Gameblog.fr's Scores

  • Games
For 3,458 reviews, this publication has graded:
  • 30% higher than the average critic
  • 5% same as the average critic
  • 65% lower than the average critic
On average, this publication grades 5.7 points lower than other critics. (0-100 point scale)
Average Game review score: 69
    • 61 Metascore
    • 40 Critic Score
    If the success of Catan as a board game is more to prove, concerning this adaptation in video games, an absence is an aberration: the lack of a local multiplayer game mode. If, perhaps, the big fans of the board game will find their account between two parties in real life, it seems nevertheless that the designers of this version Switch has missed the main interest of the game.
    • 32 Metascore
    • 40 Critic Score
    This new Tony Hawk's Pro Skater feels old in terms of technology and gameplay. It plays the same old song again, but with a lot of bugs, a terrible interface, disappointing maps... Just avoid it.
    • tbd Metascore
    • 40 Critic Score
    Call of Duty Infinite Warfare: Jackal Assault VR was a good idea, but the game itself is too short and not ambitious enough.
    • 55 Metascore
    • 40 Critic Score
    With Fade to Silence, Black Forest Games was undoubtedly willing to offer a title with a unique atmosphere at the crossroads of influences dear to hardcore players, eager for ruthless survival mechanisms and mute narrative. Unfortunately, by trying do to too much, this RPG survival does not convince in any of its aspects, offering a repetitive experience, technically very limited and painful.
    • 54 Metascore
    • 40 Critic Score
    Moebius: Empire Rising is a poor adventure game that still offers an intriguing story and a strong main character... Maybe it will be able to deliver a better global experience with the next episodes?
    • 32 Metascore
    • 40 Critic Score
    Weeping Doll had good ideas and a good horror atmosphere, but the game lacks ambition and finishes after only 40 minutes!
    • 56 Metascore
    • 40 Critic Score
    Train Sim World is an average game on PC and bad one on consoles. It has the great advantage of occupying a "niche" genre that is free of competition. Its qualities could satisfy the amateurs of railway simulation, but all the others remain at the station. It's a shame, because by modifying some elements of form and scenario it could have made the exercise attractive for a wider audience. Maybe future updates will improve it? Unfortunately Dovetail's habit is rather to offer many expensive DLCs. We hope this will change ...
    • 61 Metascore
    • 40 Critic Score
    Gal Metal has a good concept and design, but none of the three controls options modes gives full satisfaction to the player.
    • 67 Metascore
    • 40 Critic Score
    Doom 3 on PS3 and Xbox 360 in 2012, why not: the game was a hit in 2004, but this BFG version remains far too short on the remastering front. FPS titles made tremendous progress in the meantime, and playing Doom 3 today clearly shows how much. The addition of Doom and Doom 2 on the disc is cool, but with no multiplayer on them, and even with its small price, it still feels like too little, too late.
    • 44 Metascore
    • 40 Critic Score
    Balan Wonderworld is sadly an old-school platformer with all of the 90's worst flaws. Yet colorful, Yuji Naka's first game with Square Enix lacks almost everything, and everyone who likes even a tiny bit the genres should look somewhere else to find some fun.
    • 59 Metascore
    • 40 Critic Score
    Splatterhouse is for people who want 100% bashing and 0% brains, and who won't care too much for current production values or gameplay standards. The mask and Corrupted story is nicer to follow than we expected, and there's enough content there to quench your thirst for B-Movie style blood. But it still has a more shortcomings than good surprises... a simple title for simple tastes.
    • 43 Metascore
    • 40 Critic Score
    Ghostbuster Sanctum of Slime is a small action coop title based on a single gameplay idea (monsters of a specific color can only be harmed by the same color). But its production value is poor, its story and atmosphere are dull, its levels very repetitive, and human players are mandatory since the AI can't keep up after 3 hours into the game. That's a lot of shortcomings for a single game.
    • 55 Metascore
    • 40 Critic Score
    The original concept of Super Monkey Ball 3D is still pleasant, that's for sure. However, it is impossible to play properly with both the motion gameplay and the 3D activated... Anyway the 3D disturbs more than it helps here. The new Kart and Combat modes are of no help to raise the whole game, which is a bit disapointing at the end.
    • 43 Metascore
    • 40 Critic Score
    Yaiba is a Ninja Gaiden spin-off, but it can't be compared to the other games of the series in terms of gameplay quality. Absolutely not.
    • 57 Metascore
    • 40 Critic Score
    Don't even think about playing Cyberpunk 2077 on base PS4, its performance is awful. Of course, no one can expect a game to run like it does on a good PC, where it is a stellar experience. But what we feel is that this version was abandoned, no effort was put in it. Blurry, not very smooth, suffering from NPC that just pop or have no faces for a couple of seconds. It also feels very empty, which obliterates its positive qualities. Not to mention myriad glitches and hiccups that are probably less evident on PS4 Pro or PS5, but which make us say that you need a computer or, if everything goes well, wait for the Next-Gen versions if you want to have a real taste of Cyberpunk 2077.
    • 59 Metascore
    • 40 Critic Score
    Quotation forthcoming.
    • 61 Metascore
    • 40 Critic Score
    Kinect Adventures! gives a fair idea of what Kinect's basic gameplay is about, but through only 5 mini-games, among which only one may be fun beyond the first 3 or 4 tryouts... Suffice to say, it's not much, and you will most certainly be tempted to quickly do something else. In other words, start looking for a second game to pick up if you want to use your shiny new Kinect.
    • 62 Metascore
    • 40 Critic Score
    WRC 5 lacks of polish, too much to claim to be a good rally game. May it be in terms of driving, graphics or content, it deserved more development time or resources to convince rally fans.
    • 37 Metascore
    • 40 Critic Score
    Bellow its subversive appearance, Agony is just a mediocre title. It fails to capture the very essence of a successful survival horror game: an experience that combines a terrifying setting and interesting gameplay mechanics.
    • 66 Metascore
    • 40 Critic Score
    Unless you're a die hard fan of the Leliana character, the Leliana's Song DLC doesn't have much to offer. Two hours of linear gameplay hitting guards and other enemies, and a rather predictable story, but, hey, it's still a little bit more of Dragon Age to play until the sequel comes.
    • 60 Metascore
    • 40 Critic Score
    Attractive in its original idea, How To Survive could have been more fun if it was not as lopsided: the gameplay is cagey and the game is quite repetitive. There is still a multiplayer mode, and battles are sometimes letting off steam.
    • 63 Metascore
    • 40 Critic Score
    The Occupation doesn't live up to its promises. After one hour of investigation, the player won't even try to understand what's going on anymore, as the narration feels way too elusive. Not to mention all the technical issues (framerate drops, glitches) and the bland art direction. It's a shame, given the interesting themes mentioned in the game.
    • 56 Metascore
    • 40 Critic Score
    This DS game isn't as bad as its HD counterparts, despite its average graphics and some flaws of playability. Too bad the story isn't really well put, the levels so short and really uninspired, and the close-range targeting failing more often than not. It could have been a very nice game without those flaws.
    • 51 Metascore
    • 40 Critic Score
    Duke Nukem Forever is a disappointment to say the least. 14 years of development seem like a waste of time when you see what has become of the most famous FPS franchise. Sad.
    • 49 Metascore
    • 40 Critic Score
    Duke Nukem Forever is a disappointment to say the least. 14 years of development seem like a waste of time when you see what has become of the most famous FPS franchise. Sad.
    • 54 Metascore
    • 40 Critic Score
    Duke Nukem Forever is a disappointment to say the least. 14 years of development seem like a waste of time when you see what has become of the most famous FPS franchise. Sad.
    • 38 Metascore
    • 40 Critic Score
    The game is not very good and unfortunately quite boring. We would have liked something more epic on a saga like the Lord of the Rings. It's a pity, especially since the game is full of bugs as it is.
    • 54 Metascore
    • 40 Critic Score
    As they say, hell is paved with good intentions. And with Overpass, the intention was good. But its shortcomings in the modeling of vehicle reactions unfortunately do not allow to devote to it diligently. Maybe by helping the player a little more to understand why he fails (an index of motricity for example), by offering him replays or real training in such events, there would have been room for improvement. But as it stands, Overpass is more a source of frustration than pleasure.
    • 66 Metascore
    • 40 Critic Score
    Unless you're willing to try each and every one of the strategy games that are released, I really don't see why I should recommend this game to you. With average graphics at best, no real gameplay value, and a boredom generating ability that strikes pretty soon into the game, Patrician IV doesn't stand a chance next to its competition. Sure, on paper the idea was praiseworthy and its developers seem to have had some good intentions, but it clearly lacks ambition. Too bad.
    • 64 Metascore
    • 40 Critic Score
    This Shadow of the Beast first succeeds in seducing fans of the original game with its art direction and treasures from the past to unlock. But it quickly appears to be clunky and outdated in its mechanics.

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