Game Informer's Scores
- Games
For 7,734 reviews, this publication has graded:
-
62% higher than the average critic
-
4% same as the average critic
-
34% lower than the average critic
On average, this publication grades 0.3 points higher than other critics.
(0-100 point scale)
Average Game review score: 75
| Highest review score: | The Legend of Zelda: Breath of the Wild | |
|---|---|---|
| Lowest review score: | Legends of Wrestling II |
Score distribution:
-
Positive: 4,806 out of 7734
-
Mixed: 2,570 out of 7734
-
Negative: 358 out of 7734
7749
game
reviews
- By Date
- By Critic Score
-
- Critic Score
I now know how film critics felt after screening "The Godfather." It's been days since Grand Theft Auto IV's credits rolled, yet I can't seem to construct a coherent thought without my mind wandering off into a daydream about the game. I just want to drop everything in my life so I can play it again. Experience it again. Live it again...Grand Theft Auto IV doesn't just raise the bar for the storied franchise; it completely changes the landscape of gaming.- Game Informer
- Read full review
-
- Game Informer
- Read full review
-
- Game Informer
- Read full review
-
- Critic Score
With a mere $30 price tag, it's the perfect way for fans and newcomers to experience this exceptional RPG. [May 2008, p.94]- Game Informer
- Read full review
-
- Critic Score
Much like an American Ninja or Iron Eagle movie, if you see Target: Terror in the bargain bin, pick it up for a laugh. For the full price, however, get your shooting fix elsewhere.- Game Informer
- Read full review
-
- Critic Score
Without any degree of difficulty, however, you don't feel like you are doing anything other than making your tour guides talk.- Game Informer
- Read full review
-
- Critic Score
Chosen One offers a decent arcade basketball experience, but its short single player and weak online options ultimately keep it from unseating the current street champ, "NBA Street Homecourt."- Game Informer
- Read full review
-
- Critic Score
Chosen One offers a decent arcade basketball experience, but its short single player and weak online options ultimately keep it from unseating the current street champ, "NBA Street Homecourt."- Game Informer
- Read full review
-
- Critic Score
I haven’t laughed this much while playing a game since I was making fun of "Donkey Kong Barrel Blast," but Battle of the Bands’ one great idea would have benefited from some more robust gameplay.- Game Informer
- Read full review
-
- Critic Score
The strength of this game’s racing only makes its lack of growth in other fundamental areas all the more baffling. How easy would it be for Gran Turismo to rule the racing world if Polyphony put half the effort it does into capturing muffler audio into areas like a new career mode, pacing, and other features that rival franchises have conquered long ago?- Game Informer
- Read full review
-
- Critic Score
While the novel gameplay and awe-inspiring art style will be the hook for many, the tale told here is one filled with heart and humor. [May 2008, p.95]- Game Informer
- Read full review
-
- Critic Score
But the slow pacing and bad combat tarnish what otherwise might have been a portable gem. [May 2008, p.99]- Game Informer
- Read full review
-
- Critic Score
The single-player experience can be completed in a few hours, and the painful minigames give you good reason to skip the multiplayer.- Game Informer
- Read full review
-
- Critic Score
Outside of tournaments and multiplayer, the game doesn't have a mode that you can sink your cleats--or time--into. [June 2008, p.101]- Game Informer
-
- Critic Score
When pumped up to max settings, this new director’s cut makes the game look better than ever. Individual textures pop off the screen, making cloth and stone appear remarkably lifelike.- Game Informer
- Read full review
-
- Critic Score
FlatOut manages to plow through wrecked cars and almost anything else in its way, but this problem remains as a last obstacle. [May 2008, p.99]- Game Informer
-
- Critic Score
Mana Khemia is different in name and structure, but it still hangs on tight to the process of item synthesis that drives "Atelier Iris", making it a spiritual sequel in most respects. [May 2008, p.94]- Game Informer
-
- Critic Score
The glaive is something that every action nut has to wrap his or her hands around. Like the BFG or the cerebral bore, you’ll remember this weapon forever. Sadly, you’ll remember the weapon more than the game itself.- Game Informer
- Read full review
-
- Critic Score
The glaive is something that every action nut has to wrap his or her hands around. Like the BFG or the cerebral bore, you’ll remember this weapon forever. Sadly, you’ll remember the weapon more than the game itself.- Game Informer
- Read full review
-
- Critic Score
It’s a shame this port was released in a worse technical state than many beta builds I’ve played, because the core design of Universe at War (minus the lame by-the-numbers scripted campaign) is quite good.- Game Informer
- Read full review
-
- Critic Score
Laughably bad dialogue combines with broken combat and tedious gameplay to create one of the worst games in years. Choose the Wii version, and you’re in for a special form of torture, as your camera wildly wheels about and an added layer of stupidity is included while aiming a weapon.- Game Informer
- Read full review
-
- Game Informer
- Read full review
-
- Game Informer
- Read full review
-
- Critic Score
Go to your local game store, hand the clerk your money, and buy something other than Opoona. [Apr 2008, p.95]- Game Informer
- Read full review
-
- Critic Score
I like the combat and the mechanics, and even though the battles get repetitive, it’s frantic and fun enough to occasionally make you forget that fact.- Game Informer
- Read full review
-
- Critic Score
How much do you love "Final Fantasy VII"? If your answer is anything more enthusiastic than "It's okay", then you absolutely need to play Crisis Core. [Apr 2008, p.96]- Game Informer
- Read full review
-
- Game Informer
- Read full review
-
- Critic Score
Probably the best survival horror title we’ve seen this generation. The online multiplayer modes aren’t going to blow your mind, but they are a thoughtful addition. It’s got a higher level of action than its predecessor, and some gorgeous horror backdrops.- Game Informer
- Read full review
-
- Critic Score
Beware, waggle controls go from amusing (hammering with the dropship) to pesky (the shoulder-dislocating astro punch).- Game Informer
- Read full review
-
- Critic Score
While this newest version of Hot Shots ushers in a welcome new swing mechanic, it’s unfortunate that other areas have been neglected. Out of Bounds is worth getting, but what it gains in its drive distances it loses in its short game.- Game Informer
- Read full review