Gameblog.fr's Scores

  • Games
For 3,456 reviews, this publication has graded:
  • 30% higher than the average critic
  • 5% same as the average critic
  • 65% lower than the average critic
On average, this publication grades 5.7 points lower than other critics. (0-100 point scale)
Average Game review score: 69
Highest review score: 100 Xenoblade Chronicles
Lowest review score: 0 Realms of Arkania: Blade of Destiny Revised
Score distribution:
3457 game reviews
    • 85 Metascore
    • 40 Critic Score
    The Nintendo Switch 2 made the choice to add Cyberpunk 2077 to its list of launch games, and this was clearly not a good idea. Unfortunately, it's neither good for the console, which we know is capable of much better, nor for the game, which we can't fully enjoy as it deserves. The game is ugly, no matter which mode you choose, and of the 4 possibilities for playing it, only one remains viable and will still require you to make major concessions: Performance mode with the console in its dock. For the rest, it's best to pass. It's a pity, because this version of Cyberpunk 2077 makes excellent use of the feature that transforms the Joy-Con into a mouse, the sensations are very good, and as a bonus it includes the Phantom Liberty DLC and all the updates released to date. It was ambitious, and well attempted, but it falls flat. Asking gamers for 70€ and telling them to make concessions, at the very launch of a new console, is just not possible. So avoid it, unless you really have no choice but to play the game for a very long time.
    • 83 Metascore
    • 40 Critic Score
    Monster Dash is a Canabalt clone of sorts, where you just push forward further and further, destroying loads of ennemies with a vast arsenal of weapons. Those are the only real fun you'll get, the reste of the formula is so repetitive that boredom comes quickly.
    • 80 Metascore
    • 40 Critic Score
    Too bad. This 2013 edition does indeed solve one of the two main issues of the series by giving the players the possibility of choosing what lands to tap in critical situations, but the 10 decks are considerably less interesting to play than the ones of the 2012 edition, and it's still impossible to simply craft your own decks with the provided cards. Those two shortcomings would be easy to solve, but it seems the developers don't want to, either by stupidity or laziness.
    • 79 Metascore
    • 40 Critic Score
    Impossible not to be disappointed after so long a wait. But when one witnesses the result, on will probably think that this cross-over wasn't meant to be. I love spaghetti, and I love chocolate spread, but with a little thinking, I wouldn't mix the two. Maybe that's how they should have contemplated this wedding between Layton and Wright. Even the brilliant production values, 3D transition and exquisite music are not enough to make us forget about the dull situations one has to repeat over and over again. It's the poorest of the Phoenix Wrights and the most laughable Layton.
    • 78 Metascore
    • 40 Critic Score
    As Dear Esther's lovers, we highly anticipated Everybody's gone to the Rapture from Chinese Room. Unfortunately, this new story lacks a real major plot twist, real interaction and the flow of the game is definitively too slow. Forcing you to walk in an huge (and perfectly crafted) world feels so frustrating... and seems to be there to artificially extend the length of the game.
    • 77 Metascore
    • 40 Critic Score
    Here's how to sum up Mafia II : 12 hours of repetitive, linear missions, with but a few gameplay mechanics. Shoot, drive, punch, a tiny little bit of stealth, that's it. There's nothing more to be done than to follow the unfolding of the plot, which is clearly sub-par, especially when considering how easy it is to watch a rerun of The Godfather or a season of the Sopranos instead. Replay value is nil, there's no multiplayer. You can't even roam freely in the city after the ending (what for anyway, one may ask). Combat is way to easy, cars don't provide much thrill. In the end, Mafia II is a very pretty box, but an empty one. 80% of what has been developed doesn't serve any real purpose. The rest isn't enough to make a great game. If you're a die hard fan of the 50's atmosphere (nicely rendered), and the Mafia genre, you might still enjoy it. Otherwise...
    • 77 Metascore
    • 40 Critic Score
    Quotation forthcoming.
    • 75 Metascore
    • 40 Critic Score
    Max Payne fails miserably at perpetuating its gameplay on a tactile device. It's either largely unplayable, or too easy if the auto-targeting is on.
    • 75 Metascore
    • 40 Critic Score
    Here's how to sum up Mafia II : 12 hours of repetitive, linear missions, with but a few gameplay mechanics. Shoot, drive, punch, a tiny little bit of stealth, that's it. There's nothing more to be done than to follow the unfolding of the plot, which is clearly sub-par, especially when considering how easy it is to watch a rerun of The Godfather or a season of the Sopranos instead. Replay value is nil, there's no multiplayer. You can't even roam freely in the city after the ending (what for anyway, one may ask). Combat is way to easy, cars don't provide much thrill. In the end, Mafia II is a very pretty box, but an empty one. 80% of what has been developed doesn't serve any real purpose. The rest isn't enough to make a great game. If you're a die hard fan of the 50's atmosphere (nicely rendered), and the Mafia genre, you might still enjoy it. Otherwise...
    • 74 Metascore
    • 40 Critic Score
    Sonic The Hedgehog Episode 4 seems to be more of a Sonic the Hedgehog 1.2 (calling it "A.5" would put it too close to the brilliant Sonic 2...). The levels don't surprise, the soundtrack bores, and more importantly the blue hedgehog's inertia and dullness make it a real disappointment in 2010. We'll try not to resent it too much, since it's a rather cheap downloadable game, but it's still a very short game as well. Love is blind, so some may still enjoy it, but we'd rather advise them to try out the DS games, which are closer to today's expectations of a 2D journey with the supersonic hedgehog.
    • 74 Metascore
    • 40 Critic Score
    We were waiting for this game passionately, and maybe with too many high hopes. But "It's About Time" is disappointing, and really, doesn't measure up to the legendary trilogy. There's no real excitement playing through this first episode, and it's quickly forgotten once finished. Now, let's pray that Telltale will be able to spice things up and reach the 88 mph bar with the next episode.
    • 74 Metascore
    • 40 Critic Score
    The only thing we may grant this Back to the Future is its consistency in terms of mediocrity. As time passes by, I'm losing faster and faster any hope to see Telltale getting back on the right tracks. Afterall, the game does very well commercially, so why change it? Bad or not, the most important for the publisher, it's the sales. Sad, sad, market laws.
    • 74 Metascore
    • 40 Critic Score
    This new version of Tetris adds nothing great to the good old formula. Augmented Reality is good fun for 5 minutes, but nothing here really overshadows Tetris DS, which was actually much more interesting and fun.
    • 74 Metascore
    • 40 Critic Score
    Rad
    RAD, synonymous with "cool" in the 80s in English, is really not the appropriate title for this new Double Fine production. Difficult to understand the very proposition of this title, a rogue-like relatively tasteless while the market abounds with very successful productions of the same kind, that the 80's aesthetic worn until disgusting in recent years fails to save.
    • 74 Metascore
    • 40 Critic Score
    Here's how to sum up Mafia II : 12 hours of repetitive, linear missions, with but a few gameplay mechanics. Shoot, drive, punch, a tiny little bit of stealth, that's it. There's nothing more to be done than to follow the unfolding of the plot, which is clearly sub-par, especially when considering how easy it is to watch a rerun of The Godfather or a season of the Sopranos instead. Replay value is nil, there's no multiplayer. You can't even roam freely in the city after the ending (what for anyway, one may ask). Combat is way to easy, cars don't provide much thrill. In the end, Mafia II is a very pretty box, but an empty one. 80% of what has been developed doesn't serve any real purpose. The rest isn't enough to make a great game. If you're a die hard fan of the 50's atmosphere (nicely rendered), and the Mafia genre, you might still enjoy it. Otherwise...
    • 74 Metascore
    • 40 Critic Score
    In its current state, it is impossible to recommend Cities Skylines 2, as the game proves to be unplayable, even on a very powerful machine. The game has enormous potential and could score much higher after the necessary corrections. It is important to note that this is not an early access version, but a "final" version that is being sold for 49.99 euros. Players have the right to expect a smooth and complete gaming experience for this price, and unfortunately, Cities Skylines 2 does not meet these expectations in its current state.
    • 74 Metascore
    • 40 Critic Score
    When buying a PES 2011 game on the PSP, a lesser quality in terms of visuals and production values, compared to the home consoles versions, is to be expected. But there's no way one should accept a lesser gameplay experience. This portable version remained stuck one year in the past.
    • 73 Metascore
    • 40 Critic Score
    If you weren't convinced by ArmA II, Operation Arrowhead won't help your appreciation of the series. The only difference with the original is the new content additions, with a reasonable price considering it's a standalone. As for the rest, it's more or less the same game, complete with its flaws, thus it deserves the same score.
    • 72 Metascore
    • 40 Critic Score
    Undoubtedly prettier and more incisive, this WWE 12 still suffers from some deep technical issues that undermine the fun. Even though the gameplay really did benefit from an added dynamism, it lost in terms of precision and variety. The matches, are less enticing and more repetitive, and sometimes chaotic when there's more than 2 brawlers on the ring.
    • 72 Metascore
    • 40 Critic Score
    It's true for books or movies, and remains true for games as well: a good theme doesn't guarantee success. Unfortunately, even though Papo & Yo seems different and boasts an interesting tale and nice world, it fails in many gameplay ways, never quite able to transform its metaphor well enough for it to really shine.
    • 72 Metascore
    • 40 Critic Score
    When Ski Lifts Go Wrong by its original proposal seemed to have this little fun and crazy thing that makes the difference for this kind of games, it turns out to be boring in its complex handling, redundant in its execution and finally very little entertaining, except if you are passionate about engineering.
    • 72 Metascore
    • 40 Critic Score
    Sonic The Hedgehog Episode 4 seems to be more of a Sonic the Hedgehog 1.2 (calling it "A.5" would put it too close to the brilliant Sonic 2...). The levels don't surprise, the soundtrack bores, and more importantly the blue hedgehog's inertia and dullness make it a real disappointment in 2010. We'll try not to resent it too much, since it's a rather cheap downloadable game, but it's still a very short game as well. Love is blind, so some may still enjoy it, but we'd rather advise them to try out the DS games, which are closer to today's expectations of a 2D journey with the supersonic hedgehog.
    • 71 Metascore
    • 40 Critic Score
    The concept, gameplay, challenge and atmosphere of Choplifter HD are quite good. It is a nice trip back in the 80's, even if it is far from being a must-have today, as the game is particulary repetitive and its price is quite high.
    • 71 Metascore
    • 40 Critic Score
    Undoubtedly prettier and more incisive, this WWE 12 still suffers from some deep technical issues that undermine the fun. Even though the gameplay really did benefit from an added dynamism, it lost in terms of precision and variety. The matches, are less enticing and more repetitive, and sometimes chaotic when there's more than 2 brawlers on the ring.
    • 71 Metascore
    • 40 Critic Score
    The best Street Fighter IV version, one of the best VS fighting games to date... in the worst port ever! On PS4, there are drawbacks in every aspect of the game. Such a shame for such a great game.
    • 71 Metascore
    • 40 Critic Score
    One Piece deserves much better than this opportunist and disappointing multi-platform port of a title released last year in Japan on 3DS.
    • 71 Metascore
    • 20 Critic Score
    Quite frankly, now that the point and click genre seems to be reborn again, with quality titles like the Sam & Max series or indie gems like Machinarium, it's hard to be lenient. Even though it has a decent length, and could satisfy some casual gamers, I can't really recommend this dull and soporific Black Mirror 2 to anybody. Even to be mean.
    • 70 Metascore
    • 40 Critic Score
    Let's quickly sum it up: if you enjoyed the original Crackdown, no need to get this one, and certainly not for 60 euros. Aside from a few details, there's nothing new here, but the competitive multiplayer play. Which may, for a time, help raise the value of Crackdown 2, but not for long. Same city (but uglier), repetitive missions, endless brainless action, and a story you can write completely down and in details on a single Post-it. Yes, there is still the power grinding of the character to pursue, level after level, trophies / success to unlock, and various stuff to collect all over the city, but you know... been there, done that. And better, bigger, sexier at that, like in Just Cause 2 for example.
    • 70 Metascore
    • 40 Critic Score
    Contra: Operation Galuga very quickly fell low. Not for its difficulty even arduous in Easy, because it is the DNA of the game. But for its lack of content and interest over time. The absence of online co'op and crossplay, which would have taken this game a certain step, is unacceptable, even more so when the positioning of the title for purchase is around 40 euros. Hardcore fans of the license and over scoring (not even enough to compare these stats with other players or have a world ranking, pfff) will sign at the bottom of the page. The others… not sure they read this whole contract.
    • 70 Metascore
    • 40 Critic Score
    This HD Collection is far from perfect. Even though the two episodes it boasts are still cult games, the remastering suffers from frame rate drops, some shocking sequences have been tuned down, and the voice-over have been replaced with a new, but lesser version. If you have access to the originals, it's better that way, but if you have no choice, it's still two major titles for horror fans.
    • 70 Metascore
    • 40 Critic Score
    Nice 16bit graphics and great OST does'nt save a painful gameplay and a lack of ideas.
    • 70 Metascore
    • 40 Critic Score
    How can one not to be disappointed at first with the usurpation of a name which had installed a new license aimed at a certain realism and insufficient core qualities to stay on track? PC3 can only find buyers with a discount in order to satisfy a certain curiosity. For everyone else, it stays on the side of the road and watches the others go by.
    • 70 Metascore
    • 40 Critic Score
    The Sims 4 is still a charming life simulation, with a better interface and some new possibilities, but so many elements are missing compared from The Sims 3 (hello DLCs!) that all the fans will be disappointed.
    • 70 Metascore
    • 40 Critic Score
    Even though one can't deny what benefits it brings to the body and the quality of the training exercises, the visual and sound of UFC Trainer are disappointing. It also lacks rhythm to appeal to the gamer who's at least a little fond of sports already. It still may be a complementary training tool if you do your sport live, already.
    • 69 Metascore
    • 40 Critic Score
    AER is trying so hard to look like those beloved games from which it is being inspired, but fails to do so. The game is filled with bugs and does not tell us an interesting story all along. Even though some aerial moments are quite a delight, the total lack of wind is incomprehensible, as is the rest of the gameplay. Why would you want to play this? We are still looking for an answer.
    • 69 Metascore
    • 20 Critic Score
    It would be easy to consider this Shinobi as true heir to its ancestors, since it's a sidecroller with a high difficulty and a white ninja. But unlike the cult ons on the Genesis, Shinobi on the 3DS doesn't answer to the required visual, technical, and narrative standards of its era. Its difficulty is more the result of collision bugs than careful or creative level design, and its general atmosphere is poor, at best.
    • 69 Metascore
    • 40 Critic Score
    Of course, Knack 2 adds a few things compared to the first one. But it really lacks fun, visuals that feel PS4, and even humor to touch its target.
    • 68 Metascore
    • 40 Critic Score
    This is clearly for kids who have too much energy to spend. But some movements are quite complicated, and can prove to be tedious and frustrating, even for kids. It's ok for one hour of play, but kind of loses its appeal beyond that.
    • 68 Metascore
    • 40 Critic Score
    With its refreshing pitch and mystical atmosphere, A Shadow's Tale seemed like an original game. But if this innovative side is well expressed through the visual, it's not in the gameplay, which is inspired by a variety of other existing games, but without any inspiration to merge all this in a clever way. A Shadow's Tale main flaw remains its lack of pace, variety... and fun. A game that can catch our eye very quickly, but can't keep our interest up very long.
    • 68 Metascore
    • 40 Critic Score
    Way too repetitive and dull in its level design and gameplay mechanics, Lapis x Labyrinth fails to be as engaging as it looks. So unless you're a loot-addict, this dungeon-crawler from Nippon Ichi Software is not worth the try.
    • 67 Metascore
    • 40 Critic Score
    It's a good thing this beat'em all can rely on a prestigious franchise, rather than its true gameplay qualities (multiplayer excluded). Because there is far better elsewhere for this price.
    • 67 Metascore
    • 40 Critic Score
    You won't be able to blame A Walk In The Dark for concealing its influences. It's an open and blatant mix of Super Meat Boy, VVVVVV, Bit.Trip Runner and Limbo. Unfortunately, mixing the best elements is not always the recipe of success, when you don't cook it well enough. It's not nearly as fun and enticing as the sum of its parts, or even of a single one of them. The music is still superb, though.
    • 67 Metascore
    • 40 Critic Score
    We thought the added horsepower of the 3DS could have given a new breath to the FIFA franchise on Nintendo's portable line, but it's not. It might yet be satisfying for kids, but this 3DS FIFA doesn't have much in common with the HD versions, it even lacks some official licences. Also, there is no online play.
    • 67 Metascore
    • 40 Critic Score
    The disappointment is up to the punk, idiotic and meta fun that the first two No More Heroes provided. Admiring the independent scene that has revolutionized the video game in recent years, Suda51 gives the impression of having missed the hype train with this new, painful game.
    • 67 Metascore
    • 40 Critic Score
    Doom 3 on PS3 and Xbox 360 in 2012, why not: the game was a hit in 2004, but this BFG version remains far too short on the remastering front. FPS titles made tremendous progress in the meantime, and playing Doom 3 today clearly shows how much. The addition of Doom and Doom 2 on the disc is cool, but with no multiplayer on them, and even with its small price, it still feels like too little, too late.
    • 67 Metascore
    • 40 Critic Score
    Sebastien Loeb Rally Evo offers a nice career mode with a lot of different cars, challenges and locations, but it's quite disappointing on nearly every other aspects, especially if you like simulation racing games.
    • 66 Metascore
    • 40 Critic Score
    The theme of the game and the originality of playing as a child can't save this adventure-horror game that is neither scary nor moving, and whose incoherent narrative takes us into an imaginary world without great play value.
    • 66 Metascore
    • 40 Critic Score
    Sadly, when it's time to balance out the pros and cons of this 3DS version of Sonic Generations, it's clear the cons outweight the pros. It's pretty, fluid, offers player versus player races, it doesn't provide the thrill of the original Sonic Generation dual gameplay, old Sonic and new Sonic, because there are no 3D levels, only 2D ones you can play with either Sonic. The solo is super short, level design is flawed, and secondary missions dull. Clearly not on par with the HD versions.
    • 66 Metascore
    • 40 Critic Score
    Unless you're a die hard fan of the Leliana character, the Leliana's Song DLC doesn't have much to offer. Two hours of linear gameplay hitting guards and other enemies, and a rather predictable story, but, hey, it's still a little bit more of Dragon Age to play until the sequel comes.
    • 66 Metascore
    • 40 Critic Score
    Kinect Sports Season 2 is not the enhanced, upgraded, an richer game we were waiting for. Instead of that, we get 6 new sports, of which only darts and golf are really something to come back to, the rest being less fun than what the original offered.
    • 66 Metascore
    • 40 Critic Score
    Medal of Honor Above and Beyond returns to Oculus Quest II, and the challenge is great on this small autonomous headset. And unfortunately, he doesn’t get it too. The technique is often faulty, with jerky animations of the sets and characters, which can become unpleasant over time. And if we set the graphics settings to the maximum, the game almost starts to row. In addition, the single player campaign, made up of small scenes of a few minutes, offers a false rhythm, with a lot of rather long dialogue, with a French accent in overplayed English, between two sometimes short fights. If some spectacular passages stand out, it is difficult to get excited about its events. A survival mode and a multiplayer mode complete the picture, but the rather stupid AI of the enemies does not make it all essential. It's a shame, because in terms of interaction, it was pretty well done, with pretty cool weapon handling. On recent releases, prefer Resident Evil 4 VR, by far.
    • 66 Metascore
    • 40 Critic Score
    Unless you're willing to try each and every one of the strategy games that are released, I really don't see why I should recommend this game to you. With average graphics at best, no real gameplay value, and a boredom generating ability that strikes pretty soon into the game, Patrician IV doesn't stand a chance next to its competition. Sure, on paper the idea was praiseworthy and its developers seem to have had some good intentions, but it clearly lacks ambition. Too bad.
    • 66 Metascore
    • 40 Critic Score
    The most interesting part of King Arthur II the RPG remains the dark universe and interactive storytelling. The blend of RPG-diplomacy-strategy-management is nice, but a little confusing and not really help by the poor interface. Overall, it could be satisfying, if only it wasn't so full of bugs shattering the game. Crashes back to the desktop are frequent, and it really needs to be patched as soon as possible. Until then, stay away.
    • 66 Metascore
    • 40 Critic Score
    ToeJam & Earl: Back in the Groove is so similar to the original version released in 1991 that it fails to deliver the needed innovations that would have gave a new appeal to the game, instead of this dated gameplay that will bore any un-nostalgic gamer.
    • 66 Metascore
    • 40 Critic Score
    Someday You'll Return looked promising and starts quite well. But quickly, due to some weird choices in terms of interactions, awful acting and a lot of bugs, it just turns into a disappointing and frustrating experience to which you'll never want to return.
    • 66 Metascore
    • 40 Critic Score
    Your children are in the mood for a get together at the carnival? This is the perfect title. In this magical atmosphere, there are dozens of little events such as rifle shooting or mini-bowling and basketball, as well as tickets to spend on balloons and other accessories. The PS Move controls are very accurate and the game is fun... but not for longer than an afternoon, given its lack of variety and really deep gameplay.
    • 65 Metascore
    • 40 Critic Score
    Atelier Rorona is not directed specifically to RPG fans, but rather adventurous young girls who will take their first steps in a world of stylish packaging and simple, but repetitive, routines.
    • 65 Metascore
    • 40 Critic Score
    Stylish music and lights, but this pretty nutshell seems empty.
    • 65 Metascore
    • 40 Critic Score
    One Piece : World Seeker isn't a great open world. Some gameplay mechanics are too obsolete. The story written by Oda is good but surrounded by a disappointing gameplay. The world is too empty to deeply involve the player.
    • 65 Metascore
    • 40 Critic Score
    Delivering its own story, within the original world of the movie, Rango mixes platforming, racing, and action. Rather nice looking and easy to play, the EA game clearly lacks substance, and provides less than 4 hours of gameplay. Hours during which one will easily get bored. It's a game that will probably be best suited for the really young, or really casual.
    • 65 Metascore
    • 40 Critic Score
    Sonic Adventure 2 didn't really get an unanimously enthusiastic reception when it came out in 2001, and this "HD" remastering won't either. Even though the fans will be able to enjoy this game in full widescreen / 720P resolution, nothing else has been upgraded, and it's not even the best version to date (the GameCube one) that's been used for this. Worst of all, SEGA asks for an extra DLC purchase to upgrade it to the Battle version.
    • 65 Metascore
    • 40 Critic Score
    The bugs are still too numerous and the collection ultimately doesn’t add much to justify the price.
    • 65 Metascore
    • 40 Critic Score
    Tekken Hybrid should have been a nice display of the series qualities, and its latest iteration Tekken Tag Tournament 2. But this last title's demo is really poor both in content and tech quality, the HD remastering of the original TTT a lazy one, and the Tekken Blood Vengeance movie, though visually stunning, remains completely crazy story-wise. Is this compilation of content worth its price ? We hardly think so.
    • 65 Metascore
    • 40 Critic Score
    There's no way one can't see Capcom's expedience in this game. Resident Evil: The Mercenaries 3D is a game mode, sold full price. The experience was tailored to appeal to scoring aesthetes, with a decent challenge for those who want to unlock everything, but the game remains rough and arid for most. With the noticeable exception of the production values and a working multiplayer, the game is a poor one: no story, repetitiveness beyond reason, a level-design based on scavenging previous games, and in very limited numbers... please no more. Resident Evil, as a saga, didn't need such an effort.
    • 65 Metascore
    • 40 Critic Score
    The concept, gameplay, challenge and atmosphere of Choplifter HD are quite good. It is a nice trip back in the 80's, even if it is far from being a must-have today, as the game is particulary repetitive and its price is quite high.
    • 64 Metascore
    • 40 Critic Score
    Monopoly Streets does have some aces to play, but can't make us forget that it's still funnier with the real tabletop version.
    • 64 Metascore
    • 40 Critic Score
    This Shadow of the Beast first succeeds in seducing fans of the original game with its art direction and treasures from the past to unlock. But it quickly appears to be clunky and outdated in its mechanics.
    • 64 Metascore
    • 40 Critic Score
    As impenetrable as ever for most people, this Dynasty Warriors 7 Xtreme Legends is first and foremost worst than the original version. It too heavily balanced on the "further in" experience, and completely forgets about the gamers who don't own the 7th episode, but without even succeeding in proposing somthing really worthwhile or essential to those who do. Only for the most hardcore fans.
    • 64 Metascore
    • 40 Critic Score
    Very ordinary, even though it offers a rhythm-based gameplay with QTEs rather than the usual button mashing one, London 2012 is just another Olympic Games title without any brilliant ideas. It's not very pretty and not very well animated either. Its content isn't overwhelming either.
    • 64 Metascore
    • 40 Critic Score
    Not unpleasant but without any originality except that of proposing a little tension with its part of infiltration, FRACTER is a puzzle game that takes two to three hours with its mechanics unfortunately too much seen. A basic average game but with this portage on computer, it suffers of wobbly ergonomics.
    • 64 Metascore
    • 40 Critic Score
    Mario Sports Mix has a nice Wiimote gameplay, and both Volleyball and Dodgeball mini-games will grant you a nice and funny afternoon. But beyond that... with but four sports and repetitive game mechanics, the title seems to be a little stingy compared to Wii Sports Resort or the Mario & Sonic series. On the Wii, Mario Sports Mix comes only as the third wheel.
    • 63 Metascore
    • 30 Critic Score
    If the atmosphere of Moons of Madness is rather well posed successful through its story and its compartmentalized environments, borrows paranoia any Lovecraftian in Martian confinement, difficult not to go around in circles quickly, the fault of a relative monotony in the course disappointing or agreed history and puzzles.
    • 63 Metascore
    • 40 Critic Score
    This first DLC certainly brings new content, but this is where the disappointment lies. We have one more raid, but it's still about revisiting the same content again and again.
    • 63 Metascore
    • 30 Critic Score
    More or less satisfying on tablets and phones, Table Top Racing does not make the weight on a PS Vita.
    • 63 Metascore
    • 40 Critic Score
    Despite some ideas and a will to deliver a comprehensive game (the virtual coach, cards, touch screen based games), FIFA 11 DS remains a poor attempt at providing a respectable soccer game compared to its HD counterparts. It's ugly, there's no AI, and in the end, kids without high expectations might enjoy it, but it's probably my duty to inform you that your little brother will be better off playing a good ol' Nintendo World Cup on your dusty Game Boy.
    • 63 Metascore
    • 40 Critic Score
    The Flower Collectors has a very interesting concept, that feels exciting. But it feels so rough, with some outdated animations and bland models, not to mention gameplay sequences that fail to transmit the intentions, that it mostly feels like a big disappointment from Mi'pu'mi after the surprising The Lion's Song.
    • 63 Metascore
    • 40 Critic Score
    If you're expect Alone in the Dark (2024) to be the next Resident Evil 2 Remake or Dead Space Remake, you'll be dumbfounded. Yes, the series used to a reference for survival horror, but that's no longer the case. This remake has to many flaws to be really enjoyable. The overall film noir atmosphere, with its doom jazz music, is appealing but underused. And on the other hand, the game suffers from narrative issues, a lack of memorable moments and isn't simply good enough. Finally, it's more like a thriller than a satisfaying survival horror experience.
    • 63 Metascore
    • 30 Critic Score
    Football Drama carried the hopes of a title that approaches the round ball in a different aspect than the simulation. Unfortunately, completely hollow in his game system in match and very limited in the moral choices he offers as a coach, Football Drama annoys and disappoints.
    • 63 Metascore
    • 40 Critic Score
    Back to 2011, Assault Horizon Legacy already appeared as a deception for all the fans of the franchise. This New 3DS version doesn't change a thing. It still lacks of intensity and skill. And there are not enough fresh features to justify its purchase.
    • 63 Metascore
    • 40 Critic Score
    The Occupation doesn't live up to its promises. After one hour of investigation, the player won't even try to understand what's going on anymore, as the narration feels way too elusive. Not to mention all the technical issues (framerate drops, glitches) and the bland art direction. It's a shame, given the interesting themes mentioned in the game.
    • 63 Metascore
    • 40 Critic Score
    The Reapers' invasion in Mass Effect 3 would have been a lot quicker without Shepard intervention in The Arrival DLC for ME2. This gap-bridging extension is very short, with a so-so story (a meteor with engines, didn't I see that somewhere already ?) and a focus on action, with quite a challenge at times. No interesting moral choice, nothing really fascinating in dialogues... Shepard does its inevitable job once again, and politicians will target him once more. Is that it? We could have done without it.
    • 63 Metascore
    • 20 Critic Score
    In the Gothic games I once knew, to grab the teeth of a Razor, you had to know the required skill. To cook meat, you had to sit next to the fire and get your frying pan out. When you entered a house to steal something, you were promptly tossed outside by the owner. To progress, you had to study the factions. There was life, there was atmosphere. ArcaniA : Gothic 4 is but an empty shell masking no RPG, but just a poor action game with an undead story. What a waste.
    • 62 Metascore
    • 40 Critic Score
    WRC 5 lacks of polish, too much to claim to be a good rally game. May it be in terms of driving, graphics or content, it deserved more development time or resources to convince rally fans.
    • 62 Metascore
    • 40 Critic Score
    Technically speaking, this Wii U version of Watch_Dogs is awful. Add to this the lack of control while moving the camera, targeting or driving, and we can say that the 6 months-delay wasn't worth the wait... Next!
    • 62 Metascore
    • 40 Critic Score
    With this second episode, The Legacy of the First Blade knifes all the roleplay Ubisoft spent dozens of hours to build in a three-hour short and highly questionable story. Even the great battleships and a brand new weapon will not save Assassin's Creed Odyssey from this wrongly twisted cliffhanger that might disappoint most adventurers out there.
    • 62 Metascore
    • 40 Critic Score
    Dangerous Driving is like mini bikes experienced by the oldest of us. It's not super pretty, it's very simple and we still have nice moments with it. By cons, you don't want friends to see you with it. We can forgive its wanderings when we know that it is developed "in a garage" with very limited funds. But in this case, he must not claim such prestigious legacies as Burnout, for which we are still waiting for a successor to the excellent "Paradise" episode.
    • 62 Metascore
    • 40 Critic Score
    There was so much to hope for from Monster of the Deep: its shimmering universe is pretty amazing once equipped with the PlayStation VR, and the game offers a beautiful walk in the land of Eos. Unfortunately, Square Enix's first virtual reality game misses the spot by falling short on ideas: the game repeats the same mechanics from start to bottom. Still, the idea of defeating a gigantic boss using a crossbow before shoeing him offers some satisfaction from time to time, but the adventure itself looks more like a storm in a teacup.
    • 62 Metascore
    • 40 Critic Score
    Intruders: Hide and Seek in spite of an intriguing concept pain to establish an atmosphere, a tension, the fault to a technique too much chick, but also because of a series of missions which seems only thought to lengthen the narrative of a title which although it lasts only four hours, has already seemed very long.
    • 62 Metascore
    • 20 Critic Score
    No charisma, no ideas, no fun, Jet Rocket II is a game that does not deserve your attention.
    • 62 Metascore
    • 40 Critic Score
    The basic idea of ​​"Redshirt" was really good, the humor that mocks the clichés of the genre as well, but this human life simulator lacks some essential things: life and humanity.
    • 62 Metascore
    • 20 Critic Score
    Despite the promise of renewed fun through this time travel idea, Raving Rabbids : Travel in Time doesn't offer anything new compared to the previous ones. It's slow, there's but a few mini-games really fun, and in the end, it's more boring than not.
    • 62 Metascore
    • 20 Critic Score
    Though its basic game design idea (trying to reach the bottom of a well as fast as possible) may be nice in theory, its execution in Splash or Crash is terminally ill by design. Its prohibitive price for only 10 look-alike levels, the possibility to choose, right from the get-go, an indestructible ball, and the lack of precision of the 3DS stick combined with the absence of a gyro-based control option make it absolutely worthless.
    • 62 Metascore
    • 40 Critic Score
    The idea of a remake is welcome, but Jagged Alliance Back in Action did it with serious shortcomings in terms of production values. The AI and pathfinding are sometimes completely off, the interface not really smooth, and it lacks tactical options... but despite all this it remains quite enticing, thanks to the charms of its background and a genre that is really not that common nowadays.
    • 61 Metascore
    • 20 Critic Score
    If you feel all fuzzy inside when thinking back about ancient gameplay, generic level design from the 90's, and dated visuals, if you're immune to boredom and kind of broke, there may yet be a slight chance for Blacklight to fit your needs. If that's not your case, you can always try the demo just in case, but you won't be able to say that I didn't warn you.
    • 61 Metascore
    • 40 Critic Score
    On paper, Breach is like Bad Company 2's multiplayer, in a low-fat, zero-sugar, ultra-light version. What we see here is a considerably less deep game, that one quickly dries out, and remains unable to bring anything new to the table.
    • 61 Metascore
    • 40 Critic Score
    Gal Metal has a good concept and design, but none of the three controls options modes gives full satisfaction to the player.
    • 61 Metascore
    • 40 Critic Score
    If the concept of a multiplayer game in the universe of Naruto is attractive, Naruto to Boruto: Shinobi Striker disappoints by his gameplay, his camera, his matchmaking, well below the standards of an experience to share today, even between fans.
    • 61 Metascore
    • 40 Critic Score
    The original question was : "is it better if we're two players?". The answer is definitely yes, but it's still quite mediocre. Prettier, much better designed than the first one, but this Episode 2 still remains a sad version of a platformer with annoying musics and dull level design.
    • 61 Metascore
    • 40 Critic Score
    Most games adapted from famous comic franchises with super heroes are crap. Some very few ones are brilliant. Green Lantern is neither. It's linear, repetitive and it lacks ambition and ideas, ending up below your average action game, but the variety of weapons and overall combat gameplay are still satisfying. They offer a decent way to vent, if only for short bursts of play, either by oneself or with a friend.
    • 61 Metascore
    • 40 Critic Score
    E.Y.E Divine Cybermancy transpires good will, but the team at Streum On should have started with something smaller and offer a simpler but more polished title. The combat's quality is there, but the rest doesn't quite follow. Too bad.

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