Game Informer's Scores

  • Games
For 7,734 reviews, this publication has graded:
  • 62% higher than the average critic
  • 4% same as the average critic
  • 34% lower than the average critic
On average, this publication grades 0.3 points higher than other critics. (0-100 point scale)
Average Game review score: 75
Highest review score: 100 The Legend of Zelda: Breath of the Wild
Lowest review score: 1 Legends of Wrestling II
Score distribution:
7749 game reviews
    • 65 Metascore
    • 68 Critic Score
    Unfortunately, bad mechanics and ho-hum gameplay progression bring things down.
    • 59 Metascore
    • 50 Critic Score
    There aren't enough carrots dangled under your nose to keep you crawling through the monotony of randomly generated dungeons, and the text-based.
    • 69 Metascore
    • 55 Critic Score
    Multiplayer is amusing in that hanging out with your friends is fun anyway, but the single-player content is truly terrible. A series of boring one-off challenges punctuated by simplistic exploration and the occasional full game makes up Mario’s quest to foil Bowser Jr. via baseball. Yes, it’s as insipid as it sounds.
    • 65 Metascore
    • 68 Critic Score
    Too Human is about players sculpting their ideal killing machines. If you enjoy leveling and looting, it's worth a look. If you only have a moderate interest, Too Human's aggravating gameplay and irreparable plot won't deliver many thrills. [Sept 2008, p.104]
    • 60 Metascore
    • 60 Critic Score
    I'd stay away from it unless the very idea of an isometric hack n' slash in space seems too good to be true. [Oct 2008, p.111]
    • Game Informer
    • 83 Metascore
    • 75 Critic Score
    Bangai-O Spirits is a revival of an original franchise that blends puzzle solving and action in a way few other games can. An unfair learning curve and some noticeable technical bugs haunt the title, but it’s also filled with varied content.
    • 83 Metascore
    • 83 Critic Score
    While the play-to-play action has some awesome moments, the Franchise mode is stuck in a boring rut.
    • 85 Metascore
    • 83 Critic Score
    While the play-to-play action has some awesome moments, the Franchise mode is stuck in a boring rut.
    • 55 Metascore
    • 73 Critic Score
    Grave Danger's biggest problems are old bugs that never got exterminated, like the one that leaves your vehicle stuck in walls. [Aug 2008, p.87]
    • 85 Metascore
    • 88 Critic Score
    Frame-counters and other savants will probably have issues with some aspects of Soulcalibur IV’s gameplay, but the average player or fighting game enthusiast is well served by this title’s array of game types and tight weapon-based duels. I know I’m more than satisfied.
    • 85 Metascore
    • 88 Critic Score
    Frame-counters and other savants will probably have issues with some aspects of Soulcalibur IV’s gameplay, but the average player or fighting game enthusiast is well served by this title’s array of game types and tight weapon-based duels. I know I’m more than satisfied.
    • 73 Metascore
    • 63 Critic Score
    If you have an affinity for the classic franchise and an interest in proving you’re the best in the world at the steeplechase, this game may do it for you. Otherwise, it’s not worth the possible risks to your DS and blood pressure.
    • 76 Metascore
    • 78 Critic Score
    The final sequence is so charming that it makes me wish there were more story cut-scenes throughout the game. As it stands, all of the light drama is mashed into the last 15 minutes.
    • 85 Metascore
    • 85 Critic Score
    This enhanced remake of Final Fantasy IV does a remarkable job of blending 3D visuals with classic gameplay; it's familiar, yet still drives you to keep playing. [Aug 2008, p.91]
    • 75 Metascore
    • 60 Critic Score
    The onscreen golf is just as poor as the disappointing gameplay mechanics. [July 2008, p.93]
    • 83 Metascore
    • 83 Critic Score
    This game is going places its predecessors never went, but it's also unwilling to ditch a past that is just slowing it down. [Aug 2008, p.80]
    • 81 Metascore
    • 83 Critic Score
    This game is going places its predecessors never went, but it's also unwilling to ditch a past that is just slowing it down. [Aug 2008, p.80]
    • 84 Metascore
    • 90 Critic Score
    This is hands down the best pure strategy title to appear on consoles to date, and easily worthy to bear the Civilization name. [July 2008, p.83]
    • 85 Metascore
    • 90 Critic Score
    This is hands down the best pure strategy title to appear on consoles to date, and easily worthy to bear the Civilization name. [July 2008, p.83]
    • 80 Metascore
    • 85 Critic Score
    This title’s greatest accomplishment is simply in delivering the full Civilization Revolution experience on Nintendo’s handheld.
    • 76 Metascore
    • 55 Critic Score
    A relic of gameplay design that should have gone extinct with the dinosaurs. [July 2008, p.92]
    • 82 Metascore
    • 85 Critic Score
    UT 3 still offers fast and furious action like few others, and 360 sci-fi shooter fans finally have a reason to take a break from "Halo 3."
    • 79 Metascore
    • 85 Critic Score
    The surprisingly multifaceted story covers everything from political maneuvering to the consequences of hubris and tinkering with the laws of nature.
    • 52 Metascore
    • 40 Critic Score
    This is "Fuzion Frenzy" with one-liners about stuffing ballot boxes and endless, boring minigame repetition. [July 2008, p.86]
    • Game Informer
    • 51 Metascore
    • 40 Critic Score
    This is "Fuzion Frenzy" with one-liners about stuffing ballot boxes and endless, boring minigame repetition. [July 2008, p.86]
    • Game Informer
    • 70 Metascore
    • 80 Critic Score
    New venues and motion-captured versions of the titular band look great, and the video interviews with its members are a blast for music history buffs.
    • 70 Metascore
    • 80 Critic Score
    Guitar Hero Aerosmith delivers where it counts — with great music enhanced by the chance to play along.
    • 47 Metascore
    • 70 Critic Score
    Even as the story and gameplay falter, it's hard to argue with the joy of smashing open walls and hunting down demonic threats. [July 2008, p.84]
    • 44 Metascore
    • 70 Critic Score
    Even as the story and gameplay falter, it's hard to argue with the joy of smashing open walls and hunting down demonic threats. [July 2008, p.84]
    • 50 Metascore
    • 40 Critic Score
    Avoid at all costs.

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