Game Informer's Scores
- Games
For 7,734 reviews, this publication has graded:
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62% higher than the average critic
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4% same as the average critic
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34% lower than the average critic
On average, this publication grades 0.3 points higher than other critics.
(0-100 point scale)
Average Game review score: 75
| Highest review score: | The Legend of Zelda: Breath of the Wild | |
|---|---|---|
| Lowest review score: | Legends of Wrestling II |
Score distribution:
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Positive: 4,806 out of 7734
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Mixed: 2,570 out of 7734
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Negative: 358 out of 7734
7750
game
reviews
- By Date
- By Critic Score
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- Critic Score
Hicks is clearly talented; Pillar has a lot of interesting concepts that, sadly, don't come together in satisfying way. I have no doubt that he'll make a great game someday. This isn't it.- Game Informer
- Posted Mar 3, 2015
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If you never experienced the Homeworld titles during their initial run, this collection is a great way to take a look at an incredible RTS experience in a world that sees the genre waning.- Game Informer
- Posted Mar 3, 2015
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The bulk of the thrills in ScreamRide come early, then taper off as the experience becomes more complicated. After that, the frustrations stack up and make everything feel like a chore – not the ideal mood for a game about amusement park attractions.- Game Informer
- Posted Mar 2, 2015
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Xenoverse stands as one of my favorite Dragon Ball Z video games. I like taking my own custom character into familiar battles from the show, and I enjoy acquiring new equipment as I progress. My character may have looked nothing like me, but I really felt like I was actively participating in the flashy action alongside the familiar cast.- Game Informer
- Posted Feb 28, 2015
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Xenoverse stands as one of my favorite Dragon Ball Z video games. I like taking my own custom character into familiar battles from the show, and I enjoy acquiring new equipment as I progress. My character may have looked nothing like me, but I really felt like I was actively participating in the flashy action alongside the familiar cast.- Game Informer
- Posted Feb 28, 2015
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As it stands, Aaru’s Awakening is more entertaining to watch than it is to play.- Game Informer
- Posted Feb 27, 2015
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Super Stardust is absolutely a capable and fun twin-stick shooter, and this iteration ably presents the experience for the new generation of console.- Game Informer
- Posted Feb 24, 2015
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- Critic Score
The core is still fun, but the additions are not especially enticing.- Game Informer
- Posted Feb 21, 2015
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The technical and artistic talent on display is astounding, but it comes at a price. The clear desire to embrace the cinematic experience comes at the cost of player agency; The Order: 1886 often places you in the passenger seat instead of letting you steer.- Game Informer
- Posted Feb 19, 2015
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I never fully fell in love with only having secondary control of Kirby. Drawing platform lines is undeniably different, but I’m not convinced it’s the best way to play a platformer. Rainbow Curse smartly toys with the mechanic, adding surprising twists and changes, and by the end I was having a good time – even if I still was yelling at Kirby to just do what I told him every now and then.- Game Informer
- Posted Feb 18, 2015
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I noticed a difficulty spike toward the end, but overall the card-based journey is a fun, challenging jaunt that should leave you craving more as you run into disasters and tough battles, taking your tokens and licking your wounds as each attempt brings you just a little closer to the next boss.- Game Informer
- Posted Feb 17, 2015
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While the game could use some enemy variety, overall the good mix of encounters and potential outcomes shine and keep things interesting the whole way through.- Game Informer
- Posted Feb 17, 2015
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Total War: Attila doesn’t radically shift things in the franchise, and the new gameplay additions are most welcome. Siege escalation and razing are great to have as options, and the ability to play the campaign from distinctly different perspectives and playstyles gives you a reason to come back for more.- Game Informer
- Posted Feb 17, 2015
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The Escapists implores you to dig deep for your strategy, but it doesn't offer enough excitement along the way. The concept is sound; I just wish I had more fun. I like the idea of The Escapists better than the game it actually is.- Game Informer
- Posted Feb 13, 2015
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The Escapists implores you to dig deep for your strategy, but it doesn't offer enough excitement along the way. The concept is sound; I just wish I had more fun. I like the idea of The Escapists better than the game it actually is.- Game Informer
- Posted Feb 13, 2015
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Not every release needs to have ridiculous triple-A aspirations. That being said, even considering its limited scope, Grow Home doesn’t feel complete. The technology behind the gigantic plant is cool, and seeing it take over the world below you is interesting. However, the game that you play between those realizations rarely blossoms into entertainment.- Game Informer
- Posted Feb 13, 2015
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As it is, Evolve does its one thing remarkably well, and the few other gripes I have – including long, multi-stage load times and the inability to customize A.I. teammates when playing with friends – don't dampen my enthusiasm for playing more.- Game Informer
- Posted Feb 11, 2015
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At long last, the final game is here, and remains true to what we've seen before; Evolve is a concentrated and highly replayable experience, if you can accept the limitations of its unique format.- Game Informer
- Posted Feb 11, 2015
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Evolve's matchups offer a lot of replayability and competitive thrills, and I can see myself returning to it consistently in the following months – even if those play sessions do inevitably end with me lusting for more to do in the world.- Game Informer
- Posted Feb 11, 2015
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Sunless Sea is an interesting game that’s worth playing for those that appreciate a dark yarn, players that love exploration, and even the “let’s find out how to game the system perfectly” roguelike crowd. It’s a unique mix of genres that’s a finely crafted experience, marred by a few cracks in the cabin.- Game Informer
- Posted Feb 10, 2015
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Don’t let the early learning hours and initially perplexing systems deter you; this is the best opportunity to find out what keeps fans coming back to Monster Hunter.- Game Informer
- Posted Feb 10, 2015
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Gunman Clive 2 has an undeniable old-school sensibility missing from the glut of new-age nostalgia-fueled independent titles.- Game Informer
- Posted Feb 6, 2015
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- Critic Score
Purists will decry the changes made to Majora’s Mask no matter how slight they may be, but I am seated firmly in the “change is good” camp. It’s everything you remember, but without the boredom or frustration related to the passage of time.- Game Informer
- Posted Feb 4, 2015
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Not only is Apotheon a tireless devotion to ancient Greek art and culture, it’s also a damn fun game and one of my surprise early favorites of 2015.- Game Informer
- Posted Feb 3, 2015
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Just when Gravity Ghost is hitting its stride, it comes to a quick close. The puzzles are never too challenging, but if you can relax and go with the flow, the simple platforming sequences have an almost zen-like tranquility.- Game Informer
- Posted Feb 3, 2015
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The final moments of this episode are beautifully captured, and show us that Telltale is just as skilled at putting heart into sequences as it is stabbing one to death.- Game Informer
- Posted Feb 3, 2015
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Despite technical and parkour missteps, the rewarding combat mechanics, well-executed narrative, and excellent cooperative multiplayer bring players a delightful time in the shadow of the impending apocalypse.- Game Informer
- Posted Feb 2, 2015
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Dying Light’s combat is at its best during melee fights due to the sheer brutality of the hand-to-hand animations, as well as the satisfying nature of hitting an attacker with the weapon you looted or crafted.- Game Informer
- Posted Feb 2, 2015
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Dying Light is a strong open-world zombie game that delivers a good experience on nearly every front.- Game Informer
- Posted Feb 2, 2015
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#IDARB is a fantastic party game with its large player count, simple-yet-solid mechanics, and the ability to let those spectating interact. It’s the perfect game to keep loaded on your Xbox One, as long as you have someone nearby to join the fun.- Game Informer
- Posted Jan 30, 2015
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