Game Informer's Scores

  • Games
For 7,745 reviews, this publication has graded:
  • 62% higher than the average critic
  • 4% same as the average critic
  • 34% lower than the average critic
On average, this publication grades 0.3 points higher than other critics. (0-100 point scale)
Average Game review score: 75
Highest review score: 100 BioShock Infinite
Lowest review score: 1 Legends of Wrestling II
Score distribution:
7762 game reviews
    • 87 Metascore
    • 85 Critic Score
    The game contains the sophistication of a sim-racer while still packing enough pick-up-and-play fun for anyone watching from the couch. I don’t imagine, however, that there are going to be a lot of people content to simply sit and watch Dirt 2 without getting their hands on ­it.
    • 69 Metascore
    • 65 Critic Score
    The nice backend clan support is wasted since the game just isn’t much fun to play. The shooting lacks the high-intensity lethality of Counter-Strike, the lightning-paced speed of Tribes, and the great cooperative mechanics of Battlefield. You won’t spit this hamburger out, but you probably won’t tell your friends about it, either.
    • 80 Metascore
    • 75 Critic Score
    If Arcade mode versus a CPU opponent is all you need, this port’s remarkable gameplay will be a great fit. More social players who don’t have regular access to fellow PSP owners will be disappointed despite this title’s technically sound execution. Either way, this is undeniably Soulcalibur despite its smaller ­package.
    • 85 Metascore
    • 85 Critic Score
    Guitar Hero 5 is a well-done sequel with high quality production values and a good feature set. If something seems, well, missing, I guess that’s just the natural passage of time. The music genre has been extremely successful, but I’m not sure the crazy days of 2007 are ever coming back.
    • 86 Metascore
    • 85 Critic Score
    You can’t knock Neversoft for resting on its laurels. In what seems like the umpteenth GH title released this year, the company delivers yet more solid work. Guitar Hero 5 is clearly aimed at correcting some gripes shared by long-term fans of the series.
    • 92 Metascore
    • 95 Critic Score
    Batman: Arkham Asylum is this year's "BioShock," not just from the connection established with the world, but from its ability to innovate where new ideas are needed, and moreover, deliver an adventure unlike any other. [Sept 2009, p.82]
    • 91 Metascore
    • 95 Critic Score
    Batman: Arkham Asylum is this year's "BioShock," not just from the connection established with the world, but from its ability to innovate where new ideas are needed, and moreover, deliver an adventure unlike any other. [Sept 2009, p.82]
    • 79 Metascore
    • 65 Critic Score
    The concept may delight hardcore fans, but the unrefined gameplay ensures that everyone else is left out in the cold. [Sept 2009, p.92]
    • 72 Metascore
    • 65 Critic Score
    The nice backend clan support is wasted since the game just isn’t much fun to play. The shooting lacks the high-intensity lethality of Counter-Strike, the lightning-paced speed of Tribes, and the great cooperative mechanics of Battlefield. You won’t spit this hamburger out, but you probably won’t tell your friends about it, either. [Oct 2009, p.92]
    • Game Informer
    • 91 Metascore
    • 90 Critic Score
    The addition of this control system for the first two titles makes me wish I could go back in time and experience them for the first time all over again. Those who haven’t already are lucky ­indeed.
    • 84 Metascore
    • 83 Critic Score
    I enjoyed the storytelling in Diabolical Box, as well as the new characters like Sammy, the rock ‘n roll train conductor. But some of the big reveals are particularly groan worthy, and two story clichés are unfortunately repeated in this sequel that I hope aren’t carried over to the third ­entry.
    • 72 Metascore
    • 73 Critic Score
    Speaking of strategy, Wolfenstein is in dire need of a new one. Grinding through waves of predictable enemies in corridors is no way to pay homage to the franchise’s unquestioned legacy in the genre.
    • 71 Metascore
    • 73 Critic Score
    Speaking of strategy, Wolfenstein is in dire need of a new one. Grinding through waves of predictable enemies in corridors is no way to pay homage to the franchise’s unquestioned legacy in the genre.
    • 74 Metascore
    • 73 Critic Score
    Speaking of strategy, Wolfenstein is in dire need of a new one. Grinding through waves of predictable enemies in corridors is no way to pay homage to the franchise’s unquestioned legacy in the genre.
    • 85 Metascore
    • 88 Critic Score
    A real standout is the game’s gang tackles, which allow some control in moving the pile, but at the same time is not too powerful.
    • 86 Metascore
    • 88 Critic Score
    A real standout is the game’s gang tackles, which allow some control in moving the pile, but at the same time is not too powerful.
    • 77 Metascore
    • 60 Critic Score
    This game is a tale of two bastardizations. In trying to satisfy both casual fans and those who want more depth, Madden NFL 10 for Wii tries to serve two masters. In the end I don't think it achieves either goal. [Sept 2009, p.91]
    • 42 Metascore
    • 35 Critic Score
    Those patient enough to suffer through the initial gameplay inadequacies are rewarded with horrible, low-quality cutscenes, a “special” Accelerator Suit ability that often drains during said cutscenes, unreachable power-ups that hover just out of grasp, the worst vehicle controls I’ve used in years, and voice overacting that makes the guy who says “killing spree” in Unreal Tournament sound understated.
    • 43 Metascore
    • 35 Critic Score
    Those patient enough to suffer through the initial gameplay inadequacies are rewarded with horrible, low-quality cutscenes, a “special” Accelerator Suit ability that often drains during said cutscenes, unreachable power-ups that hover just out of grasp, the worst vehicle controls I’ve used in years, and voice overacting that makes the guy who says “killing spree” in Unreal Tournament sound understated.
    • 67 Metascore
    • 65 Critic Score
    I'd hoped it would be a compelling hybrid, but it unfortunately does not hold up in that arena either. [Sept 2009, p.92]
    • Game Informer
    • 80 Metascore
    • 75 Critic Score
    All in all, families that loved the first one would be well advised to pick up the sequel. It’s a better game, and for the price of admission you get an accessory that will (hopefully) allow for improved gameplay for the future.
    • 63 Metascore
    • 70 Critic Score
    In the end, the sparse content maims Kof XII. Next time around there better be more stages, characters, modes – more everything. You can’t just rip the five-minute-per-play arcade code straight to consoles and expect people to invest the full $60 over a few coins.
    • 57 Metascore
    • 70 Critic Score
    In the end, the sparse content maims Kof XII. Next time around there better be more stages, characters, modes – more everything. You can’t just rip the five-minute-per-play arcade code straight to consoles and expect people to invest the full $60 over a few coins.
    • 87 Metascore
    • 80 Critic Score
    I can't fault a game that offers such a fun, engaging, and lengthy adventure on the Wii. [July 2009, p.87]
    • 68 Metascore
    • 78 Critic Score
    Gamers who enjoyed the movie could do worse than this well-polished platformer.
    • 68 Metascore
    • 78 Critic Score
    Gamers who enjoyed the movie could do worse than this well-polished platformer.
    • 56 Metascore
    • 55 Critic Score
    If you enjoy making fun of bad movies with friends, the co-op mode might provide you a gaming equivalent, but that’s all it’s good for.
    • 59 Metascore
    • 55 Critic Score
    If you enjoy making fun of bad movies with friends, the co-op mode might provide you a gaming equivalent, but that’s all it’s good for.
    • 83 Metascore
    • 85 Critic Score
    The features are there, and I’m glad that the on-the-field play is making strides forward and that it captures the excitement of a college football program that isn’t dominant, but which is more than capable of thrilling its fans.
    • 80 Metascore
    • 85 Critic Score
    The features are there, and I’m glad that the on-the-field play is making strides forward and that it captures the excitement of a college football program that isn’t dominant, but which is more than capable of thrilling its fans.

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