Game Revolution's Scores

  • Games
For 5,157 reviews, this publication has graded:
  • 30% higher than the average critic
  • 4% same as the average critic
  • 66% lower than the average critic
On average, this publication grades 7.7 points lower than other critics. (0-100 point scale)
Average Game review score: 67
Highest review score: 100 Risk of Rain 2
Lowest review score: 0 Ju-on: The Grudge
Score distribution:
5162 game reviews
    • 69 Metascore
    • 50 Critic Score
    The bad enemy AI, poor enemy variety and extreme linearity makes it hard to want to play any of the levels more than once. In the case of the Banner levels, you won't want to play them at all.
    • 61 Metascore
    • 50 Critic Score
    Visually, Bloody Roar Extreme is fine if somewhat boring. It does have a very smooth framerate, but it's readily apparent that these graphics weren't designed with the Xbox originally in mind.
    • 71 Metascore
    • 50 Critic Score
    The bad enemy AI, poor enemy variety and extreme linearity makes it hard to want to play any of the levels more than once. In the case of the Banner levels, you won't want to play them at all.
    • 68 Metascore
    • 67 Critic Score
    The game is longer, the gameplay is more fun and flowing and the main character is a bit more interesting. The only parts requiring more work are the story, the visual interface and the camera.
    • 89 Metascore
    • 83 Critic Score
    Where Rise of Nations really sets itself apart from the pack is with two innovations: territorial control and a big Risk-like macro game.
    • 81 Metascore
    • 75 Critic Score
    Just learning the myriad of functions, trying to organize a group and then arranging transportation will easily eat up a couple hours before you've even fired your first live round at a real enemy.
    • 58 Metascore
    • 42 Critic Score
    Clearly the weakest baseball offering of the year. However, it's the only one that's online, and playing online can be fun.
    • 62 Metascore
    • 42 Critic Score
    The PS2 version is the ugliest, with the Gamecube a close second and the Xbox looking the best, but even the green machine version won't be winning any awards.
    • 66 Metascore
    • 42 Critic Score
    It's blatantly obvious that this game isn't quite finished... While it does have its moments and diehard Matrix fans will drool over the extra videos, this game receives the blue pill.
    • 63 Metascore
    • 42 Critic Score
    It's blatantly obvious that this game isn't quite finished... While it does have its moments and diehard Matrix fans will drool over the extra videos, this game receives the blue pill.
    • 63 Metascore
    • 58 Critic Score
    The game seems geared towards the under 12 crowd, but despite the simplistic controls and goals, Finding Nemo can be a touch hard too quickly in specific areas, such as navigating through the pipe currents or the sliding block puzzles.
    • 79 Metascore
    • 58 Critic Score
    Sure, it's got plenty of new items and toys, but unless the majority of your Sims have an interest in a show biz career, this star-studded expansion is somewhat hollow and does little to bring the rosiness back into this old game's cheeks.
    • 69 Metascore
    • 83 Critic Score
    You could play this game for years before you really started to feel like you might have seen everything it had to offer. If you can just get past the rough beginning, the difficulty, and the steep learning curve, Eve Online is the biggest game you could possibly hope to play.
    • 84 Metascore
    • 75 Critic Score
    The single player is okay, but it's really all about sticking with a friend and coordinating offensives with your fellow teammates over Xbox Live. This one should keep you in the field until "Counter-Strike" and "Halo 2" make their way out of developer boot camp.
    • 44 Metascore
    • 0 Critic Score
    Even worse than the graphics is the sound, which is abysmal. I'm not talking about the music, which is an adequate orchestral score. I'm talking about the sound effects, which are the worst I've heard since my Atari 2600 stopped beeping.
    • 90 Metascore
    • 91 Critic Score
    Though virtually identical, the three versions of NBA Street Vol. 2 differ when it comes to control. The PS2 is the native platform for the series and hence the most accessible, mapping out the trick moves to the four triggers.
    • 89 Metascore
    • 91 Critic Score
    As usual, the Xbox looks the sharpest, with the PS2 and Gamecube just a bit foggier.
    • 88 Metascore
    • 91 Critic Score
    A burly single-player, exciting multiplayer and plenty of nifty additions makes for a Hall of Famer in only its second outing.
    • 62 Metascore
    • 58 Critic Score
    It has the right elements of speed and control, but it just sticks too close to the mainstays of the genre to carve out a niche. There needs to be more uniqueness to Tube Slider besides the title.
    • 71 Metascore
    • 58 Critic Score
    Despite the change in systems, the graphics still aren't great. The monsters look halfway decent (Godzilla 2000 looks the best), but are still weakly textured and suffer from mediocre animations.
    • 86 Metascore
    • 83 Critic Score
    That you can only tweak the Ford Focus and drive only as McRae in the Championship mode is a little silly, but the game still kicks ass and is a lot of fun to play. And that's what really counts in my video game drawer.
    • 80 Metascore
    • 75 Critic Score
    The story concept and solid gameplay give it a definite edge. While it's not really the caR-PG it sets out to be, there's more than enough here to warrant a try.
    • 58 Metascore
    • 33 Critic Score
    There's no way I could recommend buying this wallet draining mutant. While the heart of the character is here, the brain is not.
    • 58 Metascore
    • 33 Critic Score
    There's no way I could recommend buying this wallet draining mutant. While the heart of the character is here, the brain is not.
    • 50 Metascore
    • 50 Critic Score
    Once the gross novelty wears off, you'll discover that there's not a lot of game underneath, and even Hannibal Lecter would get bored after this many victims.
    • 62 Metascore
    • 33 Critic Score
    There's no way I could recommend buying this wallet draining mutant. While the heart of the character is here, the brain is not.
    • 85 Metascore
    • 75 Critic Score
    The lack of vehicle specific control and any real customization leaves it a little too light. You find yourself playing through it just to unlock the goodies for the online game.
    • 75 Metascore
    • 67 Critic Score
    I have played many city-building games over the years, but this one almost suffers because of its pirate theme, showing you by glaring contrast all the raucous fun that you're missing.
    • 80 Metascore
    • 67 Critic Score
    Unfortunately, Def Jam drops the mic again by not providing any sort of Character Creator.
    • 68 Metascore
    • 75 Critic Score
    A much better gambling system, improved breeding and hours and hours of racing keeps this one at the head of the pack.
    • 81 Metascore
    • 67 Critic Score
    Unfortunately, Def Jam drops the mic again by not providing any sort of Character Creator.
    • 63 Metascore
    • 42 Critic Score
    The easy playability, decent graphics and dumb violence are perfect for the young, inexperienced and generally immature gamer. However, the lack of multiple paths, weapon variety and useful shortcuts keep it from satisfying basic kart racing requirements.
    • 65 Metascore
    • 50 Critic Score
    Should have been pushed back even further if only to deliver the key online element.
    • 74 Metascore
    • 58 Critic Score
    A very average FPS. While the framerate and graphics engine are a big letdown (these are the same folks responsible for the stellar gangster hit "Mafia"), there is surely enough going for it to turn the heads of jungle warfare aficionados and gamers who just crave anything FPS.
    • 66 Metascore
    • 67 Critic Score
    Although Auto Modellista does an outstanding job in its visuals and customization, the racing aspect certainly did not get enough attention.
    • 73 Metascore
    • 58 Critic Score
    Reminds me of Sony's own "The Getaway" - a game rich in atmosphere with gameplay that doesn't keep up.
    • 86 Metascore
    • 75 Critic Score
    You won't be thinking so much as grooving - your fingers just race through the key presses on their own.
    • 96 Metascore
    • 91 Critic Score
    While the game has some minor pacing and audio problems, the brave new art style, tightly evolved gameplay and humorous story takes the famous series in a bright, new direction.
    • 83 Metascore
    • 83 Critic Score
    The level of detail for the urban environments is jaw dropping. Colors are sharp and crisp and the textures are terrific. A ragdoll physics engine serves up some impressive death animations.
    • 76 Metascore
    • 75 Critic Score
    May not have as much punch as its predecessors, but it still keeps the Rayman fun alive while adding some new tricks to the mix. A few fixes here and there and the Rayman series can easily get back on track.
    • 69 Metascore
    • 50 Critic Score
    Ultimately one of those games whose cinemas are more interesting than the actual gameplay and from a gamer's standpoint, that's never a good thing. If I want to watch a movie, I'll watch a movie - but I came to play.
    • 65 Metascore
    • 42 Critic Score
    Unfortunately, some good ideas are handled badly and some basic, necessary rules are strangely ignored, leading to a thoroughly sub-par combatant.
    • 29 Metascore
    • 0 Critic Score
    You'll find it almost unplayable thanks to both the worst camera and control in the history of video gaming.
    • 87 Metascore
    • 91 Critic Score
    If you're the type who goes for intricate Franchise modes, then you'll probably dig WSB 2K3. The same goes if you like astounding graphics and good gameplay dynamics.
    • 80 Metascore
    • 75 Critic Score
    Without the revamped control, some of you might even forget which version of GP you're playing. MotoGP 3 is all about refinement, which is swell, but how about something a little spicier next time?
    • 78 Metascore
    • 67 Critic Score
    A great multiplayer trip; it just doesn't have enough to keep the single-player afloat.
    • 93 Metascore
    • 83 Critic Score
    The lack of licensing, clear instructions during the tutorials and a few play issues spoil some of WE 6's game, but it still competes nicely with the FIFA kingpin.
    • 61 Metascore
    • 42 Critic Score
    After the last ridiculously fast pitch is thrown and the last batter has grounded out, 989's MLB 2004 is probably the most flawed baseball game available for a modern system.
    • 81 Metascore
    • 91 Critic Score
    While not the most detailed baseball game around (in fact, this game takes a distinctly reductionist approach to many areas of its play), MVP Baseball 2003 is the most fun and exciting of the recent batch. The new pitching system, quick tempo and cool new mechanics really sets this one apart from the rest.
    • 82 Metascore
    • 83 Critic Score
    Improves upon the original through and through. We're happy they got it right.
    • 82 Metascore
    • 91 Critic Score
    For implementing a great new pitching system (that blows every other off the plate), taking risks by omitting several deeply rooted clich&#233;s and basically being the first really <I>new</I> baseball game in at least 2 years, MVP Baseball 2003 deserves your attention.
    • 89 Metascore
    • 91 Critic Score
    High production values, awesome details and options and generally involving play dynamics made last years' World Series one of the greatest ball games ever, and the minor improvements to this year's game seem to be enough to keep Sega Sports' franchise on top of the pack.
    • 46 Metascore
    • 25 Critic Score
    7 weak mini-games do not make for a good game. With only 2 out of the 7 warranting continual play, I'd say that's a pretty pathetic batting average.
    • 85 Metascore
    • 83 Critic Score
    You'll be impressed by the graphics. They don't seem as jaw-dropping as they did three years ago, but they have held up nicely and allow for an astonishing number of different ships and other space objects onscreen at the same time, which makes for some very hectic battles.
    • 79 Metascore
    • 67 Critic Score
    Tenchu's disjointed mission structure, temperamental camera and disappointing enemy AI will leave new gamers looking for something a bit more polished and sophisticated.
    • 64 Metascore
    • 42 Critic Score
    Isn't so much terrible as it is pointless. The success of a stealth-based game relies very heavily on complex AI and interesting moves. Sadly, IGI 2 fails on these fronts.
    • 91 Metascore
    • 91 Critic Score
    A port handled as well as this comes up practically as often as a deal like this. Bear in mind, it's still a port, and noticeably aged compared to brand new RPGs. But it's still a terrific game.
    • 71 Metascore
    • 42 Critic Score
    What really takes me away from the serious nature of Post Mortem are the shoddy character animations. The characters fidget and jerk in repetitive, awkward ways. It really gets distracting and pulls you out of the narrative. Less movement would be have been far more effective.
    • 57 Metascore
    • 33 Critic Score
    Harbinger defines mediocrity.
    • 58 Metascore
    • 42 Critic Score
    With both this expansion and its predecessor, Heroes IV expansions only give you more of the same... and charge you $30 for the pleasure. Does that make this a bad game? No, it doesn't, but it is a bad expansion.
    • 83 Metascore
    • 83 Critic Score
    While I disagree that the future of RPGs entails such a separation between movie and game elements, the two still propel one another in the best interests of the story.
    • 64 Metascore
    • 58 Critic Score
    The developers and testers got so used to this game's ponderous interface and extreme complexity that they lost sight of the average gamer, whose primary goal is to have fun.
    • 59 Metascore
    • 42 Critic Score
    Everblue 2 does a nice job of being strange. Unfortunately, it does a poor job of being fun.
    • 68 Metascore
    • 75 Critic Score
    Its style and abundance of butt-kicking goodness provide enough fun for the whole ninja clan, though it's a little light on depth for the more hardcore fighters.
    • 73 Metascore
    • 75 Critic Score
    Better than average combat through exotic locales is always fun. Just steady that camera, grab your wetsuit and don't eat the monkey brains.
    • 91 Metascore
    • 91 Critic Score
    Splinter Cell's gameplay is perfectly adapted to the mouse and keyboard.
    • 78 Metascore
    • 83 Critic Score
    The refreshing battle system is worthy of props.
    • 87 Metascore
    • 75 Critic Score
    Filled with innumerable challenges, likable characters and a high production value. But beneath the surface, the lightweight story and characters combined with the almost rigidly episodic game flow still hold it back.
    • 74 Metascore
    • 58 Critic Score
    Its story concept and great visuals give it a nice boost, but its lack of options and frustrating AI add some unnecessary weight.
    • 66 Metascore
    • 58 Critic Score
    It flexes its muscles with artistic creativity, much like "Ico" and even "Rez" before it. But those two were much, much stronger in the gameplay department.
    • 73 Metascore
    • 42 Critic Score
    Carried over from the last generation, this fighting game just feels old and fights with no heart whatsoever.
    • 80 Metascore
    • 67 Critic Score
    Even though Capcom vs. SNK 2: EO for the Xbox is about as fresh as a two-day old bagel, the online capabilities of the Xbox revive this tired title.
    • 84 Metascore
    • 75 Critic Score
    It's a much slower-paced affair than most other recent RTS games like "WarCraft 3" and "Impossible Creatures," but the slower movement makes for a more strategic game.
    • 74 Metascore
    • 58 Critic Score
    "Everquest Lite." It's not a bad game and I give it credit for being the first true console MMORPG, but it gets boring to play since you can only go forward.
    • 72 Metascore
    • 58 Critic Score
    I disagree with the "improved" character design, feel irked by the hateful camera, and in all, the game has aged in the short time between the PS2 and the Gamecube.
    • 50 Metascore
    • 25 Critic Score
    What it has gained in control it has lost in style and pacing.
    • 87 Metascore
    • 83 Critic Score
    From the demon rock musician, I-no, to the back broken zombie, Zappa, there is something unmistakably Japanese in the extreme garishness of it all.
    • 84 Metascore
    • 75 Critic Score
    Considering it's a port, I would have been much happier if more attention was given to the audio and video.
    • 68 Metascore
    • 58 Critic Score
    While technically polished, the artistic vision of the first game has been lost. There's just not enough style or substance to DMC 2.
    • 73 Metascore
    • 67 Critic Score
    Succeeds on two fronts: lightweight volleyball action and lighthearted digital chick eye-candy.
    • 72 Metascore
    • 58 Critic Score
    Simply aimed too high, and fell short. The basics of the game, like control and fun should have been figured out before anyone tried to make it into a movie.
    • 76 Metascore
    • 75 Critic Score
    In a genre full of stinkers and throwaways, the care the developers put into making this game special is notable. While it won't change your life, it's a suitable distraction.
    • 73 Metascore
    • 75 Critic Score
    A surprisingly solid game. The numerous missions are hard, but not impossible.
    • 83 Metascore
    • 83 Critic Score
    I was expecting a reiteration and that&#146;s what I got, but deep down, I was hoping for more of a rejuvination.
    • 80 Metascore
    • 67 Critic Score
    I am simply amazed at how cowardly these creatures become when close to death.
    • 84 Metascore
    • 75 Critic Score
    The new feature I found the most interesting is the ability to tax different income brackets.
    • 90 Metascore
    • 91 Critic Score
    Even as a shooter, its superior control, astounding visuals and all-around enjoyable gameplay come together for one hell of ride.
    • 72 Metascore
    • 75 Critic Score
    Though it struggles a bit as a real-time strategy game, Impossible Creatures makes great strides in unit building and should be commended for its lofty goals.
    • 70 Metascore
    • 42 Critic Score
    The Sims Online is burdened by an intense emphasis on drudgery and an amazing lack of emphasis on fun - unless it's a quick pit stop at a pool table or in front of a TV to juice up your Sim's Fun meter to prepare for more work. That's just a little bit too much like real life for my tastes.
    • 67 Metascore
    • 42 Critic Score
    I can't shake the feeling that Star Wars: Bounty Hunter started off as a grand and ambitious project that got pushed out into space before it was ready.
    • 63 Metascore
    • 58 Critic Score
    Though Evolution Worlds' tale of Mag and friends can't compete with a more mature RPG, the lighthearted, tongue-in-cheek story and straightforward gameplay can be appreciated for its easy, pick-up-and-play value.
    • 50 Metascore
    • 25 Critic Score
    It is not unique or special in any way, shamelessly biting the style of other, more polished titles. Erasing this game from your memory is probably a good idea.
    • 59 Metascore
    • 50 Critic Score
    TIR ought to be politely referred to as SIR... Sorta Immersion Racing. Everything works, but it doesn't offer anything that hasn't been done better before.
    • 82 Metascore
    • 83 Critic Score
    With a beautiful game engine and elaborate quest system, the game doesn't disappoint.
    • 48 Metascore
    • 42 Critic Score
    The biggest hole to the Seablade hull is its frustrating gameplay, coupled with the fact you can only save after each mission, which are not short by any stretch of the imagination.
    • 81 Metascore
    • 83 Critic Score
    It's got great lightsaber battles and enough Star Wars action to satisfy even the biggest George Lucas junkie.
    • 47 Metascore
    • 33 Critic Score
    The manual actually lists such devastating moves as Punch, Punch, Punch. Or you can top that one with Punch, Punch, Punch, Punch. And even Punch, Punch, Punch, Punch, Punch. (I am not kidding, it's actually in the manual)
    • 50 Metascore
    • 25 Critic Score
    The level design and flow of the game grows tiring quickly.
    • 65 Metascore
    • 33 Critic Score
    The possibilities for some genuine bounty hunting fun are in there, but too many kinks exist for this particular mercenary to make it to the big time.
    • 54 Metascore
    • 25 Critic Score
    There really isn't much here beyond a half-decent fighting engine and the entertaining rag-doll physics.

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