GameCritics' Scores

  • Games
For 4,098 reviews, this publication has graded:
  • 37% higher than the average critic
  • 6% same as the average critic
  • 57% lower than the average critic
On average, this publication grades 6.8 points lower than other critics. (0-100 point scale)
Average Game review score: 68
Highest review score: 100 Citizen Sleeper
Lowest review score: 0 Mass Effect: Pinnacle Station
Score distribution:
4104 game reviews
    • 71 Metascore
    • 60 Critic Score
    While it seems like Omega Force should have this formula locked down tight, the truth is that Samurai Warriors 4: Empires doesn't quite gel.
    • 71 Metascore
    • 60 Critic Score
    While I generally enjoyed my time with Xuan Yuan Sword 7, it’s hard to recommend. Those who can deal with the mediocre and sometimes unfair combat may be able to enjoy the world and story, and there is something to be said for games that can wrap things up in around 15 hours or so, but that’s still a significant amount of time to deal with issues that really need more polish.
    • 71 Metascore
    • 65 Critic Score
    I’m torn on Banners of Ruin. The atmosphere and artwork are superb, and I like the story that it’s trying to tell. I also enjoy the concepts it’s trying to deliver and the new ideas it offers to the deckbuilding genre. Ultimately though, it doesn’t feel like it hits what it’s aiming for and it’s a hard one to recommend except to the most hardcore deckbuilder fans out there.
    • 71 Metascore
    • 75 Critic Score
    Those who can get past the short playtime and lack of ideas disrupting the swath of ‘lite’ games currently populating the VR scene will find Psychonauts in the Rhombus of Ruin to be a rousing affirmation of Double Fine’s greatest strengths — using character and charm to do the heavy lifting in the absence of innovation.
    • 71 Metascore
    • 65 Critic Score
    Information gaps, repetition, and camera issues aside, Gods Eater Burst remains a faster-paced and more welcoming version of Monster Hunter.
    • 71 Metascore
    • 40 Critic Score
    Though short, Swarm lasts a bit too long, if you ask me, being that it fails to expand upon its novel concept. It's a shame, too, because when you get back to what I brought up before, Hothead's marketing is enjoyably irreverent and funny. Take a look at the promotional videos on their website, and it's clear that they really love this concept, and that they're attempting to inject their products with a very particular sense of humor. If only the game matched their ads in its pizzazz and charm.
    • 71 Metascore
    • 65 Critic Score
    Little Nightmares 3 might be the least of the trilogy so far, but anyone who wants to have a new experience in its horribly bleak and oppressive world will still find this a great opportunity to do so — it just doesn’t come together as darkly perfect as it should.
    • 71 Metascore
    • 50 Critic Score
    Fans of ’90s-style retro-shooters might find Fashion Police Squad‘s offbeat and quirky approach to the genre to their liking, but there’s already a lot of stiff competition in the genre — it’s interesting, but flawed approach simply doesn’t measure up to the others already strutting on the catwalk.
    • 71 Metascore
    • 55 Critic Score
    Much like Dr. Frankenstein's creation, this game possesses too many flaws that are hard to ignore and that prevent from appreciating the enigma it offers.
    • 71 Metascore
    • 80 Critic Score
    Truly taxing for the mind and the thumbs, it’s a game that only gets deeper, better and more challenging as it progresses.
    • 71 Metascore
    • 75 Critic Score
    At its core Sniper Ghost Warrior: Contracts is a challenging, but fundamentally well-balanced sniping FPS, but the mask was supposed to be the thing that empowered the character and made them more than a match for the armies they’re up against — I just can’t understand why the developers didn’t let me choose how to use it, rather than forcing annoying limits upon me.
    • 71 Metascore
    • 80 Critic Score
    While the Winters’ Expansion offers some neat new toys to play with, it’s the Shadows of Rose campaign that is its triumph. Despite a few blemishes and a short length, it once again proves that Resident Evil still has a lot to give. I just hope we get to see Rose again, perhaps with a few new powers under her belt. The series’ original characters should all be pushing 50 by now, and she’s just the fresh face to carry the series forward — out with the old, in with the mold.
    • 71 Metascore
    • 80 Critic Score
    While I’m sure developer Hello Games is still tweaking things and perhaps even creating more content for No Man’s Sky, the current state of affairs is a strong one. This galactic opus still offers an infinite amount of content for those who want to lose themselves among the stars, but now also contains a concrete throughline that will satisfy a wider array of players. It can be irritating at times, but it’s also full of stunning moments and the satisfaction of building a virtual life among the stars. Four years after launch, it’s finally a journey worth taking.
    • 71 Metascore
    • 30 Critic Score
    The weak plot, thin characters and lackadaisical approach to combat added up to a final product that was inconsequential best and a disrespectful waste of my time at worst. I can’t recommend it to JRPG fans, people who want more VR experiences, or really, to anyone at all.
    • 71 Metascore
    • 70 Critic Score
    AntiGrav is a superb idea and a very innovative use of a new technology, but the jumping and grinding action of the game wouldn't really be that interesting apart from the interface, and it doesn't do anything that you couldn't do better with a controller.
    • 71 Metascore
    • 75 Critic Score
    People willing to enlist for the full tour of duty are going to find a tactical experience unlike anything else out there—just make sure you know what you're getting into before you sign on the dotted line.
    • 71 Metascore
    • 50 Critic Score
    My time with Gauntlet was educational since its existence was clearly a step in the process that led to Helldivers. As an experience unto itself? It's neither satisfying nor worthwhile, and I can't recommend Gauntlet: Slayer Edition to anyone when a superior product from the same developer is readily available on the same platform.
    • 71 Metascore
    • 75 Critic Score
    This episode is stronger than the previous two, but it can’t support the trilogy by itself.
    • 71 Metascore
    • 75 Critic Score
    For those who like the "get as big as possible" mechanic or are simply intrigued by having to eat their way to glory, this game is definitely worth a look—especially since it's only $30 brand new.
    • 71 Metascore
    • 80 Critic Score
    Older gamers who aren't Minecraft devotees may find Story Mode skewing a bit young, but that's quite all right. We've had plenty of mature offerings lately, and it's great to have something that's fit for families and kids.
    • 71 Metascore
    • 60 Critic Score
    The nicest thing I can say about this product is that Shadows of the Damned still kicks ass, and it’s an inherently good thing that people can play it on modern hardware thirteen years after its original release. This is a functional port that is certainly an improvement over the original iteration, but it’s also one of the more bare bones ports in recent memory, and calling it a “remaster” is a significant stretch in logic. Part of me is disappointed that more hasn’t been done to make this title shine, but the other part of me says Shadows of the Damned: Hella Remastered is still a win merely because it exists.
    • 71 Metascore
    • 30 Critic Score
    Those expecting a God of War type experience within Asura's Wrath are bound to be disappointed. Hell, those expecting a game are likely to feel some letdown because the bulk of Asura's Wrath is spent watching things instead of doing them. Hardcore anime fans will probably find something worthwhile here, but those looking for a solid action brawler would be well-advised to keep searching.
    • 71 Metascore
    • 80 Critic Score
    It’s absolutely worth playing for anyone who missed it the first time, and the new features and content make a strong argument for existing fans to take a second look.
    • 71 Metascore
    • 80 Critic Score
    If you’re the type of player that enjoys naval themes or even if you just like a lot of guns-blazing, shoot-‘em-up action, the game is destined to be a bona fide sleeper hit. Don’t miss the boat.
    • 71 Metascore
    • 75 Critic Score
    Viola: The Heroine’s Melody is a simple story about Viola exploring a fantastical world, meeting new friends, defeating foes, and growing up, but when our real-life pandemic casts a lingering air of dread and gloom over everything, spending time with a game like this is a relaxing, calming escape. There’s value in that.
    • 71 Metascore
    • 80 Critic Score
    While I’m definitely a soulslike fan, I don’t need every game in the genre to follow the formula that FromSoft has laid out, and I’m glad that there are studios like Trialforge who are willing to do something different. The foundations are familiar enough to appeal to anyone who enjoys these kinds of experiences, but those looking for a little different will be pleasantly surprised. I appreciate what Deathbound brought to the table, and I look forward to whatever Trialforge does next.
    • 71 Metascore
    • 55 Critic Score
    I am Future targets the fans of slower crafty games. Gathering resources, dismantling objects, farming, fishing… it all comes together to make a non-rushed title, and while I wanted to like it, it just didn’t click. Quests ended up feeling like chores, and the story wasn’t exciting enough to make up for the lackluster gameplay. Overall, I am Future offers a pleasant starting loop, but it never evolves into anything bigger.
    • 70 Metascore
    • 40 Critic Score
    It's too bad that this is the only way an English version of Deadly Premonition is available on the PS3, since it absolutely should not be played.
    • 70 Metascore
    • 80 Critic Score
    Putting aside expectations of what some uninformed writers may think it should be, I was quite glad to take Bionic Commando for what it is—an absolutely faithful reimagining of an undisputed classic, smartly crafted and brought elegantly into the current generation.
    • 70 Metascore
    • 70 Critic Score
    In the end, Legacy is an odd little title which might end up disappointing both fan of RTS and those looking for something more casual, since it sits right in the middle of these two flavors. That said, I do recommend it to those not afraid to try something a little outside of their comfort zone.

Top Trailers