Game Rant's Scores

  • Games
For 1,220 reviews, this publication has graded:
  • 46% higher than the average critic
  • 5% same as the average critic
  • 49% lower than the average critic
On average, this publication grades 1.6 points lower than other critics. (0-100 point scale)
Average Game review score: 73
Highest review score: 100 Dragon Age: The Veilguard
Lowest review score: 0 Dawn of Fear
Score distribution:
1224 game reviews
    • 72 Metascore
    • 50 Critic Score
    LEGO DC Super-Villains does little to distinguish itself from past LEGO games, to the point that it still features some of the franchise’s trademark technical issues and glitches.
    • tbd Metascore
    • 50 Critic Score
    Rabbids: Party of Legends has fun mini-games and is genuinely a great party game experience that surpasses recent Mario Party games in some ways. However, there are some significant drawbacks that keep the game from reaching its full potential, like the unnecessary progression system, the absence of online multiplayer, and the general lack of content compared to other party games on the market. It's still fun while it lasts, but don't expect it to last all that long.
    • 72 Metascore
    • 50 Critic Score
    In the face of an IP filled with rich themes with something important to say, Frontiers of Pandora ignores the point entirely and goes on to have a gameplay loop where players spend most of their time killing otherwise docile animals to make arbitrary numbers go up so they can be as immortal as possible within the confines of the game. This would be business as usual for any other open-world gameplay loop, but it's embarrassingly ironic and tone-deaf for an Avatar game. Sure, anti-pollution sentiments are there because it's impossible to make an Avatar spin-off without them, but they're there superficially and treated as a checkbox for players to complete - ultimately ringing hollow. A betrayal of Cameron’s themes with the Avatar IP, seemingly stapled together as an attempt to get a slice of the highest-grossing film of all time’s pie, Avatar: Frontiers of Pandora isn’t just generic; it is downright cynical.
    • 60 Metascore
    • 50 Critic Score
    One Piece: Burning Blood is an unremarkable adaptation of one of the franchise’s most popular story arcs, and may not even appeal to diehard One Piece fans.
    • 59 Metascore
    • 50 Critic Score
    Skull and Bones is an action-adventure title developed by Ubisoft with a heavy focus on piracy and naval combat. Set in an open-world environment inspired by locations in the Indian Ocean, players take control of a customizable pirate captain and ship and undertake missions to collect treasure and raise in rank. Players rely on ship combat with cannons, mortars, and rockets to defeat both NPCs and other player ships.
    • 68 Metascore
    • 50 Critic Score
    At $40, plenty will find Maneater provides the silly escapism that many are looking for right now. It has the humor and the charm, and it truly indulges the concept of a massive shark terrorizing the land and sea. But a disappointing mission structure, performance struggles on console, and a lack of variety keep the game from being a breakout hit.
    • 64 Metascore
    • 50 Critic Score
    BioMutant is teeming with potential, but a lot of that potential has been squandered. It's not a bad game, but it isn't going to be the standout project THQ Nordic fans were hoping for. Still, even with all of its issues, players may find themself booting up New Game Plus mode once their journey has been finished, despite breathing a sigh of relief when they finally see the credits roll.
    • 77 Metascore
    • 50 Critic Score
    A Fold Apart has great music and a great art style, but it's too short and its story is too uninteresting. Perhaps if the game spent more time developing the characters, its narrative would be more engaging, but as it stands, it's difficult to recommend it over the many other games with emotional stories out there.
    • 68 Metascore
    • 50 Critic Score
    The Casting of Frank Stone includes a few minute improvements over Supermassive Games' approach, like its handful of quicktime event-free gameplay segments and clearer look at the branching paths. But it's still just the same formula with the same pitfalls that have regularly plagued this studio’s near-annual releases in the genre. Middling writing, frequently uncanny animations, and a lack of scares make The Casting of Frank Stone another passable entry in the interactive horror/suspense genre.
    • 78 Metascore
    • 50 Critic Score
    Tell Me Why doesn't allow players to skip most of the dialogue in the game, meaning those going back through for collectibles or to see how different choices impact the story will experience a lot of deja vu. This inability to skip dialogue significantly brings down Tell Me Why's replay value, unfortunately.
    • tbd Metascore
    • 50 Critic Score
    Simply put, the convenience of launching FIFA 21 without downloading can't outweigh the technical issues presented by Stadia as a platform. It feels harsh to say that Stadia is the only thing holding the game back, but there's no other culprit to be found when the core problem is the constant barrage of network issues. The reality is that Stadia is struggling with something as formulaic as FIFA 21, and that's legitimately troubling. It's yet another story of the highest highs and the lowest lows, and it spells further problems for the future of the platform.
    • 57 Metascore
    • 50 Critic Score
    The Switch version of Kingdom Hearts only manages to bring an inferior experience to a new console, without giving players access to the portable and casual benefits of that console. So, there's really nothing that makes the Switch version a preferable option over the others that are currently available. For players where the Switch is the only option available, it will work to get through to the end credits, but it won't allow those players to experience this incredible series at its best.
    • 32 Metascore
    • 50 Critic Score
    Ghostbusters offers a top-down co-op shooter with light RPG elements that fails to capitalize on the magic and humor of the supernatural franchise.
    • 62 Metascore
    • 50 Critic Score
    As someone that has greatly enjoyed the previous games in the series, Toy Soldiers: War Chest is a disappointing experience. The forced use of Uplay for much of the online content, DLC purchases being locked to the account that purchased it, and a myriad of technical issues hamper the quality of the game.
    • 76 Metascore
    • 50 Critic Score
    Knights of the Old Republic 2 is a great and beloved game, and its gameplay, mechanics, and systems all translate well to the Switch. It’s great when it works, but the frustrating problem is getting it to work.
    • 73 Metascore
    • 50 Critic Score
    One of the best feelings in puzzle games is that ‘Ah-ha!’ or ‘Ohhhh!’ moment when a solution that seems obvious but continually remains elusive, suddenly becomes evident. Storyteller has these moments, but altogether entirely too few of them. It tries so gallantly to keep that feeling, but it ultimately stumbles due to its short length, disappointing ending, and low difficulty. Still, there is enough charm to the game that some will seek to complete the stories that Storyteller wants to tell.
    • 75 Metascore
    • 50 Critic Score
    Donut County gets points for its great art style, hilarious writing, and its truly unique gameplay. Unfortunately, as a game, it feels woefully underdeveloped, lacks any kind of challenge, and is far too short.
    • 76 Metascore
    • 50 Critic Score
    Techland is apparently planning years of Dying Light 2 DLC, and while that won't fix the problems that the base game has, perhaps future content will focus on what it does right. Those who liked the first Dying Light will likely be able to overlook the sequel's serious flaws, but unless gamers are starving for a new open-world game, it's better to skip Dying Light 2.
    • 71 Metascore
    • 50 Critic Score
    Rainbow Six Extraction is a mixed bag of good ideas and weak implementations. It’s unfortunate that the bad manages to outweigh the good, because underneath it all, Rainbow Six Extraction's gameplay approach holds promise. It’ll be interesting to see how Ubisoft supports this title in the weeks and months to come, but it’s really hard to see how it can fix a lot of core issues within the game.
    • tbd Metascore
    • 50 Critic Score
    The Guise is a charming game aesthetically but is, unfortunately, brought down by its general gameplay loop. If these technical issues could be resolved, The Guise would be slightly easier to recommend. However, considering the majority of the game revolves around this combat and exploration, it does lose some points.
    • 67 Metascore
    • 40 Critic Score
    Fatal Frame: Maiden of Black Water is a disappointing Wii U exclusive horror story that is more likely to put players to sleep than it is to scare them.
    • 69 Metascore
    • 40 Critic Score
    Unfortunately, even getting through the game once can be a struggle, as 9 Monkeys of Shaolin is plagued by technical issues - at least when it comes to the Nintendo Switch version. The game crashed on numerous occasions during our time with it, and there was one stage in particular where enemies kept glitching off the screen and we were forced to restart to the level repeatedly.
    • 62 Metascore
    • 40 Critic Score
    Everything in Survival Kids technically works and the co-op support, while not implemented nearly as well as it could have been, is still appreciated. But the game is mind-numbingly boring most of the time and, at a staggering $49.99, it's impossible to recommend it to early Switch 2 adopters. There are far better local co-op experiences on the console at launch, and money is much better spent on those games.
    • 73 Metascore
    • 40 Critic Score
    Strong post-launch support like this only really matters if the game itself is worth playing, and we can't really say that about Marvel Ultimate Alliance 3. At its best, the game is a mediocre brawler, and at its worst, it is an incoherent mess with a nightmare camera, frustrating battles, and ugly graphics. Anyone hoping for a return to form for the franchise will be disappointed, to say the least.
    • 82 Metascore
    • 40 Critic Score
    There's no reward for pushing through the tedium, and one's free time would be better spent with most any other game. That being said, Death Stranding's social systems really are brilliant, and hopefully we can see the concept expanded on in future games.
    • 58 Metascore
    • 40 Critic Score
    Maybe if Nintendo opted to include it as a pack-in, it would have allowed users to appreciate the half-hearted nature of its lackluster design.
    • tbd Metascore
    • 40 Critic Score
    With the poor graphics, monotony, and lack of cohesion, I have a hard time recommending it to anyone for its $12.99 price tag.
    • 71 Metascore
    • 40 Critic Score
    Cibele is much more of an interactive movie than it is a game, but neither the plot nor gameplay engage on enough of a level to make the short title – which we finished in an hour – worth the $7 price it comes with.
    • 66 Metascore
    • 40 Critic Score
    Players experienced in this genre and fans of F-Zero will likely love Redout 2. It's appropriately challenging and adrenaline pumping. When players struggle with control there's little fun to be had.
    • 68 Metascore
    • 40 Critic Score
    Kukoos: Lost Pets has personality, some funny dialogue, and looks gorgeous, but can’t seem to find its footing as a new platformer with its myriad of issues. Its intended audience will enjoy how pretty it is and will definitely enjoy using the Kukoos’ pets to traverse the various areas, but the game's technical issues will chase everyone else away. Fighting through the crowded 3D platformer category, its graphics and local multiplayer will only be able to carry it so far, which is unfortunate since the Kukoos could be a breath of fresh air in a genre that can always use new faces.

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