Game Informer's Scores

  • Games
For 7,734 reviews, this publication has graded:
  • 62% higher than the average critic
  • 4% same as the average critic
  • 34% lower than the average critic
On average, this publication grades 0.3 points higher than other critics. (0-100 point scale)
Average Game review score: 75
Highest review score: 100 The Legend of Zelda: Breath of the Wild
Lowest review score: 1 Legends of Wrestling II
Score distribution:
7750 game reviews
    • 78 Metascore
    • 75 Critic Score
    From a gameplay perspective, Mutant Year Zero is a bold but brief experiment in the turn-based genre that largely pays off. Despite my complaints, I still enjoyed it, and I’d love to see more from the franchise. If you can stomach a huge letdown of an ending, the cleverly orchestrated combat and unique world are worth checking out.
    • 72 Metascore
    • 70 Critic Score
    Persona 5’s soundtrack helped define its captivating sense of style when it released last year, and Dancing in Starlight is a good celebration of it. The clumsy dancing interface and short tracklist make it fall short as a rhythm game, but some great remixes and fun progression hooks make it a worthwhile way to revisit the look, feel, and sound of one this generation’s most stylish RPGs.
    • 73 Metascore
    • 70 Critic Score
    If you’re eager to catch up with the cast or music of Persona 3, Dancing in Moonlight is worth a few excursions into the Dark Hour.
    • 70 Metascore
    • 80 Critic Score
    The design of the world, the way Fury explores it, the few puzzles, and the combat are all well-designed, elevating it above the elements that make it feel like a game from the past.
    • 49 Metascore
    • 60 Critic Score
    Before we can even think of what might come next, Bethesda needs to make the core game more stable and fair. While I found it to be mostly enjoyable from an exploration standpoint, the frequency of server crashes, freezes, and technical issues is unacceptable. The foundation for another fun Fallout experience is in place, but you end up watching it crumble before your eyes as you play. The game just wasn’t ready for showtime.
    • 81 Metascore
    • 80 Critic Score
    On day one, the game feels a few reinforcements short to pull off the overwhelming victory we’ve come to expect given the series’ strong lineage.
    • 78 Metascore
    • 80 Critic Score
    On day one, the game feels a few reinforcements short to pull off the overwhelming victory we’ve come to expect given the series’ strong lineage.
    • 79 Metascore
    • 85 Critic Score
    Pokémon: Let’s Go, Pikachu & Eevee are strong remakes of the original games. The feeling of amassing a giant collection of monsters and customizing your team never gets old, and the timeless turn-based combat is still fun to this day. Shoddy motion controls aside, Let's Go is a great time whether you’re a die-hard fan or a newcomer to the series.
    • 80 Metascore
    • 85 Critic Score
    Pokémon: Let’s Go, Pikachu & Eevee are strong remakes of the original games. The feeling of amassing a giant collection of monsters and customizing your team never gets old, and the timeless turn-based combat is still fun to this day. Shoddy motion controls aside, Let's Go is a great time whether you’re a die-hard fan or a newcomer to the series.
    • 51 Metascore
    • 45 Critic Score
    Overkill’s The Walking Dead plans to dole out content in seasons, so the current batch of missions will soon expand. But dramatic reworking of most core combat and mission systems are necessary before the game could be worthy of a recommendation. The premise sounds promising for fans of cooperative play, zombie action, and the taut survival storylines implied by the license. The execution fails to meet the needs of any of those groups. You’re better off heeding the warning – keep this menacing door closed, and leave the zombies to their gnawing hunger.
    • 83 Metascore
    • 85 Critic Score
    Given just how different the worlds look in remastered form, I found this trilogy to be more interesting and enjoyable to return to than Crash’s. These games don’t preserve history as well, but that’s okay. Having already lived through them, it’s fascinating to see how the worlds have been reimagined and differ from the vision I had in my head.
    • 82 Metascore
    • 80 Critic Score
    Like Agent 47 himself, Hitman 2 doesn’t take a lot of chances – instead it continues honing its underlying formula to a deadly precision. A part of me still longs for the smaller and more digestible maps of the older games, but I can’t argue with IO’s execution here – the levels, and memorable assassination opportunities they hold, are worth the investment.
    • 28 Metascore
    • 30 Critic Score
    I want to call The Quiet Man a farce, but farces are funny. This game is just a conceptual catastrophe that does everything wrong and nothing interesting.
    • 89 Metascore
    • 90 Critic Score
    The fundamentals may be recognizable, but Tetris Effect feels like something new rather than another reskin of the same old game. The presentation is such a natural fit for the gameplay, and it adds an unexpected layer of emotion.
    • 68 Metascore
    • 70 Critic Score
    Déraciné approaches VR in the right way, letting the player soak in the environment at their leisure, but the teleportation movement is awkward and most of your engagement outside the narrative hinges on how much you enjoy picking up objects, looking at them, and putting them somewhere else. The world is interesting, and the narrative features a handful of fun, dark twists, but the ultimate experience is bland, even if it does have its charms.
    • 80 Metascore
    • 85 Critic Score
    After years of iteration as a minigame and in beta, Gwent has come into its own as a great card game. It emphasizes keen decision-making over chance, and a great back-and-forth buildup ratchets up the tension across multiple rounds. With a great variety of decks and strategies at its disposal, as well as strong incentives to play match after match, Gwent proves great ideas can come from small beginnings.
    • 63 Metascore
    • 68 Critic Score
    Call of Cthulhu may not be fun to play, and often feels like an amusement ride that is just pulling you along, but succeeds in delivering a mind-bending story that lives up to the Lovecraftian breed of cosmic horror. In the end, I’m glad I played it, but for roughly five or six hours, I questioned why I was subjecting myself to it.
    • 85 Metascore
    • 85 Critic Score
    Thronebreaker is a great alternative for fans of Gwent who’d rather not dive into the multiplayer arena. Although some unique twists can’t hold off some late-game tedium, it’s a diverse campaign that emphasizes the strong characters and tough decisions that define the Witcher series, and emphasizes clever twists over turning newcomers into solid Gwent players. Whether you just want to play more Gwent or are simply a fan of The Witcher, playing Thronebreaker is an easy choice.
    • 88 Metascore
    • 90 Critic Score
    Even after all these years, I still find Diablo III’s loop of starting small and becoming a godlike force of destruction irresistible. Even without major new additions, the Switch’s portability makes it easier than ever to pop into Sanctuary, kill a few hundred monsters, and scoop up some sweet new loot.
    • 97 Metascore
    • 100 Critic Score
    Rockstar Games has outdone itself again with Red Dead Redemption II. The up-close portrayal of the outlaw Van der Linde gang’s unraveling is a compelling companion story that blends seamlessly with the original game, and depth and breadth of the open world is a technical triumph that every gamer should experience.
    • 74 Metascore
    • 80 Critic Score
    I eventually abandoned the physical toys for the convenience of quick onscreen tweaks, and the road to victory had some bumps and dips with balance issues and some repetitive mission structures. Nonetheless, I found a lot to like in Starlink’s uncomplicated and wholesome sci-fi campaign. And I have no doubt that the 11-year-old version of me would be at least twice as thrilled.
    • 82 Metascore
    • 70 Critic Score
    Ridiculous gags involving our well-meaning hero experiencing caffeine for the first time or arguing with a bitter old granny to get her to teach him a song put a smile on my face. However, the gameplay distracts from these whimsical delights instead of complementing them. I walked away from my time with Wandersong having enjoyed the story beats and being charmed by both the world and its characters, but I wish I had more fun actually playing it.
    • 76 Metascore
    • Critic Score
    The Heist is well worth your time, especially if the post-credits sequences in the main game have you counting the days until a potential Spider-Man 2.
    • 84 Metascore
    • 88 Critic Score
    Whether you’re a newcomer or a dedicated fan, the latest retelling of the story of souls and swords is a captivating one.
    • 77 Metascore
    • 75 Critic Score
    Still a solid RPG with interesting mechanics and an engaging story, living up to its reputation. Even playing all these years later, it still feels very fresh with its own unique identity. While the Switch version is still fun, it’s far from a great port, and the extra content is pretty disappointing.
    • 89 Metascore
    • 88 Critic Score
    Return Of Obra Dinn is a surprisingly hardcore detective title with a surreal bite, and one that shouldn’t be missed by anyone who loves a great challenge.
    • 83 Metascore
    • Critic Score
    There is no denying that Dark Souls on Switch is not the absolute best way to play the game. That honor belongs to your PS4, Xbox One, or PC, but the Switch version of the game is perfectly fine. You sacrifice a higher frame-rate for the opportunity to play the game handheld (and have the option to pause!), and in my experience the trade-off has been worth it.
    • tbd Metascore
    • 80 Critic Score
    Jackbox Party Pack 5 is another great bundle. Solo partiers won’t find much to do here (playing You Don’t Know Jack against A.I. is a heartbreaking thought experiment), but scrounge up a group and you’re good to go.
    • 74 Metascore
    • 85 Critic Score
    If you hate Lego games, this isn’t going to change your mind. For everyone else, this is a delightful return to form which hopefully serves as a reference for TT Games’ future projects.
    • 83 Metascore
    • 95 Critic Score
    The title features more modes, settings, and ways to engage than any game in the series I can recall. The blazing new Blackout mode steals the zeitgeist of the battle royale’s thunder, packaging it in a polished, powerful entry to the burgeoning genre. If you’re willing to eschew single-player completely, the payoff is worth it.

Top Trailers