Game Informer's Scores
- Games
For 7,734 reviews, this publication has graded:
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62% higher than the average critic
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4% same as the average critic
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34% lower than the average critic
On average, this publication grades 0.3 points higher than other critics.
(0-100 point scale)
Average Game review score: 75
| Highest review score: | The Legend of Zelda: Breath of the Wild | |
|---|---|---|
| Lowest review score: | Legends of Wrestling II |
Score distribution:
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Positive: 4,806 out of 7734
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Mixed: 2,570 out of 7734
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Negative: 358 out of 7734
7749
game
reviews
- By Date
- By Critic Score
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- Critic Score
The new bells and whistles streamline gameplay and make this title much more fun than I was expecting. [Oct 2004, p.146]- Game Informer
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- Critic Score
The game's disarming voyeurism, bizarre camera angles, and exceptionally well-placed tension is what the series has been trying to do all along, but The Room is the first entry to do it right. [Sept 2004, p.104]- Game Informer
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With incredibly realistic damage modelling transforming every crash into a work of art fit to be framed and hung on the walls of Paris' Louvre museum, Burnout 3 is a visual dynamo that will floor players with its speed and gorgeous vistas. [Oct 2004, p.122]- Game Informer
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Not only is it the best Arnold or Terminator-themed game ever (which isn't saying all that much), but it's also one of the best licensed games around. [Oct 2004, p.127]- Game Informer
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- Critic Score
Not only is it the best Arnold or Terminator-themed game ever (which isn't saying all that much), but it's also one of the best licensed games around. [Oct 2004, p.127]- Game Informer
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- Critic Score
Not only is it the best Arnold or Terminator-themed game ever (which isn't saying all that much), but it's also one of the best licensed games around. [Oct 2004, p.127]- Game Informer
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- Critic Score
The racing itself is pretty good, and the rest of the game feels like a total hackjob. [Oct 2004, p.123]- Game Informer
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- Critic Score
Despite its flaws, Spy Fiction does deliver enough "wow moments" and inventive set pieces to make up for the too-frequent bouts of tedium or spotty AI. [Oct 2004, p.132]- Game Informer
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- Critic Score
I have my complaints with the game, but the overwhelming feeling I have while tracking the wily Sandiego around the world is simple boredom. [Feb 2004, p.103]- Game Informer
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Conspicuously absent is anything pertaining to "Street Fighter Alpha", as well as new bonus features or incentives to keep you playing. [Sept 2004, p.110]- Game Informer
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- Critic Score
While each iteration of the series makes minimal improvements, serious issues like the pathetic draw distance and poor camera remain unfixed. [Sept 2004, p.109]- Game Informer
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- Critic Score
Thanks to the memorable characters and undeniably fun battle system, I still found myself enthralled by Star Ocean. [Aug 2004, p.98]- Game Informer
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Even gamers weaned on "Final Fantasy" and the like who are looking to expand their horizons into the realm of strategy (which I highly suggest) should find plenty of enjoyment in its sympathetic characters and engaging gameplay. [Sept 2004, p.80]- Game Informer
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- Critic Score
It may be horseracing, but Gallop Racer once again proves to be a surprisingly irresistible and incredibly deep play. [Oct 2004, p.134]- Game Informer
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- Critic Score
If youre seriously interested in this "game," you're probably a loser who's embarrassed to buy porn, and way too chicken to actually talk to a real girl. [Oct 2004, p.129]- Game Informer
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- Critic Score
EA Tiburon has gone far beyond a simple roster expansion. By making its career mode even more complex, it has succeeded in giving players of all stripes quite a bit to chew on. [Sept 2004, p.102]- Game Informer
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Easily the best fishing game I have played in a long, long time, and instantly climbs to the top of my list of all-time fishing titles. It's that good. [Oct 2004, p.136]- Game Informer
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- Critic Score
The racing itself is pretty good, and the rest of the game feels like a total hackjob. [Oct 2004, p.123]- Game Informer
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- Critic Score
EA Tiburon has gone far beyond a simple roster expansion. By making its career mode even more complex, it has succeeded in giving players of all stripes quite a bit to chew on. [Sept 2004, p.102]- Game Informer
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- Critic Score
A foul dead fish aroma surrounds every gameplay aspect. The techniqes of casting, jigging, setting the hook, and landing the fish are miserably executed. [Sept 2004, p.115]- Game Informer
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- Critic Score
We're talking like Weather Channel boring here. Guinness World Record boring. [Oct 2004, p.129]- Game Informer
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- Critic Score
The racing itself is pretty good, and the rest of the game feels like a total hackjob. [Oct 2004, p.123]- Game Informer
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- Critic Score
ESPN is a top-shelf pick that has an unrivaled franchise mode, but the gameplay doesn't have the hard-hitting finesse of EA's "NHL".[Sept 2004, p.103]- Game Informer
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- Critic Score
ESPN is a top-shelf pick that has an unrivaled franchise mode, but the gameplay doesn't have the hard-hitting finesse of EA's "NHL".[Sept 2004, p.103]- Game Informer
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- Critic Score
The lack of multiplayer on or offline seems truly misguided. The occasional challenging dogfight and the thrill of the open countryside below may entertain for awhile, but if I were you, I'd just go beat "Crimson Skies" again. [Nov 2004, p.163]- Game Informer
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- Critic Score
If youre seriously interested in this "game," you're probably a loser who's embarrassed to buy porn, and way too chicken to actually talk to a real girl. [Oct 2004, p.129]- Game Informer
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- Critic Score
The concept may be just as extraordinary as its predecessor's, but with a hefty dosage of multiplayer and a quest that isn't as nerve-racking, Pikmin 2 is deserving of mainstream recognition and is easily the most noteworthy and praiseworthy GameCube product this summer. [Aug 2004, p.101]- Game Informer
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- Game Informer
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- Critic Score
We're talking like Weather Channel boring here. Guinness World Record boring. [Oct 2004, p.129]- Game Informer
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- Critic Score
The racing genre has been loking for a new hook for a while now, and I htink that Monster has started its own fun method of mayhem. [Oct 2004, p.123]- Game Informer