Game Revolution's Scores

  • Games
For 5,157 reviews, this publication has graded:
  • 30% higher than the average critic
  • 4% same as the average critic
  • 66% lower than the average critic
On average, this publication grades 7.7 points lower than other critics. (0-100 point scale)
Average Game review score: 67
Highest review score: 100 Risk of Rain 2
Lowest review score: 0 Ju-on: The Grudge
Score distribution:
5162 game reviews
    • 65 Metascore
    • 80 Critic Score
    This is the best first episode since Borderlands for Telltale Games. I can’t wait to see where Batman: The Telltale Series goes next.
    • 65 Metascore
    • 42 Critic Score
    Its interesting customization feature is effectively buried underneath the mindless fighting and mind-numbing Story.
    • 65 Metascore
    • 75 Critic Score
    While eviscerating so many ninjas is cathartic, Afro Samurai ends up feeling more like a slick, hyper-visual arcade experience more than a solid home console experience. But still fun nonetheless.
    • 65 Metascore
    • 60 Critic Score
    It’s fun to play the role of the bank robber and assemble a crew of thieves. It's not the greatest game nor the worst, so if you've never experienced any of it, it might be one to try. If you have, then you aren't missing much here, except for maybe a few new cool masks.
    • 65 Metascore
    • 67 Critic Score
    If you like Harvest Moon, but like making stuff instead of farming it, this is your cup of tea.
    • 65 Metascore
    • 42 Critic Score
    While it does a great job displaying the fine art of toon graphics, it falls flat with almost everything else. From poor level design to brutally repetitive play, this game has been crushed by one anvil too many.
    • 65 Metascore
    • 42 Critic Score
    A cool game hiding underneath scads of bugs, control problems and weak swordfighting, leading to not a cool game whatsoever. If you're dying to be a pirate, dig up one of the Monkey Islands.
    • 65 Metascore
    • 58 Critic Score
    Unless you're a completionist, I see little need to spend your precious sovereign on this one.
    • 65 Metascore
    • 83 Critic Score
    Dungeons' biggest problem is really the up-front investment it requires.
    • 65 Metascore
    • 33 Critic Score
    As it stands now, you'd probably have more fun being on To Catch a Predator than playing Aliens Vs. Predator.
    • 65 Metascore
    • 42 Critic Score
    For those of us wanting to relive the Goldeneye 007 experience, Quantum of Solace provides some brief, cheap thrills. Yes, Treyarch does manage to resuscitate the old Nintendo 64 Bond title, but this release proves that sometimes it’s best just to let the dead rest in peace.
    • 65 Metascore
    • 67 Critic Score
    Pitching is easy and fun, while batting is almost too difficult.
    • 65 Metascore
    • 25 Critic Score
    This might be a good example of what some teenager could do with the Unreal engine, a Commodore 64 and 2 sticks of chewing gum, but it's a poor example of a good game.
    • 65 Metascore
    • 80 Critic Score
    I'm sure the punishing difficulty and numerous unfair dice rolls will turn many gamers against Tharsis, and that's perfectly understandable. However, the reward of actually beating the game truly elevates my spirit. I can only hope that the developers will continue the story with another punishing round that occurs on the red planet itself.
    • 65 Metascore
    • 50 Critic Score
    Even though the combat is thrilling and the premise somewhat interesting, this DLC's very short and clumsily constructed story in detriment of gameplay makes skipping it an easy decision.
    • 65 Metascore
    • 50 Critic Score
    Sadly, Mister Mosquito is brutally linear in its gameplay. You cannot land on your victim and just start sucking - you must find the one or two hot spots or it's no go.
    • 65 Metascore
    • 50 Critic Score
    Although its blend of stealth and action is clever, it's also derivative and boring.
    • 65 Metascore
    • 33 Critic Score
    The possibilities for some genuine bounty hunting fun are in there, but too many kinks exist for this particular mercenary to make it to the big time.
    • 65 Metascore
    • 58 Critic Score
    A victim of its own ambition. The good core elements are still here, but are lost underneath a gray cloud of control and graphical issues.
    • 65 Metascore
    • 42 Critic Score
    Repetitive combat only provides gamers with a taste of the original Onimusha flavor and the absence of any real story or unique features leave this samurai wandering the battlefield without much fight left in him.
    • 65 Metascore
    • 50 Critic Score
    Astonishingly, this series is showing progress. If you owned the first Rocky, there is not much new here beyond playing as other characters, though newcomers will undoubtedly appreciate the way the game pays homage to the films.
    • 65 Metascore
    • 50 Critic Score
    Should have been pushed back even further if only to deliver the key online element.
    • 65 Metascore
    • 50 Critic Score
    I also have to wonder what part of the world Uncle Sam dug up my own squad mates. They could often be seen running in circles and constantly blocking my line of fire. At least they were resilient; one of the guys was turned into Swiss cheese by an enemy bayonet and shrugged it off like nothing happened. Tough guys…tough guys.
    • 65 Metascore
    • 50 Critic Score
    If you've got the right family structure, it would make a decent addition to your Wii collection. Otherwise, you'll need a caring and patient older sibling who is willing to dumb themselves down during gameplay for the greater good. How likely is that?
    • 65 Metascore
    • 67 Critic Score
    The presentation shines, from the clean visuals to the seamless in-game hints and banter. Even the missions themselves are named after songs appropriate to the era, such as “Bad Moon Rising” and “Break on Through”. You don’t often see a budget DS action title that is “understated” or “cool” in any way, but I have to give it props on both counts.
    • 65 Metascore
    • 42 Critic Score
    I wonder what Segata Sanshiro would say if he were alive today. He was a commanding force who stood for playing hard until the score topped out or your fingers snapped under the pressure. More than that, he believed in the power of Sega, and so did I.
    • 65 Metascore
    • 42 Critic Score
    For anyone who has already played CS, it’s quite annoying having to suddenly unlock maps, especially since every one included here has been playable in CS forever. Additionally, many of the level requirements are counter-intuitive.
    • 65 Metascore
    • 67 Critic Score
    Sure, it's fun, but partway through, I had Disgaea 2 back in my PSP to remind myself that I've played this before.
    • 65 Metascore
    • 58 Critic Score
    There are scattered elements throughout the game that come across as shockingly unfinished, or at least dismayingly unpolished.
    • 65 Metascore
    • 50 Critic Score
    If you feel like punching a few random people into buildings, then Dragon Ball Z: Shin Budokai - Another Road may be worth your time. But if you played the last one, there’s really no reason to consider getting this one. If you’ve played one Dragon Ball, you’ve played them all.

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