GameBlast's Scores

  • Games
For 595 reviews, this publication has graded:
  • 50% higher than the average critic
  • 17% same as the average critic
  • 33% lower than the average critic
On average, this publication grades 0.9 points higher than other critics. (0-100 point scale)
Average Game review score: 76
Highest review score: 100 MARVEL Cosmic Invasion
Lowest review score: 20 Fantasy Life i: The Girl Who Steals Time
Score distribution:
  1. Negative: 10 out of 595
596 game reviews
    • tbd Metascore
    • 70 Critic Score
    The end result is that Dragon Ball: Gekishin Squadra may be addicting, making its apparently fast matches soon become hours spent in getting some more victories, but, as a game as a service, a good chunk of the experience will depend on managing it well on the long run.
    • 80 Metascore
    • 70 Critic Score
    Lunar Remastered Collection brings back a duology that is still charming and a good choice for fans of the genre. However, the feeling is that, as a remaster, the final product is too basic and could have gone further to justify itself. Even so, it's great to have them back and fans of the genre will have fun getting to know them or revisiting them.
    • 65 Metascore
    • 70 Critic Score
    Moroi is a dark fable that puts all its weight behind narrative and atmosphere to captivate the player. While its gameplay is limited and plagued by technical issues, the strength of its story and its gothic world-building make for a memorable experience — especially for those looking for something different and willing to overlook its flaws.
    • tbd Metascore
    • 70 Critic Score
    With a simple and pleasant audiovisual presentation and an interesting and well-developed story, Wings of Endless convinces as a retro action RPG. Although the combat suffers from long fights against unbalanced bosses and the trio of playable characters does not balance the individual relevance very well, exploration is fun and has a good atmosphere of a satisfying adventure in a fantasy world.
    • 80 Metascore
    • 70 Critic Score
    Nordhold is a bold take on the turn-based strategy genre, bringing together elements of tower defense and roguelite. Its more measured pace and focus on meticulous planning require dedication and patience from the player, especially in the first few hours. Although the learning curve and slow progression may put off those looking for immediate results, those who persist will find a rewarding experience, rich in tactical possibilities and customization.
    • 67 Metascore
    • 70 Critic Score
    Anima: Gate of Memories I & II Remaster delivered an improved version with superior lighting, textures, and new difficulty settings. However, it still falls short due to the lack of Portuguese subtitles and the limiting Ki bar, which hinders the overall combat flow.
    • 70 Metascore
    • 70 Critic Score
    Rue Valley ends up being a very interesting adventure due to its premise, and it does a good job of subverting and combining its various sources of reference. While the general outlines of the multiple plots are engaging and the possibilities offered by the protagonist's attribute structure contribute to the narrative's diversity, the title sometimes takes on a tiring and unstimulating tone. Even so, although derivative, it's a quite solid product and seems tailor-made for those who constantly think about their own mistakes and imagine having a new opportunity to correct them. It's like a small experiment on the perception of time and regret, whose inconsistent rhythm is responsible for both prolonging and shortening the overall perception of the journey.
    • 77 Metascore
    • 70 Critic Score
    Tales of Berseria Remastered fulfills its role without grand ambitions. It's a more complete and accessible version of a game that was already solid in its concept, especially by including all previously released additional content, from updates to DLCs. Still, it's hard to ignore the feeling that this relationship could have gone further. The technical improvements are welcome, but subtle, and have little impact on those who have already experienced the original version, especially on PC and PlayStation 4. In this sense, the remaster seems more relevant as an entry point for new players or for those who had the opportunity to experience the title on new platforms.
    • tbd Metascore
    • 70 Critic Score
    Ghetto Zombies: Graffiti Squad is a charismatic and creative experience within the Brazilian indie scene, combining fast-paced action with a visual and thematic approach that resonates well with the nostalgia of 16-bit games. Despite this, some design choices ultimately limit the experience's potential. The absence of a cooperative mode negatively impacts a game that clearly benefits from shared gameplay, while the reloading mechanics of certain weapons can disrupt the rhythm of the action during more intense moments. Still, the title delivers consistent fun, a variety of weapons, and a progression system that encourages experimentation and replayability.
    • 67 Metascore
    • 70 Critic Score
    The idea behind Rooftops & Alleys is creative and applied in an interesting way. However, the combination of repetitiveness and some control flaws end up damaging the game's qualities. Even so, it might be worth giving it a chance to venture through vertical landscapes while performing risky maneuvers, but be careful not to fall off a building by mistake.
    • tbd Metascore
    • 70 Critic Score
    The Telenet Shooting Collection Launcher presents itself as a curious initiative and, at the same time, representative of current trends in the preservation of classic games. By opting for a modular model that allows the individual purchase of titles, Edia offers freedom of choice to the player, even if this goes against the traditional concept of closed collections. It is a proposal that prioritizes conscious consumption, but may not please the most purist fans.
    • 68 Metascore
    • 70 Critic Score
    Rally Arcade Classics manages to blend excellent qualities with somewhat annoying flaws. The competent handling, satisfactory track performance, and large amount of content are counterpoints that even overcome the heavy grinding and the subpar presentation. Ultimately, it's an interesting option for those looking for a more arcade-style rally with a touch of simulation.
    • tbd Metascore
    • 70 Critic Score
    Whether you are looking to relax or a younger audience is interested, Cats Around Us: Giant Cat is worth a try. Its accessible gameplay provides easy and enjoyable challenges, designed primarily for a younger audience — and those who like cute kittens. The main drawback is the overall lack of content, but what is available does the job: a game that playfully engages with cats in a funny and entertaining way.
    • 59 Metascore
    • 70 Critic Score
    Hotel Barcelona is a complicated game in every imaginable way. While it offers an interesting challenge thanks to the high degree of unpredictability inherent in the roguelike genre, it's hard to ignore its performance issues and clunky gameplay. It's a stylish game that lovingly pays homage to horror cinema, but it nearly ruins everything with its clumsy and almost inconsequential execution. It takes effort to see its precariousness as its own charm, like a genuine low-budget trashy horror film with questionable intentions. Once this hurdle is overcome, it quickly carves out its niche, for which it can be seen as one of the best games in the world.
    • 66 Metascore
    • 70 Critic Score
    The game has fantastic artwork, from the sins to the demons, everything is visually striking. Even the scenery, though simple, with its earthy, bluish ground, has personality. The problem is that there seems to be only one level, sustained by the same music and with a huge variation in available abilities. In the end, Devil Jam leaves the feeling of a game with great potential that fell short.
    • tbd Metascore
    • 70 Critic Score
    Fire Hero - Pixel Rescue is a good recommendation among retro-style platform games. Even with technical limitations and visual simplicity, the title manages to stand out for its engaging gameplay, creative level design, and well-balanced challenge progression. The combination of action, exploration, and small doses of narrative keeps the player interested until the end, especially for those who enjoy beating time limits and discovering hidden secrets.
    • 69 Metascore
    • 70 Critic Score
    TRON: Catalyst is a visually stylish game that respects the essence of the franchise and delivers an interesting narrative, especially for fans of the TRON universe. However, the gameplay experience falls short of its potential. The combat is functional but simplistic; the glitch mechanic, despite being promising, is underutilized; exploration is shallow, with no real incentives, and the main campaign is short and lacking in challenge.
    • tbd Metascore
    • 70 Critic Score
    A safe and well-executed mode, which relies on the extremely strong foundation of Battlefield 6. For now, it may not define the future of the genre, but it fulfills its role by expanding the game's reach and offering immediate fun for those seeking something free and technically refined.
    • 76 Metascore
    • 70 Critic Score
    Scott Pilgrim EX truly functions as a narrative continuation of a multimedia universe, which is a bit risky to do nowadays, depending on the size of the franchise. As a beat 'em up, it delivers a colorful and energetic adventure for those who want something not too complicated to enjoy with friends, but the system of repeatedly roaming the map can make the pace of progression drag, even though the game itself is quite short.
    • tbd Metascore
    • 70 Critic Score
    Sol Cesto presents a creative concept, with a probability-based system that generates tense decisions and interesting moments. Its dark atmosphere, striking visuals, and distinctive mechanics help build a unique identity, even if the execution doesn’t fully explore the potential of these ideas. In the end, the experience is more likely to appeal to those who enjoy taking risks and don’t mind repetition or the strong influence of chance. On the other hand, those looking for something more elaborate, with greater strategic control and consistent variety, may find reasons to be disappointed.
    • tbd Metascore
    • 70 Critic Score
    Kemono Heroes walks a tightrope by delivering a campaign that is as fun as it is short. It's the arcade action experience in its immediate simplicity, made to get people together and go out and beat up creatures from Japanese folklore in beautiful pixelated visuals. The amount of content offered, however, is more appropriate for retro experiences and may be unsatisfying for those expecting modern versatility that deepens things.
    • 71 Metascore
    • 70 Critic Score
    Possessor(s) is a visually striking journey supported by agile combat, yet it lacks the boldness that could have made it truly memorable. The relationship between Luca and Rhem adds emotional weight to the story, and the battle system provides exciting moments, but the metroidvania structure feels too basic. In the end, the game manages to engage and hold our interest, but it settles for playing it safe, delivering a competent experience, though far from the potential its premise promised.
    • 62 Metascore
    • 70 Critic Score
    The expectations for Lost Soul Aside ended up being greater than the final product. On the one hand, we have fun and exciting combat, with a good variety of powers, items, and enemies. On the other, we have a confusing and poorly developed story, as well as its characters, who also lack charisma. Although the production's outcome is positive, it fell somewhat short, being recommended only for action-adventure fans (and those willing to bear a mediocre RPG).
    • tbd Metascore
    • 70 Critic Score
    Ariana and the Elder Codex stands out through its art direction and a deep magic system, featuring boss battles that truly test a player's strategy. However, the title requires patience to deal with occasionally stiff movement, an excess of dialogue, and an exploration structure that becomes repetitive. For those seeking an action game with a unique visual style and solid customization mechanics, the overall experience is positive, provided you are willing to endure moments of repetition and monotony.
    • 75 Metascore
    • 70 Critic Score
    Breakout Beyond carries a legacy that is hard to ignore. Even though it changes the meaning of a nearly 50-year-old formula, it is still an addictive game that will always make players want to try again in that boring level. The new perspective and intense visual details may make it a bit difficult to assimilate this model, but those who enjoy an old-school challenge will not be disappointed.
    • 80 Metascore
    • 70 Critic Score
    Spilled! is, in sum, an educational game whose "game" half doesn't work as well as it should, but it still deserves a fair shot. With the debate around the Earth's health being polarised as it is, it is important that there exist works that aren't afraid to show audiences what a lack of sustainable development does to the place we all live in.
    • 78 Metascore
    • 70 Critic Score
    Despite some pacing issues and excessive repetition, YunYun Syndrome: Rhythm Psychosis is an incredibly fun experience with a full self-awareness of the slightly deeper layers of the otaku sphere it both represents and engages with.
    • 79 Metascore
    • 70 Critic Score
    Cozy Caravan delivers a light and welcoming experience, supported by charming art direction, solid customization options, and a progression system that consistently feels rewarding. While mission repetition, interface issues, and camera limitations hold it back from greater refinement, its cozy atmosphere and relaxing nature make it a good choice for players seeking comfort rather than challenge.
    • 69 Metascore
    • 70 Critic Score
    JDM: Japanese Drift Master does a great job of developing good gameplay and choosing a mission model spread across a city that evokes the origins and culture of the sport. However, some details could be improved to enhance the virtual racer experience, especially in the visuals and mission difficulty.
    • 80 Metascore
    • 70 Critic Score
    Overall, The Darkest Files does a very interesting job of blending education and gameplay into a single product. After books, films, and even games that use World War II as a backdrop, it's refreshing to see a unique approach that treats the subject with the delicacy it deserves, which at times, even in the 21st century, tends to be almost trivialized. The thing is, although the game manages to implement its distinctive approach effectively, it doesn’t evolve it throughout the very short campaign, resulting in a positive experience for what little it offers, but with an overall inconclusive impression.

Top Trailers