Game Informer's Scores

  • Games
For 7,734 reviews, this publication has graded:
  • 62% higher than the average critic
  • 4% same as the average critic
  • 34% lower than the average critic
On average, this publication grades 0.3 points higher than other critics. (0-100 point scale)
Average Game review score: 75
Highest review score: 100 The Legend of Zelda: Breath of the Wild
Lowest review score: 1 Legends of Wrestling II
Score distribution:
7750 game reviews
    • 59 Metascore
    • 58 Critic Score
    Attractive visuals only carry the game so far. Just when I finished one infuriating, monotonous boss fight I'd get thrown into another directionless, obtuse puzzle room.
    • 93 Metascore
    • 85 Critic Score
    Persona 4 Golden's greatest strength is that everything fits together seamlessly, from the connected battle and social aspects to the fresh changes. Newcomers are sure to find plenty to love, while series veterans can revisit fond memories and experience new content. This game still remains one of the best RPG to date; don't miss out on your second chance to experience it.
    • 83 Metascore
    • 88 Critic Score
    The levels are sprawling, gorgeous, multifaceted playgrounds to hunt down and kill your targets in, and feature some of the most impressive crowds seen this generation. [Dec 2012, p.98]
    • Game Informer
    • 79 Metascore
    • 88 Critic Score
    While Hitman is still slower than most games, it's also smarter. Devising a strategy, using the environment and disguises to your advantage, and leaving before anyone knows you're there are the hallmarks of a perfect hit, and Absolution proves Agent 47 is still gaming's premier hitman. [Dec 2012, p.98]
    • Game Informer
    • 77 Metascore
    • 70 Critic Score
    Although I had an absolute blast playing Mario Chase for a few rounds, I'm already bored with it. With only a few similar standout games, the collection doesn't captivate as much as it could.
    • 33 Metascore
    • 30 Critic Score
    A absolute mess...Call of Duty: Black Ops: Declassified is appalling. In dramatic fashion, it completely fails to live up to the high bar of quality gamers expect from the Call of Duty name. It's also a discouraging sign for gamers like me who shelled out $250 for a Vita in the hopes of console-quality experiences on handheld.
    • 73 Metascore
    • 80 Critic Score
    Karateka steps beyond its simplistic gameplay with exceptional production values.
    • 60 Metascore
    • 80 Critic Score
    Karateka steps beyond its simplistic gameplay with exceptional production values.
    • 86 Metascore
    • 85 Critic Score
    I've played through all of the Angry Birds games, and had the most fun with this Star Wars-themed version. And that's not just because it's Star Wars. This game shows Rovio is at the top of its game, using a beloved license to deliver the series' most creative levels to date.
    • 83 Metascore
    • 85 Critic Score
    Even if Treyarch misses the mark on occasion, I respect the developer for taking chances with a series that would sell just fine if it stuck with the status quo.
    • 83 Metascore
    • 85 Critic Score
    For shooter fans that don't require as deep of a dive, Black Ops II's multiplayer may feel like more of the same. No significant new match types are present, and the Pick 10 system doesn't drastically change the gameplay experience. Most of the changes to the Call of Duty formula come in campaign mode, and they are executed with mixed results. Despite some frustrations, Black Ops II is yet another massive, polished, finely tuned entry in a series that shows no signs of slowing down.
    • 73 Metascore
    • 80 Critic Score
    A fun racer that almost feels more like a LittleBigPlanet game than it does a kart racer. This is more than just a vehicle for Sackboy's mascot potential. It's a new LittleBigPlanet game.
    • 75 Metascore
    • 88 Critic Score
    Sticker Star is absolutely worthy of the Paper Mario name.
    • 76 Metascore
    • 73 Critic Score
    Inside Line is a step up from its predecessor in every way, but it falls short of being a winner. However, this year's title is like points racing: Even if you can't win it all, you can still make up some ground.
    • 72 Metascore
    • 73 Critic Score
    Inside Line is a step up from its predecessor in every way, but it falls short of being a winner. However, this year's title is like points racing: Even if you can't win it all, you can still make up some ground.
    • 85 Metascore
    • 78 Critic Score
    Despite all of my frustrations, after extended breaks, I found myself coming back for more. Hotline Miami's uneasy ambiance and frenetic action have an odd allure.
    • 74 Metascore
    • 78 Critic Score
    Whether you're new to the series or a 300-hour veteran, there's much to recommend here.
    • 87 Metascore
    • 93 Critic Score
    Halo 4 is a thrilling adventure, and takes the science fiction franchise headlong into the future. The magic formula is intact, but the new development team isn't afraid to put its own signature features into play, assuring that Halo is on a path to growth instead of stagnation.
    • 69 Metascore
    • 70 Critic Score
    Liberation Maiden, for better or worse, is a brief, fast-paced experience. I found myself laughing at the game's opening, and even though I never became genuinely engaged in the plight of Shoko and New Japan, I enjoyed taking it all in.
    • 72 Metascore
    • 65 Critic Score
    Pid
    If it got a visual downgrade, Pid would be right at home during the 8-bit era. Might and Delight have created a fine homage to retro gaming, but it comes with that era's often redundant gameplay and maddening boss battles. Game design has moved on, and unless you're ready for a frustrating experience (with a few key moments of promise), I suggest doing the same.
    • 76 Metascore
    • 90 Critic Score
    Thankfully, WWE '13 allows fans to recreate virtually anything you see on Raw without resorting to an overly complex control scheme.
    • 78 Metascore
    • 90 Critic Score
    I've always pointed to 2000's WWF No Mercy as the best wrestling game I've ever played, but nostalgia is certainly a factor in that. After playing WWE '13, I'm hard pressed to think of a more enjoyable and complete wrestling game in history.
    • 70 Metascore
    • 78 Critic Score
    None of the worst problems are embedded into the core gameplay. Combat is fun, climbing and navigation works well, the story feels like a natural part of the AC universe. The tie-ins to Assassin's Creed III are minimal (mainly one mission near the end), but Liberation may hint at what areas the series is exploring next.
    • 85 Metascore
    • 95 Critic Score
    The storytelling that weaves through these many threads is stellar. Rather than hiding from the complex themes of freedom versus control at the heart of the series, Assassin's Creed III confronts them head on, and tells a nuanced and adult story about the price of liberty, the dangers of extremism, and the connections that bind family.
    • 84 Metascore
    • 95 Critic Score
    An overwhelming experience in its own right, Assassin's Creed III is the crown jewel on an already excellent series, and it sets the mind reeling about the potential for where the story goes from here.
    • 87 Metascore
    • 85 Critic Score
    I look back on my time with La-Mulana with plenty of frustration at the challenging platforming, enemies, bosses, and puzzles. But I'm also amazed at the time, thought, and talent that went into creating this experience. There may never be another game like La-Mulana. If you have the determination to see it through, you'll be glad you played this unique adventure.
    • 84 Metascore
    • 90 Critic Score
    Sometimes while playing Most Wanted I was confused what to do next due to the sheer volume of opportunities. I was even frustrated at times when seemingly out of nowhere, a civilian car clogged up the last turn of a particularly high-tension race, causing me to eat metal instead of grabbing victory. But part of the beauty of this game is that there is no such thing as an unfair ending. Whether you're dominating your opponents or barrel rolling your way through a race, you're getting what you wanted – a game, that win or lose, goes all out getting there.
    • 54 Metascore
    • 50 Critic Score
    The uninspired single-player campaign, uneven multiplayer execution, and rampant presence of glitches undermine Medal of Honor: Warfighter's efforts to join the Tier 1 of military shooters.
    • 55 Metascore
    • 50 Critic Score
    Medal of Honor: Warfighter more resembles an untrained insurgent trying to figure out a state-of-the-art rocket launcher than a Tier 1 soldier.
    • 78 Metascore
    • 83 Critic Score
    I like Fallen Enchantress. It's the closest anyone has come to producing the game I've been dreaming about since I was an adolescent with visions of wizards carving fantastical empires out of a hostile world. But as much as I feel like I should be head-over-heels in love with it, my 50-plus hours with the game leave me satisfied rather than ecstatic. Maybe some enterprising modder will use the included tools to expand on the base game's good parts while mitigating its issues and add a little soul to the mix. I'll gladly dump another 50 hours into Fallen Enchantress on that blessed day.

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