Game Informer's Scores
- Games
For 7,735 reviews, this publication has graded:
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62% higher than the average critic
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4% same as the average critic
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34% lower than the average critic
On average, this publication grades 0.3 points higher than other critics.
(0-100 point scale)
Average Game review score: 75
| Highest review score: | The Legend of Zelda: Breath of the Wild | |
|---|---|---|
| Lowest review score: | Legends of Wrestling II |
Score distribution:
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Positive: 4,807 out of 7735
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Mixed: 2,570 out of 7735
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Negative: 358 out of 7735
7750
game
reviews
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- Critic Score
You had better get to know the offensive and defensive capabilities of every unit at your disposal – not to mention how they deal with different types of terrain – because no economic wizardry is going to save you here. Lightning-fast tactical combat is all World in Conflict does, and it does it amazingly well.- Game Informer
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Oh, how many restless nights have I spent yearning for a Koei game that would combine the worst parts of "Dynasty Warriors" with those of "Samurai Warriors"! [Oct 2007, p.113]- Game Informer
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- Critic Score
Oh, how many restless nights have I spent yearning for a Koei game that would combine the worst parts of "Dynasty Warriors" with those of "Samurai Warriors"! [Oct 2007, p.113]- Game Informer
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It may not be pushing the genre forward in terms of plot, but Eternal Sonata's other components come together with such harmony that it will have you calling for an encore. [Sept 2007, p.118]- Game Informer
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I find Project Gotham tracks have done better in giving player bite-sized, drift happy courses, but overall this game is the burst of speed that this genre needs.- Game Informer
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This game earns its stripes by letting players have more of a hand in creating their own style of mayhem to spice up a scene, and trust me, you’ll take every opportunity you can get.- Game Informer
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These controls feel great, and they really need to since the game isn’t in the slightest bit forgiving. When you go for a grind, you won’t magically be transported onto the rail. You have to line it up and pray that you time your jump and adjoining trick correctly.- Game Informer
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The amazing cutscenes (with some of the best facial animations I’ve ever seen), a cool cast of characters, and the stirring musical score complement the gameplay to create an incredibly cinematic experience. It may invite comparisons to other action titles, but I can safely say that Heavenly Sword is a unique and captivating adventure with a style all its own.- Game Informer
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I was a bit worried that moving toward a slower, sim-based game would hurt the experience, but I found that it’s just as intense.- Game Informer
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Despite its limited focus, Dirt’s single-minded pursuit of racing serves the game well and creates a strong foundation for the future. I guess I can’t blame it for tuning out the rest of the world while it whips around dusty tracks at scary speeds. As we know, getting dialed into the zone is everything.- Game Informer
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Minus the crazy physics, Fatal Inertia really doesn’t advance the genre in any meaningful ways. I like the game, but moreso because it reminds me of other games I enjoy than because I love it in its own right.- Game Informer
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Bad games are sometimes described as “trash,” but even that doesn’t seem vile enough for this grievous affront. Kengo is a tall glass of garbage water – the viscous, beige fluid that collects at the bottom of trash bins...the refuse of waste.- Game Informer
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Accent Core is the latest of these, and it provides a fresh wave of balance tweaks, new mechanics, and two additional playable characters (ABA and Holy Order Sol). The changes are solid, but there isn’t anything that radically alters the landscape of the combat.- Game Informer
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I was a bit worried that moving toward a slower, sim-based game would hurt the experience, but I found that it’s just as intense.- Game Informer
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It takes more than just a neat idea to be a truly compelling piece of software. With no scoring system, backing music and vocals, or career mode, this isn’t really a game in any sense. And, honestly, strumming and singing to yourself gets old after about 15 minutes. Stick to Guitar Hero.- Game Informer
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Challenge mode offers a few uninspired minigames like banana catching and log hopping.- Game Informer
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However, your illustrative prowess doesn't affect gameplay, so in the end you're a little more than a window dresser for what is otherwise a familiar retread. [Oct 2007, p.127]- Game Informer
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It may not deliver the entire package this year, but NHL 2K8 is a fun game that offers a fast-paced arcade feel.- Game Informer
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It may not deliver the entire package this year, but NHL 2K8 is a fun game that offers a fast-paced arcade feel.- Game Informer
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Stranglehold is not a disaster. If you desire nothing more than to kill criminals on a massive scale, turn nightclubs into a war zone, and look cool doing it – this is your game.- Game Informer
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Medal of Honor: Airborne sprinkles minor moments of brilliance though a minefield of questionable game design. Fans of the series will experience some memorable gunfights, but if you’re a casual gamer looking for a great World War II title, stick with Call of Duty.- Game Informer
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Medal of Honor: Airborne sprinkles minor moments of brilliance though a minefield of questionable game design. Fans of the series will experience some memorable gunfights, but if you’re a casual gamer looking for a great World War II title, stick with Call of Duty.- Game Informer
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The Campaign mode offers a little variety with slightly varied missions and even some boss battles, but if you’ve never liked Worms’ brand of zany, artillery-heavy 2D action, well, not much has changed.- Game Informer
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Without a workable control scheme (standard analog movement is not an option), I fear most people will find themselves flustered beyond belief with the game like I was.- Game Informer
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Beating up enemies and stealing their heads works, but is rarely compelling. Navigating bite-sized environments is easy to do, but almost never offers a sense of exploration or accomplishment.- Game Informer
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At its best, Warhawk delivers constant thrills through exciting team-based action that'll have you coming back for more if only to rank up to the next level in your leaderboard standings. At its worst, Warhawk will disappoint because you'll never really get a good context or sense of the world around you, since there really aren't any plot or characters to deliver those elements.- Game Informer
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From its astounding visuals to the constantly compelling gameplay, this experience will make role-playing veterans recall the good old days, and give newcomers the opportunity to start creating some memories.- Game Informer
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Missions are fairly repetitive and directionless, and the load times are a little too long. MHF is, at times, so slow it might put you to sleep if you’re not careful.- Game Informer
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THQ and Paradigm have taken an already white-knuckle ride and added the features that were conspicuously absent the first time around. However, this game earns its stripes by letting players have more of a hand in creating their own style of mayhem to spice up a scene, and trust me, you’ll take every opportunity you can get.- Game Informer
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Only a diehard Wild Arms fan will be able to take these physics, and much of the game, seriously.- Game Informer
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