Game Informer's Scores
- Games
For 7,736 reviews, this publication has graded:
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62% higher than the average critic
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4% same as the average critic
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34% lower than the average critic
On average, this publication grades 0.3 points higher than other critics.
(0-100 point scale)
Average Game review score: 75
| Highest review score: | The Legend of Zelda: Breath of the Wild | |
|---|---|---|
| Lowest review score: | Legends of Wrestling II |
Score distribution:
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Positive: 4,808 out of 7736
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Mixed: 2,570 out of 7736
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Negative: 358 out of 7736
7751
game
reviews
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- Critic Score
For crap's sake, I can't even run down a corridor in Dino Crisis 3 with any semblance of accuracy... This game plays like a blind, drunken monkey has been given full control of the camera. [Oct 2003, p.135]- Game Informer
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After the novelty fades, Truckers 2 starts to feel more like a job than a game, as you realize life on the road is just one repetitive haul after another. [Oct 2005, p.128]- Game Informer
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It comes up short. It's split into three uninspired levels of repetitive knife stabbing, sloppy platforming, and switch hitting to drain out toxic sludge. [Mar 2011, p.98]- Game Informer
Posted Mar 6, 2011 -
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This is "Fuzion Frenzy" with one-liners about stuffing ballot boxes and endless, boring minigame repetition. [July 2008, p.86]- Game Informer
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I did enjoy the escort missions, and the co-op is decent, but they can't hide the fact that 187 is just plain mediocre. [Oct 2005, p.128]- Game Informer
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I can't put my personal feelings on crarpy games aside enough to recommend Don't Try This At Home to anyone but people who think that getting thumbtacks stuck in your ass and scalp are a fun way to spend a Saturday. [Dec 2003, p.148]- Game Informer
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Until a patch can resolve the glaring flaws, this isn't worth your time, much less your money. [June 2004, p.136]- Game Informer
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This game doesn't even live up to the first four PSX titles in the series. It's that bad. I just feel dirty playing it, and Sony should feel worse for publishing it. [Jan 2002, p.88]- Game Informer
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In trying to introduce a new, supposedly user-friendly unit selection system, developer The Creative Assembly instead destroys almost all of the game’s playability.- Game Informer
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Please don't do any more games like this, The Rock. You deserve better. [Nov. 2006, p.130]- Game Informer
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It’s been awhile since I played a game that butchered so many of the basics of gameplay and design. [Sept 2008, p.103]- Game Informer
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To put it bluntly, the storytelling is a laughable farce. [July 2002, p.83]- Game Informer
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Whether you are defending the colony from a hornet invasion by manning goo cannons, racing an obstacle course with a team of ants, or foraging for food, the game keeps things fresh. Too bad none of it is exciting. [Feb. 2007, p.102]- Game Informer
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Look up into the sky! It’s a bird! It’s a plane! It’s another crappy Superman game!- Game Informer
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Those with good stylus support (particularly "Centipede" and "Missle Command") are an absolute blast. [May 2005, p.128]- Game Informer
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A lesson in what happens when there is an unwillingness to evolve or risk new ideas. [June 2005, p.126]- Game Informer
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Denied Ops offers the bread and butter of deathmatch, team deathmatch, and conquest, but nothing about this tacked-on feature set stands out. I suppose you could say the same thing about the entire game.- Game Informer
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The loading times between games somewhat diminishes the fast-paced feel that Wario Ware delivers. [Feb 2006, p.113]- Game Informer
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I'm glad Gearbox stepped up and finished this game, but after hearing about it for 12 years, I have no desire to relive any of it again. I'm now satisfied in my knowledge of what Duke Nukem Forever is and ready to never talk about it again. Welcome back, Duke. I hope your next game (which is teased after the credits) goes off without a hitch.- Game Informer
- Posted Jun 14, 2011
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The worst thing about this title is that there are no dowloadable questions, so you can run out fast. I also don't know why they didn't make use of all the different Trivial Pursuit editions out there. [Aug 2004, p.96]- Game Informer
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Top off the list with repetitive and uninspired boss battles, an off-kilter depth of field and a one-dimensional economy, and Fairytale Fights is offensive, just not in the way Playlogic intended.- Game Informer
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Sure, it’s a little silly that the Enterprise is flinging itself around the galaxy taking out Klingon Birds of Prey to and fro, but there are some classic Trek moments to be had, from beaming off away teams to outrunning the shockwaves of exploding planets.- Game Informer
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Long story short, the adventure motif simply didn't catch. [Sept. 2006, p.88]- Game Informer
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In this day and age, it shouldn’t come as a surprise that a game based on a movie fares poorly, but for a character who has survived since 700AD, he deserves better treatment than this.- Game Informer
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Unless you’re a hardcore fan of the book series and film, I’d take a pass on Eragon.- Game Informer
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It’s been awhile since I played a game that butchered so many of the basics of gameplay and design. [Sept 2008, p.103]- Game Informer
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Progress is so slow in coming with this franchise it makes the Lions’ march to mediocrity look like a worst-to-first finish. [Feb 2002, p.84]- Game Informer
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This game will please neither action fans nor followers of the "Tekken" franchise, and comes off as a marketing scheme gone horribly awry. [March 2005, p.132]- Game Informer
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Put simply, NARC is a mess. Every time it starts to show a little potential, it blindsides you with a nearly unplayable mission, amazing camera failure, or a flat-out boring sidequest. [May 2005, p.112]- Game Informer