Game Informer's Scores
- Games
For 7,734 reviews, this publication has graded:
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62% higher than the average critic
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4% same as the average critic
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34% lower than the average critic
On average, this publication grades 0.3 points higher than other critics.
(0-100 point scale)
Average Game review score: 75
| Highest review score: | The Legend of Zelda: Breath of the Wild | |
|---|---|---|
| Lowest review score: | Legends of Wrestling II |
Score distribution:
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Positive: 4,806 out of 7734
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Mixed: 2,570 out of 7734
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Negative: 358 out of 7734
7750
game
reviews
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- By Critic Score
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- Critic Score
H.A.W.X. is the best flight game so far this generation, and a worthy addition to the best in the Clancy stable.- Game Informer
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I wish I could say that this game's poor design and execution was a surprise, but let's be honest: old Sonic's been down so long it looks like up to him. [May 2009, p.87]- Game Informer
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- Critic Score
This sequel adds an additional mountain and the use of a snowboard, but the series' easygoing vibe isn't dramatically altered. [May 2009, p.87]- Game Informer
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I was hoping that 2K would build on last year’s foundation. Instead, the foundation has been altered to be more appealing to the masses. That’s difficult logic to argue with, but 2K’s approach is way off the mark.- Game Informer
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I was hoping that 2K would build on last year’s foundation. Instead, the foundation has been altered to be more appealing to the masses. That’s difficult logic to argue with, but 2K’s approach is way off the mark.- Game Informer
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Inferior play mechanics and a shoddy framerate limit the appeal of this year's Wii version, despite the nearly complete feature set and satisfying batting mechanic. [Apr 2009, p.81]- Game Informer
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Like this year’s New York Yankees team, MLB 09: The Show is stacked with unrivaled gameplay, simulation, online, and presentation. With "Major League Baseball 2K9" underperforming this year, the choice for baseball fans is easy. The only logical choice is MLB 09: The Show.- Game Informer
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With the exception of its stunning graphics, Killzone 2 doesn’t do a whole lot that you haven’t seen before in other titles. But what it does do, it does with aplomb.- Game Informer
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It comes out of the gate with a strong opening set and sprinkles in a good joke every time the audience gets restless. But the gameplay itself is as diluted as a happy hour special in an 18-and-over club.- Game Informer
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It comes out of the gate with a strong opening set and sprinkles in a good joke every time the audience gets restless. But the gameplay itself is as diluted as a happy hour special in an 18-and-over club.- Game Informer
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I just would have liked to see more time devoted to cleaning bugs and buffing out the core riding mechanic. [Mar 2009, p.89]- Game Informer
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50 Cent’s first foray into video games (50 Cent: Bulletproof) was a hot mess of action clichés and poor control, so kudos to new developer Swordfish Studios for delivering a vastly improved sequel. It’s a thuggish, high production value exercise in excess – not unlike the music of the man that inspired it.- Game Informer
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50 Cent’s first foray into video games (50 Cent: Bulletproof) was a hot mess of action clichés and poor control, so kudos to new developer Swordfish Studios for delivering a vastly improved sequel. It’s a thuggish, high production value exercise in excess – not unlike the music of the man that inspired it.- Game Informer
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The Last Hope is plagued by a number of problems, but if you can invest the time needed for this game to blossom (that's a big if), the combat system and mysterious plot reward you well for your time. [Mar 2009, p.90]- Game Informer
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Legacy is a little too "classic" for its own good; it needs more than a facelift to appeal to the modern gamer. [Mar 2009, p.95]- Game Informer
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Galactrix succeeds in all the ways a sophomore entry should. It maintains the core approach of its successful forebear, but isn’t afraid to integrate a bevy of new ideas along the way. Not every one of these new concepts pans out, but it hasn’t lost the flavor that made so many devote themselves the first time around.- Game Informer
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While Drakensang easily exceeds any expectations regarding presentation and scope, the finer points of RPG design - notably combat and player-driven interactions with the game world - are lost on the game. [Mar 2009, p.92]- Game Informer
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- Critic Score
As much as I enjoyed the world of the original Blue Dragon, I'm just going to pretend this dismal follow-up never happened. [Mar 2009, p.95]- Game Informer
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This is an amazingly visceral title with a second-to-none presentation that delivers some of the best tactical action we’ve seen to date. I applaud the developers for moving the staid RTS genre in a new direction, even if I feel that Dawn of War II stumbles a little bit along the way.- Game Informer
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Its bare-bones nature is simply unacceptable in this day and age when racing games are getting more interesting. [Mar 2009, p.89]- Game Informer
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A distillation of everything the genre does right. It delivers the intensity of competition and the thrill of victory, all through elegant techniques that are easy to learn and difficult to master. Street Fighter IV is more than mere nostalgia - it's the best thing to happen to fighting games in years. [Mar 2009, p.82]- Game Informer
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A distillation of everything the genre does right. It delivers the intensity of competition and the thrill of victory, all through elegant techniques that are easy to learn and difficult to master. Street Fighter IV is more than mere nostalgia - it's the best thing to happen to fighting games in years. [Mar 2009, p.82]- Game Informer
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The Lost and Damned makes me feel bad for PlayStation 3 owners everywhere. Gamers on the GTA hate train won’t find anything to change their minds here, but series fans shouldn’t miss this incredibly deep expansion pack.- Game Informer
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To Prinny's credit, it rewards dedication with inventive stages, clever boss battles, and an enduring sense of accomplishment. [Apr 2009, p.89]- Game Informer
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Old-school fanatics should enjoy the gorgeous audio and visuals, but beware the slow crawl to victory. [Mar 2009, p.94]- Game Informer
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The turn-based tactical battles and permanent character death are as unforgiving as ever, and the story is banal as only mediocre heroic fantasy can be. Fans will love this for being a nicely updated piece of history; the rest of us will wonder why Nintendo is re-skinning this venerable franchise yet again.- Game Informer
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After the embarrassment of The Perseus Mandate, F.E.A.R. 2 should be in consideration for comeback player of the year. While the multiplayer is weak and the mood won’t make people forget Dead Space any time soon, the solid action core makes it worth a play.- Game Informer
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While the multiplayer is weak and the mood won’t make people forget Dead Space any time soon, the solid action core makes it worth a play.- Game Informer
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While the multiplayer is weak and the mood won’t make people forget Dead Space any time soon, the solid action core makes it worth a play.- Game Informer
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The Wii version is notable for using motion slashing on both the nunchuk and remote, although the attacks you generate aren't that sophisticated. The game's areas are also slightly bigger and require less loading on the Wii. [Apr 2009, p.81]- Game Informer