Game Informer's Scores
- Games
For 7,745 reviews, this publication has graded:
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62% higher than the average critic
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4% same as the average critic
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34% lower than the average critic
On average, this publication grades 0.3 points higher than other critics.
(0-100 point scale)
Average Game review score: 75
| Highest review score: | BioShock Infinite | |
|---|---|---|
| Lowest review score: | Legends of Wrestling II |
Score distribution:
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Positive: 4,813 out of 7745
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Mixed: 2,573 out of 7745
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Negative: 359 out of 7745
7762
game
reviews
- By Date
- By Critic Score
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- Critic Score
Sunless Sea is an interesting game that’s worth playing for those that appreciate a dark yarn, players that love exploration, and even the “let’s find out how to game the system perfectly” roguelike crowd. It’s a unique mix of genres that’s a finely crafted experience, marred by a few cracks in the cabin.- Game Informer
- Posted Feb 10, 2015
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Don’t let the early learning hours and initially perplexing systems deter you; this is the best opportunity to find out what keeps fans coming back to Monster Hunter.- Game Informer
- Posted Feb 10, 2015
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- Critic Score
Gunman Clive 2 has an undeniable old-school sensibility missing from the glut of new-age nostalgia-fueled independent titles.- Game Informer
- Posted Feb 6, 2015
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Purists will decry the changes made to Majora’s Mask no matter how slight they may be, but I am seated firmly in the “change is good” camp. It’s everything you remember, but without the boredom or frustration related to the passage of time.- Game Informer
- Posted Feb 4, 2015
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Not only is Apotheon a tireless devotion to ancient Greek art and culture, it’s also a damn fun game and one of my surprise early favorites of 2015.- Game Informer
- Posted Feb 3, 2015
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- Critic Score
Just when Gravity Ghost is hitting its stride, it comes to a quick close. The puzzles are never too challenging, but if you can relax and go with the flow, the simple platforming sequences have an almost zen-like tranquility.- Game Informer
- Posted Feb 3, 2015
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The final moments of this episode are beautifully captured, and show us that Telltale is just as skilled at putting heart into sequences as it is stabbing one to death.- Game Informer
- Posted Feb 3, 2015
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Despite technical and parkour missteps, the rewarding combat mechanics, well-executed narrative, and excellent cooperative multiplayer bring players a delightful time in the shadow of the impending apocalypse.- Game Informer
- Posted Feb 2, 2015
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Dying Light’s combat is at its best during melee fights due to the sheer brutality of the hand-to-hand animations, as well as the satisfying nature of hitting an attacker with the weapon you looted or crafted.- Game Informer
- Posted Feb 2, 2015
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Dying Light is a strong open-world zombie game that delivers a good experience on nearly every front.- Game Informer
- Posted Feb 2, 2015
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#IDARB is a fantastic party game with its large player count, simple-yet-solid mechanics, and the ability to let those spectating interact. It’s the perfect game to keep loaded on your Xbox One, as long as you have someone nearby to join the fun.- Game Informer
- Posted Jan 30, 2015
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The next episode will surely define what Dontnod is out to accomplish, but Life is Strange’s introduction is a good look at the characters and dilemmas.- Game Informer
- Posted Jan 29, 2015
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Switch Galaxy Ultra is a revamp of the PS Mobile title Switch Galaxy, which itself was a follow-up to the iOS/Android game called Switch. This successor offers more impressive visuals and more levels, but the flawed structure, controls, and general repetitiveness result in a wreck on the track.- Game Informer
- Posted Jan 27, 2015
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Grim Fandango is a tough game to evaluate, because it comes with so much baggage. If you’re already a fan of the game, the few new additions are nice – but aside from the commentary, they’re far from indispensable.- Game Informer
- Posted Jan 27, 2015
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Citizens of Earth is a cleverly written, charming, and nostalgic game that is hindered only by repetitive combat combined with a high encounter rate. Those who see past the minor design flaws and few technical problems will find a strong EarthBound-inspired RPG that is entertaining from start to finish.- Game Informer
- Posted Jan 20, 2015
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Gat Out of Hell comes up short in mission variety, but concludes in a tantalizing way: with five different endings.- Game Informer
- Posted Jan 19, 2015
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Gat Out of Hell comes up short in mission variety, but concludes in a tantalizing way: with five different endings. Could one of them point to the future of the series? Time will tell, but if this is indeed the last hurrah for this continuity of the 3rd Street Saints, it’s been a hell of a ride, Volition.- Game Informer
- Posted Jan 19, 2015
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Even though the routine is familiar, Xeodrifter still provides fun exploration augmented by nostalgia. A game doesn’t need to be groundbreaking to be entertaining, and Xeodrifter does an admirable job following the prescribed orbit of the classics in the genre.- Game Informer
- Posted Jan 14, 2015
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- Critic Score
The modern control scheme lets players move in the direction they point the analog stick, opposed to the classic tank controls. The result is a liberating, intuitive, and immediately satisfying. [Feb 2015, p.92]- Game Informer
- Posted Jan 13, 2015
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As Elite: Dangerous is continually updated, I’m hoping we get a better sense of the overarching story and our participation in it, more opportunities to have an impact in the enormous open world, and more chances to participate in activities with fellow pilots and pirates.- Game Informer
- Posted Jan 5, 2015
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As an educational tool, Never Alone is a great success, but the gameplay does more to burden than bolster that achievement.- Game Informer
- Posted Dec 16, 2014
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Despite debuting as part of PlayStation Plus' Instant Game Collection, the barren lobbies and long matchmaking times tell you everything you need to know about the state of Secret Ponchos. No one wants to play a laggy, imbalanced, and punitive multiplayer-only game, even if it's free.- Game Informer
- Posted Dec 15, 2014
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- Game Informer
- Posted Dec 14, 2014
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- Critic Score
The Talos Principle is a meaty puzzle experience that will take you over a dozen hours to complete and then leave you chewing on some of life’s greatest mysteries for weeks. You might not be able to solve the nature of humanity, but the rest of this game’s puzzles will leave you feeling brilliant enough to try.- Game Informer
- Posted Dec 14, 2014
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The first expansion set for Hearthstone is a major step forward for the already accessible and fun game, and I hope to see even more variety as we move past Goblins vs Gnomes into the future of the digital card game.- Game Informer
- Posted Dec 10, 2014
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It toes the point-and-click line with its mechanics, characters, and story but its hand-crafted aesthetic is what elevates it into the realm of something special worth experiencing.- Game Informer
- Posted Dec 10, 2014
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Lara Croft and the Temple of Osiris’ action feels like a standard twin-stick shooter should, and most of the puzzles manage to remain compelling even with four players in the mix.- Game Informer
- Posted Dec 10, 2014
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As far as road trips go, The Crew is about as average as they come. There are some fun times, but you may be surprised to discover that America is a pretty empty place.- Game Informer
- Posted Dec 9, 2014
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Aside from allowing a full couch to jump into the game at any time, there isn't anything profoundly original here. I'd like to see Laura continue her top down adventures, but I hope that in the future she finds a new tomb to explore. [Jan 2015, p.91]- Game Informer
Posted Dec 7, 2014 -
- Critic Score
Developer Lucid Games has a firm handle on Geometry Wars' twin stick action, but sometimes struggles to put it to good use. The star-based progression system is a head-scratcher of a decision, as it likely blocks the majority of players, and is strictly there to give skilled players a real run for their money.- Game Informer
- Posted Dec 6, 2014
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