Game Informer's Scores

  • Games
For 7,745 reviews, this publication has graded:
  • 62% higher than the average critic
  • 4% same as the average critic
  • 34% lower than the average critic
On average, this publication grades 0.3 points higher than other critics. (0-100 point scale)
Average Game review score: 75
Highest review score: 100 BioShock Infinite
Lowest review score: 1 Legends of Wrestling II
Score distribution:
7762 game reviews
    • 77 Metascore
    • 73 Critic Score
    Stranglehold is not a disaster. If you desire nothing more than to kill criminals on a massive scale, turn nightclubs into a war zone, and look cool doing it – this is your game.
    • 73 Metascore
    • 73 Critic Score
    Medal of Honor: Airborne sprinkles minor moments of brilliance though a minefield of questionable game design. Fans of the series will experience some memorable gunfights, but if you’re a casual gamer looking for a great World War II title, stick with Call of Duty.
    • 78 Metascore
    • 73 Critic Score
    Medal of Honor: Airborne sprinkles minor moments of brilliance though a minefield of questionable game design. Fans of the series will experience some memorable gunfights, but if you’re a casual gamer looking for a great World War II title, stick with Call of Duty.
    • 81 Metascore
    • 75 Critic Score
    The Campaign mode offers a little variety with slightly varied missions and even some boss battles, but if you’ve never liked Worms’ brand of zany, artillery-heavy 2D action, well, not much has changed.
    • 53 Metascore
    • 73 Critic Score
    Without a workable control scheme (standard analog movement is not an option), I fear most people will find themselves flustered beyond belief with the game like I was.
    • 75 Metascore
    • 60 Critic Score
    Beating up enemies and stealing their heads works, but is rarely compelling. Navigating bite-sized environments is easy to do, but almost never offers a sense of exploration or accomplishment.
    • 84 Metascore
    • 83 Critic Score
    At its best, Warhawk delivers constant thrills through exciting team-based action that'll have you coming back for more if only to rank up to the next level in your leaderboard standings. At its worst, Warhawk will disappoint because you'll never really get a good context or sense of the world around you, since there really aren't any plot or characters to deliver those elements.
    • 79 Metascore
    • 90 Critic Score
    From its astounding visuals to the constantly compelling gameplay, this experience will make role-playing veterans recall the good old days, and give newcomers the opportunity to start creating some memories.
    • 72 Metascore
    • 70 Critic Score
    Missions are fairly repetitive and directionless, and the load times are a little too long. MHF is, at times, so slow it might put you to sleep if you’re not careful.
    • 75 Metascore
    • 85 Critic Score
    THQ and Paradigm have taken an already white-knuckle ride and added the features that were conspicuously absent the first time around. However, this game earns its stripes by letting players have more of a hand in creating their own style of mayhem to spice up a scene, and trust me, you’ll take every opportunity you can get.
    • 71 Metascore
    • 65 Critic Score
    Only a diehard Wild Arms fan will be able to take these physics, and much of the game, seriously.
    • 85 Metascore
    • 90 Critic Score
    The Kingdoms expansion adds an unprecedented amount of new content to an already deep turn-based strategy game.
    • 70 Metascore
    • 68 Critic Score
    The wireless multiplayer is a nice inclusion (especially since only one player needs to have the game), but anyone who wants a fighter with any depth should look further than this portable fan service.
    • 55 Metascore
    • 50 Critic Score
    Please, just don’t play this.
    • 60 Metascore
    • 50 Critic Score
    Please, just don’t play this.
    • 56 Metascore
    • 55 Critic Score
    Just like a real carnival, you’ll feel cheated more that once playing these virtual simulations, but the real carny scam might be trying to sell this “discount” title for $40.
    • 80 Metascore
    • 90 Critic Score
    Sometimes when you’re golfing you nail a hole because you bail yourself out with a superb putt, chip, or tee shot. But this game is instead like masterfully shot hole, where each stroke feels just right.
    • 79 Metascore
    • 90 Critic Score
    Sometimes when you’re golfing you nail a hole because you bail yourself out with a superb putt, chip, or tee shot. But this game is instead like masterfully shot hole, where each stroke feels just right.
    • 72 Metascore
    • 70 Critic Score
    The best Tiger in years just appeared on the Xbox 360 and PS3, but this game just doesn’t feel the same in comparison. Of course, with the Wii controller it shouldn’t – but it also shouldn’t leave me guessing half the time as to where my ball is going.
    • 39 Metascore
    • 40 Critic Score
    Here’s a tip, kids: You can play a better game at home with just a pen. Here’s how: start drawing circles on a sheet of paper. Yeah! You did it! Now your mom has something to put on the fridge.
    • 90 Metascore
    • 95 Critic Score
    Corruption isn’t just the best-looking Wii game to date; it’s the best Metroid Prime game period. This is due in large part to the fluid controls. The highly debated, stubborn lock-on aiming system has been replaced with something far better. You can finally look around while moving by aiming the Wii remote.
    • 84 Metascore
    • 85 Critic Score
    GRAW games are all about multiplayer, and this version doesn’t disappoint. PS3 owners will receive 14 additional maps, most of which are just variations on the Xbox 360 maps and a few classic ones from Ghost Recon past, and two new co-op modes that task you with locating POWs and evading enemy forces.
    • 50 Metascore
    • 40 Critic Score
    There is one and only one good thing to say about Two Worlds: the game truly gives you the freedom to align with any faction and change the gameworld by your choices. Everything else – and I mean everything else – sucks.
    • 65 Metascore
    • 40 Critic Score
    There is one and only one good thing to say about Two Worlds: the game truly gives you the freedom to align with any faction and change the gameworld by your choices. Everything else – and I mean everything else – sucks.
    • 96 Metascore
    • 100 Critic Score
    It’s ingenious, enthralling, and a masterpiece of the most epic proportions. So without further delay, would you kindly enter Rapture so that you too can experience the best that video games have to offer?
    • 87 Metascore
    • 85 Critic Score
    Level 5 hardly reinvents the wheel of strategic, turn-based grid combat, but instead offers a well-thought out title stuffed with combat and character options – and what Level 5 game would be complete without the chance to combine items to create new, more powerful objects?
    • 56 Metascore
    • 58 Critic Score
    A relatively simple RPG made moderately unbearable by its slow pace and confused menus. It doesn’t help that the game world is so generic, from the cookie-cutter story to the drab and overly familiar fantasy-themed environments.
    • 77 Metascore
    • 83 Critic Score
    Brain Age 2 uses the same formula from the first game with some different variables thrown in. Your opinion of the original Brain Age will have to sort out whether that’s a good or bad thing.
    • 58 Metascore
    • 60 Critic Score
    I felt completely confined by the rigid rules, limited skill opportunities, and a between-battle interface that's more complicated than figuring out the rules for grappling. [Aug 2007, p.103]
    • 86 Metascore
    • 85 Critic Score
    Persona 3 holds its themes together with solid gameplay and cool characters, and thoroughly rewards you for the time you invest. [Aug 2007, p.96]

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