GameCritics' Scores

  • Games
For 4,098 reviews, this publication has graded:
  • 37% higher than the average critic
  • 6% same as the average critic
  • 57% lower than the average critic
On average, this publication grades 6.8 points lower than other critics. (0-100 point scale)
Average Game review score: 68
Highest review score: 100 Citizen Sleeper
Lowest review score: 0 Mass Effect: Pinnacle Station
Score distribution:
4104 game reviews
    • 71 Metascore
    • 85 Critic Score
    Pac-Man World: Re-Pac might be a bit basic at times, but it nails the mechanics and delivers on the production. It feels like exactly the kind of thing I would have enjoyed as a kid — which basically means I also enjoy it now as a platforming-crazed adult. I’m glad Namco is looking to its classic catalog in this way, and I’m hoping it means we get more from them in this style. Pac-Man fever? I have it.
    • 71 Metascore
    • 65 Critic Score
    It's not very deep or complex, but then again, I don't think that it's supposed to be. Taken for what it is, Princess Debut is a great first entry into a style of game I'd love to see more of
    • 71 Metascore
    • 35 Critic Score
    With flat, repetitive environments and uninspiring combat, Breakdown doesn't have much to recommend it.
    • 71 Metascore
    • 65 Critic Score
    Moonscars has so much potential, but its ruthless battle format and flat character dialogue left much to be desired. There’s no denying that it’s beautiful and the customization of weapons and attacks makes the character-building process exciting, but I was still left wanting more bang for my buck, and less doom for my gloom.
    • 71 Metascore
    • 70 Critic Score
    In Guardians of Middle-earth, console players finally have the chance to investigate a hitherto unknown area of gaming, and it's arguably one of the most positive experiences I've had in the genre.
    • 71 Metascore
    • 85 Critic Score
    Blue Fire is a wonderful blend of action, platforming and contemporary influences, and at the end of it all, it manages to be something truly special. I have yet to uncover every secret Penumbra has in store, but I know I’ll have a good time doing so.
    • 71 Metascore
    • 50 Critic Score
    Although I got a few good laughs out of the first hour or so, the appeal of calling men in turbans "bitches" while plowing through repetitive environments ran out long before the credits rolled. I walked away from the game bored and left it unfinished, having no regrets.
    • 71 Metascore
    • 60 Critic Score
    Hyperparasite is a blast to play. The sheer variety of characters, each with their own style to learn, kept me coming back hour after hour. I liked the look, the endless references, and the multiple routes through each level. If only the developers hadn’t been so hellbent on making it into such an uphill slog I probably would have finished it! As it stands, it’s just too unfriendly to players and I can’t recommend it.
    • 71 Metascore
    • 80 Critic Score
    Ultimately, Labyrinth of the Demon King is a canny mixture of aggressive posturing and subtly accessible mechanics. I was surprised at how tense my experience was, despite the relative ease with which I traversed its halls. Labyrinth of the Demon King manages to capture the abrasive essence of titles like Shadow Tower and Silent Hill but in a compact, easily digestible package. The developer’s ability to achieve this balance is commendable and, as the samurai sits drinking matcha tea in the labyrinth’s one refuge, I am filled with a familiar warmth.
    • 71 Metascore
    • 80 Critic Score
    It’s charming, it’s pretty, and it clearly sets out to provide players with a good time. It doesn’t quite nail every aspect of its design, but it’s easily one of the better open-world games on the market right now, and for my money is the freshest and most enjoyable release from Ubisoft in years.
    • 71 Metascore
    • 75 Critic Score
    It's not a perfect game, but it does so many things well that missing out on it would be a crime.
    • 71 Metascore
    • 55 Critic Score
    Gamers who absolutely need a quick, harmless Zelda fix can safely download it, but anyone else should probably take a pass on Oceanhorn.
    • 71 Metascore
    • 65 Critic Score
    Unfortunately the game has poor layouts for the levels that even adults will have trouble navigating. The game certainly had a strong sense of personality and a well realized world. It's unfortunate that all players can do is run circles in such a nice environment.
    • 71 Metascore
    • 90 Critic Score
    As someone who enjoys both action and strategy titles, Ronin strikes a perfect balance between the two styles. The implementation, cleverness, design and restraint are basically perfect, and I enjoyed nearly every minute from start to finish – I wouldn’t hesitate for even a heartbeat before recommending it to anyone who likes a little thinking mixed in with their swordplay.
    • 71 Metascore
    • 65 Critic Score
    Overall, I’ll fondly remember my time with Bendy and the Ink Machine. It’s a dark world with fantastic aesthetics and a compelling, if tritely-told narrative. While the horror tropes of revenge, abandoned places, and jump scares may be a bit cliché and the tension loses some punch at key moments, the exploration of a long-dark studio and the menace of creatures of black ink will stay with me.
    • 71 Metascore
    • 85 Critic Score
    Even as I was enjoying the game's top-notch action, I couldn't help but be disappointed that the developers weren't doing more with the franchise's dramatic possibilities.
    • 71 Metascore
    • 75 Critic Score
    This is a game whose execution outweighs its ambition with consummate ease, until it becomes a benchmark of sorts for a generation of underwhelming third-person shooters. Wringing the very best out of its simple and solid core mechanics, Rogue Trooper is more accomplished and enjoyable than anyone had a right to expect.
    • 71 Metascore
    • 75 Critic Score
    Mass Effect die-hards will certainly want to invest, but more casual fans of the series might want to think twice before purchase.
    • 71 Metascore
    • 85 Critic Score
    While there's no doubt that Senran Kagura: Estival Versus won't be a good fit for a fair amount of people based solely on the amount of jiggle, there's no denying the quality that went into its design and production.
    • 71 Metascore
    • 40 Critic Score
    I would have never guessed that The Fall, Part 2: Unbound would land this flatly after adoring the original, but the plot doesn’t click, the premise is too idiosyncratic, and the puzzles are too unintuitive – I’m still a fan of ARID, but this entire thing needs to be boiled down and streamlined into a more elegant, sensible package. And, it has to be said… after getting a wonderfully complete story in The Fall and seeing the reaching stumble that Unbound is, I’m not convinced that there was ever enough here for a trilogy.
    • 71 Metascore
    • 70 Critic Score
    While the merits and the story are shallow and uninteresting, the gameplay’s failure to integrate with them reduces them to superfluous trappings that can mostly be ignored. This leaves the focus squarely on the puzzles, and it’s here that The Sojourn almost hits the mark. Although they don’t fully reach their potential, the levels are at times deep and fascinating — and neither of those words could apply to the script.
    • 71 Metascore
    • 65 Critic Score
    Spookware takes a proven, winning idea and skillfully employs it to build an engaging adventure. Despite the rough start and sudden ending, its winning attitude and cheeky comedy still make it a worthwhile experience. I wish I could recommend it without reservations, but until the rest of the levels are released, consider this a review on only half a game.
    • 71 Metascore
    • 80 Critic Score
    That Death’s Gambit is beautiful and rewarding enough to be worth the struggle is what makes it a more successful homage to Dark Souls than most. It’s not the most creative game, but that doesn’t matter when so few developers are capable of pulling this kind of trick off.
    • 71 Metascore
    • 35 Critic Score
    Just a bad use of Ubisoft’s talent pool, and a worse use of gamers’ hard-earned money.
    • 71 Metascore
    • 80 Critic Score
    An undercooked ending doesn’t capsize the rest of the experience, though, which is ultimately a perfectly calibrated sci-fi adventure with an inimitable aesthetic sense. As a game, The Invincible may not be entirely unassailable, but its credentials are as solid as one could ask for.
    • 71 Metascore
    • 90 Critic Score
    Even with its sci-fi and puzzle elements set aside, Cold Iron is simply the best western dueling game available in VR. The fact that it has a great story and rewarding puzzles is just icing on this six-shootin’ cake.
    • 71 Metascore
    • 40 Critic Score
    In short, Dungeon Siege III is a morass of flat characters, a story as dull as dishwater, and combat that manages to be both frustrating and boring.
    • 71 Metascore
    • 60 Critic Score
    This feeling of style over substance largely describes Ruiner in total — the aesthetics are on point, but style alone can’t carry a game. It’s a shame that it fizzles out so soon after starting, but I’m left with the sense that this studio will be turning out great things in the future… they’re just not quite there yet. If their next project manages to bring gameplay as rich as their visuals, it’ll be a real crackerjack.
    • 71 Metascore
    • 80 Critic Score
    Shadowgate, Déjà vu and The Uninvited are obtuse, they’re rough to look at, and finding answers online is required, but their charm and atmosphere certainly carries through, even after so many years. Picking up all three of these classics for eight dollars is a no-brainer, but the quality time I had introducing these to my son was priceless.
    • 71 Metascore
    • 70 Critic Score
    Nice Day for Fishing is a great mixture of humor, adventure, and chill vibes. If the player is a fan of Viva La Dirt League, there’s also many easter eggs and references to enjoy. However, even if they’re not, Nice Day for Fishing is still a lighthearted RPG adventure — just don’t expect anything too deep.

Top Trailers