Game Revolution's Scores

  • Games
For 5,157 reviews, this publication has graded:
  • 30% higher than the average critic
  • 4% same as the average critic
  • 66% lower than the average critic
On average, this publication grades 7.7 points lower than other critics. (0-100 point scale)
Average Game review score: 67
Highest review score: 100 Risk of Rain 2
Lowest review score: 0 Ju-on: The Grudge
Score distribution:
5162 game reviews
    • 72 Metascore
    • 70 Critic Score
    This is hardly a remaster, but newcomers who want a fresh take on zombie fighting should consider it.
    • 65 Metascore
    • 70 Critic Score
    Dinosaurs and babies might not mix in history, but on 3DS they do just fine together.
    • 71 Metascore
    • 70 Critic Score
    I had a lot of fun with Mass Effect: Andromeda. The galaxy I got to explore was full of life and the combat felt incredibly satisfying. But various issues with important mechanics like the scanner and hefty technical problems prevented my enjoyment from ever lasting too long...Although familiar in some regards, this is a positive in Andromeda’s case. Though, a truly successful revival needs to be innovative, not repetitive, and Andromeda often falls into a trap of tedium. It's a shame because it could have been so much more.
    • 62 Metascore
    • 70 Critic Score
    While I do feel like Agents of Mayhem has a bit of a generic streak, I don't believe it's a bad game. The controls are smooth, the graphics are decent, and it's fun to play at least in the short-term. But, I just can't shake the feeling though that it's all a shell waiting for an actual narrative to be injected.
    • 73 Metascore
    • 70 Critic Score
    In short, this expansion falls slightly short of how interesting and deeply embedded the Supernatural expansion was. That said, Seasons supplies a depth to what can feel like an endless sunny crawl of hours and minutes in The Sims 3. For that, the change of pace is well worth the price of admission.
    • 81 Metascore
    • 70 Critic Score
    This game was all over the place regarding quality. There are some things I really like about Far Cry 5, and others I just think are awful. If the story had been told in a more linear, coherent way I think it would have been much better. This game almost gives you too much freedom to the detriment of cohesive gameplay design. Each thing you do has so little effect on the rest of the game world that it feels futile. The only bonus from this is that it facilitates co-op gameplay well.
    • 78 Metascore
    • 70 Critic Score
    If you enjoy exploring post-apocalyptic open worlds, I suggest you at the very least give the demo of State of Decay a shot. There's plenty of depth for those who appreciate the role-playing genre, and the constant threat of death and limited resources will have adrenaline junkies on the edge of their seats. It may not be my cup of tea, but I certainly can see why others would love to take the plunge into this zombie-infested wasteland.
    • 70 Metascore
    • 70 Critic Score
    Despite my own wishes for changes to the tracklist, fans of the franchise and new Xbox One owners could do a lot worse for in-home dance simulations this Fall.
    • 78 Metascore
    • 70 Critic Score
    It can’t rival the best in the genre, but players can make a pretty awesome aquarium within its constraints, so it ultimately delivers what was promised even if it doesn’t exceed those promises.
    • 69 Metascore
    • 70 Critic Score
    The deluge of branching paths and chilling atmosphere combine well enough with its brief yet keen story that invites players to repeatedly run through it. But an abundance of cheap jump scares, semi-frequent slowdown, and initially goofy cast members mean that it pales in comparison to Until Dawn; the studio’s magnum opus that all of its titles will forever be compared to.
    • 59 Metascore
    • 70 Critic Score
    Though short, Contrast can be replayed to get all the collectibles and is worth a look for the way the story and gameplay integrate, even if at times it's a little rough around the edges.
    • 83 Metascore
    • 70 Critic Score
    It is, as many have said, the Tony Hawk’s Pro Skater 2 of indie sidescroller skateboarding games. However, the Xbox One version is crippled by this one small but significant hitch, much like the proverbial pebble in the pavement.
    • 71 Metascore
    • 70 Critic Score
    Visually, The Lego Movie Video Game on PS4 looks about the same as Lego Marvel Superheroes did on the Wii U, which is a shame since the movie added scratches to textures and variable stop-motion framerate and lighting effects that could have been exploited with the next-gen hardware.
    • 77 Metascore
    • 70 Critic Score
    Magic Duels: Online reforms the Duels of the Planewalker series with an approachable, free-to-play edition that serves as a fertile platform for all future MTG games.
    • 73 Metascore
    • 70 Critic Score
    There’s plenty of enjoyment to be had just beating up baddies as Wolverine, Deadpool, Spider-Man, and co., but considering the 10-year wait, Marvel fans could be forgiven for wanting a little more.
    • 73 Metascore
    • 70 Critic Score
    I think ILCA did an excellent job on recreating the originals, but Brilliant Diamond and Shining Pearl aren’t great remakes. My gold standard for a game remake is Resident Evil 2. It brought almost every aspect of the original into a modern framework, improved upon it, and added new content. In contrast, these games got a (very) slight graphical upgrade and some quality of life changes. With how closely they follow the originals, these games are more recreations than remakes.
    • 71 Metascore
    • 70 Critic Score
    No Man’s Sky will not be everyone’s cup of space tea, proving to be just as divisive as the genre it represents. It can be boring, but a "good" kind of boring. It can also be frustrating, the sort of frustrating that makes you wish you can travel back to 2013 and relive the first time No Man’s Sky entered the public mind, sparking the long-dormant imaginations of the gaming community.
    • 73 Metascore
    • 70 Critic Score
    I think ILCA did an excellent job on recreating the originals, but Brilliant Diamond and Shining Pearl aren’t great remakes. My gold standard for a game remake is Resident Evil 2. It brought almost every aspect of the original into a modern framework, improved upon it, and added new content. In contrast, these games got a (very) slight graphical upgrade and some quality of life changes. With how closely they follow the originals, these games are more recreations than remakes.
    • 80 Metascore
    • 70 Critic Score
    The progression over the years for Pro Evolution Soccer is evident. Just a few years ago this was an arcade game that only collected dust in the corner and watched as many a kid gingerly thumbed through selections around it. Not saying fútbol fans haven’t enjoyed it, as there’s surprisingly quite a following to the title, but it has just taken time for growth and solid improvement. ’14 seems to be the year we’ll look back and say, “Yup, that’s where it turned the corner. Man, I miss that DeLorean.”
    • 82 Metascore
    • 70 Critic Score
    LEGO Star Wars: The Skywalker Saga providing such a huge toybox of characters, worlds, vehicles, and more to unlock and play will make it essential for many Star Wars fans. In terms of sheer scale, size, and scope, this is far beyond anything Traveller’s Tales have put out before with the LEGO brand. Unfortunately, some of that ambition is undermined by the lackluster implementation of certain ideas that are supposed to be its big selling points, such as its improved combat and new camera angle. This is arguably not quite the Star Wars game you’re looking for, but it does more than enough right.
    • 59 Metascore
    • 70 Critic Score
    This is some of the most fast-paced, frenetic Mario Kart action ever, but only to those who subscribe to its gold pass. For everyone else, this is still a surprisingly inventive spin-off, but one that also feels undermined by greed.
    • 62 Metascore
    • 70 Critic Score
    The younger players amongst us should have no trouble picking up and enjoying some Sonic Boom: Fire & Ice. It’s geared toward younger kids, and maybe as a 32-year-old man with nostalgia brain, I want to try something a bit more. It feels short with only a handful of hours to work through each stage, many of the stages feel the same, and while the platforming isn’t bad, it’s like a small piece of candy: It’s gone quickly, no matter how nice it might taste. The game is somewhere between the classic franchise titles and the modern ones, but it holds truer to the originals, and y’know, that’s a good enough start.
    • 69 Metascore
    • 70 Critic Score
    Dragon Ball XenoVerse may not have a complex fighting system, but this game is all about fan service!
    • 71 Metascore
    • 70 Critic Score
    By this sixth hour of Telltale’s Minecraft experiment, killing Creepers or Cave Spiders doesn’t deliver much by way of thrilling set pieces. Here, the enjoyment comes from the way the characters react to their situations or comment on the obvious gaming-like aspects like having more than enough blocks of wood to go around.
    • 69 Metascore
    • 70 Critic Score
    Overall, Zero HD is a pleasant surprise after the underwhelming Resident Evil HD Remastered last year.
    • 77 Metascore
    • 70 Critic Score
    Skyrim VR is a harbinger of things to come, and I do commend Bethesda on putting the work in to make this game fit VR.
    • 87 Metascore
    • 70 Critic Score
    Though Tearaway could have extended its final levels to explore creation and identity, its depth isn't paper-thin, and the originality of its presentation alone is unique enough that Vita owners should consider ripping through the game once... but no more than that, or you might give the game its walking papers.
    • 73 Metascore
    • 70 Critic Score
    Players in it for the long haul have the ability to create a vibrant mini-ecosystem provided they’re not discouraged by the monstrous UI and lack of online capabilities.
    • 75 Metascore
    • 70 Critic Score
    It’s a chill experience where players can freely paint the town, create some pleasant beasts, and engage in a predictable but welcome story that’s about using art to cleanse demons. Nothing is particularly extraordinary nor is any one aspect less than solid but there’s a commitment to the vision here that had modest and realistic goals. Concrete Genie paints within its humble parameters and still makes a lovely piece of art even if it isn’t The Starry Night.
    • 74 Metascore
    • 70 Critic Score
    If you’re a Dungeons & Dragons fan you may be willing to push aside the shortcomings. For everyone else it’s a great vacation spot but not the kind of place you’d want to live in.

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