Gameblog.fr's Scores

  • Games
For 3,458 reviews, this publication has graded:
  • 30% higher than the average critic
  • 5% same as the average critic
  • 65% lower than the average critic
On average, this publication grades 5.7 points lower than other critics. (0-100 point scale)
Average Game review score: 69
    • 72 Metascore
    • 60 Critic Score
    MouseCraft is a nice puzzle game, with some very difficult parts, and with simple and immediate handling. However, the artistic direction is far from unforgettable.
    • 72 Metascore
    • 60 Critic Score
    Chasm is a quite good tribute to some classic games of the Metroivania genre, with some pleasant retro style visuals. But many things are lacking - like some fresh ideas and a tighter level design - to make it more than a satisfying experience.
    • 72 Metascore
    • 70 Critic Score
    Silence is a superb adventure game. Visually gorgeous, it succeeds more with its charming story and atmosphere than with its pure point'n click skills (the game is really short and easy), but this is a beautiful trip, an interactive tale you'll maybe want to share with your kids.
    • 72 Metascore
    • 70 Critic Score
    Nintendo Switch Sports is the worthy heir of Wii Sports. With a tasty mix of nostalgic and innovative disciplines, the game capture the magic of the first two games in the series.
    • 72 Metascore
    • 60 Critic Score
    Mafia II: Definitive Edition is a remaster specially designed for nostalgic players fans of the original game. It is nice, pleasant visually speaking, the atmosphere is still efficient, until you see that some textures are poor, the animations are still stuck in 2010.
    • 72 Metascore
    • 50 Critic Score
    With Grandia HD Collection, GungHo had everything to succeed. And if both adventures still offers a strong experience, the game is filled with way too much bugs in every aspect to deliver a satisfying experience. Filled with errors, the new French translation rubs shoulders with crashes and audio inconsistencies. Too bad, because the gameplay mechanics are still interesting, decades later.
    • 72 Metascore
    • 70 Critic Score
    Avatar Frontiers of Pandora is a very good experience, if not a truly excellent one. Ubisoft wants to sell us a colossal AAAA, but the truth is that it's rather a solid AAA. It's based on excellent foundations, and has managed to personalize enough things we've seen everywhere else to draw us into its universe, but the most fussy will not be fooled, or will only be fooled for a few hours. The game quickly shows its limitations. Yes, the world is magnificent, the art direction borrowed from the movies is incredible, the music, always in keeping with the theme, takes your breath away and you enjoy the journey. The main storyline takes care of itself, as do the side quests. But the pacing problem and a number of other little things, such as a less-than-stellar FR dubbing, technical glitches and a shaky AI, quickly bring us back to reality. The game lacks polish, even though it's teeming with details that make it extremely faithful to the universe it's based on. All in all, an excellent adaptation, but also a good open-world action game.
    • 72 Metascore
    • 60 Critic Score
    Mirror's Edge Catalyst is definitely efficient when it comes to free running and how it feels good to be Faith in a beautiful and vast city full of challenges. But its story, A.I. and some other details are really bringing it down.
    • 72 Metascore
    • 50 Critic Score
    Let it Die could have been a good free-to-play Dark souls-like, but its pay-to-win nature will disgust you after a few hours, when the difficulty really goes up.
    • 72 Metascore
    • 80 Critic Score
    Assassin's Creed: The Ezio Collection offers in one game what all the series did the best so far, that's a fact. But the port is a bit lazy.
    • 72 Metascore
    • 80 Critic Score
    Just like the weather, Rain arouses different feelings. Some people may consider it as a melancholic, familiar phenomenon, while other might see it as a purely magical moment. Because at the end of the road, it's just a question of interpretation, like art.
    • 72 Metascore
    • 70 Critic Score
    Visually pleasant, Max: The Curse of Brotherhood is a clever platformer with brilliant gameplay mechanics. Even if a few sections can feel a bit frustrating and Max's controls are a bit disappointing, this game offers a good challenge for those who like puzzles. Xbox One owners should definitely have a look at it.
    • 72 Metascore
    • 70 Critic Score
    Dragon Ball Xenoverse 2 is clearly a better game than the first Xenoverse was. Its story and universe have been fleshed out and its gameplay has been polished. Unfortunately its technical limitations refrains it from reaching its full potential.
    • 72 Metascore
    • 50 Critic Score
    Nice at first glance, The Incredible Adventures of Van Helsing suffers from some really annoying shortcomings that demote it from "nice" to "average".
    • 72 Metascore
    • 60 Critic Score
    FIFA 21 is not bad but it does not innovate at all the recipe initiated by FIFA 20. Very focused on the attack, the defense suffers from a significant imbalance, leaving the open door to matches filled with goals. It is a transitional opus, leaving known bases so as not to upset the players and thus draw great novelties for FIFA 22.
    • 72 Metascore
    • 70 Critic Score
    If Planet Alpha is not as good and powerful as Limbo or Inside, it is indeed a gorgeous game with some clever ideas. Without a word, it invites you to a Sci-Fi trip, with some great narration and mechanics, that you should not refuse.
    • 72 Metascore
    • 70 Critic Score
    Gato Roboto offers a synthetic and concentrated experience of a Metroid-like adventure. doinksoft game's ticks every boxes of the genre, delivering a high-speed rhythm all the same, but falling short after three little hours.
    • 72 Metascore
    • 60 Critic Score
    LEGO The Hobbit is a good game to play with your kids, but some of the new ideas implemented in the formula are quite annoying, and it's sometimes hard to understand what the game expects you to do. This is still quite a nice adaptation of the 2 first movies of the trilogy.
    • 72 Metascore
    • 40 Critic Score
    Undoubtedly prettier and more incisive, this WWE 12 still suffers from some deep technical issues that undermine the fun. Even though the gameplay really did benefit from an added dynamism, it lost in terms of precision and variety. The matches, are less enticing and more repetitive, and sometimes chaotic when there's more than 2 brawlers on the ring.
    • 72 Metascore
    • 60 Critic Score
    This post-apocalyptic science fiction adventure uses its own humor too much, but delivers an interesting story and good universe. There are some flaws, but we appreciate that there are different solutions to the same puzzle. Primordia is an interesting game that could have been a little more refined.
    • 72 Metascore
    • 70 Critic Score
    Styx Shards of Darkness is a good evolution of Styx's Universe, and it offers a lot of improvements. Better graphics, better gameplay mechanics... and always this sneaky and funny goblin! A good stealth experience, that still suffers some technical and AI issues.
    • 72 Metascore
    • 70 Critic Score
    Stranger of Paradise Final Fantasy Origin is an action-oriented RPG whose gameplay mechanics are almost entirely based on those of Nioh, one of the most prominent Dark Souls clones. The game is a bit outdated in its layout and it seems to come from another age.
    • 72 Metascore
    • 60 Critic Score
    Loaded with shortcomings, not really generous in terms of content, Brink still remains an FPS with some really neat ideas, mostly in the way it promotes good teamplay. If you have several buddies with whom to share the experience, and take the time to organize your strategy, you won't be disappointed. But even so, the clear lack of polish, the not-so varied environments and average technical side prevent it from being an excellent FPS; it's only a good one.
    • 72 Metascore
    • 40 Critic Score
    It's true for books or movies, and remains true for games as well: a good theme doesn't guarantee success. Unfortunately, even though Papo & Yo seems different and boasts an interesting tale and nice world, it fails in many gameplay ways, never quite able to transform its metaphor well enough for it to really shine.
    • 72 Metascore
    • 60 Critic Score
    The Inner World is a nice point'n click adventure game, but its illogical universe can be a problem in some puzzles.
    • 72 Metascore
    • 80 Critic Score
    Quotation forthcoming.
    • 72 Metascore
    • 40 Critic Score
    When Ski Lifts Go Wrong by its original proposal seemed to have this little fun and crazy thing that makes the difference for this kind of games, it turns out to be boring in its complex handling, redundant in its execution and finally very little entertaining, except if you are passionate about engineering.
    • 72 Metascore
    • 70 Critic Score
    OK MXGP 2019 does the job and it does it pretty well. Evidenced by the new free mode offered to players. But the rest continues to capitalize on gains that are starting to age. Today, you have to create stories around the races and make them more realistic by reducing the line between the real and the virtual.
    • 72 Metascore
    • 70 Critic Score
    Colt Canyon is a fine half-twin-stick shooter/half-rogue-lite experience, varied enough to make us constantly switch between characters, weapons and approaches, trying to rescue a kidnapped partner in a pixel-based West Coast. While being quite short and sometimes more difficult to read, it still will please fans of both genres.
    • 72 Metascore
    • 60 Critic Score
    Terror is back with A Machine for Pigs. Its story is a little bit disjointed at times, but it knows how to be moving as much as unhealthy. The great sounds let us forget about the defects of this new Amnesia: the engine is getting old, the gameplay is too simplified and the game is even shorter... but fear prevails!

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