flags the points at which its various endings branch off from one another, giving curious players a chance to save their game and make a clear decision about what course they want to pursue.There’s a story worth experiencing here, even if there isn’t quite enough game to support it.
    • 63 Metascore
    • 70 Critic Score
    Lost in Harmony is a short experience, but the fabulous soundtrack and the story of Kaito and Aya are enough to make it a worthwhile one.
    • 65 Metascore
    • 70 Critic Score
    The Falconeer is a beautiful game with an intriguing setting that engaged me throughout my playtime, but the dogfighting disappoints and there’s just not much to it otherwise. It was created by a one-man studio so this is quite an accomplishment, but the fact remains that the final experience falls short of greatness.
    • 67 Metascore
    • 70 Critic Score
    Luckily, Mail Time’s ambiance and memorable characters outweigh the backtracking issues. I loved getting to know the residents of Grumblewood Grove and helping resolve their conflicts — it really felt like I was making the forest a better place. Mail Time is a lovely cottagecore adventure best enjoyed with a younger gamer, or those looking for a relaxing escapade to be enjoyed on a rainy afternoon.
    • 71 Metascore
    • 70 Critic Score
    Patobox is easily one of the strangest, most beautiful games I’ve played this year. While the exploration and puzzles felt like they didn’t quite mesh with the boxing, the experience shines with simplicity and stylish charisma.
    • 80 Metascore
    • 70 Critic Score
    Much like the original Bully, Scholarship Edition is entertaining enough at times, but it never rises above being merely good.
    • 77 Metascore
    • 70 Critic Score
    In essence, you've seen it all before. Unless you want to see yourself.

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