Game Informer's Scores

  • Games
For 7,745 reviews, this publication has graded:
  • 62% higher than the average critic
  • 4% same as the average critic
  • 34% lower than the average critic
On average, this publication grades 0.3 points higher than other critics. (0-100 point scale)
Average Game review score: 75
Highest review score: 100 BioShock Infinite
Lowest review score: 1 Legends of Wrestling II
Score distribution:
7762 game reviews
    • 62 Metascore
    • 60 Critic Score
    Long story short, this is a flawed game through and through. Even the most devout Spyro fans should avoid it. [Jan 2009, p.69]
    • Game Informer
    • 59 Metascore
    • 60 Critic Score
    Long story short, this is a flawed game through and through. Even the most devout Spyro fans should avoid it. [Jan 2009, p.69]
    • Game Informer
    • 64 Metascore
    • 40 Critic Score
    Long story short, this is a flawed game through and through. Even the most devout Spyro fans should avoid it.
    • 85 Metascore
    • 83 Critic Score
    The game’s greatness makes suffering through a few poorly designed bosses worth it for hardcore Castlevania fans and 2D action experts. But unlike many other titles in the franchise, I can’t recommend this much beyond this limited demographic.
    • 94 Metascore
    • 90 Critic Score
    BioShock was undoubtedly the best game of 2007, but after a year with so little extra polish, its luster has diminished slightly.
    • 68 Metascore
    • 65 Critic Score
    If you don’t mind playing a game for six or seven hours before getting to the good stuff, Web of Shadows eventually packs a nice little punch. However, if you want instant gratification from your games, this experience won’t do much for you.
    • 67 Metascore
    • 65 Critic Score
    If you don’t mind playing a game for six or seven hours before getting to the good stuff, Web of Shadows eventually packs a nice little punch. However, if you want instant gratification from your games, this experience won’t do much for you.
    • 85 Metascore
    • 80 Critic Score
    Ubisoft has managed to strike some potent emotional chords with Far Cry 2. Combined with the depth and breadth of the sweeping African environment, they may very well be enough to overcome a combat system that isn’t nearly as intricate as the game world in which it is housed.
    • 85 Metascore
    • 80 Critic Score
    Ubisoft has managed to strike some potent emotional chords with Far Cry 2. Combined with the depth and breadth of the sweeping African environment, they may very well be enough to overcome a combat system that isn’t nearly as intricate as the game world in which it is housed.
    • 74 Metascore
    • 70 Critic Score
    The gameplay and plot show their age, blending into the sea of modern role-playing conventions.
    • 82 Metascore
    • 90 Critic Score
    Just what the doctor ordered: a fun, fast racing experience with enough content to keep you playing for months.
    • 81 Metascore
    • 90 Critic Score
    Just what the doctor ordered: a fun, fast racing experience with enough content to keep you playing for months.
    • 38 Metascore
    • 50 Critic Score
    When minigames not involving golf are the standout parts of a mini golf title, you know you’ve missed the mark.
    • 63 Metascore
    • 30 Critic Score
    Thank God. Now I can stop pretending that I was having fun rocking out to Metallica and live my dream of playing backup cowbell in a cruise ship band version of “Yankee Doodle.”
    • 74 Metascore
    • 70 Critic Score
    When the laughter dies and some of the jokes fall flat, however, Sam & Max teeters as its gameplay is unable to support much interest for some stretches. [Sept 2008, p.105]
    • 38 Metascore
    • 70 Critic Score
    Rock Revolution is exactly what you’d expect from the music game genre, assuming the last three years never happened.
    • 42 Metascore
    • 70 Critic Score
    Rock Revolution is exactly what you’d expect from the music game genre, assuming the last three years never happened.
    • 44 Metascore
    • 60 Critic Score
    Eschewing the expected hack-n’-slash mindlessness, a timing-based evasion and blocking system is required to master the melee. It’s not enough to save an otherwise lackluster effort, but Secret Level was definitely on to something with the combat.
    • 45 Metascore
    • 60 Critic Score
    Eschewing the expected hack-n’-slash mindlessness, a timing-based evasion and blocking system is required to master the melee. It’s not enough to save an otherwise lackluster effort, but Secret Level was definitely on to something with the combat.
    • 63 Metascore
    • 60 Critic Score
    If you’ve enjoyed past SOCOM games and are looking for a better-looking version of what you’ve played before, check out Confrontation. It’s fun in a way that just about all multiplayer games are — you’re sharing an experience with real-life opponents. If you’d like to play something with fresh ideas and a thick sheen of polish, though, keep marching.
    • 81 Metascore
    • 88 Critic Score
    While – both graphically and in gameplay – Saints Row feels behind the standards set by GTA IV, it has an ace up its sleeve in the online arena: true online co-op. And it works.
    • 82 Metascore
    • 88 Critic Score
    While – both graphically and in gameplay – Saints Row feels behind the standards set by GTA IV, it has an ace up its sleeve in the online arena: true online co-op. And it works.
    • 89 Metascore
    • 93 Critic Score
    If horror is your forte, dim the lights, crank up the surround sound, and take the deepest breath you ever have. I think you’ll agree, no game has ever been this frightening.
    • 88 Metascore
    • 93 Critic Score
    If horror is your forte, dim the lights, crank up the surround sound, and take the deepest breath you ever have. I think you’ll agree, no game has ever been this frightening.
    • 68 Metascore
    • 70 Critic Score
    The game controls often feel unresponsive in real-time, but using the Clash meter slows the action down and allows you to make cuts that spell the difference between torn tendons and touchdowns. If senseless violence and arcade football are your passions, Blitz is the league for you.
    • 62 Metascore
    • 70 Critic Score
    The game controls often feel unresponsive in real-time, but using the Clash meter slows the action down and allows you to make cuts that spell the difference between torn tendons and touchdowns. If senseless violence and arcade football are your passions, Blitz is the league for you.
    • 87 Metascore
    • 80 Critic Score
    Some strategies, such as asking your AI players to perform freeform offensive runs, aren’t really executed, and I found that they expressed themselves better in the traditional playing mode rather than Be a Pro.
    • 87 Metascore
    • 80 Critic Score
    Some strategies, such as asking your AI players to perform freeform offensive runs, aren’t really executed, and I found that they expressed themselves better in the traditional playing mode rather than Be a Pro.
    • 63 Metascore
    • 75 Critic Score
    Fracture comes close to greatness, but the story’s disappearing act, half-hearted approach to level design, and poor enemy AI holds it back from being anything other than mediocre.
    • 62 Metascore
    • 75 Critic Score
    Fracture comes close to greatness, but the story’s disappearing act, half-hearted approach to level design, and poor enemy AI holds it back from being anything other than mediocre.

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