Game Revolution's Scores

  • Games
For 5,157 reviews, this publication has graded:
  • 30% higher than the average critic
  • 4% same as the average critic
  • 66% lower than the average critic
On average, this publication grades 7.7 points lower than other critics. (0-100 point scale)
Average Game review score: 67
Highest review score: 100 Risk of Rain 2
Lowest review score: 0 Ju-on: The Grudge
Score distribution:
5162 game reviews
    • 68 Metascore
    • 70 Critic Score
    Although Blade & Soul is rough around the corners with its outdated quests and PvE envrionment, its strength in action-based combat and PvP shines through.
    • 77 Metascore
    • 70 Critic Score
    Sanctum 2 is a unique game experience that is quite successful in bringing two of today's hottest genres together in an engaging way. Sure, there are plenty of tower defense games out there that do it better, and sure, the shooting mechanics aren't up to snuff with the best of the bunch, but Coffee Stain Studios' is more than the sum of its parts.
    • 73 Metascore
    • 70 Critic Score
    While the total sum of the additions doesn't quite match the $39.99 asking price at the moment, Island Paradise comes with a gorgeous environment, plenty of areas to explore, and lucrative resort management. Wait for it to drop in price a bit, and it's an expansion worth getting your feet wet.
    • 83 Metascore
    • 70 Critic Score
    In the case of the good, the bad, and the ugly, NHL 13 has it all. It's not award-winning but it's still plenty of fun to go around. Just don't trade in those NHL 12 copies just yet. If complete roster updates and fancy new game modes don't have you jumping for joy, you're plenty fine sticking with '12.
    • 86 Metascore
    • 70 Critic Score
    I have faith that with such a large following (and cash flow) the PUBG team will eventually get things squared away, but for now, this game still feels like it's in early access. However, PlayerUnknown's Battlegrounds is an absolute blast to play and has a broad appeal that few other games can match. As long as you temper your expectations (and make sure you have a decent PC), then this is one of the top games of 2017 to check out.
    • 72 Metascore
    • 70 Critic Score
    WWE Immortals is an imaginative recycling of ideas and an easy recommendation for casual WWE fans, particularly those who are currently engrossed in WWE Supercard. Of course, it's a deal-breaker if the game constantly breaks on your phone or tablet, though the approachable combat system and the fact that it's free helped push me through the opening loading screens (at least thirty times).
    • 77 Metascore
    • 70 Critic Score
    Starhawk is a solid multiplayer experience, though the vehicles and design are derivative, and fans of Warhawk will no doubt appreciate the build-your-own defense gameplay innovations. However, its workman-like tutorial "campaign" was short and bland and the multiplayer didn't "hook" me.
    • 72 Metascore
    • 70 Critic Score
    However, Darksiders II: Deathinitive Edition doesn't offer much to attract anyone who has played the game before. For anyone who hasn't played the game, there's no better time than the present.
    • 56 Metascore
    • 70 Critic Score
    More likely to be enjoyed by those who stumble upon it or pick it up on a whim rather than hotly anticipate it, the game packs more depth than you’re likely expecting if you can bring yourself to stick with it long enough and endure humor that some will no-doubt find intolerable. Admittedly the best games rarely suffer from this issue, but here the creator has been there and done that; Drawn to Death is what is, nothing more and nothing less, and those who can bear it are in for something crass, vulgar, and utterly enjoyable. Oh, and a word to the wise - the nightmares induced by the game’s cast subside after just a few days. If you do abandon Drawn to Death, don’t let that be the reason.
    • 85 Metascore
    • 70 Critic Score
    If you’re willing to put in the time, you’ll find a complex experience that’s satisfyingly tough to get a grasp on and equally hard to put down.
    • 82 Metascore
    • 70 Critic Score
    This simulation arcade game is mostly for those who have had a liking for the game in past years, or maybe have become bored with FIFA and want something different. If the price went down a bit, I'd say it's worth buying outright. If not, save your time and dimes for the glitz and glamor of FIFA.
    • 80 Metascore
    • 70 Critic Score
    It boils down to this: Either you're so hardcore into "Mahhval, baby!" that you simply must 'take it for a ride' everywhere you go, or you've dabbled in either prior console version of the game and want something deep with online play to give that shiny new Vita something to do. If you don't fall into either of these camps, then Ultimate Marvel vs Capcom 3 on the Vita is probably not going to be worth your time, because you either prefer the console experience, have been worn out by the game already, or simply never cared for it to begin with.
    • 77 Metascore
    • 70 Critic Score
    It provides just enough to encourage previously disheartened players to return and see how the world has changed, but not quite enough to win over the soul of the average MMO player.
    • 77 Metascore
    • 70 Critic Score
    For those that have never tried this fourth Ace Attorney game, there is no reason not to pick up Apollo Justice. The riveting story is much more serious and emotional, the cases will shock and surprise you, and the soundtrack and cast of characters new and old are absolutely unforgettable.
    • 72 Metascore
    • 70 Critic Score
    It controls well (the Pale Wing being so mobile, it’s a good thing), and while it can be hard sometimes to use a gun to hit the broadside of a barn, watching buildings and alien baddies disappear in a fiery cloud is always good fun.
    • 88 Metascore
    • 70 Critic Score
    Left Behind barely scratches the itch I’ve been hoping to claw at since I put the controller down last summer. It's a bite-sized extension of the characters and lives fans connected with so deeply.
    • 69 Metascore
    • 70 Critic Score
    It's also certainly worth a buy if you're into Dr. Mario multiplayer, where it can be played locally or online with a ranking system.
    • 60 Metascore
    • 70 Critic Score
    I know it’s designed for kids, hence the lack of difficulty, but it does come across better this time than it previously had.
    • 66 Metascore
    • 70 Critic Score
    Appropriately priced at $9.99, Black Knight Sword isn't a big threat to your wallet, but it's also not the easiest game to push on your friends. Regardless, this is another capable outing from two great studios that just happen to think alike.
    • 85 Metascore
    • 70 Critic Score
    When scoring Starfield, I considered that many of my issues with the game were totally subjective. However, the game does have technical and design issues that can’t be ignored. Ironically, it has many of the same problems people relentlessly criticized Cyberpunk 2077 for, like lifeless crowds, a hollow wanted system, and glitchy animations, but it’s largely getting a pass. Bethesda deserves kudos for pioneering the modern Western RPG format, and I don’t think every game needs to be some innovative revolution. Despite this, Starfield is backed by Microsoft and produced by one of the biggest game companies in the world. There’s no reason it should feel and play like Fallout 4 in space.
    • 74 Metascore
    • 70 Critic Score
    Moving Out is mostly a seamless move, even considering these bumps in the road, because of its cooperative gameplay. Filling up a moving truck full of junk and the occasional farm animal is simple and silly enough to work, despite its inability to continually refresh itself. There might be a ding on your dresser because of the cramped doorways, but it’s an endearing new place that’s worth the lease and best enjoyed with a few other people.
    • 73 Metascore
    • 70 Critic Score
    Despite several issues with the Doctor and Detective careers, Get to Work makes the case that The Sims 4 is now ready for a full purchase.
    • 75 Metascore
    • 70 Critic Score
    Despite having some awkward control quirks while playing with a mouse and keyboard, the PC version of Heavy Rain is just as solid as the PlayStation 4 re-release. Both versions look superior to the PS3 original, but still have a few issues that make none of them the definitive way to play David Cage’s best title. The important distinction here is that this is now playable outside of the PlayStation ecosystem for the first time ever, so it’s being introduced to a new audience. For them, it’s a totally serviceable way to track down the Origami, Origammy, and Origarmy Killer.
    • 81 Metascore
    • 70 Critic Score
    Fall Guys is a fun party game that wonderfully replicates TV’s silliest game shows, but replaces the boring humans with lovely bumbling egg monsters. The speed with which it catapults you through rounds means that you’ll see much of what it has to offer early on, but I always felt compelled to keep playing regardless. Hopefully, Mediatonic is able to regularly update it and keep the party going long after its launch.
    • 75 Metascore
    • 70 Critic Score
    While it doesn’t quite compete with some of the compelling tabletop games I have played over the past couple of years—and it’s marred by some confusing design choices that stand to stifle some of its more unique features—if you and a group of friends enjoy tabletop games but struggle to find the time to meet up and play them, then you’ll likely find Armello worthy of your time.
    • 72 Metascore
    • 70 Critic Score
    It’s truly an impressive circus act, both playing and developing Skylines, and Snowfall is yet another example of Colossal Order flexing its muscles.
    • 88 Metascore
    • 70 Critic Score
    If Ori burned you before (as it had me), don’t expect an apology here. It’s still pretty, fun, and occasionally frustrating, and it still might burn your parent’s house down.
    • 65 Metascore
    • 70 Critic Score
    Telltale is great with character choices and delivering a striking painterly color palate, but all of that can grind to a halt since the hacking and slashing gameplay feels repetitive, especially compared to last year’s adventure breakout Life Is Strange.
    • tbd Metascore
    • 70 Critic Score
    The Consequence isn't as balanced a DLC package as one would hope for, but it serves its role as a piece that ties loosely-wound narrative pieces together. Armed with a few great gameplay sections, it is a welcome, even if not remarkable, addition to The Evil Within's offerings.
    • 72 Metascore
    • 70 Critic Score
    I see the appeal in Monster Energy Supercross 2. For all the limits concerning presentation and graphical fidelity, you can feel how precise the gameplay can be with all the cranks turned to 11. If you’re looking for an accurate simulation of Supercross, this is going to satisfy. Even though this is a sequel, it feels like a foundation that can be built upon in future games, and I hope that Milestone expands the feature set the next time out.

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