Game Informer's Scores

  • Games
For 7,734 reviews, this publication has graded:
  • 62% higher than the average critic
  • 4% same as the average critic
  • 34% lower than the average critic
On average, this publication grades 0.3 points higher than other critics. (0-100 point scale)
Average Game review score: 75
Highest review score: 100 The Legend of Zelda: Breath of the Wild
Lowest review score: 1 Legends of Wrestling II
Score distribution:
7750 game reviews
    • 77 Metascore
    • 85 Critic Score
    The next episode will surely define what Dontnod is out to accomplish, but Life is Strange’s introduction is a good look at the characters and dilemmas.
    • tbd Metascore
    • 50 Critic Score
    Switch Galaxy Ultra is a revamp of the PS Mobile title Switch Galaxy, which itself was a follow-up to the iOS/Android game called Switch. This successor offers more impressive visuals and more levels, but the flawed structure, controls, and general repetitiveness result in a wreck on the track.
    • 80 Metascore
    • 70 Critic Score
    Grim Fandango is a tough game to evaluate, because it comes with so much baggage. If you’re already a fan of the game, the few new additions are nice – but aside from the commentary, they’re far from indispensable.
    • 66 Metascore
    • 75 Critic Score
    Citizens of Earth is a cleverly written, charming, and nostalgic game that is hindered only by repetitive combat combined with a high encounter rate. Those who see past the minor design flaws and few technical problems will find a strong EarthBound-inspired RPG that is entertaining from start to finish.
    • 65 Metascore
    • 75 Critic Score
    Gat Out of Hell comes up short in mission variety, but concludes in a tantalizing way: with five different endings.
    • 64 Metascore
    • 75 Critic Score
    Gat Out of Hell comes up short in mission variety, but concludes in a tantalizing way: with five different endings. Could one of them point to the future of the series? Time will tell, but if this is indeed the last hurrah for this continuity of the 3rd Street Saints, it’s been a hell of a ride, Volition.
    • 73 Metascore
    • 78 Critic Score
    Even though the routine is familiar, Xeodrifter still provides fun exploration augmented by nostalgia. A game doesn’t need to be groundbreaking to be entertaining, and Xeodrifter does an admirable job following the prescribed orbit of the classics in the genre.
    • 83 Metascore
    • 95 Critic Score
    The modern control scheme lets players move in the direction they point the analog stick, opposed to the classic tank controls. The result is a liberating, intuitive, and immediately satisfying. [Feb 2015, p.92]
    • 80 Metascore
    • 75 Critic Score
    As Elite: Dangerous is continually updated, I’m hoping we get a better sense of the overarching story and our participation in it, more opportunities to have an impact in the enormous open world, and more chances to participate in activities with fellow pilots and pirates.
    • 72 Metascore
    • 65 Critic Score
    As an educational tool, Never Alone is a great success, but the gameplay does more to burden than bolster that achievement.
    • 64 Metascore
    • 50 Critic Score
    Despite debuting as part of PlayStation Plus' Instant Game Collection, the barren lobbies and long matchmaking times tell you everything you need to know about the state of Secret Ponchos. No one wants to play a laggy, imbalanced, and punitive multiplayer-only game, even if it's free.
    • 73 Metascore
    • 78 Critic Score
    A pretty, well-crafted, and well-intentioned chore, but a chore nonetheless.
    • 85 Metascore
    • 90 Critic Score
    The Talos Principle is a meaty puzzle experience that will take you over a dozen hours to complete and then leave you chewing on some of life’s greatest mysteries for weeks. You might not be able to solve the nature of humanity, but the rest of this game’s puzzles will leave you feeling brilliant enough to try.
    • 84 Metascore
    • 93 Critic Score
    The first expansion set for Hearthstone is a major step forward for the already accessible and fun game, and I hope to see even more variety as we move past Goblins vs Gnomes into the future of the digital card game.
    • 70 Metascore
    • 75 Critic Score
    It toes the point-and-click line with its mechanics, characters, and story but its hand-crafted aesthetic is what elevates it into the realm of something special worth experiencing.
    • 72 Metascore
    • 78 Critic Score
    Lara Croft and the Temple of Osiris’ action feels like a standard twin-stick shooter should, and most of the puzzles manage to remain compelling even with four players in the mix.
    • 61 Metascore
    • 70 Critic Score
    As far as road trips go, The Crew is about as average as they come. There are some fun times, but you may be surprised to discover that America is a pretty empty place.
    • 74 Metascore
    • 78 Critic Score
    Aside from allowing a full couch to jump into the game at any time, there isn't anything profoundly original here. I'd like to see Laura continue her top down adventures, but I hope that in the future she finds a new tomb to explore. [Jan 2015, p.91]
    • Game Informer
    • 82 Metascore
    • 80 Critic Score
    Developer Lucid Games has a firm handle on Geometry Wars' twin stick action, but sometimes struggles to put it to good use. The star-based progression system is a head-scratcher of a decision, as it likely blocks the majority of players, and is strictly there to give skilled players a real run for their money.
    • 83 Metascore
    • 80 Critic Score
    If you can take all the messages and empathy out of This War of Mine, then it boils down to a rather simplistic survival experience that takes around 40 to 50 in-game days to complete.
    • 80 Metascore
    • 85 Critic Score
    Duplicating its success from The Walking Dead, Telltale has created an excellent new way for fans to enter Westeros – one that has a unique vibe that sets it apart from the books and show. The Forresters' story boils with intrigue in this first episode, and with Telltale's scribes mimicking George R. R. Martin's cruel pen, concludes with a cliffhanger and chaos.
    • 81 Metascore
    • 90 Critic Score
    Kingdom Hearts II and Birth By Sleep offer an incredible amount of quality gameplay. If you’re feeling nostalgic or running through for the first time, there’s a ton of meat to sink your teeth into that can easily last well into the new year.
    • 81 Metascore
    • 83 Critic Score
    Mario isn’t featured in this title, but Captain Toad: Treasure Tracker shares the same creative spark that so often fuels games bearing the Mario name.
    • 84 Metascore
    • 65 Critic Score
    While the first episode fails to evoke the fond memories I have for Telltale's superb work on The Walking Dead, I haven't completely abandoned hope for the adventure to come.
    • 92 Metascore
    • 98 Critic Score
    Its mix of accessibility and deep strategy is remarkable, and it’s an instant lock in my party-game rotation.
    • 97 Metascore
    • 98 Critic Score
    I can’t stress just how much fun it is to experience Grand Theft Auto V again from a new perspective. The impact it has on the series is huge, but is somewhat muted from it debuting in a re-release and not a new entry in the series. I went into this review expecting to play the same game again, and I did, but Rockstar made it feel new.
    • 83 Metascore
    • 88 Critic Score
    The new PokéNav Plus elements are Omega Ruby and Alpha Sapphire’s biggest and best new additions. They change the way you participate in Pokémon’s most attractive mechanic – collecting Pokémon. It’s what separates Omega Ruby and Alpha Sapphire from X & Y, and ultimately makes them superior games.
    • 83 Metascore
    • 90 Critic Score
    Persona Q is easily one of my favorite games this year. It delivers in both quality gameplay and wonderful characters, but what stands out is the extra effort that went into every area, always raising the bar.
    • 85 Metascore
    • 88 Critic Score
    The half-baked co-op is disappointing and the game sticks to the conventions of its direct predecessor almost to a fault, but the wondrous Himalayan setting packed with activities still makes Far Cry 4 a trip worth punching your passport. Come for the gunfights, and stay for the viscous honey badger hunts.
    • 32 Metascore
    • 20 Critic Score
    While playing through Escape Dead Island, I was continually offended that anyone would be asked to pay for this experience. Any number of developmental issues could have caused this train wreck, from budgetary problems or creative crises, and we'll likely never know the whole truth. But as it stands, Escape Dead Island is worth nobody's time.

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