Game Rant's Scores

  • Games
For 1,220 reviews, this publication has graded:
  • 46% higher than the average critic
  • 5% same as the average critic
  • 49% lower than the average critic
On average, this publication grades 1.6 points lower than other critics. (0-100 point scale)
Average Game review score: 73
Highest review score: 100 Dragon Age: The Veilguard
Lowest review score: 0 Dawn of Fear
Score distribution:
1224 game reviews
    • 59 Metascore
    • 60 Critic Score
    The Last of Us is truly one of gaming's best, but the PC port is not the ideal way to experience it. Eventually, The Last of Us Part 1 on PC will be in a state where it lives up to or even exceeds its PlayStation 5 counterpart, but right now it's difficult to recommend. Buried beneath the poor performance is still one of the best games ever made, though, so PC gamers who don't mind playing with Medium graphics may still be able to enjoy the incredible story and gameplay if they absolutely can't wait for everything to be fixed.
    • 59 Metascore
    • 70 Critic Score
    The Incredible Adventures of Van Helsing likely won’t be dragging too many players away from releases like Fallout 4. However, when the release schedule slows down in a few months time, there’s likely to be plenty of players who are pleasantly surprised by a trip to Borgovia.
    • 58 Metascore
    • 70 Critic Score
    Even with an extra-hard difficulty mode and time-based leaderboards, it’s not a long game, and players will probably finish The Weaponographist before they get sick of it.
    • 58 Metascore
    • 40 Critic Score
    Someone looking for a playable, reliable turn-based tactics game will find one with The Dark Crystal: Age of Resistance Tactics. It gets the job done, but does so in the most generic, unexciting way imaginable. It completely fails to take advantage of the Dark Crystal IP, and is simply not very fun to play.
    • 58 Metascore
    • 60 Critic Score
    Star Ocean: Integrity and Faithlessness is a clunky, sometimes beautiful mess, navigating between some exciting highs and many disappointing lows to fall short of its promise.
    • 58 Metascore
    • 50 Critic Score
    At times, I was blown away by Starfield: Shattered Space's beautifully rendered new areas, but other times, my immersion was ruined by the annoying progression-killing quest bugs and weird graphical oddities. The DLC is uneven to say the least, and that's something Starfield fans should take into consideration when deciding if they should spend $30 on the expansion...$30 for a four-hour main quest sounds a bit steep, but the new weapons and side quests may make it worth the investment for diehard Starfield fans that simply want more - once the bugs are ironed out, anyway. Future updates will likely make it a lot easier to recommend Shattered Space, but for now, fans may want to hold off until its more egregious bugs and glitches are addressed.
    • 58 Metascore
    • 50 Critic Score
    The brief enjoyment comes to a head after just a handful of play sessions, as there’s just not much else to do within the game afterwards. What is present seems like a good base for what could have been a really solid Mario outing, but it appears that Nintendo wasn’t willing to leave Camelot‘s latest in the oven quite long enough.
    • 58 Metascore
    • 40 Critic Score
    If you like the moodiness, art, and adorable lynx babies, Shelter 2 might be worth a purchase if it’s on sale, but don’t expect much.
    • 58 Metascore
    • 50 Critic Score
    Behind the janky combat in Hotel Barcelona, the lackluster stage design, and the annoying difficulty, there's actually an interesting story and narrative that had me wanting more. I was expecting to get a lot more lore bits each time I came back to the Hotel after dying, but that just didn't really happen. There aren't many cutscenes in Hotel Barcelona either, and it's a shame since the few that are there are quite fun to watch, like the intro.
    • 58 Metascore
    • 60 Critic Score
    It’s hard to call Bladestorm: Nightmare a good game, but it is an oddly satisfying one. The main campaign is riddled with pacing issues, and the combat isn’t nearly as deep or tactical as Omega Force would like players to think it is. Still, leading a flock of powerful, sometimes supernatural soldiers is undeniably exhilarating.
    • 58 Metascore
    • 40 Critic Score
    WWE 2K Battlegrounds has significantly less online and technical issues than most of the WWE 2K games, but it still struggles to shake off its identity as a small-scale, "budget" game. A lot of it feels rushed or lacks depth, and the result is a relatively barebones, repetitive wrestling game that loses its appeal in mere hours. That being said, those looking to use it as a multiplayer party game may find it to be a worthwhile investment after a price drop.
    • 58 Metascore
    • 30 Critic Score
    There is some hope that Bulletstorm VR will improve in time. People Can Fly and Incuvo have already indicated that updates are on the way, but the game will need some massive overhauls to even come close to being as good as the original. For now, anyone itching to replay Bulletstorm should stick with Bulletstorm: Full Clip Edition.
    • 58 Metascore
    • 60 Critic Score
    Wanted: Dead has glimpses of greatness but is held back by mediocre systems and design choices that keep it from flourishing. Brief flashes of brilliance can’t help but be overshadowed by combat that feels repetitive, and voice actors that sound bored despite the surrounding chaos. Its difficulty, combat style, and visceral style will bring it some attention, but it more than likely won't be enough to keep most players enthralled for long.
    • 58 Metascore
    • 40 Critic Score
    Maybe if Nintendo opted to include it as a pack-in, it would have allowed users to appreciate the half-hearted nature of its lackluster design.
    • 57 Metascore
    • 50 Critic Score
    The decent soundtrack is unable to save Lifeless Planet from ultimately crumbling under the weight of its own lost potential.
    • 57 Metascore
    • 60 Critic Score
    Bandai Namco’s first attempt at localizing a Gundam game in many years comes with mixed results, as Mobile Suit Gundam Extreme Vs-Force is a largely average experience.
    • 57 Metascore
    • 60 Critic Score
    Uno
    Ubisoft’s Uno does a good job of replicating the original card game as a video game, and it’s a good option for players who want to play with friends that aren’t close to home, but its shortcomings for in-person players means it definitely doesn’t qualify as a party game.
    • 57 Metascore
    • 30 Critic Score
    Ultimately, Land of Screens may serve as a helpful reminder for a few players, but most people already know that it’s important to look up from their devices sometimes. As a non-developer, it’s difficult to see how Serenity Forge could have relayed its message in a more engaging manner, but there are developers who have successfully sneaked a societal call to action into their games. This is usually accomplished by focusing on gameplay first and sprinkling the message throughout for people to uncover themselves. Instead, Serenity Forge has made the entirety of Land of Screens about the message and only marginally concentrated on anything else. This has resulted in a flat experience that lacks the ability to inspire.
    • 57 Metascore
    • 50 Critic Score
    The Switch version of Kingdom Hearts only manages to bring an inferior experience to a new console, without giving players access to the portable and casual benefits of that console. So, there's really nothing that makes the Switch version a preferable option over the others that are currently available. For players where the Switch is the only option available, it will work to get through to the end credits, but it won't allow those players to experience this incredible series at its best.
    • 57 Metascore
    • 60 Critic Score
    The groundwork of a solid game is there– even if those roots mainly have to do with the character customization and world design. Mechanically, the game isn't anything special, far from it, in fact. But that may not be why players are here in the first place. For those that simply want to experience One Punch Man as a part of the narrative, there's no better alternative than A Hero Nobody Knows, even if it would fall apart were it not for One Punch Man's recognizable heroes reminding players what universe they're in.
    • 57 Metascore
    • 50 Critic Score
    Despite its shortcomings, there’s something undeniably enjoyable and nostalgic about Gungrave G.O.R.E’s straightforward, no-nonsense approach to the action/shooter genre. The game’s promotional trailers repeatedly promised three things—bullets, beauty, and “a badass” anti-hero protagonist—and it delivers these attributes in spades.
    • 57 Metascore
    • 60 Critic Score
    Long load screens and a very cookie cutter narrative hold SGW3 back from greatness, but there’s no denying that this installment in the shooter franchise has brought the series forward quite a few steps.
    • 57 Metascore
    • 60 Critic Score
    There's a great RPG buried somewhere beneath Cyberpunk 2077's mountain of issues, but it's going to be a while before that RPG is revealed to the world. Those that have followed the game's development since the reveal may want to hold off on picking it up until the problems are sorted out. Journey in now, and there's a good chance that Cyberpunk 2077 will leave behind a sour taste. Night City and a well-realized cast of characters may help with some of the disappointment, but Cyberpunk 2077 still needs some time in the oven.
    • 57 Metascore
    • 70 Critic Score
    This game is a worthy successor to the Baldur's Gate: Dark Alliance titles. Though the combat can become a bit repetitive, it's fast-paced and engaging for the most part. While playing solo, it's fun and challenging, and it's easy to see how it would flourish with a full group of players. It isn't perfect, but the over-the-top voice acting and character models, respect for Dungeons and Dragons lore, and intuitive combat make for a charming package. It's casual enough for anyone to pick up and play while retaining enough Dungeons and Dragons standards to keep experienced players of the tabletop game content. Dungeons and Dragons: Dark Alliance is a fun action RPG, that has an opportunity to open up Dungeons and Dragons to a wider audience.
    • 57 Metascore
    • 60 Critic Score
    Wrestling Empire is repetitive and its lack of online multiplayer is disappointing. However, it has one of the deepest rosters in the history of wrestling games, and despite modeling itself after a game that's over 20 years old, still manages to perform better than some modern day wrestling games that have much bigger budgets. If nothing else, it's something to keep pro wrestling fans busy while they wait for the next WWE 2K or the upcoming AEW video game.
    • 57 Metascore
    • 30 Critic Score
    The story, the visuals, and most importantly the gameplay all feel like the first step in a long process towards developing a fully realized game. However, rather than continue to iterate on ideas like wind pushing the player back, using heat to create light and melt ice, or even just basic traversal, the game shipped as is.
    • 56 Metascore
    • 70 Critic Score
    Pacing issues aside, The Walking Dead: Onslaught is a solid VR experience that is a great option for anyone looking for some mindless, zombie-killing fun.
    • 56 Metascore
    • 40 Critic Score
    While the core gameplay of GTA Trilogy is truly incredible, the overall package feels rushed and haphazard. Those desperate for old school GTA on modern consoles should check the collection out, especifically if the promised Grand Theft Auto Trilogy fixes come through, but everyone else can safely skip it.
    • 56 Metascore
    • 60 Critic Score
    Ghost Recon Breakpoint is a good game but struggles to establish itself or stand out in a genre that is already small. It tacks on too much from Division's loot system, random game design choices, and RPG elements, muddying what Breakpoint is exactly meant to be. It can seem like a Looter Shooter at times but fails to capture what makes Looter Shooters great.
    • 56 Metascore
    • 70 Critic Score
    Redfall is ultimately a fun experience thanks to the world, the enemies, and the gunplay itself, but as a whole, it's an incredibly shallow one too. Because of this, some may question whether it's worth the price tag, but it's noteworthy that Redfall is launching on Xbox Game Pass. It feels like the game is designed for the service, with an experience that is easily digestible, is full of simple mindless fun, and is easy to move on from.
    • 55 Metascore
    • 50 Critic Score
    Soccer Story is a valiant attempt at a Sports RPG, but it falls victim to a repetitive story and quest structure. Its light narrative quickly falls to the side, with annoying bugs taking its place. Perhaps a player can find value in the endless amount of running and collectible items to be found but, for the most part, its lively world and polished soccer ball physics aren’t enough to make this an enjoyable experience.
    • 55 Metascore
    • 60 Critic Score
    Aspyr's Star Wars Episode 1: Jedi Power Battles has some nice graphics and quality-of-life improvements, but it doesn't really add anything substantial that wasn't there in the Dreamcast version. And unfortunately, Jedi Power Battles is far from the best Star Wars game out there.
    • 55 Metascore
    • 20 Critic Score
    While Bright Memory: Infinite may end up being a more well-rounded gameplay experience, Bright Memory in its current state is arguably the worst title in the Xbox Series X launch lineup and even though it's available at a budget price and only lasts a couple of hours, it's still difficult to recommend to anyone.
    • 55 Metascore
    • 30 Critic Score
    Heaven Dust presents itself as a downgraded take on the Resident Evil franchise and that's exactly what it is. There are some fun puzzles and old-school Resident Evil fans may get a kick out of exploring the mansion and finding all the similarities between it and Capcom's franchise, but otherwise it's hard to come up with a reason why most survival-horror enthusiasts would want to play this.
    • 55 Metascore
    • 60 Critic Score
    Trials of the Blood Dragon serves both properties well in its design and story, but the gameplay is overall inconsistent as the title tries to expand beyond basic Trials.
    • 54 Metascore
    • 40 Critic Score
    Homefront: The Revolution is a mediocre FPS that squanders an intriguing concept, but worst of all the game is not fun to play and overwrought with repetition.
    • 54 Metascore
    • 40 Critic Score
    Ultimately, with a few serious patches to Apex Legends, it seems the Switch version won't necessarily be a bad way to play the game. If it can at least get the technical aspects to a more operating level, it becomes an alternative option at least. However, based on what is shown at launch, it seems likely the port will probably always be the worst way to play Respawn Entertainment's popular BR.
    • 54 Metascore
    • 30 Critic Score
    Nintendo Switch 2 Welcome Tour is not an enjoyable experience in the least, but it does have a few redeeming qualities. The giant-sized versions of Switch 2 hardware looks cool, and there is more to do than expected. Someone that wants to get 100% will have to buy a couple of accessories and spend a decent chunk of time mastering the mini-games and taking all the quizzes. It's not exactly my idea of fun, but I suppose it's something to do while waiting for more exciting Switch 2 exclusives to land on the platform.
    • 54 Metascore
    • 50 Critic Score
    Breached is ultimately a very short experience, and we expect most gamers will be able to complete it in under 2 hours. In this short window, gamers will have seen and done most of what the game has to offer, with the only replay value coming through hidden journal entries.
    • 53 Metascore
    • 40 Critic Score
    With the promise of a Multiplayer component upon final release, the title may offer something for a particular subset of players to enjoy. But, as a single-player experience, Custom Mech Wars lacks the overall polish and gameplay elements to justify the time required by players who wish to experience the full breadth of its titular concept.
    • 52 Metascore
    • 30 Critic Score
    Back in 1995 is a game that aims to make gamers feel like it was 1995 again, and while it succeeds in garnering a retro aesthetic, it falls far short everywhere else.
    • 52 Metascore
    • 50 Critic Score
    Mighty No. 9 attempts to breath fresh life into the 2D platforming genre but it lacks the polish and magic that made Inafune’s iconic series such a staple of 90s gaming.
    • 51 Metascore
    • 40 Critic Score
    Since the first time through Dinocide can be fairly boring with only a couple of boss battles to break up the repetition, it makes replaying the game an undesirable prospect.
    • 51 Metascore
    • 40 Critic Score
    There are some things to like about Party Hard, but overall, the game feels like a half-baked experience that doesn’t evolve beyond its basic premise.
    • 50 Metascore
    • 40 Critic Score
    At its core, Captain Blood feels like a game that was meant to come out two decades ago. The gameplay harkens back to hack and slash titles of the past, and if it had come out then, it may have fit right in. However, in 2025, the title is extremely lacking. The core gameplay is repetitive, the audio mixing needs a lot of work, and the lack of polish holds this game back considerably. That being said, those looking for that old-school hack-and-slash experience may want to take Captain Blood for a spin as it delivers just that. Yet, for most players, this title does not offer much. It is still nice to see a game get out of development hell after all of these years, but it could have been so much stronger than it is.
    • 50 Metascore
    • 30 Critic Score
    Funko Fusion fumbles its interesting concept with bottom-of-the-barrel gameplay, and it's hard to see how co-op could make it any more tolerable. That being said, the game's latest balance update has made it at least a little better, and so perhaps future updates will make a bigger difference than expected.
    • 49 Metascore
    • 50 Critic Score
    With the emphasis on human to human interaction, Fallout 76 removed many living NPCs in favor of journals, AI, and radio broadcasts to fill the void. Although this makes sense for a game that is meant to concentrate on multiplayer, it certainly seems to have made the wasteland feel a bit more empty and lonely.
    • 49 Metascore
    • 30 Critic Score
    Good-nature intentions aside, however, We Are Chicago stumbles when it comes to presenting a polished and ultimately memorable gameplay experience, failing to capitalize on the depth of its poignant subject material.
    • 48 Metascore
    • 30 Critic Score
    Suppressive Fire Games releases Blood Alloy: Reborn after a failed Kickstarter campaign, but problems with basic gameplay elements severely hinder a title that had potential.
    • 45 Metascore
    • 10 Critic Score
    There is no reason to pick this game up when far better WWE 2K games are out there, and we don't recommend it to anyone, even someone that lives and breathes WWE.
    • 44 Metascore
    • 40 Critic Score
    This slog of a game fails to innovate or entertain for long on any level. Truly, this is one of the biggest wastes of potential in gaming.
    • 44 Metascore
    • 40 Critic Score
    Anyone desperate to play this type of game on console will be pleased with the results. Beyond that, it’s difficult to wholeheartedly recommend Infinity Runner — but it’s certainly not without its merits.
    • 44 Metascore
    • 40 Critic Score
    MilitAnt‘s poorly implemented targeting system combined with its weak visual presentation and mediocre platforming squander its interesting premise.
    • 43 Metascore
    • 30 Critic Score
    A complete and utter disappointment, and not a good start for the Portkey Games label. The game fails to take player choice into account in any meaningful way, the gameplay is shallow, and its free-to-play model is designed to frustrate and bore players into buying microtransactions.
    • 43 Metascore
    • 50 Critic Score
    At many points, La Quimera feels like playing a PS2-era shooter in an Unreal Engine 5 skin. But the lack of content, combined with a story that feels like an unofficial knock-off or direct-to-video sequel of a better FPS, make the game hard to recommend in its current state. As it stands, La Quimera is the equivalent of video game junk food — it might taste good and provide a bit of momentary satisfaction, but you'll ultimately be left feeling empty and hungry for more.
    • 43 Metascore
    • 30 Critic Score
    When the context and controversy of Hatred is stripped away, players are left with an off-putting and boring shooter, offering little but a sense of unease and repetitive gameplay.
    • 42 Metascore
    • 30 Critic Score
    Tokyo Scramble is weird enough that it is sometimes entertaining, and it's technically playable from beginning to end, but there's so little enjoyment to be had that I don't recommend it. It's the worst Switch 2 exclusive to date, and with a lineup that includes games like the boring Nintendo Switch 2 Welcome Tour and the wildly overpriced Survival Kids, that's saying something.
    • 42 Metascore
    • 30 Critic Score
    Overall, Werewolf: The Apocalypse - Earthblood is a game with a great premise but it fails to hit the mark. Players will find themselves torn between the more enjoyable stealth gameplay and the more efficient open combat approach, all while clunky dialogue and distracting animations plague the cutscenes and interactions with other characters.
    • 38 Metascore
    • 10 Critic Score
    Smilegate itself has admitted that CrossfireX has major problems and seems committed to improving the game moving forward. The matchmaking has worked quite well in our time with the game so far, but the content, controls, and pretty much everything else needs a major facelift. As for the campaign, anyone that sees the Remedy Entertainment logo and thinks that is a testament to the quality of the single-player mode will be sorely disappointed.
    • 38 Metascore
    • 20 Critic Score
    There is no joy in Lord of the Rings: Gollum. It is a linear stealth platforming experience where none of its systems are designed to make either sneaking or platforming a smooth process, let alone a fun one. In fact, it is actually a frustrating game to play as a result of its issues. Assuming that Gollum’s myriad bugs one day get ironed out, nothing can really save it from its poorly executed gameplay core and baffling mission structure. Boring, clunky, and pointless, The Lord of the Rings: Gollum should have been cast into the fires of Mount Doom long ago. At least Gandalf’s hat looks neat.
    • 36 Metascore
    • 50 Critic Score
    What it boils down to is that Umbrella Corps is an interesting idea that had potential, but was ultimately ruined by poor execution.
    • 33 Metascore
    • 0 Critic Score
    Dawn of Fear is too broken in its current state to recommend it to anyone. Those desperate for an old-school survival-horror experience may want to hold out hope that other upcoming Resident Evil and Silent Hill-inspired games turn out to be a bit better because Dawn of Fear is a mess.
    • 32 Metascore
    • 50 Critic Score
    Ghostbusters offers a top-down co-op shooter with light RPG elements that fails to capitalize on the magic and humor of the supernatural franchise.
    • 32 Metascore
    • 20 Critic Score
    Fans of previous games will likely see it as a slap in the face.
    • 30 Metascore
    • 10 Critic Score
    Whether players are looking for mystery or a new horror game, there are better options out there. It's truly disappointing that such a unique concept produced such a lackluster end result, but This is the Zodiac Speaking falls apart on every level. Its awkward pacing, lackluster gameplay, and laughable dialogue only scratch the surface of its problems.
    • 24 Metascore
    • 30 Critic Score
    Horror-themed FPS Chasing Dead suffers from a lack of all-round polish, resulting in sluggish and sometimes confusing gameplay and awkward graphical issues.
    • 23 Metascore
    • 30 Critic Score
    Players will never be tested by the game’s combat, but instead by the awkward camera and just how long their patience proves to last. Although there are moments of quality, the title does little to prove its worth against other games of the same ilk.
    • tbd Metascore
    • 40 Critic Score
    With the poor graphics, monotony, and lack of cohesion, I have a hard time recommending it to anyone for its $12.99 price tag.
    • tbd Metascore
    • 70 Critic Score
    In the end, what does this short, ridiculous, and at times hilariously disgusting game have to say about the human condition? To quote the artist, it is “about nothing less than love.”
    • tbd Metascore
    • 80 Critic Score
    I look forward to loading up the David game any time I feel the need to be a badass little square in an alternate reality, bending time like Neo and taking on whatever the world throws at me.
    • tbd Metascore
    • 70 Critic Score
    Its no holds barred approach to the familiar side scrolling shooter combat helps it stand out from the pack, and keep players engaged from beginning to end.
    • tbd Metascore
    • 60 Critic Score
    Beyond transcending some gender stereotypes, there is not much nuance in the characters that surround the hero of the story- they are all about as one-dimensional as it gets- but in a CYOA environment, this actually helps the reader-player better understand situations and make decisions.
    • tbd Metascore
    • 70 Critic Score
    The experience will only last for a few hours, but with beautiful pixel art, a sweet protagonist, top-notch music, well-designed levels, and some neat heart-pounding surprises, it will be worth your time.
    • tbd Metascore
    • 90 Critic Score
    Unium is a great little puzzle game with a tiny price tag and a real depth of polish and challenge.
    • Game Rant
    • tbd Metascore
    • 70 Critic Score
    Telepath Tactics is an impressive title for such a small development team. The game mechanics themselves are well thought-out and the game, although slow going at first, brings in a very high level of challenge for tactical RPG players.
    • tbd Metascore
    • 70 Critic Score
    The music and sound effects in Sun Blast are pretty sweet, and some of the music I’d even call spectacular and worthy of being included in a glorious 80’s sci-fi movie soundtrack.
    • tbd Metascore
    • 70 Critic Score
    Hero Generations is a challenge to say the least. It is difficult and addicting, which makes it perfect for strategy lovers.
    • tbd Metascore
    • 70 Critic Score
    Why Am I Dead At Sea is certainly worth playing for the incredible atmosphere and compelling characters. Just be sure to bring a walkthrough.
    • tbd Metascore
    • 60 Critic Score
    While the game does manage to have a few unsettling moments, Rituals is, for the most part, bland.
    • tbd Metascore
    • 80 Critic Score
    One aspect that was particularly well-developed was the dragon’s wild, looping movements.
    • tbd Metascore
    • 90 Critic Score
    An incredible achievement. Its gameplay is inventive, its design minimal yet effective, and its use of audio is purposeful, unique, and clear.
    • tbd Metascore
    • 90 Critic Score
    Solitaire is hardly new, but Regency Solitaire, with its attention to detail in story, gameplay, and artistry, stands as an example of how a standard game can be reinvented with creativity.
    • tbd Metascore
    • 80 Critic Score
    Though some have criticized the game’s lack of extensive content, the entire Eternal Senia experience is a fun ride with a sassy heroine and a noble quest.
    • tbd Metascore
    • 70 Critic Score
    SORS is pretty gutsy, which helps offset some of its flaws. The devs aim to make games that incorporate real science, and the desire to do that without making it boring—while also including an intriguing story and engaging gameplay—is a lot to balance.
    • tbd Metascore
    • 60 Critic Score
    The game is very rough around the edges, and the gameplay may not offer the level of depth many strategy fans may yearn for, but Immortal Empire is a fun title for those with a bit of time to spare.
    • tbd Metascore
    • 70 Critic Score
    A fun – if challenging – addition to a Roguelike fan’s roster. It may not have all the bells and whistles of some of the more well-known titles on the market, and the gameplay may feel a little too old-school for some, but overall the game is a sharp, relentless strategy game with plenty of punch. Even without any text, Hieroglyphika proves to be a highly engaging experience.
    • tbd Metascore
    • 80 Critic Score
    Winning Putt has the potential to be a must-play title for anyone looking for an engrossing golf video game, but a few rough edges detract from the overall experience in its current form.
    • tbd Metascore
    • 70 Critic Score
    Hive Jump is a fun and exciting retro shooter romp, with plenty of variety and a great co-op multiplayer experience marred by a lonely single player mode.
    • tbd Metascore
    • 30 Critic Score
    LIT
    Unfortunately for WayForward, there’s no rescuing this PC remake of LIT from becoming another faceless title in an ever-growing pile of cheap Steam games, and no reason for gamers not to simply download the free mobile version of the game instead of this seemingly pointless PC port.
    • tbd Metascore
    • 40 Critic Score
    SkyKeepers is very much a flawed game, with a few pockets of gameplay that struggle to make up for the title’s shortcomings. Although there are signs of a good game underneath the surface, the lack of finesse on the graphical front and the level of frustration found within large chunks of gameplay makes it a tricky game to recommend.
    • tbd Metascore
    • 60 Critic Score
    It’s certainly more finely polished than free alternatives online, and does a decent job of challenging Plague Inc. and Pandemic in the sparse market for strategy disease-based games – though it’s not the greatest cure for boredom out there.
    • tbd Metascore
    • 80 Critic Score
    Wailing Heights is a challenging adventure game packed full of intriguing puzzles. Despite having a few drawbacks in terms of gameplay, this musical adventure game manages to provide players with a stable, unique experience and thereby delivers upon its promise of a world of oddities.
    • tbd Metascore
    • 50 Critic Score
    Cyber Ops is a deeply flawed game, but it's not without potential. Games that make you the action hero are wildly common, but games that make you the person in the chair are far less frequent. If you've ever wanted to see what it's like to be that type of character, Cyber Ops might just be worth a try.
    • tbd Metascore
    • 70 Critic Score
    Big Farm Story has a lot of promise but misses the mark by a hair due to its overtly mobile nature. Some minor adjustments would kick it forward and put it on the same level as other popular PC farming games, but it remains to be seen whether those changes are made. For the $20.00 price tag currently attached to this title, players should only consider purchasing it if they are looking for a casual and relaxing experience they can enjoy at a leisurely pace.
    • tbd Metascore
    • 50 Critic Score
    The Guise is a charming game aesthetically but is, unfortunately, brought down by its general gameplay loop. If these technical issues could be resolved, The Guise would be slightly easier to recommend. However, considering the majority of the game revolves around this combat and exploration, it does lose some points.
    • tbd Metascore
    • Critic Score
    In its current state, it's an incredibly engrossing experience and perhaps the first survival game of its kind to match Minecraft in pure fun factor. And if it's already this impressive in early access, one can only imagine how good it will be when it has its full release. [Early Access Provisional Score = 100]
    • tbd Metascore
    • 50 Critic Score
    Simply put, the convenience of launching FIFA 21 without downloading can't outweigh the technical issues presented by Stadia as a platform. It feels harsh to say that Stadia is the only thing holding the game back, but there's no other culprit to be found when the core problem is the constant barrage of network issues. The reality is that Stadia is struggling with something as formulaic as FIFA 21, and that's legitimately troubling. It's yet another story of the highest highs and the lowest lows, and it spells further problems for the future of the platform.
    • tbd Metascore
    • 80 Critic Score
    Though Ender Lilies doesn’t necessarily surpass the icons of the genre that came before it, the game’s developers took a tried and true formula and replicated it well.
    • tbd Metascore
    • 50 Critic Score
    While Zorya: The Celestial Sister's puzzles might be interesting when starting off or learning new mechanics, the experience becomes monotonous as its puzzles take a longer time to complete during later constellations, made worse by fussy controls. Zorya isn't a weak game by any means, but while it may appeal to hardcore puzzle enthusiasts, its gameplay loop feels unsustainable for the total number of hours it should take to complete.
    • tbd Metascore
    • 60 Critic Score
    The game works hard to create a world full of fresh designs and although it might not be as obvious, there is a narrative to follow throughout Shattered: Tale of the Forgotten King. But the issues with mechanics and the problems with camera angles are frustrating.

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