Game Revolution's Scores

  • Games
For 5,157 reviews, this publication has graded:
  • 30% higher than the average critic
  • 4% same as the average critic
  • 66% lower than the average critic
On average, this publication grades 7.7 points lower than other critics. (0-100 point scale)
Average Game review score: 67
Highest review score: 100 Risk of Rain 2
Lowest review score: 0 Ju-on: The Grudge
Score distribution:
5162 game reviews
    • 62 Metascore
    • 70 Critic Score
    It’s a fun and fascinating game even if it isn’t especially memorable. Bugs notwithstanding, it’s a tough game not to be at least swooned by. It managed to get a number of laughs and awws out of me more often than the groans.
    • 78 Metascore
    • 70 Critic Score
    The last few minutes of episode two work terrifically, putting all the pieces in place. Without giving too much away, a showdown is on the horizon.
    • 80 Metascore
    • 70 Critic Score
    Detroit: Become Human is inarguably Quantic Dream’s finest release yet, but it’s not really fair to say that it’s any better on PC. It still looks great, and players with powerful computers will appreciate the extra bump to resolution and overall framerate. But the heart of the experience—the story with such obvious overtones that it borders on satire—remains unchanged, for better or for worse.
    • 85 Metascore
    • 70 Critic Score
    Big on feature, major in community activity, and strong in replay ability, this year’s Show certainly has done well. For Sony, like EA’s Madden series, there are few to no challengers to the genre so success lies within their own hands. So the question is, if it ain’t broke, will they still try to fix it, or if it is broke, do they still care to fix it?
    • 87 Metascore
    • 70 Critic Score
    For only a $5 upgrade fee, they get all of those warm fuzzy feelings but with two great new characters and a small handful of remixed content that doesn’t quite break the bank nor provide a ton of value. However, the early 1990s infrastructure that the game prides itself on hasn’t aged quite as gracefully and, while it still has plenty of charm, it doesn’t fit in as elegantly with the current 2018 era that it’s being released in.
    • 72 Metascore
    • 70 Critic Score
    Catalyst would be an easier recommend even with the clunky controls if it had been sold cheaper, perhaps as episodic content. As it stands, this is mostly for fans, and even then, I caution the inevitable frustration that will surely come from running through a city literally made of glass.
    • 74 Metascore
    • 70 Critic Score
    For a full retail title, it's just not fully fleshed and much better suited for a rental. Modern gaming has already evolved years ago-it's about time Prototype 2 caught up.
    • 80 Metascore
    • 70 Critic Score
    Though Guitar Hero Live is rough around the corners and may not convince casual Guitar Hero players to return to their guitar-shredding ways, it sets a new standard in technology for peripherals, presentation, and online connectivity.
    • 70 Metascore
    • 70 Critic Score
    If you were rooting for the shark in Jaws, Maneater is the game for you. Tripwire Interactive delivers a game that makes you feel like an unstoppable underwater menace, to the point where you remain absurdly overpowered throughout its duration. It’s simple, fun, and effective, succeeding in what it set out to do despite not offering much more aside from that. This isn’t a summer blockbuster, but it’s a bloody enjoyable popcorn flick.
    • 78 Metascore
    • 70 Critic Score
    Resident Evil Revelations Collection brings two survival horror games to Switch with a host of problems, including some absolutely terrifying loading times. It's a shame because both games work so well in handheld mode. Whether it's running for your life on a desolated cruise ship or island, this Collection offers some of the best moments from the entire Resident Evil series if you're willing to sacrifice the technical quality.
    • 73 Metascore
    • 70 Critic Score
    Right now, it’s bigger than life, feels good while you're enjoying it, but is somewhat disappointingly hollow.
    • 67 Metascore
    • 70 Critic Score
    In the end, Wreckateer has all the hassle of the Kinect, all the smoke-up-your-ass style of Peggle, all the gameplay of Angry Birds, and a little Shrek-style humor for good measure.
    • 71 Metascore
    • 70 Critic Score
    Tales of Xillia 2 both succeeds and fails by playing it safe.
    • 81 Metascore
    • 70 Critic Score
    While Untitled Goose Game is a short experience, this also means that it doesn’t outstay its welcome. Additional objectives after you’ve completed the main game increase replayability, even if these objectives could stand to be more challenging. And while its stealth is basic, if you’re content with running around as an arrogant goose and scaring people with your loud honks, then it delivers that in spades.
    • 76 Metascore
    • 70 Critic Score
    Even if the story isn’t as entertaining or believable, even if the villains feel like B-team bottom-of-the-barrel fodder for Batman’s continuing crusade against darkness, Arkham Origins still succeeds in empowering players and making them feel like the greatest detective in the world.
    • 66 Metascore
    • 70 Critic Score
    The Outer Worlds on Switch is too heavily compromised in the visuals department for me to recommend it above any other version of the game. However, for owners of the Nintendo Switch and no other supported system, then there is still plenty to love here, provided you can stomach the full price at launch.
    • 56 Metascore
    • 70 Critic Score
    This won’t satiate the hunger for the next full incarnation of the series, just provide an added distraction while watching old episodes of the animé.
    • 75 Metascore
    • 70 Critic Score
    While neither game has stood the test of time without any blemishes, Disney Classic Games: Aladdin and The Lion King is a solid collection full of behind-the-scenes tales from development as well as nearly every edition of both games available.
    • 78 Metascore
    • 70 Critic Score
    The franchise's matchmaking elements return and let players get down to business with all kinds of folk. Before anyone asks if the player can take someone to the barn house, Rune Factory 4 is rated E10+ which means players of all ages and backgrounds can enjoy the game so long as they like animé-styled art and big talking dragons.
    • 72 Metascore
    • 70 Critic Score
    When you get down to it, Ninja Gaiden Sigma Plus is the same game that was released a few years back, and if you need that on the go, this is the best way to fill the need. Or, if you need something pretty that can beat you up (like a hot MMA fighter), this will do the trick.
    • 78 Metascore
    • 70 Critic Score
    For its price, Strider has great value, especially if you can switch gears towards being more exploratory at the end. Otherwise, it’s frustrating as heck to have the difficulty curve go from playing tag with some school chums, to enemies darting for your throat with the gnashing of werewolf-like fangs for your body's fleshy sustenance. Ninjas are lean meat, after all.
    • 67 Metascore
    • 70 Critic Score
    It’s not a phenomenal killer app that will keep you playing for hours, but it will certainly make a bus ride feel a little bit shorter as you kick people in the face to the dulcet tones of Papa Roach.
    • 73 Metascore
    • 70 Critic Score
    When it comes to Borderlands DLC I would have to say that the Claptastic Voyage is a runner-up for the best one. While it’s not as expansive as Assault on Dragon’s Keep, it has a lot of charm and has a solid story about a character many players love.
    • 75 Metascore
    • 70 Critic Score
    Hohokum gives you everything you need to enter a colorful and freeform world with little restraint toward the kind of art exploration that turns anyone into a finger-paint prodigy. That doesn’t make for the greatest video game, even if its charm lasts far longer than you’d think.
    • 80 Metascore
    • 70 Critic Score
    I feel like this Call of Duty could evolve to become one of the best ever, as there is certainly a solid foundation to build upon. With a number of balancing patches, some new (or classic!) maps, and constant communication with the community, I think Modern Warfare will get better. For now, though, you can find me in Gunfight, which separates the brilliant from the BS.
    • 78 Metascore
    • 70 Critic Score
    For any fans of those old RPGs, this should be a fun throwback for you. For kids, it’ll be a fun introduction to the genre. For everybody else… what the hell, it’s still a fun way to waste some time.
    • 71 Metascore
    • 70 Critic Score
    So here we are then: yet another sequel with a case of the "could've beens." It's still amusing, but let's just be honest, the amount of interest in Scribblenauts is getting a bit smaller every time, no matter how much we might enjoy it.
    • 73 Metascore
    • 70 Critic Score
    Best of all, Out of Time really sticks the landing. The finale is extremely emotional. I just hope for a more fleshed-out story in the remaining three episodes.
    • 77 Metascore
    • 70 Critic Score
    The trouble with Shank 2 is that this co-op multiplayer only lasts for a little while. Eventually your couch co-op partner has to go home, or you stop finding people to play with online. Then it's back to single player... stab... go right... stab some more... go right... jump over the flames... stab... latter, rinse, repeat.
    • 71 Metascore
    • 70 Critic Score
    Trek to Yomi is a fun enough five hours for the money. I wasn’t expecting Ghost of Tsushima for $19.99, so I wasn’t disappointed with what I got. However, I’m a big weeb, love Kurosawa, and think katanas are cool. I’m not sure if those unfamiliar with the design principle behind the game will understand where it’s coming from. It might serve as a gateway drug to Japanese cinema for some, but I think many people will just be wondering why it’s in black and white instead of color. Overall, it’s like a samurai with a dull sword: flashy, but lacking the razor edge needed to cut its way through the shadow of its contemporaries.

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