Gameblog.fr's Scores

  • Games
For 3,458 reviews, this publication has graded:
  • 30% higher than the average critic
  • 5% same as the average critic
  • 65% lower than the average critic
On average, this publication grades 5.7 points lower than other critics. (0-100 point scale)
Average Game review score: 69
    • 70 Metascore
    • 60 Critic Score
    This new iteration of Cities XL just lacks a little depth. But the solo gameplay is now more comprehensive (thanks to the inclusion of public transport, for example) even though there are still some issues like the freight. Unfortunately, the multiplayer disappeared in this refinement process of the previous iteration, without much to make up for the loss in challenge. Indeed, you'll have to do with the joys of management alone, or, of course, the simple pleasures of building lovely cities.
    • 70 Metascore
    • 70 Critic Score
    Between the walking simulator, and the video game experience, Lake is a contemplative title that takes advantage of rather well-written characters, and a system of dialogues enough impacting for us to think about the meaning of life and its priorities. No choice is better than the other, which means that the title really lets us choose what we want, without it having a positive or negative impact on the gaming experience. The sublime artistic direction, the incredible landscapes, and the chill soundtrack are a perfect setting for such a reflection. Lake could almost be reimbursed by social security because its soothing virtues are numerous. Unfortunately, a few bugs tarnish the picture, while we admit to having trouble releasing the 20 € requested for 6 hours of play, with very low replayability. In short, hop on Lake in a few months, after a few patches, and during a promo.
    • 70 Metascore
    • 60 Critic Score
    Well, why did Sega decides to port Shining Resonance to our European consoles instead of Valkyria Chronicles or Phantasy Star Online 2, no one will ever know. However, what we do know is that Shining Resonance is your average J-RPG with your average team of anime-looking main protagonists fighting with the power of songs and friendship. An enjoyable but quite forgettable experience.
    • 70 Metascore
    • 40 Critic Score
    The Sims 4 is still a charming life simulation, with a better interface and some new possibilities, but so many elements are missing compared from The Sims 3 (hello DLCs!) that all the fans will be disappointed.
    • 70 Metascore
    • 80 Critic Score
    Outer Rim is an honest DLC offering beautiful cards, a new and fun way and some attractive novelties. For holders of season-pass it is a very good opportunity to do it again. Indeed, the content does not necessarily justify the 14.99 & euro;. Unless you are a big fan of Greedo or Nien Nunb. It's up to you.
    • 70 Metascore
    • 40 Critic Score
    Even though one can't deny what benefits it brings to the body and the quality of the training exercises, the visual and sound of UFC Trainer are disappointing. It also lacks rhythm to appeal to the gamer who's at least a little fond of sports already. It still may be a complementary training tool if you do your sport live, already.
    • 70 Metascore
    • 60 Critic Score
    Visual novel and tactical RPG, with these words you already know if Digimon Survive is for you or not. The game has one of the best stories of the franchise thanks to its dark and mature tones. It’s however counterbalanced by many filler moments, empty dialogues and tacticless battles.
    • 70 Metascore
    • 80 Critic Score
    Quotation forthcoming.
    • 70 Metascore
    • 70 Critic Score
    Even if only two maps of four are really cool and innovative ("Ruins" with Predator is excellent!), this new DLC offers a nice episode for the Extinction Mode, an interesting weapon and of course a lot of fun in multiplayer.
    • 70 Metascore
    • 60 Critic Score
    The Outer Worlds is back with Peril on Gorgon, who adds few hours of fun to the original game.
    • 70 Metascore
    • 60 Critic Score
    Quotation forthcoming.
    • 70 Metascore
    • 80 Critic Score
    For a free online TPS, Ghost Recon Future Soldier reaches a high standard. Rather nice visually, interesting for group play and with a deep learning curve and numerous customisation options, it's a rather nice contribution to the F2P world that Ubisoft makes, even though there is still too few maps and too high prices in the shop.
    • 70 Metascore
    • 80 Critic Score
    Obsidian delivers a first DLC that matches their Fallout: New Vegas : tense, captivating, despite its linearity. With a tiny bit more difficulty! Once more, we'd almost forget about the aging 3D engine of Bethesda and the poor AI. I experienced it like a little pen & paper RPG scenario of a single night. My thanks to the Obisidian Game Master.
    • 70 Metascore
    • 50 Critic Score
    SpongeBob Cosmic Shake is a small but decent platform game without much pretension. THQ's title prefers to capitalise on its accessibility and fan service rather than trying to offer a dense and deep adventure. A choice that will certainly delight the youngest, but much less the older fans. The game is indeed content with the bare minimum regarding its structure, its writing and its gameplay and if it succeeds in what it undertakes, one can only complain that it really does too little. And it's a pity, as the universe lends itself well to it.
    • 70 Metascore
    • 50 Critic Score
    Gunfire Games did what they could to bring Remnant From the Ashes to the Nintendo Switch. The downgrade is real with clear visual concessions, much longer loading times and a game that is less enjoyable on the go due to the inaccuracy and lack of ergonomics of the Joy-Con.
    • 70 Metascore
    • 50 Critic Score
    Playing Company of Heroes 3 on PS5 means accepting to play either a poorly optimized PS4 game (resolution mode) or a fat PS4 game at the end of its life (performance mode). Yes, technically, it's a real wreck. It's naughty or simply awful depending on the mode chosen. That being said, the game is still very playable and ultimately well optimized for the controller. We simply regret the lack of precision and responsiveness in the absence of a shortcut. But the work of the developers is there. The interface has been partially revised and it's pretty well done. It's up to you now if you're ready to sacrifice the visual aspect in the name of the altar of the strategy game, a genre underrepresented on home consoles. For the rest, Company of Heroes 3 remains the same game as on PC. An honest, but naughty strategy game.
    • 70 Metascore
    • 60 Critic Score
    Quotation forthcoming.
    • 70 Metascore
    • 60 Critic Score
    Apache : Air Assault is for a niche audience. So if you're not a chopper fan, don't even consider it. If you are, but a little, then Apache will offer you some nice sensations. Too bad its interface is so basic, its staging non-existent, and its solo campaign lacking diversity in the missions, because Apache would have been a real benchmark, with a position to appeal to a larger audience.
    • 70 Metascore
    • 60 Critic Score
    Having a copy of those cult Super Mario games from the 8-bit era is almost reason enough for a gamer to get this collection. But it's still a "light" edition of Super Mario All-Stars (the Super Nintendo one), with few bonuses - the liflet is pretty but not really full of surprises nor knowledge, and the audio CD has 10 tracks and 10 sound effects that, sure, you will love hearing crystal clear again. But it could have done more.
    • 70 Metascore
    • 60 Critic Score
    Cute and cool puzzle game, too bad it doesn't have an online mode.
    • 70 Metascore
    • 80 Critic Score
    Even if it's not so spectacular, the gameplay system and the excellent learning curve of EA Sports UFC makes it a very good first try for Electronic Arts.
    • 70 Metascore
    • 70 Critic Score
    With its lovely visuals, grim atmosphere, compelling story and well-crafted system of choices that makes us go for more after the first run, Tokyo Dark is game that's worth the try.
    • 70 Metascore
    • 60 Critic Score
    Richard & Alice both have their stories to tell in a dying world covered in snow. But the story is too obviously trying too hard to bring forth emotions, and the point & click gameplay is far from being perfect. This clearly undermines the global experience.
    • 70 Metascore
    • 80 Critic Score
    That's You is what it takes: a very quick and fun way to spend 15 minutes of fun with friends or family. The PlayLink concept, which allows you to play each with a smartphone or a tablet, is really cool and well designed : you all go very quickly and easily into the game... even if the final drawing test (co-operative drawings) slows down things a little. The pace of each game is also a bit repetitive if you chain too much, a little more variety in the types of events would have been welcome... but it remains that the experience is still very fun, if your friend are, obviously, if you all know each other very well, and if you are at least 3 or 4 players around the PS4.
    • 69 Metascore
    • 70 Critic Score
    With American folklore blended in a steampunk universe and a TPS approach to strategy, Code Name: S.T.E.A.M. is heterogeneous to say the least. Hence this absurdly over-the-top plot won't click for everyone, just like these mechanics controlled from such a low point of view may seem too basic for pure tacticians. But when its engine works at full steam, this intricate piece of retro futurism shows some bold character.
    • 69 Metascore
    • 60 Critic Score
    Immortals of Aveum, by virtue of its story, has obvious appeal. It's the game of a lifetime for a developer who knows what he's talking about, the raison d'ĂȘtre of a brand new studio, an independent AAA that isn't really one... For the gamer, it's a very edgy FPS that's off the beaten track while still offering a familiar feel. Ascend Studio's title makes for a great time if you put aside its obvious technical problems, which unfortunately do it a bit of a disservice. But the fact remains that Immortals of Aveum has a lot going for it. There's a rich universe to discover, a whole world to explore, and some nerve-wracking if slightly chaotic combat... It's a shame that the technical side isn't always up to scratch on the PS5, because this would be a more than solid magical FPS, but as it stands it's sorely lacking in polish. But that doesn't mean it's a failure, just a date that could have gone a little better, but that we enjoyed nonetheless.
    • 69 Metascore
    • 80 Critic Score
    Ironclad Tactics is an excellent tactical game using playing cards. It may be a little bit too difficult, but every fan of the genre definitely have to try it.
    • 69 Metascore
    • 70 Critic Score
    A good game to play between your XCOM or Xenonauts sessions, with interesting characters, a great setting and a simple but efficient gameplay. RPG mechanisms don't prevail on tactical choices, as the game make you face a growing threat. A pretty good job from Robotality. Not perfect, but worth the price.
    • 69 Metascore
    • 50 Critic Score
    Enotria The Last Song may be like a fine (Italian) wine, and will improve with time, but when and to what extent? Jyamma Games thus offers a souls-like game with original artistic direction, as well as its universe, but both are clearly under-exploited. There are some good ideas, too, but they're a bit flimsy. With a similar budget, the title suffers from comparisons with other softs in the genre, and disappoints notably in terms of bosses and music.
    • 69 Metascore
    • 70 Critic Score
    If you don't mind a quite predictable story and a few flaws, you'll find in Blair Witch a very effective way to spend your evenings in total fear with a lovely dog and some good game mechanics to help you.

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