Game Informer's Scores

  • Games
For 7,745 reviews, this publication has graded:
  • 62% higher than the average critic
  • 4% same as the average critic
  • 34% lower than the average critic
On average, this publication grades 0.3 points higher than other critics. (0-100 point scale)
Average Game review score: 75
Highest review score: 100 BioShock Infinite
Lowest review score: 1 Legends of Wrestling II
Score distribution:
7762 game reviews
    • 70 Metascore
    • 60 Critic Score
    The characters never once defy players’ expectations, the story is poorly paced, and the combat offers no meaningful twists on the formula we’ve been playing for years. I can’t imagine anyone but hard-line genre devotees will get their money’s worth out of Luminous Arc.
    • 66 Metascore
    • 50 Critic Score
    Even if you consider yourself a fan of the series, don’t waste your time here. There was a time when the Mana name meant something, but this is a disappointing entry that drags the franchise through the mud.
    • 78 Metascore
    • 58 Critic Score
    Just way more trouble than it’s worth.
    • 85 Metascore
    • 80 Critic Score
    There is undoubtedly work still left to be done before the series can match the glories of the past, but this is a noticeably better game the moment you pick up the controller.
    • 81 Metascore
    • 80 Critic Score
    If all this year’s Madden did was restore its feature set, then that alone would hardly be cause for hope. However, by improving the gameplay, it makes it so I’m much more apt to actually play more than one season before putting my controller down. This series isn’t out of the woods just yet, but this year lets it be known that Madden’s best days aren’t behind it.
    • 76 Metascore
    • 75 Critic Score
    After having a year to settle into the Wii's brand of pro football, this branch of the Madden franchise is certainly less alien, but at the same time it's not necessarily more comfortable to deal with. [Oct 2007, p.122]
    • Game Informer
    • 64 Metascore
    • 58 Critic Score
    Unfortunately, these new features don’t overcome the horrible driving controls, laughable braking, poor draw distances, and the complementary pop up. Only die hard fans of the Dreamcast series should give this game a look.
    • 57 Metascore
    • 78 Critic Score
    Leave your stuffy music and game sensibilities at the door – Boogie has a more plebeian appeal.
    • 76 Metascore
    • 73 Critic Score
    The turn-based battles are stylish, and even feature team attacks and recharging magic points. There is also a collection sidequest involving goalfinch battles, which are basically cuter and less gruesome cockfights.
    • 83 Metascore
    • 95 Critic Score
    Like Sudoku or crossword puzzles, this is one of those endlessly replayable games. The solution is always there, right in front of you. It’s just a matter of using logic and careful planning to place the block correctly.
    • 79 Metascore
    • 73 Critic Score
    The problem is – despite everything mentioned above – the game isn’t that fun. While Charged is an improvement over the original, it still piles on so much craziness that it buries itself with simplistic gameplay.
    • 56 Metascore
    • 65 Critic Score
    However, Dynasty's old faults--poor AI and monotonous battling--are readily apparent. [July 2007, p.107]
    • 48 Metascore
    • 66 Critic Score
    The levels are rote and tedious, offering no real surprise or sense of design. Adding to this sense of half-hearted execution are the graphics and storytelling, which are both sub-par even for the Wii.
    • 63 Metascore
    • 60 Critic Score
    Now that these two games have been separated, it is all too plain why this substandard adventure has never been able to stand on its own legs. [Aug 2007, p.103]
    • 69 Metascore
    • 83 Critic Score
    Yes, this fresh batch of tunes will help with the wait until the holiday rush of "Guitar Hero III" and "Rock Band." Those who are hoping for a new load of unlockables to shoot for are out of luck. [Aug 2007, p.97]
    • 59 Metascore
    • 78 Critic Score
    Tweaks are needed in the AI to better replicate competitors' actions and racing lines, and I'd like to see some long-overdue additions (like user-controlled pit stops), but this game has got the feel of a stock car down pretty good – especially with about a billion ways to setup your car. It's a mix of the new and familiar that shakes out to be a pretty fast restart.
    • 57 Metascore
    • 78 Critic Score
    Tweaks are needed in the AI to better replicate competitors’ actions and racing lines, and I’d like to see some long-overdue additions (like user-controlled pit stops), but this game has got the feel of a stock car down pretty good – especially with about a billion ways to setup your car. It’s a mix of the new and familiar that shakes out to be a pretty fast restart.
    • 86 Metascore
    • 95 Critic Score
    Beyond the Sword is unquestionably one of the best expansion packs I’ve ever played, and not just because the original release is so strong. The amount of content it adds, and the quality of those additions, is top-notch. This kind of massive depth, smooth polish, and unending replayability is what PC gaming is all about.
    • 77 Metascore
    • 80 Critic Score
    For all that it does right, perhaps it’s telling that this series has improved its presentation off of the field, while still lacking some of it on the field. It’s these kind of intangibles (and those above) that need to be addressed to unify all of NCAA’s elements – as well as some of them are done – to create the ultimate college football experience.
    • 81 Metascore
    • 80 Critic Score
    For all that it does right, perhaps it’s telling that this series has improved its presentation off of the field, while still lacking some of it on the field. It’s these kind of intangibles (and those above) that need to be addressed to unify all of NCAA’s elements – as well as some of them are done – to create the ultimate college football experience.
    • 66 Metascore
    • 70 Critic Score
    From action-style combat scenes to cutesy animal sidekicks to world-saving dilemmas, this is a Tales game through and through. I’m pretty sure that’s not a compliment anymore.
    • 70 Metascore
    • 83 Critic Score
    The gameplay mechanic itself is ultra smooth and simple, yet satisfying even after hours of play. [July 2007, p.99]
    • Game Informer
    • 67 Metascore
    • 80 Critic Score
    This is a classic in my book, and I'd love to rate it higher than I am. However, time marches on, and by today's standards PaRappa isn't the top dog anymore. [July 2007, p.106]
    • 75 Metascore
    • 80 Critic Score
    With no franchise mode, Crib, or many amenities apart from nice stadiums, it’s the lack of connection with the league itself, not the fact that the NFL is missing, that is a letdown. Bolster this aspect and make some gameplay tweaks, and All-Pro Football will threaten Madden’s NFL more than the XFL ever did.
    • 73 Metascore
    • 80 Critic Score
    I wanted to know more about the game’s league, but this title doesn’t deliver. With no franchise mode, Crib, or many amenities apart from nice stadiums, it’s the lack of connection with the league itself, not the fact that the NFL is missing, that is a letdown. Bolster this aspect and make some gameplay tweaks, and All-Pro Football will threaten Madden’s NFL more than the XFL ever did.
    • 68 Metascore
    • 85 Critic Score
    A very solid contender that will give PSP tennis fans more than their fill of racket action.
    • 64 Metascore
    • 78 Critic Score
    Few remember the old Silpheed games, and few will remember their slightly respelled 360 sequel – but those who do will do so with fondness.
    • 88 Metascore
    • 90 Critic Score
    Even three years after its initial release, Ninja Gaiden still has the moves that inspire awe. [July 2007, p.97]
    • 38 Metascore
    • 30 Critic Score
    Speaking of lack of combat, the first boss battle doesn’t even kick in until level nine – and it sucks!
    • 65 Metascore
    • 70 Critic Score
    The main single-player mode remains way too clunky for me to award this game high marks. That said, the great parts of this game are really something to experience.

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