Game Revolution's Scores

  • Games
For 5,157 reviews, this publication has graded:
  • 30% higher than the average critic
  • 4% same as the average critic
  • 66% lower than the average critic
On average, this publication grades 7.7 points lower than other critics. (0-100 point scale)
Average Game review score: 67
Highest review score: 100 Risk of Rain 2
Lowest review score: 0 Ju-on: The Grudge
Score distribution:
5162 game reviews
    • 81 Metascore
    • 80 Critic Score
    There are around 30+ hours of content to be had in Summerset, and although the game is four years old at this point, ZeniMax Online Studios is still bringing it's A-game. There's still a significant player population in ESO, and if you're an Elder Scrolls fan, or just looking to get into a game you can play for a while, Summerset is a good fit for you.
    • 75 Metascore
    • 60 Critic Score
    Onrush isn't the MotorStorm Apocalypse spiritual successor I had been hoping for, and though there's a lot of fun to be had in its Lockdown and Switch modes, there isn't enough here to justify its steep $60 price tag. This is a light package that never reaches the heights of Evolution Studio's previous games, but for those seeking an arcade racer offering quick thrills, it does the trick.
    • 70 Metascore
    • 50 Critic Score
    With my review, I set my sights on putting this to the test. Could I save London while resisting the temptation to feed? During my time with Vampyr, a more important question emerged. One that strikes at the heart of the matter. The killing blow, as it were. “Does it really matter when everybody in this town sucks?”
    • 88 Metascore
    • 80 Critic Score
    If you're a long time CRPG fan, or you never really gave them a try, Pillars of Eternity 2 is an excellent choice. It has the complexity of CRPGs of old but without the clunkiness. It's a much bigger, more polished game than the first in almost every way and a worthy successor.
    • 84 Metascore
    • 80 Critic Score
    Just a polished version of an already great game, but for me, it was a bit more special. With the technical issues eliminated, Dark Souls can shine and is a much more satisfying experience.
    • 78 Metascore
    • 80 Critic Score
    While there are certainly glaring issues present in some of its branching paths, Quantic Dream has managed to craft a compelling world in Detroit, enriched by fantastic performances and state-of-the-art motion-capturing.
    • 66 Metascore
    • 60 Critic Score
    State of Decay 2 is a flawed game, and it seems to suffer from Microsoft's increased demand for exclusive titles. If it had about six more months or so of development time, it's likely that the tone of this review would be very different.
    • 78 Metascore
    • 80 Critic Score
    Laser League presents a simple but original idea done incredibly well, and I hope that its player base stays strong. With its low price point and accessible gameplay, if you're into your competitive games, then you should give this one a shot.
    • 61 Metascore
    • 50 Critic Score
    Warmind is a big let-down that threatens to wipe out any sort of enthusiasm for the game that might be left. After all, if this is what you have to look forward to, why keep playing?
    • 94 Metascore
    • 100 Critic Score
    It's possibly the best example of what the PS4 has to offer, and I feel like it's going to be one of those games that instantly comes to mind when they think of this console generation...The graphics, sound, combat, world, and plot all come together to make an exquisite package that is a prime example of why games are art and God of War is right up there with the best films and novels when it comes to storytelling. If you have a PlayStation 4, you should play God of War. If you don't have one, you should consider getting one to play this game.
    • 69 Metascore
    • 50 Critic Score
    A few hours in and several crewmates later, I'd heard its handful of songs on repeat and I wanted to throw myself overboard as a result. This is representative of the full Sea of Thieves experience right now, where that initial excitement is eventually replaced with a longing for it to present anything new for the player to enjoy.
    • 81 Metascore
    • 70 Critic Score
    This game was all over the place regarding quality. There are some things I really like about Far Cry 5, and others I just think are awful. If the story had been told in a more linear, coherent way I think it would have been much better. This game almost gives you too much freedom to the detriment of cohesive gameplay design. Each thing you do has so little effect on the rest of the game world that it feels futile. The only bonus from this is that it facilitates co-op gameplay well.
    • 79 Metascore
    • 70 Critic Score
    A Way Out may not be the perfect local multiplayer game, and though Hazelight made the excellent decision to allow two online players to play the game using only one copy, it lacked the replayability required to inspire me to complete it with another friend after I'd finished my first playthrough.
    • 76 Metascore
    • 80 Critic Score
    Making History expands vanilla Kerbal Space Program to a point in which you’ll be receiving your time’s worth. As to the underlying quality of the title, even though the baked-in missions are inspiring and well-designed, how the fanbase for Kerbal eventually uses the mission creator will be the deciding factor.
    • 84 Metascore
    • 70 Critic Score
    Ni no Kuni 2: Revenant Kingdom is a game that is built on extremities. Its weaknesses are extremely flawed, but its strengths are profoundly great. The story and characters are woefully brought down by such uneven pacing, which is unfortunate given the relevant commentary that is sprinkled throughout.
    • 83 Metascore
    • 90 Critic Score
    I could go on and on about how utterly incredible Kazama Kiryu is as a character, and how the Yakuza series has broadened my horizons when it comes to Japanese games. If you've played Yakuza in the past, I think you'll get a tremendous amount of enjoyment out of this game.
    • 75 Metascore
    • 90 Critic Score
    The Council does away with a lot of the superficial feeling that modern adventure games have, and with its skill system, invests you in the personal development of the main character. I was able to get into this game in a way I've been unable to with adventure games for the last few years. It was a treat to play, and I can't wait for the remaining four episodes.
    • 90 Metascore
    • 80 Critic Score
    The ease of access and quick time to beat each mission is what separates this game from other turn-based strategy games and makes it more appealing for those who don't necessarily have 30 minutes or an hour to complete a map.
    • 82 Metascore
    • 70 Critic Score
    A paradox. Equipped with a purring, powerful new under-the-hood upgrade, the game delivers a pure driving experience that is on-par with many of its contemporaries in the looks and feel department. Unfortunately, it’s also running on well-worn tires. Some of the quirks, acceptable in 2008, haven’t been ironed out, and the game can feel sparse and comparatively tiny when scaled against later titles.
    • 85 Metascore
    • 90 Critic Score
    Considering the sometimes bipolar nature of Square Enix's PC ports, I'm impressed with how well Final Fantasy XV Windows Edition turned out. If you have a mid-to-high end PC, this is the way to experience this game, either if you're playing it for the first time or if you want to go through it a second time.
    • 60 Metascore
    • 80 Critic Score
    If Konami would have introduced Metal Gear Survive as an entirely new title, and marketed it better, it would likely be a Spring hit. However, slapping Metal Gear on it weirdly makes it have this generic feel. Despite the enjoyable gameplay, I always felt like something was missing, and there is. You can tell Kojima went nowhere near this Metal Gear.
    • 69 Metascore
    • 60 Critic Score
    While it is certainly one of the most accessible RTS games I've ever played, Age of Empires: Definitive Edition does feel too outdated for newcomers. Unintelligent AI, monotony, and unbalanced gameplay hold it back from competing with modern strategy games out right now.
    • 70 Metascore
    • 90 Critic Score
    Fe
    Fe is going to stay with me for a long time...Though it rarely presents a challenge to the player and its opening half is arguably filled with its better ideas, these are minor flaws in an otherwise fantastic experience. I can't recommend Fe strongly enough.
    • 57 Metascore
    • 60 Critic Score
    Unfortunately, the changes in Dynasty Warriors 9 are a bit too superficial and kept too much of what made the series suffer in previous titles. The controls and animations need tightening, and the storytelling needs to evolve to a point where it's more coherent. If you're a fan of the Musou franchise, there's a lot of new stuff to experience and enjoy here. Dynasty Warriors 9 isn't likely to attract a ton of new fans, but it sets the groundwork for the future of the series, and we'll likely see the real fruits of this new direction in the next few entries in the franchise.
    • 76 Metascore
    • 90 Critic Score
    If you want a bug-free experience, don't get Kingdom Come. If you want an excellent, open-world RPG that feels like a hardcore version of an Elder Scrolls game, then don't hesitate...Warhorse did a magnificent job crafting Kingdom Come: Deliverance with only a fraction of the funding that an Elder Scrolls game would receive, and I can't wait to see how it supports this game and what its future titles have in store for us.
    • 67 Metascore
    • 60 Critic Score
    Standards for fighting games have risen dramatically since the first game in the series was released. The bizarre implementation of the story mode and the lack of other things to spend your time doing really hurts the game. Also, it lacks quite a few characters that the previous title had and just isn't the evolution for the series I think Square and Team Ninja were going for.
    • 85 Metascore
    • 90 Critic Score
    Everything in the game works so cohesively to create a masterful package. The wonderful story flows evenly with the memorable characters that battle it out in a strategic twist on turn-based combat.
    • 90 Metascore
    • 90 Critic Score
    Monster Hunter World is bursting with content and is a game that you can easily get over 100 hours in.
    • 69 Metascore
    • 60 Critic Score
    The numerous gameplay features like vulcosuits, spritnite, and artifacts come together to create an enjoyable and complex turn-based system that promotes strategy. Here's hoping that Tokyo RPG Factory's next project takes that gameplay design and applies it to a heartfelt story that doesn't feel like it was assembled on a conveyor belt.
    • 91 Metascore
    • 90 Critic Score
    Shadow of the Colossus for PS4 makes the original game and its PS3 remaster obsolete and is the version of the title to play from now on. For longtime fans, it retains the entirety of the original with nothing taken away, and for those who are playing for the first time, it has tight controls and smooth gameplay that makes it approachable.

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