Game Informer's Scores

  • Games
For 7,734 reviews, this publication has graded:
  • 62% higher than the average critic
  • 4% same as the average critic
  • 34% lower than the average critic
On average, this publication grades 0.3 points higher than other critics. (0-100 point scale)
Average Game review score: 75
Highest review score: 100 The Legend of Zelda: Breath of the Wild
Lowest review score: 1 Legends of Wrestling II
Score distribution:
7750 game reviews
    • 74 Metascore
    • 78 Critic Score
    Why should I worry about getting the best car when just about anyone can race to the front regardless? [May 2003, p.89]
    • Game Informer
    • 59 Metascore
    • 80 Critic Score
    If a small portion of you has always wondered what a game like this is all about, this is the best card game that money can buy. [Apr 2003, p.85]
    • Game Informer
    • 66 Metascore
    • 50 Critic Score
    There is simply no reason for a PlayStation 2 game to look this bad. I mean, the framerate chugs when you're walking, fer Chrissakes! [Mar 2003, p.83]
    • Game Informer
    • 67 Metascore
    • 80 Critic Score
    The AI acts a little dense on occasion. [Apr 2003, p.98]
    • Game Informer
    • 63 Metascore
    • 68 Critic Score
    Due to bad enemy pop-up, a lousy camera, and an abundance of crummy underwater levels, it's bad in a different way than intended. [Apr 2003, p.68]
    • Game Informer
    • 73 Metascore
    • 80 Critic Score
    Gameplay-wise, it is probably the company's best effort. Where it fails is replay. [Feb 2003, p.97]
    • Game Informer
    • 70 Metascore
    • 80 Critic Score
    If you tire of extensive tutorials or games that hold your hand until the end, look no further. [Mar 2003, p.87]
    • Game Informer
    • 80 Metascore
    • 63 Critic Score
    The combat feels relatively imprecise, button-mashy, and quite random. [Jan 2003, p.114]
    • Game Informer
    • 71 Metascore
    • 83 Critic Score
    A game that I would certainly recommend to friends purely for the level design, fun (if somewhat repetitive) combat, humor, subtle sound effects, and sheer size. [Mar 2003, p.84]
    • Game Informer
    • 75 Metascore
    • 83 Critic Score
    I also realized that what really made it good wasn't just its refreshing take on conventional RPGs, but that it also captured some of the community aspects of a MMORPG. [Mar 2003, p.82]
    • Game Informer
    • 78 Metascore
    • 85 Critic Score
    While EA continues to tinker with its gameplay, I think footie fans will enjoy World Tour's more traditional and consistent controls. [Feb 2003, p.98]
    • Game Informer
    • 84 Metascore
    • 93 Critic Score
    Generals will serve to entertain you for months on end, what with its robust multiplayer segment that adequately supplements the game's addictive single-player portion. [Apr 2003, p.94]
    • Game Informer
    • 74 Metascore
    • 90 Critic Score
    You can make friends and enemies. You can head off a new quest, or perhaps join a guild. It's never the same game twice. [Feb 2003, p.95]
    • Game Informer
    • 59 Metascore
    • 78 Critic Score
    A tolerable fix for "Medal of Honor" fans, but Ghost Recon will struggle to find a place with GameCube's core demographic. [May 2003, p.87]
    • Game Informer
    • 74 Metascore
    • 73 Critic Score
    A very straightforward title that bowls you over more with its sheer numbers than its flash. [Mar 2003, p.92]
    • Game Informer
    • 72 Metascore
    • 90 Critic Score
    I'll be the first to admit that SUmmoner has a few problems; but, for whatever reason, I am utterly mesmerized by it. [Apr 2003, p.88]
    • Game Informer
    • 75 Metascore
    • 95 Critic Score
    Never before have I seen this level of detail in a PC game. Unreal II blows the lid off the graphical standards we as PC gamers have set, and elevates the playing field to an unprecedented level. [Mar 2003, p.90]
    • Game Informer
    • 71 Metascore
    • 78 Critic Score
    The battle scenes themselves can be bland, but fledgling commanders will have no trouble grabbing this game's reigns of power. [Mar 2003, p.83]
    • Game Informer
    • 50 Metascore
    • 80 Critic Score
    Graphically, the cutscenes are very stylish, exhibiting some striking sequences and Gigeresque character desings... Despite its shortcomings, I was charmed by Galerians: Ash. [Mar 2003, p.83]
    • Game Informer
    • 87 Metascore
    • 88 Critic Score
    The mission mode being reason enough to warrant a purchase. [Mar 2003, p.83]
    • Game Informer
    • 50 Metascore
    • 50 Critic Score
    This side-scrolling button masher's personality is as dry as Ben Affleck's and the gameplay sucks about as much as J-Lo (take that however you see fit). [Mar 2003, p.91]
    • Game Informer
    • 84 Metascore
    • 90 Critic Score
    The fact that the gameplay and graphics are still impressive by today's standards shows just how under-appreciated this game was. [Feb 2003, p.100]
    • Game Informer
    • 63 Metascore
    • 75 Critic Score
    A jovial romp of fisticuffs, also known as a decent boxing game. [Mar 2003, p.83]
    • Game Informer
    • 53 Metascore
    • 73 Critic Score
    A nice little blue light special for racing fans. [Mar 2003, p.83]
    • Game Informer
    • 66 Metascore
    • 75 Critic Score
    If boxing's your thing, you'll most likely dig it; and at least it's a new direction for the tired sport. Just don't expect the next "Punch Out." [Mar 2003, p.85]
    • Game Informer
    • 68 Metascore
    • 70 Critic Score
    I stared at the television in disbelief for a good hour wondering how Capcom cold have messed up this bad. Devil May Cry 2 in not only a grave disappointment, it's a painful one. [Mar 2003, p.78]
    • Game Informer
    • 73 Metascore
    • 75 Critic Score
    It's kind of like the video game version of playing dress-up with Barbie dolls - and I put my, uh, I mean, my sister's Barbies away years ago. [Mar 2003, p.87]
    • Game Informer
    • 68 Metascore
    • 75 Critic Score
    It has a good sense of speed and physics, and the tracks accentuate these qualities quite well. [Apr 2003, p.93]
    • Game Informer
    • 70 Metascore
    • 80 Critic Score
    I especially enjoy the assorted tricks you can perform in the air, but the controls needed to successfuly execute those moves seem to be a little hit-or-miss. [Mar 2003, p.85]
    • Game Informer
    • 72 Metascore
    • 90 Critic Score
    It's definitely the closest video games have ever come to capturing the essence of a kick-ass action flick. [Feb 2003, p.92]
    • Game Informer

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