Game Informer's Scores

  • Games
For 7,734 reviews, this publication has graded:
  • 62% higher than the average critic
  • 4% same as the average critic
  • 34% lower than the average critic
On average, this publication grades 0.3 points higher than other critics. (0-100 point scale)
Average Game review score: 75
Highest review score: 100 The Legend of Zelda: Breath of the Wild
Lowest review score: 1 Legends of Wrestling II
Score distribution:
7749 game reviews
    • 42 Metascore
    • 70 Critic Score
    But while the overall concept is imaginative, Spray's action and story aren't nearly so, leaving us with a game that's a little difficult to digest.
    • 72 Metascore
    • 58 Critic Score
    Even in this realm of sub-average platformers, you have several better options than Mushroom Men. [Dec 2008, p.124]
    • 64 Metascore
    • 60 Critic Score
    Combat is stale and repetitive outside of boss battles, and several stages are filled with copy and pasted sections and artificially lengthening collect-three-gems-to-open-door setups. [Feb 2009, p.87]
    • 81 Metascore
    • 88 Critic Score
    While the virtues of the control mechanics and gameplay are up for debate, the value of the presentation and production are not. A stirring orchestral score is the perfect accompaniment to the breathtaking environmental backdrops. Stop nearly anywhere in the game, and it looks like you’re staring at a still painting.
    • 85 Metascore
    • 88 Critic Score
    While the virtues of the control mechanics and gameplay are up for debate, the value of the presentation and production are not. A stirring orchestral score is the perfect accompaniment to the breathtaking environmental backdrops. Stop nearly anywhere in the game, and it looks like you’re staring at a still painting.
    • 68 Metascore
    • 68 Critic Score
    A serviceable, inexpensive RPG that will satisfy fans curious about this "lost" chapter in the KH series and the few people who really enjoyed the ­original CoM.
    • 34 Metascore
    • 45 Critic Score
    The sad decline of the Destroy All Humans franchise is a minor tragedy, because the core idea here is fantastic. [Feb 2009, p.85]
    • Game Informer
    • 63 Metascore
    • 60 Critic Score
    Cradle of Rome is far from terrible, but it has neither the strategic depth nor the Pavlovian addiction required to be a worthwhile puzzle game.
    • 92 Metascore
    • 90 Critic Score
    It's a true classic, and playing it should be a government-mandated rite of passage for any role-playing fan. [Dec 2008, p.130]
    • 78 Metascore
    • 83 Critic Score
    The game's unique rewards system with unlockable maps, heroes, and relic powers adds replay value to a solid, if not earth-shattering strategy title. [Feb 2009, p.87]
    • 66 Metascore
    • 70 Critic Score
    In short, The Last Remnant that has all the trappings of a game in the RPG genre, but fails to stand out from the crowd. [Dec 2008, p.119]
    • 60 Metascore
    • 60 Critic Score
    As much as I disliked lumbering through levels as Sonic’s hulky Werehog, I disliked hunting through the hub worlds looking for coins even more. Sega, if you really want to fix Sonic, the first thing you should do is stop trying to fix him.
    • 70 Metascore
    • 78 Critic Score
    The best part about Skate It is that it doesn’t feel like a translation of another game. It’s its own beast.
    • 69 Metascore
    • 73 Critic Score
    Inferno is the definitive version of Alone in the Dark.
    • 50 Metascore
    • 65 Critic Score
    Legendary is by no means awful — it’s just about as vanilla as first-person shooters get. It all wraps up with a completely unsatisfying “wait for the sequel” type cliffhanger. We’ll see. [Jan 2009, p.66]
    • Game Informer
    • 59 Metascore
    • 75 Critic Score
    Keep expectations in check, and your band should have a good time, even if it’s nowhere near the “ultimate” music game experience.
    • 66 Metascore
    • 65 Critic Score
    The Wii version has less annoying traits than the others and still retains all the usual mediocrity. The motion-control elements in the Werehog levels add an extra dimension to the action, and the hub worlds are entirely text-based and aren’t nearly as annoying. If you can stand the diminished graphics, the Wii version actually edges out the PS3 and 360 entries.
    • 49 Metascore
    • 50 Critic Score
    The end product fails as a fighter, as a part of the Castlevania series, and as a video game in general.
    • 76 Metascore
    • 88 Critic Score
    In tone, Underworld hits the target dead center, delivering the perfect mix of isolation and discovery with larger dramatic encounters. No modern cities mar Lara’s excursion this time – this is tomb raiding from beginning to end. Remarkable visuals sell the experience, and a moving score deepens your involvement. The formula behind the game is ready for some fresh ideas, but as a wrap up of old ideas, Underworld hits the sweet spot.
    • 75 Metascore
    • 88 Critic Score
    In tone, Underworld hits the target dead center, delivering the perfect mix of isolation and discovery with larger dramatic encounters. No modern cities mar Lara’s excursion this time – this is tomb raiding from beginning to end. Remarkable visuals sell the experience, and a moving score deepens your involvement. The formula behind the game is ready for some fresh ideas, but as a wrap up of old ideas, Underworld hits the sweet spot.
    • 73 Metascore
    • 70 Critic Score
    The dancing game has that perfect mix of embarrassment and fun that makes it just as entertaining to watch as it is to play.
    • 66 Metascore
    • 63 Critic Score
    I had high hopes for the return of my favorite childhood football game. But without any meaningful new features or the NFL license to prop up the game on nostalgia value, it fails to turn in a memorable performance.
    • 71 Metascore
    • 75 Critic Score
    I have a feeling that Lips has plenty more cards up its sleeve, but the initial release leaves much to be desired.
    • 62 Metascore
    • 55 Critic Score
    Even serious fans should rent before buying this half-baked cash in. [Jan 2009, p.77]
    • Game Informer
    • tbd Metascore
    • 45 Critic Score
    The game is boring, but even more problematic is its occasional trouble recognizing simple actions. [Feb 2009, p.87]
    • 73 Metascore
    • 75 Critic Score
    I can't stress enough that this expansion is for hardcore Dungeons & Dragons nerds. Go into it knowing what it is, though, and this will deliver the kind of no-frills classical Western fantasy RPG experience that made series like Might & magic and Wizardry great. [Jan 2009, p.78]
    • Game Informer
    • 89 Metascore
    • 93 Critic Score
    If you are even thinking about playing this game, pony up for the Xbox Live Gold membership. It’s just as necessary as the controller. While light on content, Left 4 Dead needs to be in everyone’s library, not only because it innovates in ways that will shape the future of gaming, but also because it’s so damn fun.
    • 78 Metascore
    • 70 Critic Score
    With smarter AI and more diverse challenges, this title would be worth noting. As it stands, Robocalypse merely exists.
    • 64 Metascore
    • 70 Critic Score
    Even though I’ve got the gas pedal down as far as it’ll go, the game fails to satiate either the need or speed parts of the equation.
    • 59 Metascore
    • 70 Critic Score
    Even though I’ve got the gas pedal down as far as it’ll go, the game fails to satiate either the need or speed parts of the equation.

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