Game Revolution's Scores

  • Games
For 5,157 reviews, this publication has graded:
  • 30% higher than the average critic
  • 4% same as the average critic
  • 66% lower than the average critic
On average, this publication grades 7.7 points lower than other critics. (0-100 point scale)
Average Game review score: 67
Highest review score: 100 Risk of Rain 2
Lowest review score: 0 Ju-on: The Grudge
Score distribution:
5162 game reviews
    • 79 Metascore
    • 70 Critic Score
    The co-op is absolutely broken and made me want to just quit playing. I sincerely hope that Nintendo patches those issues because anyone who wants this game for its multiplayer is going to be incredibly disappointed.
    • 81 Metascore
    • 80 Critic Score
    With the PC version, you can tweak Final Fantasy 7 until practically every aspect is improved. The other editions of the game,including the Switch version, just can’t compete with that amount of flexibility.
    • 83 Metascore
    • 80 Critic Score
    Unlike Strafe, Hypnospace Outlaw delivers on exactly what it sets out to do right out of the gate. It’s got some issues but most of them stem from wanting more, which is a good sign.
    • 78 Metascore
    • 80 Critic Score
    Despite its flaws, Tropico 6 will definitely cause you to stay up later than you should. If you’re willing to forgive the lack of structure, you can spend hours and hours building on each of the included maps. There’s even a randomized map generator once you squeeze all the fun from the included content. In this way, Tropico 6 feels like an old school PC release, but it should still appeal to a wide variety of players looking to rule the tropics with a tanned iron fist.
    • 75 Metascore
    • 60 Critic Score
    As a singular episode, it’s fine. But in the grander scheme of wrapping up a six-year storyline and four-episode arc, it’s also just fine and that middle of the road result is a bit of a disappointment.
    • 91 Metascore
    • 80 Critic Score
    Sekiro is a great game. Despite my complaints with its boss fights and the elimination of the equipment system Dark Souls was known for, it was a challenging and exciting adventure through Feudal Japan. If you’re a From Software fan, it’s a must-buy game, even with the changes, and it’s a decent place to start even if you’ve never played a From game before. However, Sekiro is far from perfection.
    • 67 Metascore
    • 60 Critic Score
    From the half-hearted RPG elements that either needed to be expanded upon or removed to the frustrating story layout, there are too many issues that get in the way of enjoying creating a bristling magical city.
    • 84 Metascore
    • 80 Critic Score
    Ultimately, The Division 2 is a safe sequel for Massive Entertainment to have made and is a safe purchase for anyone looking to grind for loot in a well-paced, co-op experience set within a gorgeous open world. It might not push the envelope in a significant way, but it still provides a rock solid foundation at launch, and I’m excited to see what the developers add in the months and years to come.
    • tbd Metascore
    • 60 Critic Score
    It fully engages you throughout your journey, but it’s all over before you know it.
    • 37 Metascore
    • 40 Critic Score
    This was a poor attempt at reviving the franchise, and Front Mission deserves better.
    • tbd Metascore
    • 40 Critic Score
    Not even the basic shooting of Moss Destruction can hang, even in the best case scenario. And when the core is a bit rotten, that’s not a good sign.
    • 87 Metascore
    • 80 Critic Score
    Its reluctance to properly evolve keep it from being the king of its genre, but its commitment to its stylish and responsive mechanics still makes it one of the best hack and slash games, crown or not.
    • 80 Metascore
    • 90 Critic Score
    Despite a few quibbles that most new players won’t even notice, Phoenix Wright: Ace Attorney Trilogy is an impressive remastering of three of the greatest adventure games ever made.
    • 72 Metascore
    • 80 Critic Score
    Despite still struggling to tell a captivating story, Dead or Alive 6 is an improvement in nearly every area from its predecessor. Not only has it become more beginner friendly due to a great tutorial and the Fatal Rush mechanic, but players have more reasons to hone their skills offline due to the DOA Quest mode.
    • 75 Metascore
    • 80 Critic Score
    While the gameplay definitely shows its age in spots, ToeJam & Earl: Back in the Groove! is exactly what was advertised to Kickstarter backers in 2015. An updated version of the duo’s original Genesis exploits both in spirit and design, it manages to remain a charming experience no matter how ruthless its old school gameplay can be at times.
    • 70 Metascore
    • 60 Critic Score
    Despite its flaws, there is some merit to Tech Support: Error Unknown. It does capture the feeling of working in a fast paced support environment. You get a sense of sympathy towards the worker’s plight just by going through the motions. However, it doesn’t do a great job of integrating anything else into the equation due to its unwillingness to open up.
    • 91 Metascore
    • 90 Critic Score
    While it’s a bit disappointing that the bulk of the package is just a compilation of already released content, it’s still easy to recommend NieR: Autoamta Game of the YoRHa Edition to anyone that hasn’t already played the best game of 2017.
    • 79 Metascore
    • 80 Critic Score
    Its collection of well-designed tracks are wonderful playgrounds for its familiar yet still addictive physics-heavy biking gameplay.
    • 59 Metascore
    • 50 Critic Score
    Unfortunately, I feel like fixing this game goes beyond patching glitches, fixing bugs, and then cramming in expansions. To bring this game up to the must-play level, many aspects of the game need a full overhaul.
    • 89 Metascore
    • 90 Critic Score
    Apex Legends has raised the bar for battle royale games. It minimizes downtime, places an emphasis on intense gunfights, and replaces nameless characters with a memorable bunch of heroes.
    • 60 Metascore
    • 40 Critic Score
    The little issues stack up so high that it’s hard to really recommend playing this over any other game in the genre. Especially on Switch, where the portable mode is beyond broken. If you were hoping to have a fun time on the go with some Nazi tactics, I just have one phrase for you: Next time Charlie. Next time.
    • 56 Metascore
    • 30 Critic Score
    The fighting is repetitive and dull, the infrastructure is more annoying than entertaining, and it’s a gigantic disappointment from start to finish. Not only do the franchises represented deserve better than this, but it’s an awful way to celebrate the manga giant’s 50th anniversary.
    • 60 Metascore
    • 60 Critic Score
    It’s still entertaining. A repetitive kind of entertaining, but entertaining nonetheless. You’ll get a kick out of smashing robots up with your bare hands and you’ll fist pump in joy when you make a death-defying leap across a tower block. Its clipped length works in its favor as it never truly outstays its welcome.
    • 71 Metascore
    • 60 Critic Score
    Far Cry New Dawn is fine, functional, and sometimes fun, but it mostly just hovers around the middle, neither touching greatness nor mediocrity but occupying the safe, boring plateau in between.
    • 82 Metascore
    • 80 Critic Score
    Metro Exodus is everything I wish the Fallout series would be. It’s a serious story that takes you on an epic journey across a continent and makes you feel like what you’re doing actually matters. It lasts just long enough (around 25-30 hours) to really blow it out of the park and leave you wanting more. 4A Games did a great job on Metro Exodus, but a few glitches (particularly in the audio department) keep it from being a true masterpiece.
    • 71 Metascore
    • 60 Critic Score
    In a perfect world, God Eater 3 would have been a leap in quality similar to Monster Hunter World and had been the big coming out party for the series. Sadly, that isn’t the case here at all. Instead, fans got more of the same with little innovation and the extra difficulty feeling more artificial than interesting.
    • 72 Metascore
    • 70 Critic Score
    I see the appeal in Monster Energy Supercross 2. For all the limits concerning presentation and graphical fidelity, you can feel how precise the gameplay can be with all the cranks turned to 11. If you’re looking for an accurate simulation of Supercross, this is going to satisfy. Even though this is a sequel, it feels like a foundation that can be built upon in future games, and I hope that Milestone expands the feature set the next time out.
    • 80 Metascore
    • 80 Critic Score
    As much as I enjoy Ace Combat 7, though, you can see where Team Aces played it safe. There’s very little in the way of new features, and some of the cool options from past games have been removed in favor of a more streamlined experience. Multiplayer makes up for this a bit, but it too has design problems that put its future in doubt in my eyes. That being said, this is an excellent game and a fantastic Ace Combat game, and I’m glad to see the main series making a return after so many years.
    • 89 Metascore
    • 90 Critic Score
    Slay the Spire is one of the most satisfying games I’ve played in recent memory. Laying down a series of cards and watching as they wreaked havoc on enemies made me feel like a strategic mastermind, and that this could be done without spending hundreds of hours building a deck was refreshing. Slay the Spire has spent all its energy in order to firmly sink its claws into me, and I can’t envisage putting this game down for a long time.99
    • 84 Metascore
    • 80 Critic Score
    Wargroove is a gorgeous example of high fidelity pixel art, even when you’re fully zoomed out during gameplay. The battle scenes are vibrant and energetic, although they do take a bit too long to play out. There’s nothing in-game quite as pretty as the fully animated cutscene that starts everything off, but we can’t have everything.

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