Game Revolution's Scores

  • Games
For 5,157 reviews, this publication has graded:
  • 30% higher than the average critic
  • 4% same as the average critic
  • 66% lower than the average critic
On average, this publication grades 7.7 points lower than other critics. (0-100 point scale)
Average Game review score: 67
Highest review score: 100 Risk of Rain 2
Lowest review score: 0 Ju-on: The Grudge
Score distribution:
5162 game reviews
    • 75 Metascore
    • 70 Critic Score
    While it's not the next CoD, it's still a fun way to pass the time in between playing infantry-based shooters.
    • 68 Metascore
    • 70 Critic Score
    It’s not to say that Port Royale 4 is a bad game. It’s just unambitious. It fails to distinguish itself in any way. It’s a good distraction for a few hours, but not a title many will find themselves returning to in the long run.
    • 81 Metascore
    • 70 Critic Score
    Kena: Bridge of Spirit’s exceptional visuals clash with its unexceptional gameplay to create a gorgeous experience that would be forgettable if not for its technical prowess. Its combat, puzzles, and platforming are enjoyable but fail to set the world alight, though the adventure is elevated by the beauty of its open world and its highly animated characters.
    • 73 Metascore
    • 70 Critic Score
    Before that though, What We Deserve is a solid finale as a standalone Walking Dead adventure. I loved getting to spend more time with Michonne and the supporting cast left an impression too. The art style and gameplay mechanics fit nicely into the Telltale world.
    • 92 Metascore
    • 70 Critic Score
    It spends a great deal of its energy trying to impress the audience with unparalleled scope. The result is an experience that succeeds in its mission of being a grand experience, but commonly missteps when it comes to fundamentals such as combat, leveling systems, and user interface design.
    • 73 Metascore
    • 70 Critic Score
    Lost Lords carries the torch from Iron from Ice—no more, no less.
    • 62 Metascore
    • 70 Critic Score
    Morningstar doesn’t only appreciate your time, but it’s easy on the senses too. There are only a few cut-scenes, but all animations and scenes are nicely done, even though clean, abandoned environments have been done to death.
    • 74 Metascore
    • 70 Critic Score
    If you’re down with tough puzzlers and the retro vibe, give it a shot. Be warned, you’ll be using your keyboard here the whole time.
    • 84 Metascore
    • 70 Critic Score
    Despite the improvements in graphical fidelity and presentation, which are sure to be even more amazing on Xbox One and PlayStation 4, FIFA 14 is essentially the same game from last year.
    • 65 Metascore
    • 70 Critic Score
    This year’s installment of Need For Speed isn’t the end-all-be-all, but it has proven there are still great things to be offered to the genre.
    • 77 Metascore
    • 70 Critic Score
    Despite some quite good late-in-the-story character beats, Quantum Break is still just another cautionary tale about time travel. It seems the one thing that never gets an alternate universe path is the notion that time is something that we should never mess with, which is kind of obvious by now. Perhaps this story could have bucked that trend. What saves Quantum Break, though, is the abundance of content and its integration of time-based abilities in combat. I might not have like the live-action episodes, but someone might especially when compared to narratives in other games.
    • 81 Metascore
    • 70 Critic Score
    Fast RMX is one of the best Switch titles out right now. Given how Shin’en is supporting the game with free updates, with the first adding time trials, it’s a great time to pick it up and play this $20 game.
    • 89 Metascore
    • 70 Critic Score
    Fez
    Polytron has crafted an exceedingly gorgeous world, full of surprises, temples, and eye-melting cuteness. Switching perspectives holds up as a gameplay mechanic, deftly avoiding gimicky traps along the way...Still, technical missteps and a confusing, unintuitive map system, confusing branches and game crashes remind us that Fez isn't the indie hero we need right now, but the one we deserve.
    • 70 Metascore
    • 70 Critic Score
    Wrath of the Druids has a lot of the same shortcomings as the main game. The story is too concerned with political intrigue that isn’t that intriguing, the landscape is mostly barren greenery that’s unexciting to traverse, and the overall game hardly hovers above the average baseline it rests upon, just to name a few of the overlapping problems. But Wrath of the Druids does leapfrog the base experience because of its relative focus that organically slices off the astounding amount of bloat inherent to a game that large. It doesn’t magically make Assassin’s Creed Valhalla a better game, but it does show that sometimes, a smaller serving can make a huge difference.
    • 70 Metascore
    • 70 Critic Score
    This game stands as a proof of concept, a testament that there’s still life in the arcade racing genre. The road ahead is pretty rocky, but the spirit is as alive as ever. Here’s hoping that there’s plenty more Dangerous Driving in the future.
    • 76 Metascore
    • 70 Critic Score
    Despite commendable frills, the point of this collection is games, and the truth is that these games are just old. Some are fun, others are less-so, but ultimately what you’re getting is average to good platforming across the entire package with a heady shot of nostalgia, if that applies to your age bracket.
    • 62 Metascore
    • 70 Critic Score
    Mafia 3 seems to be a great game that was rushed to meet deadlines...Sadly, it's paid the price for its rush to market with a noticeable lack of polish across gameplay and presentation.
    • 61 Metascore
    • 70 Critic Score
    The core combat system is satisfying and would shine if the game had more unique content to push the player forward. As it is, there’s very little hook and most players will likely find themselves getting bored around the halfway mark.
    • 79 Metascore
    • 70 Critic Score
    So at the end of the day, I'm going to say what I expected to say when I saw this game in the past, and what you probably expected me to say as well: FFXIII-2 is a lot like FFXIII, and will elicit the same kind of divided response within the gaming community. It is slightly better, all things considered, with a few appreciated improvements, but it certainly isn't anything that's going to sway someone who didn't like FFXIII to begin with.
    • 68 Metascore
    • 70 Critic Score
    Lots of gamers will probably want more time to arrange their towers perfectly or even help a few citizens out in side quests. As Dillon's objectives multiply, it can knock the delicate balance you've got between attacking and defending out of whack. Reigning it back in, fending off a difficult wave, and deftly manipulating the stylus feels rewarding. Even the stoically grim-faced Dillon would crack a smile at his own game's best moments.
    • 59 Metascore
    • 70 Critic Score
    Schrodinger's Cat and the Raiders of the Last Quark uses clever game mechanics and thought-provoking humor to create a fun platformer with an unusual twist.
    • 79 Metascore
    • 70 Critic Score
    The charm that covers nearly every inch of this game is also infectious, especially as this medium can better actualize its main characters’ imagination into something playable. Sometimes those playable aspects can get in the way but it’s still easy to saddle up on this bike even if that bike sometimes slams on the brakes.
    • 76 Metascore
    • 70 Critic Score
    Even with the story's odd consistency and dialog was translated by an all-work-no-play intern, the mechanics make up the difference and make this a fun time-waster.
    • 93 Metascore
    • 70 Critic Score
    This excessive padding and theoretically noble attempt to dive into deeper subjects also negatively impacts the gameplay, too, as even its ace combat mechanics can’t quite stay fresh and exciting when repeated that often over the span of 30 hours. What’s left is a Bloater that’s forsaken enough of its soul to only just barely still be recognizable in its current form, shuffling around and proving that, unlike Ellie, it is not immune to devolving into a lesser form of itself.
    • 85 Metascore
    • 70 Critic Score
    It was a giant step forward at the time, but it just doesn’t hold up under scrutiny anymore, compared to advances in contemporary RPG gameplay.
    • 79 Metascore
    • 70 Critic Score
    Despite some minor issues that hold it back from being the ultimate Yu-Gi-Oh! game, this is a fantastic reminder of how enjoyable the card game is and why players fell in love with it in the first place.
    • 75 Metascore
    • 70 Critic Score
    I’m impressed with how the concept was fleshed out. Like other unique experiences, I hope other developers learn from its brushes with ingenuity. I’m also excited about some of the ethical discussions it could spark. It’s definitely worth a spin in zero-gravity to check this one out.
    • 78 Metascore
    • 70 Critic Score
    Minor gripes aside, Worms W.M.D is a great addition to the long-running series! Combining new features like vehicles and crafting with the original 2D design is a great way to update the series while still keeping the old-school flavor. As a result, Worms WMD is sure to satisfy fans of the series and hopefully lure in a new generation of players.
    • 74 Metascore
    • 70 Critic Score
    While Syndicate's campaign lacks emphasis, playing the cooperative mode more than satisfies anyone's needs for challenging squad-based gameplay.
    • 64 Metascore
    • 70 Critic Score
    The present itself is fantastic, well-conceived, and highly customizable to new SimCity players such as myself, and will be for SimCity veterans provided that they can get stomach the smaller cities, several missing tools, Origin, and always online DRM. Of course, that may be one too many pills for them to swallow. As Electronic Arts and Maxis fix the issue with the online servers, which the entire game hinges upon, feel free to add up to one full star to the grade below.

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