GameCritics' Scores
- Games
For 4,098 reviews, this publication has graded:
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37% higher than the average critic
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6% same as the average critic
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57% lower than the average critic
On average, this publication grades 6.8 points lower than other critics.
(0-100 point scale)
Average Game review score: 68
| Highest review score: | Citizen Sleeper | |
|---|---|---|
| Lowest review score: | Mass Effect: Pinnacle Station |
Score distribution:
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Positive: 1,967 out of 4098
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Mixed: 1,535 out of 4098
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Negative: 596 out of 4098
4104
game
reviews
- By Date
- By Critic Score
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- Critic Score
Until chapter two arrives to change my mind, I'm going to have to call Missing an interesting failed experiment in reviving the FMV genre.- GameCritics
- Posted Sep 10, 2015
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There's nothing juicy about a boring hero on a boring quest walking around aimlessly searching for the next area to continue a story that I had a hard time caring about.- GameCritics
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I can confidently say that I wouldn’t have completed Anthem if I didn’t need to write this review. No amount of pretty environments or impressive flight can make up for the sorry, incomplete state this game was released in, and given the flimsy foundation BioWare has laid here, I’m not confident in Anthem’s ability to survive as a loot-based co-op service. Until there’s more content, variation, and stability, players should definitely steer clear of this one.- GameCritics
- Posted Apr 1, 2019
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I enjoy classic run-and-gun games, even with their old-school difficulty. Unfortunately, the lack of quality-of-life features, imprecise controls and poor color choices mean this one is currently a difficult one to recommend.- GameCritics
- Posted Jan 9, 2023
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On a mobile platform like this one, a title has to look good, feel good, and be comfortable to play. This one strikes out in all three areas.- GameCritics
- Posted Jan 3, 2013
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I could almost recommend Doug Hates His Job as a cheap, quick palate cleanser between meatier experiences, but for just a few dollars more than what Doug costs, any number of better experiences could be had. It’s tough to make a case for purchase here.- GameCritics
- Posted Jun 15, 2020
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- GameCritics
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I like Teriel as a character, and I dig the mordant, yet surprisingly colorful world that IMGN.PRO and Fool’s Theory have put him in. This team is clearly talented on certain levels, but there’s a lot of refining and revising to be done before I’d be even remotely interested in seeing more of Teriel’s story.- GameCritics
- Posted Feb 16, 2018
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While the plot interested me and I would have preferred to see it through, The Wild Eight‘s technical and design issues cancel out its charm and atmosphere. Aspiring survivors be warned!- GameCritics
- Posted Dec 2, 2020
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Unfortunately, the game comes off as disappointingly beholden to classic computer RPG style despite being a modern creation, and the world feels dry and dull. I can’t imagine many players who aren’t already familiar with the license finding much enjoyment here. But worst of all? This particular version is a terrible port that’s nearly unplayable in some areas, and serves as a good example that not every game belongs on the Switch.- GameCritics
- Posted Oct 8, 2018
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A dating simulation combined with more traditional combat is certainly an interesting concept, but with Sakura Wars: So Long, My Love's inconsistent tone, exhausting battle system and poor story, it's trying to be too many things at once.- GameCritics
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I did eventually find my bearings, and the entire game took me less than five hours to complete, after which I was told in no uncertain terms to go back and continue training with other players – this is obviously meant to be the true hook of the game. Unfortunately, the co-op functionality isn’t working properly at this time. While Sloclap will probably get the servers stable eventually, the fact remains that Absolver’s core combat feels so awkward and unsatisfying that I can’t imagine it ever taking off. I certainly can’t recommend it now, and I doubt that’ll ever change.- GameCritics
- Posted Sep 5, 2017
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Sniper: Ghost Warrior 2 does a mediocre job of offering up a shooting gallery, but it's so limited in scope that it's almost impossible to recommend to anyone who doesn't feel a strange sense of arousal whenever they imagine popping a bullet into someone's head at several hundred yards. Well, whenever Diaz finally tells them to, of course.- GameCritics
- Posted Aug 8, 2013
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Secret of Mana isn’t an improvement in any way, and as such it fails the number one requirement of a remake – there’s no reason to recommend it over the original. Square Enix’s attempts to modernize this classic only make it feel older and less relevant, and the resulting mess is something I can’t see appealing to anyone. Returning fans will wish they were playing the original, and newcomers will likely wonder why Secret of Mana was ever such a big deal to begin with.- GameCritics
- Posted Mar 6, 2018
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With decent gameplay and mildly intriguing story, I would have given Space Rift a passing grade in the current PSVR lineup. However, the lack of a coherent art style and the disastrous bugs keep me from being able to do that. If and when Chapter 2 is released, I hope the developers manage to buckle down and make sure everything works properly. I don’t hold out much hope, though — I mean, how many games are there where even the end credits are broken?- GameCritics
- Posted Mar 9, 2017
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Were Clan of Champions a skeletal presentation piece designed to convince a publisher that these developers were worth investing in, I would give it extremely high marks. As a finished product that people are asked to pay money for, it's completely unacceptable.- GameCritics
- Posted Feb 18, 2013
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Seems like a battle system without a role-playing game. There is little variety or depth to the combat, and even in the presence of assorted power-ups it becomes painfully repetitive after only a short while.- GameCritics
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With more polish, it could have been a great mashup. As it stands, it will only appeal to the small segment of players who love punishment, but to those less skilled, it's got nothing to offer.- GameCritics
- Posted Apr 13, 2015
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Like a deflated football, 7 Trials doesn't encourage you to play, nor does it promise exciting play, it just makes play possible.- GameCritics
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As the game progressed, the boss battles I enjoyed turned into chores, and while it’s possible to replay levels to earn resources and improve the ship, this type of grinding isn’t something I want in a shmup. Ultimately Defenders of Ekron just didn’t do enough to keep me interested despite great artistic direction and strong beats early on. My desire to defend Ekron ended well before the republic could be saved.- GameCritics
- Posted Sep 18, 2017
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BioWare has often shown more willingness than most triple-A developers to respond to community criticisms and they’re already pushing patches to rectify Andromeda’s many issues, so I’m not pronouncing the Mass Effect series dead just yet. But speaking as someone who owns multiple pieces of N7 apparel and has read the Mass Effect books – the freaking books – I hate Andromeda. Maybe this is karmic balance for all of the recent big-name releases that have actually lived up to my expectations, but it’s been a long time since a game left me feeling as deflated as this one.- GameCritics
- Posted Apr 10, 2017
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The worst 360 game I think I've ever played with nothing to redeem it. Earth Defense Force 2017 can't even stack up against the recent Burger King games, and those were little better than minigames on a disc coming in at four dollars each. The only possible future I see for Earth Defense Force 2017 is gaining the notoriety as one of those "so bad it's good" games, but don't be fool yourself - it's just bad.- GameCritics
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It’s cliché to say “I want to love Starfighter Renegade, but…” so I won’t, but the fact is that the frustration mounted too quickly and too completely for me to remember the joys of simply flying around and splashing space-bogeys in the opening levels. Maybe those with better reflexes and more patience will get something out of it — or at the very least, get past level 14 — but the rest of us should probably avoid this one.- GameCritics
- Posted Jan 30, 2023
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Road Rage isn’t half the game that it wants to be, and it’s hard to understand how it was released in its current state. There are plenty of places where I was able to drive through level geometry and out into a blank void, causing a crash. Likewise, I frequently found myself clipping off of courses into walled-off areas, and because the developers neglected to include a method for resetting my bike onto the track, I’d be forced to restart. Racing superbikes in a crowded city with narrow streets is a terrible concept to build a game around, and Road Rage marries that terrible concept with awful execution to create something that’s far less than the sum of its questionable parts.- GameCritics
- Posted Jan 10, 2018
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I wanted to like Airheart. The concept of a roguelike with air combat, exploring worlds, and creating my own plane is a good one. Unfortunately, buggy game mechanics, lackluster crafting and the awful grind for money shoots this little ship out of the sky.- GameCritics
- Posted Aug 15, 2018
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If the first game was a chillingly-black horror to be feared, Bloodshot's a pretender in a goofy rubber mask, making funny noises and stumbling over its own feet.- GameCritics
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Those Who Remain is a morally shallow experience with a repetitive plot. A few decent puzzles can’t rescue this otherwise-flat experience, and I was glad to be done with it when the credits rolled.- GameCritics
- Posted Jul 7, 2020
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If Blacksea Odyssey worked the way it should, its deadly monsters with complex attack patterns and abilities would pose a significant, enjoyable challenge. Unfortunately, the current level of challenge comes from severe camera issues, poor design and too many bugs. Stick a harpoon in it and toss the corpse out into the void of space.- GameCritics
- Posted Jul 24, 2018
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Brawlers aren’t the most complex genre, so the fundamental mistakes of visual noise and sluggish controls mean that it’s difficult to recommend Coffee Crisis to even the most dedicated brawler game fans.- GameCritics
- Posted Mar 14, 2019
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I’m sure Cultist Simulator makes perfect sense to the people who created it, but they don’t seem particularly interested in letting anyone else in – it’s an intensely insular experience that almost demands someone track down a wiki to find a way in, and there’s little incentive to invest that much time and effort on a title that gives newcomers nothing but an indifferent shrug.- GameCritics
- Posted Feb 8, 2021
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