Game Rant's Scores

  • Games
For 1,220 reviews, this publication has graded:
  • 46% higher than the average critic
  • 5% same as the average critic
  • 49% lower than the average critic
On average, this publication grades 1.6 points lower than other critics. (0-100 point scale)
Average Game review score: 73
Highest review score: 100 Dragon Age: The Veilguard
Lowest review score: 0 Dawn of Fear
Score distribution:
1224 game reviews
    • 65 Metascore
    • 40 Critic Score
    Mother Machine has a lot of personality and some genuinely good ideas that just aren't implemented well. It would be great to see what Maschinen-Mensch can do with more time and resources, but as it stands, Mother Machine feels more like a demo or proof of concept than a fully fledged game.
    • 74 Metascore
    • 40 Critic Score
    I think if Rogue Incursion trimmed down its back-half, had a proper ending, and drastically reduced the xenomorph encounters so that they were more meaningful, it would be easier to recommend. But while I mostly enjoyed the first half of the game, the second half was a headache-inducing chore. Alien: Rogue Incursion successfully captures the Alien movie franchise atmosphere and there is a novelty to exploring this horrifying sci-fi universe in the virtual reality space, but its problems are way too big to ignore.
    • tbd Metascore
    • 40 Critic Score
    Even though RetroRealms Arcade can be a fun action platformer at times and has amusing references for horror buffs, its pricing scheme makes it impossible to recommend.
    • 50 Metascore
    • 40 Critic Score
    At its core, Captain Blood feels like a game that was meant to come out two decades ago. The gameplay harkens back to hack and slash titles of the past, and if it had come out then, it may have fit right in. However, in 2025, the title is extremely lacking. The core gameplay is repetitive, the audio mixing needs a lot of work, and the lack of polish holds this game back considerably. That being said, those looking for that old-school hack-and-slash experience may want to take Captain Blood for a spin as it delivers just that. Yet, for most players, this title does not offer much. It is still nice to see a game get out of development hell after all of these years, but it could have been so much stronger than it is.
    • tbd Metascore
    • 40 Critic Score
    Even though RetroRealms Arcade can be a fun action platformer at times and has amusing references for horror buffs, its pricing scheme makes it impossible to recommend.
    • 53 Metascore
    • 40 Critic Score
    With the promise of a Multiplayer component upon final release, the title may offer something for a particular subset of players to enjoy. But, as a single-player experience, Custom Mech Wars lacks the overall polish and gameplay elements to justify the time required by players who wish to experience the full breadth of its titular concept.
    • 54 Metascore
    • 40 Critic Score
    Ultimately, with a few serious patches to Apex Legends, it seems the Switch version won't necessarily be a bad way to play the game. If it can at least get the technical aspects to a more operating level, it becomes an alternative option at least. However, based on what is shown at launch, it seems likely the port will probably always be the worst way to play Respawn Entertainment's popular BR.
    • 56 Metascore
    • 40 Critic Score
    While the core gameplay of GTA Trilogy is truly incredible, the overall package feels rushed and haphazard. Those desperate for old school GTA on modern consoles should check the collection out, especifically if the promised Grand Theft Auto Trilogy fixes come through, but everyone else can safely skip it.
    • 67 Metascore
    • 30 Critic Score
    Session: Skate Sim is a skate simulation that was very clearly designed with skaters in mind. From the extremely involved control scheme to the perfectly captured recreation of skate culture, the game seems like it was never intended to be a gateway for non-skaters to get into the sport. But the bugs, difficulty, general lack of fun, and incomplete state of the game make it difficult to recommend Session to its target audience as well. Some gamers may be able to break through the learning curve and appreciate the thoroughness put into creating such an involved skate sim, but at the end of the day, it's simply not fun.
    • 66 Metascore
    • 30 Critic Score
    Monster Truck Championship's controls are the one thing that stands out from an otherwise repetitive and dull gameplay loop, thin content, and questionable game physics. Many monster truck fans may have been waiting for that "next good monster truck" game that manages to deliver on all fronts, and unfortunately this is not it.
    • 52 Metascore
    • 30 Critic Score
    Back in 1995 is a game that aims to make gamers feel like it was 1995 again, and while it succeeds in garnering a retro aesthetic, it falls far short everywhere else.
    • 63 Metascore
    • 30 Critic Score
    With a lack of movement options, poor character animations, some truly terrible voice work, and dull gameplay, Ryte: The Eye of Atlantis is something VR enthusiasts should skip. There are far better VR puzzle games available that are more deserving of one's time.
    • 67 Metascore
    • 30 Critic Score
    Aliens: Fireteam Elite has an interesting premise: co-op shooter set in the Alien universe where players must push their abilities, refine their build, and face a continuous onslaught of enemies. In reality, though, it’s a bug-filled slog that proves to be a one-trick pony.
    • 50 Metascore
    • 30 Critic Score
    Funko Fusion fumbles its interesting concept with bottom-of-the-barrel gameplay, and it's hard to see how co-op could make it any more tolerable. That being said, the game's latest balance update has made it at least a little better, and so perhaps future updates will make a bigger difference than expected.
    • 43 Metascore
    • 30 Critic Score
    When the context and controversy of Hatred is stripped away, players are left with an off-putting and boring shooter, offering little but a sense of unease and repetitive gameplay.
    • 65 Metascore
    • 30 Critic Score
    The end result is disappointing and frustrating.
    • 59 Metascore
    • 30 Critic Score
    It's a shame that Golem's gameplay falls so short because its graphics, music, and story are quite good. But even with these highlights, the issues with Golem's gameplay makes it impossible to recommend. Golem was once one of our most anticipated virtual reality games, but VR fans would be better off playing basically anything else.
    • 49 Metascore
    • 30 Critic Score
    Good-nature intentions aside, however, We Are Chicago stumbles when it comes to presenting a polished and ultimately memorable gameplay experience, failing to capitalize on the depth of its poignant subject material.
    • 42 Metascore
    • 30 Critic Score
    Tokyo Scramble is weird enough that it is sometimes entertaining, and it's technically playable from beginning to end, but there's so little enjoyment to be had that I don't recommend it. It's the worst Switch 2 exclusive to date, and with a lineup that includes games like the boring Nintendo Switch 2 Welcome Tour and the wildly overpriced Survival Kids, that's saying something.
    • 61 Metascore
    • 30 Critic Score
    With so few 3D platformers released, some fans of the genre may still be tempted to give Skully a chance, and it's hard to blame them. However, the game is just a frustrating experience from start to finish, with very few redeeming qualities. Those looking for a new 3D platformer to play may be better off just keeping their fingers crossed that the next game in the genre lives up to expectations.
    • 48 Metascore
    • 30 Critic Score
    Suppressive Fire Games releases Blood Alloy: Reborn after a failed Kickstarter campaign, but problems with basic gameplay elements severely hinder a title that had potential.
    • 42 Metascore
    • 30 Critic Score
    Overall, Werewolf: The Apocalypse - Earthblood is a game with a great premise but it fails to hit the mark. Players will find themselves torn between the more enjoyable stealth gameplay and the more efficient open combat approach, all while clunky dialogue and distracting animations plague the cutscenes and interactions with other characters.
    • 63 Metascore
    • 30 Critic Score
    The 2024 Alone in the Dark is a deeply flawed game, but at least it's never boring. The first playthrough is fun despite its issues, mostly thanks to the campy story, and exploring Derceto is rewarding, even with the simplistic puzzles. The second playthrough is where it becomes apparent that there isn't much to the game. At best, it's an incredibly basic and generic survival-horror game that's stuck in the past, and at worst, it's buggy and doesn't justify its $60 price tag.
    • 57 Metascore
    • 30 Critic Score
    Ultimately, Land of Screens may serve as a helpful reminder for a few players, but most people already know that it’s important to look up from their devices sometimes. As a non-developer, it’s difficult to see how Serenity Forge could have relayed its message in a more engaging manner, but there are developers who have successfully sneaked a societal call to action into their games. This is usually accomplished by focusing on gameplay first and sprinkling the message throughout for people to uncover themselves. Instead, Serenity Forge has made the entirety of Land of Screens about the message and only marginally concentrated on anything else. This has resulted in a flat experience that lacks the ability to inspire.
    • 58 Metascore
    • 30 Critic Score
    There is some hope that Bulletstorm VR will improve in time. People Can Fly and Incuvo have already indicated that updates are on the way, but the game will need some massive overhauls to even come close to being as good as the original. For now, anyone itching to replay Bulletstorm should stick with Bulletstorm: Full Clip Edition.
    • 66 Metascore
    • 30 Critic Score
    Ultimately, Mineko’s Night Market is a melding of boredom and frustration, and a lot of that frustration stems from the fact that the game could have been good. It had the graphics, music, story, and the makings of a gameplay loop that should have been thoroughly engaging. Instead, it just feels like nothing was pushed to its full potential, leaving both the game and the player wanting more.
    • 57 Metascore
    • 30 Critic Score
    The story, the visuals, and most importantly the gameplay all feel like the first step in a long process towards developing a fully realized game. However, rather than continue to iterate on ideas like wind pushing the player back, using heat to create light and melt ice, or even just basic traversal, the game shipped as is.
    • 23 Metascore
    • 30 Critic Score
    Players will never be tested by the game’s combat, but instead by the awkward camera and just how long their patience proves to last. Although there are moments of quality, the title does little to prove its worth against other games of the same ilk.
    • 43 Metascore
    • 30 Critic Score
    A complete and utter disappointment, and not a good start for the Portkey Games label. The game fails to take player choice into account in any meaningful way, the gameplay is shallow, and its free-to-play model is designed to frustrate and bore players into buying microtransactions.
    • 55 Metascore
    • 30 Critic Score
    Heaven Dust presents itself as a downgraded take on the Resident Evil franchise and that's exactly what it is. There are some fun puzzles and old-school Resident Evil fans may get a kick out of exploring the mansion and finding all the similarities between it and Capcom's franchise, but otherwise it's hard to come up with a reason why most survival-horror enthusiasts would want to play this.

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